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Miniatures Adventure => The Second World War => Topic started by: Hammers on 23 May 2010, 01:34:25 PM

Title: Which rules?
Post by: Hammers on 23 May 2010, 01:34:25 PM
I am working on a small side project and I wonder which fast, easy rules for early WWII, 28mm skirmish level, vehicles included, work best.

Title: Re: Which rules?
Post by: answer_is_42 on 23 May 2010, 02:37:04 PM
I have a copy of Disposable Heroes and a Coffin for Seven Brothers, although I've never tried them, but they do look rather good. There's an early war supplement, too.

http://www.ironivangames.com/
Title: Re: Which rules?
Post by: Pentaro on 23 May 2010, 03:46:19 PM
"Road to Hell" is very easy and free: http://www.dadiepiombo.com/uc2.html

"Chain of Command" will appear later this year. It's based on "Through the Mud and the Blood", which I think is an excellent game, realistic, fast and fun at the same time :)
Title: Re: Which rules?
Post by: General on 24 May 2010, 12:49:55 AM
I recommend NUTS from Two - Hour Wargames.  MG42 is their rudimentary free demo rules. 

http://www.angelfire.com/az3/twohourwargames/files/mg42.pdf (ftp://http://www.angelfire.com/az3/twohourwargames/files/mg42.pdf)
Title: Re: Which rules?
Post by: DFlynSqrl on 24 May 2010, 01:29:47 AM
I second Nuts.  It's my rules of choice for WWII.  Especially if you want to play solo or co-op.







Edit... because I can't spell.
Title: Re: Which rules?
Post by: revford on 24 May 2010, 06:55:58 AM
Nuts! is great, there is a new version out now I've not tried, but we've played and enjoyed the older one.  Works best for a squad a side, with reinforcements arriving to expand the battle on the fly.

Also worth considering are Rules of Engagement, usually a platoon a side with support, good suppression and morale rules in this one:

http://www.greatescapegames.co.uk/

And World at War from Agis/Mongoose, for a platoon plus support again, lovely system that is very clean and simple to learn, less pining and more death than RoE which makes for faster play.

http://www.mongoosepublishing.com/miniature/series.php?qsSeries=47
Title: Re: Which rules?
Post by: chaplain severus on 24 May 2010, 11:27:57 AM
I definitely support going for Disposable Heroes.

I think they are an easy & fun set of rules.

(Not knocking any of the other suggestions, mind you)

Title: Re: Which rules?
Post by: n815e on 24 May 2010, 03:37:27 PM
If you want to be a squad leader, then go for Nuts!

If you want to be a platoon commander, then Rules of Engagment or Disposable Heroes.

Don't like World at War, it's not much "WWII" and more like 40K.
Title: Re: Which rules?
Post by: Hammers on 24 May 2010, 04:19:22 PM
Thank you all! To be honest  Road to Hell seems to be ju-u-ust what the doctor ordered, and they are free. I just hope they are balanced, which is often something you sacrifice on the altar of 'fast and simple'.
Title: Re: Which rules?
Post by: General on 25 May 2010, 02:53:06 AM
I also am fond of the old Squad Leader games.
Title: Re: Which rules?
Post by: postal on 25 May 2010, 12:21:33 PM
Ive been playing frontline-command for about a year now and played battleground before that.

heres the sight for frontline command
http://www.frontline-command.com/
Title: Re: Which rules?
Post by: David on 19 June 2010, 11:12:12 PM
Depends on what level you are looking to play
If you are playing platoon level, plus tank and aircraft(up to three platoons)then i like Triumph & Tragedy
I love playing them for WW1 to 1923, SCW and for the rif wars
They are fast to play and ease to pick up, plus you do need a brain to get the order of the cards right otherwise your plans go very wrong and your units die quickly.
Going to try playing then for WW2 on monday
David

Title: Re: Which rules?
Post by: abhorsen950 on 20 June 2010, 07:26:02 PM
I wanted to ask the exact same question, thanks guys you've given me some quality ones!
Title: Re: Which rules?
Post by: Scorpio on 25 June 2010, 09:12:37 PM
For future reference, let me also recommend AE-WWII. Yes, it's a Weird War game, but you can just choose not to use the Weird options, and it plays as a great skirmish-level game. (Between 3 and 20 figs per side, and tanks are scary.) Worth checking out.
Title: Re: Which rules?
Post by: dyscordya on 25 July 2010, 07:09:33 PM
"CAPTAIN SPECIAL OP’S" from Capitan Games and it´s free.
Title: Re: Which rules?
Post by: Axebreaker on 25 July 2010, 10:32:20 PM
I'm personally building up Fallschirmjäger for Disposable Heroes,but another system that I've heard good things about is "I ain't been shot Mum" from Two Fat Lardies that I will look into.Here is the link:

http://toofatlardies.co.uk/

Christopher
Title: Re: Which rules?
Post by: midismirnoff on 26 July 2010, 08:12:46 AM
If you fancy the TFL stuff you should try the proper 28mm set, which is TW&T.
That said I put my 2c on NUTS!. If you want to test it for free, you should go with the Chain Reaction 3.0 freebie.
And maybe you could try Flying Lead, that's really fast and balanced.