Lead Adventure Forum
Miniatures Adventure => Pulp => Topic started by: KeyanSark on 20 June 2007, 05:24:58 PM
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What a great name for the game that Bob Murch will run in Historicon :mrgreen:
(http://www.pulpfigures.com/graphics/new/lavagodscover3.jpg)
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Bob and Jon Lundberg always run great pulp games. They're big, have lots of sides, and are heavy on the action. They're more skirmish than story games, but they definitely have that pulp feel.
Rich puts on okay pulp games, too. :lol:
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Bob and Jon Lundberg always run great pulp games. They're big, have lots of sides, and are heavy on the action.
You mean Bob and Jon??
:D :lol:
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Thats what I thought he meant !
Its not very nice saying they are big and have lots of sides and are heavy on action :lol: :lol:
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You mean Bob and Jon??
:D :lol:
Bob isn't the sort of fellow who looks like he's ready for two-fisted action. But this is because he's a polite Canadian.
Jon isn't all that big, either. Especially for a wargamer.
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It's actually Bob and Kurt who put the game on together.
Jon also runs Rugged Adventures games but not at the same time as Bob and Kurt.
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It's possible that Jon and Kurt are the same person, but different in appearance.
What?
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It's possible that Jon and Kurt are the same person, but different in appearance.
What?
Quantum Pulp Theory postulates that there is only one Rugged Adventures GM at Historicon, but he oscillates through dimensions in such a way as to appear to be both Bob and Jon.
Howard also puts on excellent pulp games, but they are not so much games as a combination of extemporaneous theater, small metal men, and Howard. Quantum Pulp Theory also postulates that Howards are high-energy Adventurons capable of passing completely through Napoleonic gamers.
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I've seen Ancients gamers, stooped over a board with thousands of figures, bleary eyed and half comatose, suddenly move like teenagers when bombarded with a high dose of Howard's Adventurons. It's a marvelous site the glow they give off..
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Quantum Pulp Theory
high-energy Adventurons
:lol: :lol: :lol:
Lead Adventurers Physics Lab. God wants it!
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I like to think of my convention games as a sort of mass improv comedy with model soldiers.
It really isn't possible to have too much fun.
At least, that's what I told the judge.