Lead Adventure Forum

Miniatures Adventure => Future Wars => Topic started by: warrenss2 on 28 September 2010, 05:51:36 AM

Title: Starmada - Better Rules!!!
Post by: warrenss2 on 28 September 2010, 05:51:36 AM
We have a "Used Book Exchange" store here that allows folks to play various games in the back portion of their store.

I saw this game played - Starmada: the Admiralty Edition - using miniatures.
http://www.mj12games.com/ (http://www.mj12games.com/)

I was much impressed. Not at the miniatures, but at the speed and ease of the game play.

I've always used Full Thrust and/or A Sky Full of Ships for my Starship addiction, but I walked out of the store with the core rulebook and "Klingon Armada" gripped in my greedy little paws.

I grabbed the corebook because I wanted to be able to make any sci-fi fleet I wanted (Star Wars, Bab5, Traveller, etc...). And got the Kilngon Armada because I could FINALLY play Star Fleet Battles with a better rule system!!!

I have played Star Fleet Battles since it was sold in a zip-lock baggie and I love parts of the 'verse, but it got to be too much... too much rules, too much alien races, too much rules-lawyers, and too much time to play. Their idea of tactics was to take advantage of the rules for your gain. My idea of tactics is to second guess where your opponent is going to move and move to a place where your strongest weapons would be able to target, thus my love of FT and ASFoS.

I went back to get Romulan Armada but it was gone. I hope to get it this week end.  :(

I know there are miniature spaceship gamers out there in LAF, but I don't see many posts or battle reports in that direction.

Have a good one,
Warren
Title: Re: Starmada - Better Rules!!!
Post by: The_Beast on 28 September 2010, 03:22:59 PM
I'm so pleased you enjoyed your experience! Many people do!

Not me, and I've been 'demo-ed' several times.

Edit: Forgot to ask, you did play on hexes, right?

Doug
Title: Re: Starmada - Better Rules!!!
Post by: warrenss2 on 28 September 2010, 04:26:54 PM
We played on hex flight stands, not a hex marked map. That way we were able to control our turns and movement better.
Title: Re: Starmada - Better Rules!!!
Post by: Argonor on 01 October 2010, 03:48:15 PM
too much rules, too much alien races, too much rules-lawyers, and too much time to play. Their idea of tactics was to take advantage of the rules for your gain.

Isn't that true of all too many wargame(r)s out there...? Sadly...

I'm actualy a bit more inclined towards Firestorm Armada, though I have not heard anything but good things about Starmada, either.
Title: Re: Starmada - Better Rules!!!
Post by: warrenss2 on 02 October 2010, 01:21:03 AM
I haven't heard of Firestorm Armada, but it does look cool.

Like Goldielocks said... (plagiarized of course)... Star Fleet Battles was too much... ASFoS was too little... Starmada seems to be just right. At least for me.  ;)