Lead Adventure Forum

Miniatures Adventure => Fantasy Adventures => Topic started by: blacksmith on September 30, 2010, 11:21:33 AM

Title: Vikings vs. Zombies
Post by: blacksmith on September 30, 2010, 11:21:33 AM
The second AAR of my experimental fantasy campaign, using a mixture of rulesets from THW.
http://javieratwar.blogspot.com/2010/09/wip-red-sand-purple-sky-undead-night.html (http://javieratwar.blogspot.com/2010/09/wip-red-sand-purple-sky-undead-night.html)
Title: Re: Vikings vs. Zombies
Post by: commissarmoody on September 30, 2010, 12:01:25 PM
Kool, I just set my bloger to fallow berans adventers.
Title: Re: Vikings vs. Zombies
Post by: Knightofspades on October 01, 2010, 02:41:40 AM
Cool story and battle report, what system are you using?
Title: Re: Vikings vs. Zombies
Post by: blacksmith on October 01, 2010, 07:57:40 AM
Cool story and battle report, what system are you using?
As the message says, a mixture of THW rulesets. You can read it here, together with the first encounter of Beran.
http://javieratwar.blogspot.com/2010/09/wip-red-sand-purple-sky-new-hero-is.html (http://javieratwar.blogspot.com/2010/09/wip-red-sand-purple-sky-new-hero-is.html)
Thank you  :)
Title: Re: Vikings vs. Zombies
Post by: Argonor on October 03, 2010, 09:53:49 PM
I love this idea.

Especially the few-minis scenario caught my attention. I think I have to experiment with rpg-wargame crossover. Could be fun to have players doing 'adventure' games with each one hero/character, a bit like Hero Quest/AHQ/WQ, but with a more 'loose' wargaming approach...
Title: Re: Vikings vs. Zombies
Post by: blacksmith on October 04, 2010, 07:52:40 AM
Exactly, the idea is to play a hack and slay tactical role game with just a handful of miniatures. Only the main characters have stamina, wounds or dice pool, the minions die at the first strike.  :D