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Miniatures Adventure => Weird Wars => Topic started by: Hat Guy on October 14, 2010, 04:23:44 AM

Title: SOTR Invaders
Post by: Hat Guy on October 14, 2010, 04:23:44 AM
At our local gaming club (link on the side there), we're starting to really get into Secrets of the Third Reich, and previously this year we played a fair amount of Super System. So naturally we've accrued a reasonable amount of WWII and Superhero figures. The logical progression from here was to fit Heroes into our SOTR armies. The game already has some good characters to start from, we use Buck Holt as Captain America, Black Jack as Union Jack and the German Vampire as Red Skull. I'm also working on a Latverian Army using the German rules, but that's almost a different thread...

However, not every "Golden Age"* character has an easy simulacrum in the SOTR books, so I figured it'd be fun to have a go at creating them from scratch. I'm starting with Marvel's Invaders/All Winner's Squad as I already have several of the figures in my Super System collection. I will move on to Super-Axis and other teams and Golden-Age heroes when I get the chance, but you're welcome to beat me to it.

So to start with, substitutions:

Buck Holt (USA) - Captain America
Union Jack (Brit) - Union Jack
Vampire Support Option (Ger) - Red Skull

There's the other USA character that would work well as a Nick Fury, but I can't remember his name right now. If anyone else has some ready substitutions, please post them.

Ok, now to get into the tricky stuff.

The Invaders
When using Buck Holt as Cap or Black Jack as Union Jack, add the following rules to their profiles:

Heroes of Freedom: Any member of The Invaders can be Requisitioned for their normal RP cost for a USA, British/Commonwealth or French Partisan army.

Once An Invader: If a member of The Invaders is taken as an Army's character choice, another Invader may be taken as a support choice. For example; an army that includes Captain America can requisition Union Jack as a support option for his normal RP cost. All Support slots may be filled with Invaders if so desired.

(When using Buck Holt as Cap, his Cool Roll modifier applies only to USA units)

That'll do for now. As soon as I get some free time in about a week, I'll post up Playtest rules for the Blazing Skull and the Human Torch.

*(Yes, I know that several of the heroes I'm mentioning weren't published until the 1960s or later, but their adventures took place in WWII. Besides we're talking about Superheroes fighting WWII in 1949 with magic and walking tanks, historical accuracy went out the window miles back.)
Title: Re: SOTR Invaders
Post by: TheShadow on October 14, 2010, 08:57:29 AM
Hellboy would be a good addition as he was sort of active during WW2, albeit a little younger !
ive been using Hasslefree's Harby and Cobra as Hellboy and Nick Fury respectively, just using the sentinel rules for them, i think the USA character you're thinking of is Wild Bill Donovan
Title: Re: SOTR Invaders
Post by: Scorpio on October 15, 2010, 07:12:30 PM
During the war, Hellboy was at best a little kid. We've used the 'kid Hellboy' fig for our AE-WWII games, the stats for a war hound, which works pretty well. (He's a scary kid!)
Title: Re: SOTR Invaders
Post by: Hat Guy on October 17, 2010, 02:56:35 AM
I may have mentioned it before, but Hellbaby makes a great objective counter for WWWII games.
Title: Re: SOTR Invaders
Post by: Hat Guy on October 24, 2010, 06:08:54 AM
Ok, so haven't done too much playtesting, but here's what I've got so far:

The Human Torch - 10 RP
Deep Insertion, Fast, Thick Skull, Bulletproof, Hard to Kill, Drop Trooper, Utterly Fearless
Hero of Freedom (As above)
Once an Invader (As above)
Floating - The Human Torch ignores terrain when moving
Torch - Any enemy model that spends a Close Combat Round in base-to-base contact with The Human Torch is automatically hit by a Flame Thrower attack.
Armed with Flame thrower

The thought Process: In order to create a game-play equivalent of the Torch's flying ability without creating too many complicated new rules, I've had to go for a combo effect. With Deep Insertion and Drop Trooper the Torch can be called in after the first turn or can start closer to the enemy (he's flown in and landed to fight some Ratzis) with Fast and the Dhrone Hover rule, he can outmanoeuvre most infantry. Almost every character in the game has Thick Skull and heavy personal armour in some form or another, it makes them that much better than standard infantry.
I haven't had a chance to use the Torch in a game yet, but I should get to it soon.

Bucky - 4 RP
Bucky has a Cool of 10
Armed with Thompson SMG and Medkit
Fast, Utterly Fearless, Thick Skull, Tough
Sidekick: Any army that includes Captain America my purchase Bucky for his RP cost. Bucky and Cap will operate like a two-man Unit. Bucky does not count towards the Character Limit.

Thought Process: Bucky can be either his original or Ultimate incarnation, whatever you prefer. He's not really powerful, but the SMG and Medkit should come in handy in games, he's really just intended as a flavour character for your army.

So, I was working on The Blazing Skull, and it occurred to me that he's basically a man in a costume, a "Mystery Man" the kind of which was pretty common in the Golden Age. Now there seems to be basically two types of Mystery Man, the Spirit of '76/The Angel kind that inspire people and the Blazing Skull/Batman kind that prey on fear. Bearing this in mind, I figured it'd be easier to make a simple Mystery Man character that can be used as a support option for Allied Troops, basically functioning like an Allied Vampire.

Fearsome Mystery Man - 7 RP (USA/British)
Armed with Pluck, Dearing-do and a good Right Hook!
Mystery Men have a Cool of 10
Bulletproof, Utterly Fearless, Fast, Combat Monster, Horror

(Think Batman, Blazing Skull, Hooded Justice, Sandman etc)

Heroic Mystery Man - 7 RP (USA/British)
Armed with Pluck, Dearing-do and a good Right Hook!
Mystery Men have a Cool of 10
Bulletproof, Utterly Fearless, Fast, Combat Monster
Inspiring Presence - Friendly units within 8" of a Heroic Mystery Man may use his Cool for suppression and morale tests.

(Think Nite Owl, The Angel, Spirit of '76 etc)

Enough for now, Arnim Zola and his Seigesoldat soon.
Title: Re: SOTR Invaders
Post by: Weird WWII on October 24, 2010, 03:16:15 PM
You forgot one of the best members, Namor.  Don't let the fish scaled Speedo fool ya, he loves picking up E100s and throw them around the battlefield.  Don't forget that the Flaming Duo are in a gaseous state when they are in fire form so good luck stopping those two.

I'm a Golden Age geek sorry,
Brian
Title: Re: SOTR Invaders
Post by: Hat Guy on October 25, 2010, 01:49:19 AM
I haven't forgotten Namor, I'm a big fan of the Prince, I've just left him to last because I don't have a mini of him yet.

Also I had no idea the Torch was ethereal when flaming, I though he fought Namor and they exchanged blows? Also he seems to carry and punch heaps of stuff whist on fire?

As for Toro/Tara, I'm personally not too keen on the Kid Commandos, I really can't see myself being bothered to do The Human Top. And how would Toro be much different from the Torch? I'm honestly asking if you know...
Title: Re: SOTR Invaders
Post by: Weird WWII on October 25, 2010, 03:19:23 AM
Here are my takes on most of the Invaders.  These are for BGWWII rules but you can probably easily mod it to SoTR.  The background is Golden Age but the scientific specifics are taken from the various Marvel Universe stuff over the years.

Hope that helps,
Brian

Cap
http://whattheminiatures.com/forum/index.php?topic=69.0

Bucky
http://whattheminiatures.com/forum/index.php?topic=70.0

Namor
http://whattheminiatures.com/forum/index.php?topic=313.0

Human Torch
http://whattheminiatures.com/forum/index.php?topic=131.0

Toro
http://whattheminiatures.com/forum/index.php?topic=79.0

Blazing Skull
http://whattheminiatures.com/forum/index.php?topic=135.0

Miss America
http://whattheminiatures.com/forum/index.php?topic=455.0
Title: Re: SOTR Invaders
Post by: Hat Guy on November 01, 2010, 10:11:36 AM
Ok, with exams behind me and some more hero figures on their way in the mail, I can focus on gaming for a little while. So without further dudes:

Arnim Zola - 16 RP (Germany)
Thick Skull (no skull), Bulletproof, Extra Armour
Arnim Zola has a cool of 10
Seigsoldat: An army that includes Arnim Zola may include 0-2 Seigsoldat that do not count towards the Support Option limit. Seigsoldat follow the rules and RP costs for Temple Flesh Golems, with Zola possessing the Keys.
White Dust: Platoons under Arnim Zola's command gain Uncanny Resilience.

The thoughts: Skully may be the most devious Ratzi agent, but Zola is an evil genius without peer. Ok, maybe he's not much chop in a fight, but he can fart out sub-standard Super Soldiers almost as fast as Dr Doom. Two flesh golems and a ton of German infantry with Uncanny Resilience make a fearsome army that'll take a few punches from Cap.

Stay tuned True Believers, for the sensational sentry of the sea, the Sub Mariner!
Title: Re: SOTR Invaders
Post by: Tas on December 19, 2010, 10:12:53 PM
What about the Ghost Who Walks?

I was thinking he could work well with any of the Western Allies, particularly in the Pacific Theatre but not necessarily so, and have some great stealth skills.  Just the thing for a Commando force perhaps.

And its real easy to bring him back next time, even if he gets pulped in the current game!

Anyone other suggestions for integrating the Ghost Who Walks?
Title: Re: SOTR Invaders
Post by: WallShadow on January 01, 2011, 03:29:01 PM
There's the other USA character that would work well as a Nick Fury, but I can't remember his name right now. If anyone else has some ready substitutions, please post them.

If you're speaking of the DC combat team that mirrored Sgt. Nick Fury and the Howling Commandos" (Dum-Dum Dugan, Pinky Pinkerton, Izzy Cohen, Dino Manelli, Gabe Jones, Reb Ralston) that would be Sgt. Rock and the "Combat-happy Joes of Easy Company"--Bulldozer, Wildman, Little Sure Shot, Ice Cream Soldier, Jackie Johnson, 4-Eyes, Turtle, and hosts of other red-shirted disposable GIs.
Title: Re: SOTR Invaders
Post by: Hat Guy on January 02, 2011, 12:15:07 AM
I have a Sergeant Rock clix gathering dust somewhere, but there's also a huge variety of Pulp WWII heroes from comic lines other than DC or Marvel. Battle Picture Library has Major Easy and Johnny Red and Target has a few British Heroes, though I can't remember any of their names right now.

I think a custom figure with standard NCO or Officer rules would be adequate for most of the characters that fight with guns rather than super powers.
Title: Re: SOTR Invaders
Post by: Tas on January 06, 2011, 06:03:22 AM
but there's also a huge variety of Pulp WWII heroes from comic lines other than DC or Marvel.

Like Major Kurt Hellman - aka Hellman of Hammer Force!

http://www.sevenpennynightmare.co.uk/?p=519 (http://www.sevenpennynightmare.co.uk/?p=519)

Who is my German SOTR Army Commander of course  :D
Title: Re: SOTR Invaders
Post by: Christian on January 06, 2011, 06:24:38 AM
That is a really interesting comic. Thanks for the link!
Title: Re: SOTR Invaders
Post by: Jakar Nilson on January 06, 2011, 05:03:57 PM
Like Major Kurt Hellman - aka Hellman of Hammer Force!

http://www.sevenpennynightmare.co.uk/?p=519 (http://www.sevenpennynightmare.co.uk/?p=519)

Who is my German SOTR Army Commander of course  :D

Interesting to see the differences between the original Action run of Hellman and the Battle run.
Title: Re: SOTR Invaders
Post by: Tas on January 06, 2011, 10:01:40 PM
Other "Battle Action" style characters are detailed here:
http://fanboy.frothersunite.com/battle.html
Title: Re: SOTR Invaders
Post by: Jakar Nilson on January 07, 2011, 05:24:16 AM
The Colonel Marbles/Frothers Unite was one of the inspirations for Alfie's Tenners. Over here, British comics are a rarity. Franco-Belgian comics are easier to find. But I liked the short, serialized, yet episodic format chocked full of action, so I had to find more.
Title: Re: SOTR Invaders
Post by: Hat Guy on January 07, 2011, 11:40:18 PM
Whilst it's not a "Comic" character, I've just given my SOTR Para-Commando Lieutenant a nice little Sean Connery mustache.
Title: Re: SOTR Invaders
Post by: avolakia on March 01, 2011, 07:26:38 PM
I haven't forgotten Namor, I'm a big fan of the Prince, I've just left him to last because I don't have a mini of him yet.

Hello im a really fan of prince Namor and i begin to play sotr games, and i read your adaptation rules, and is fantastic; recently i sculpt a mini of namor and if you like may be that you post namor rules for secrets of the third reich, i send you a copy of mini if you really like.
In few days i post a picture of mini, a lot of thanks and congratulations for this post.

 ;)
Title: Re: SOTR Invaders
Post by: Hat Guy on March 01, 2011, 10:41:06 PM
Thanks for the offer, my notebook's gone for a wander since I moved house, but I think it goes something like this:

Namor - 16 RP (USA)
Equipment: Jetpack
Special Rules: Super Strength, Bulletproof, Thick Skull, Once and Invader, Hero of Freedom, Fast, Hover, Combat Monster

I'll try and find my notes and put it up again properly. But hey, there's nothing stopping you from having a go yourself.
Title: Re: SOTR Invaders
Post by: avolakia on March 01, 2011, 11:42:02 PM
Thanks for the offer, my notebook's gone for a wander since I moved house, but I think it goes something like this:

Namor - 16 RP (USA)
Equipment: Jetpack
Special Rules: Super Strength, Bulletproof, Thick Skull, Once and Invader, Hero of Freedom, Fast, Hover, Combat Monster

I'll try and find my notes and put it up again properly. But hey, there's nothing stopping you from having a go yourself.

A lot of thanks my friend, really good conversion, in few days i post pictures of namor miniature, and if you like i send you a copy.
If you want to seemy sculpt of hulk for supersystem see this treat
http://leadadventureforum.com/index.php?topic=26763.0
really thanks for you aid and i hope that you find your notes, really i am a great fan of Namor :)
Title: Re: SOTR Invaders
Post by: avolakia on March 02, 2011, 08:11:37 PM
 ;)
Hello again as say to you, this is the model of Namor that i sculpt, i put on heroclix base and he has the new suit, but my sculpt original is dressed at the old suit.
In few time i put pictures of the model in old fashion, i hope that you like it and thanks for your adaptation rules.

                  (http://img689.imageshack.us/img689/1130/namor1.jpg)
                  (http://img217.imageshack.us/img217/3239/namor2.jpg)
Title: Re: SOTR Invaders
Post by: Weird WWII on March 02, 2011, 10:43:31 PM
Golden Age Namor is all fish-scale speedo, brother. 

(http://i218.photobucket.com/albums/cc178/kampfgruppecottrell/Weird%20WWII/304px-Namor_005.jpg)

He has been the brunt of many a Axis soldier's joke but Atlantis' Avenging Son always has the last laugh.  Never smart to tease a guy who can throw a Jagdtiger over his shoulder.

I love this guy,
Brian
Title: Re: SOTR Invaders
Post by: avolakia on March 02, 2011, 11:14:38 PM
Golden Age Namor is all fish-scale speedo, brother. 

(http://i218.photobucket.com/albums/cc178/kampfgruppecottrell/Weird%20WWII/304px-Namor_005.jpg)

He has been the brunt of many a Axis soldier's joke but Atlantis' Avenging Son always has the last laugh.  Never smart to tease a guy who can throw a Jagdtiger over his shoulder.

I love this guy,
Brian

Really, but i said i sculpt this mini in golden age fashion, and  in few days i put images on this look

Thanks :)
Title: Re: SOTR Invaders
Post by: vichussar on June 11, 2011, 02:54:10 PM
These are all very nice, but does anyone have suggestions for the Soviets ????
The obvious one is Rasputin as a Russian version of the Battle Chaplin but there must be others.

John Mc
Title: Re: SOTR Invaders
Post by: TheShadow on June 11, 2011, 11:23:24 PM
baba yaga ? be a different kind of "walker" if you can get her hut up and about !!
Title: Re: SOTR Invaders
Post by: Hat Guy on June 12, 2011, 05:15:51 AM
As for actual WWII 'era' (Nick Fury was a 70s character after all) Russians in comics, there's not a lot. But there's still some room to maneuver.

Rasputin as Kerocthi the Deathless with a small Cuthulu as his dog.
Red Ghost and a Giant Ape as Hammer and Sickle (working on this myself at the moment)
Babayaga and a hut as the above (I'm thinking the Warmachine Old Witch and the Dreamblade Hut)
Crimson Dynamo or Titanium man as a Guard Armour officer.
Ursa Major as a Urzine
Black Widow as a Survivor officer.
The Communist Red Skull

There's probably more, I vaguely remember an American pilot leading a squad of Russians (Johnny Red?).
Title: Re: SOTR Invaders
Post by: Jakar Nilson on June 12, 2011, 05:35:09 PM
...
There's probably more, I vaguely remember an American pilot leading a squad of Russians (Johnny Red?).

Johnny's British, but yeah, same idea.


And there's always the reincarnation of Alexander Nevsky. Seems to pop up a lot in DC's Weird War comics (but nowhere near as much as vampires)
Title: Re: SOTR Invaders
Post by: Weird WWII on June 13, 2011, 02:06:53 AM
You could always make an Oktober Guard like in GI Joe but set in WWII.

Brian

(http://i218.photobucket.com/albums/cc178/kampfgruppecottrell/757534-300px_rah_oktoberguard01.jpg)