Lead Adventure Forum
Miniatures Adventure => Future Wars => Topic started by: WarGameGuru on 05 December 2010, 10:48:34 PM
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Today I posted a in-depth review of War Rocket the game, and the models from Hydra Miniatures...
http://wargameguru.weebly.com/in-focus-review---war-rocket.html
(http://wargameguru.weebly.com/uploads/4/1/2/7/4127304/9055595_orig.jpg)
Enjoy!
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totaly awesome Stuff,very hard to resist...
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That's "cliff hanger", not "cliff hangar" ;)
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Thanks for the review I've had my eye on these rules for a while for my start fighter games (using EM4/Silent Death minis), but not really found much in the way of info or reviews about it. A few other questions, many ships can it handle? Are there possibilities for creating pilot aces? Are there different types of weaponry and torpedoes? Thanks,
Duncan
(my starfighter stuff:http://leadadventureforum.com/index.php?topic=19635.0 (http://leadadventureforum.com/index.php?topic=19635.0))
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I think the upper limit on ships the game can handle depends on the players ability to keep track of ships. It's a simple, paperless, game. The combat resolution table allows up to 16 weapons on a single target, but a rocketship can have more then 1 weapon and weapons with strength greater then 1. There are simple rules for ace pilots and other crack crewbeings. There is no allowance for different weapons such as torpedos.