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Miniatures Adventure => The Great War => Topic started by: Operator5 on 02 June 2010, 04:06:55 PM

Title: Battle of Romani Test Run
Post by: Operator5 on 02 June 2010, 04:06:55 PM
We ran the first playtest of the Historicon game last night. It was a good test run and I saw a couple of places that needed some work and everyone who took part gave some great ideas.

Since a lot of the figures still need paint, there are only a couple of shots to post. And the terrain shown will not be the final terrain, like I said, this is a test run for the scenario to work out the kinks in deployment. In fact, one of the challenges of the scenario is the fact that I do not know what the final board will look like. It is being supplied by Miniature Building Authority and they are going to "put it together" at the show so no advance shots to help me out. I love a good challenge! :)

Here is an overview of the board. On the far side is the combined force of Turk, Arab, and German. That was roughly 100 models. The British start off with only a third of their force which consisted of 18 ANZACs in two squads, an HMG team and a Field Gun.

(http://www.rattrapproductions.com/Historical/CLA/Images/Historicon2010/CLA_Playtest1.jpg)

(http://www.rattrapproductions.com/Historical/CLA/Images/Historicon2010/CLA_Playtest2.jpg)

The first few turns all the Central Powers could do was race into the HMG and field gun fire. Casualties were light, though and the advance was not hindered. Once the Central Powers hit the dunes, though, the fight got bogged down. The 8 ANZACs there, held their own under continuous fire and the German commander's poor movement rolls led to his units nearly stalling in front of them.

(http://www.rattrapproductions.com/Historical/CLA/Images/Historicon2010/CLA_Playtest3.jpg)

The Arab Irregular cavalry raced forward and looked ready to reach the town walls. However, the timely arrival of the Indian cavalry broke the advance. One Arab unit did make it to the town and dismounted to get in. They managed to take out the Field Gun, but before they could advance further, the remaining British reinforcements arrived and began advancing into the town.

(http://www.rattrapproductions.com/Historical/CLA/Images/Historicon2010/CLA_Playtest4.jpg)

The battle could have ended with either side holding the town. The Central Powers had numbers on their side, but the better trained British and ANZAC forces had the potential to break the enemies morale.

We'll run one more test of this toward the end of the month with some (hopefully) better photos as everything should be closer to being painted by then.
Title: Re: Battle of Romani Test Run
Post by: Adam on 04 June 2010, 09:51:50 PM
Good looking game. Is that the black army productions armoured car?
Title: Re: Battle of Romani Test Run
Post by: Operator5 on 04 June 2010, 10:00:29 PM
It is indeed the Black Army car. Nice spot. :)
Title: Re: Battle of Romani Test Run
Post by: NurgleHH on 05 June 2010, 11:45:22 AM
Hopefully you use the Triuph & Tragedy-Rules???
Title: Re: Battle of Romani Test Run
Post by: carlos marighela on 05 June 2010, 12:44:49 PM
Looks fun but what on earth as it do do with the Battle of Romani? I was expecting pics of Light Horse slugging it out in the dunes with Turks.
Title: Re: Battle of Romani Test Run
Post by: Operator5 on 05 June 2010, 03:42:06 PM
Hopefully you use the Triuph & Tragedy-Rules???
Sorry. Contemptible Little Armies. I can't help that, we own it so I have to promote it. :)

Looks fun but what on earth as it do do with the Battle of Romani? I was expecting pics of Light Horse slugging it out in the dunes with Turks.

Should have said based loosely on the Battle of Romani. We're running a game at Historicon that will have the Turks actually reaching the outskirts of Romani (some accounts I have seen mention the Turks reaching the edge of town). And those were dismounted Australian Light Horse in the forward position and in the town.
Title: Re: Battle of Romani Test Run
Post by: Count Winsky on 23 June 2010, 09:20:05 PM
Nice looking game.
Title: Re: Battle of Romani Test Run
Post by: Operator5 on 23 June 2010, 09:30:56 PM
Thanks. Running playtest #2 next Tuesday night. More miniatures on the board than the first time as more are now painted.
Title: Re: Battle of Romani Test Run
Post by: Plynkes on 23 June 2010, 09:41:34 PM
Romani (or a small corner of it - skirmish is my thing) is on my to-do list, assuming I ever resurrect my 1/1 Herefords "Saturday Boys" project. As usual in the Middle East, everyone thinks it was just Australians (but we don't begrudge them that, they earned it), but they were there too. 13 dead and 26 wounded.

Battle Honour calls it "Rumani" though. Spelling isn't exactly our forté around here.



Look forward to seeing more pics as things develop, Rich.
Title: Re: Battle of Romani Test Run
Post by: Leapsnbounds on 24 June 2010, 05:15:57 AM
It looks like its going to be a lot of fun.