Lead Adventure Forum
Miniatures Adventure => Age of Myths, Gods and Empires => Topic started by: has.been on 20 February 2025, 04:39:39 PM
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Tried out the John Lamshead rules today.
Four of us played (two games, two Egyptians V two Assyrians.
Westbury Assyrian V me as Egyptian, the other game was
Flatpack Assyrian V Donkeymilkman as Egyptian.
First attempt for any of us, though I had read the rules.
As I have seen commented elsewhere, there is a certain sameness for troops.
A Nubian Archer gets more 'evade' cards than an Assyrian heavy Infantryman,
but the Assyrian gets more armour cards.
So shoot at an unarmoured target, he 'evades' with 3 cards. If you hit him
he only gets 1 card for his armour.
Shoot at an armoured target, he 'evades' with 1 card, but gets 3 cards for armour.
In other words it don't matter, you have to beat 4 cards to get him.
I know you can tweak the stats, e.g. make a figure 'Dead Shot', 'Strong Arm' but
the bulk of your troops are going to be battlefield similar.
That aside, I did enjoy drawing cards even though I was the worst player (3 out of 8
casualties when we stopped). It also encouraged me to paint a few Hinchcliffe figures
& get them onto the table.
Would I play again? Probably, though I would take Mr Lambshead's advice & go for a
scenario driven game.
I leave it to the others to add their own opinions.
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It was unusual not using dice, and using the pack of cards to decide results.
(https://i.postimg.cc/qRpxyh6Z/IMG-9932.jpg) (https://postimg.cc/t1m6Hg5h)
Here are my chaps, slugging it out with Sam’s boys.
(https://i.postimg.cc/sXK9cjpf/IMG-9933.jpg) (https://postimg.cc/XGGCN0Ht)
Here are Ian’s chaps, slugging it out with Pete’s boys.
(https://i.postimg.cc/T1wjNz9V/IMG-9934.jpg) (https://postimg.cc/sQkZv0bx)
All in all, a very easy to pick up and understand set of rules, but with cards deciding the fate, instead of a dice roll.
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I came, I played some cards, I chatted.
No further comment.
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My photos.
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It probably needs another couple of games perhaps with bigger forces?
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I think a few more games is a good idea.
More troops would not make a big difference, IMHO.
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So was this set of rules a hit or a fail? If the latter what didn't grip anyone?
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I don't think it was wildly received. ;)
As I previously said there doesn't FEEL like there is a lot of difference between troop types.
Either beat his 3 dodge cards, then his 1 armour card, or his 1 dodge card then his 3 armour.
There are differences, just not enough.
You can borrow my copy & see what you think.