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Miniatures Adventure => Fantasy Adventures => Topic started by: Delaney on January 05, 2011, 05:12:51 PM

Title: Skulldred 2011!
Post by: Delaney on January 05, 2011, 05:12:51 PM
Hi guys, got a few emails over the Christmas holiday about Skulldred.

I am just working on the new Skulldred release at the moment.  Here is some of the nice stuff....


Will post a link here once the new rulebook is up!

Thanks for patience and help- obviously Skulldred is currently running fourth place to my LIFE/WORK/MINIATURE BUSINESS balance - hence quiet forum and blog!

Any other suggestions warmly welcomed as usual!
Title: Re: Skulldred 2011!
Post by: phreedh on January 05, 2011, 07:37:14 PM
Will enjoy. Great summary. Long live brevity! :)
Title: Re: Skulldred 2011!
Post by: Thantsants on January 05, 2011, 09:35:03 PM
Sounding good - looking forward to playing the latest version at some point...  :D

Might have to wait till I get my Dwergs painted up though!  ;)
Title: Re: Skulldred 2011!
Post by: Christian on January 07, 2011, 05:28:00 AM
I am still getting stuff together to try this out :( I'm really excited about the new version though, it's a great set of rules from what I've read.
Title: Re: Skulldred 2011!
Post by: Delaney on January 09, 2011, 10:46:38 PM
Thanx! 

Oh yes, HAVE to do that game soon Christian!

I really feel like putting together a John Blanche inspired, super heavily converted chaos troupe for my force.  I was going to do orcs, but I think you called dibs on that right?


Title: Re: Skulldred 2011!
Post by: Christian on January 10, 2011, 12:33:35 AM
Yeah I've got some Black Orcs and a few others based, just not painted yet :D I like your idea though. Still, two orc forces bashing away at each other...
Title: Re: Skulldred 2011!
Post by: Delaney on January 11, 2011, 06:47:52 AM
Ork bash off.  Nice!

I add optional gore counter rules, so you can leave puddles of goo when you kill something big time.  You can either place a new one from the pile, or take one from somewhere else on the field.  That would really work for orcs :)

Skulldred beta 2.0 progress...

Basics, Combat and Movement chapters done.  Currently crunching numbers on character generation.  Yawn.
Title: Re: Skulldred 2011!
Post by: Delaney on January 13, 2011, 01:52:30 AM
So you using round or hex bases for your orcs Christian?
Title: Re: Skulldred 2011!
Post by: Christian on January 14, 2011, 02:42:23 AM
Hex bases! They look quite nice. I'll send you a pic of my guys :)
Title: Re: Skulldred 2011!
Post by: Delaney on January 14, 2011, 04:41:27 AM
Sweet!