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Other Stuff => Workbench => Topic started by: Tomsche on 22 June 2010, 08:14:26 PM

Title: First attempt at `CD Terrain`, small medieval village
Post by: Tomsche on 22 June 2010, 08:14:26 PM
For use in games like Seeds of War, Warmaster Ancients, Johnny reb in 6mm etc etc, I tried my hand at building a first terrain piece onto a cd, a small 10mm village.

(http://img.photobucket.com/albums/v328/the_hobbit_home/P1040569.jpg)

Any tips are greatly appreciated as always
Title: Re: First attempt at `CD Terrain`, small medieval village
Post by: Operator5 on 22 June 2010, 08:20:24 PM
That looks awesome. My only suggestions would maybe be some fine grain sand for the dirt road and some small shrubbery type bits. Right now, it looks to clean to be a medieval village.
Title: Re: First attempt at `CD Terrain`, small medieval village
Post by: Rob_bresnen on 22 June 2010, 08:30:32 PM
Nice. What did you use? (Which building materials- not CD lol )

I can see tha advantages of this idea. I have always wanted soem Orc buildings for epic.

Any chance of a WIP?
Title: Re: First attempt at `CD Terrain`, small medieval village
Post by: former user on 22 June 2010, 08:36:03 PM
 I think it's cute
the roofs could be a bit darker and stained by rain
Title: Re: First attempt at `CD Terrain`, small medieval village
Post by: Tomsche on 22 June 2010, 08:43:45 PM
Nice. What did you use? (Which building materials- not CD lol )

I can see tha advantages of this idea. I have always wanted soem Orc buildings for epic.

Any chance of a WIP?

Small cheap resin buildings from Gauthey Miniatures, greenstuff, small tats of plasticard and different sorts of flockings
Title: Re: First attempt at `CD Terrain`, small medieval village
Post by: Calimero on 22 June 2010, 08:44:06 PM

Looking good. I like it the way it is (I think that "brighter" models or figures works best for small scale) 8)
Title: Re: First attempt at `CD Terrain`, small medieval village
Post by: anevilgiraffe on 22 June 2010, 08:51:16 PM
That looks awesome. My only suggestions would maybe be some fine grain sand for the dirt road and some small shrubbery type bits. Right now, it looks to clean to be a medieval village.

yep... some more detail on the grass and road would make it... might drop what I assume is a ploughed field in the back... looks odd as it stops at the edge of the cd... do a farm on another cd...
Title: Re: First attempt at `CD Terrain`, small medieval village
Post by: SBRPearce on 23 June 2010, 12:54:01 PM
At that scale, sand on the road would be pretty huge. I like the painted-look for your roads.

Very nice - looks like an enjoyable evening or two at the workbench.
Title: Re: First attempt at `CD Terrain`, small medieval village
Post by: Orctrader on 23 June 2010, 12:56:57 PM
Impressive.

At that scale I'd leave it alone.  Looks great.  :)
Title: Re: First attempt at `CD Terrain`, small medieval village
Post by: Aaron on 23 June 2010, 01:11:43 PM
Very nice, that!  :-* Maybe a small clump of foam flocking or two to repesent bushes, but I agree the roads look great as is.
Title: Re: First attempt at `CD Terrain`, small medieval village
Post by: marko.oja on 23 June 2010, 02:00:56 PM
Very nice stuff. As Operator5 said, maybe a few bushes. I think I'll do the same to my Timecast mediterranean buildings...