Lead Adventure Forum
Miniatures Adventure => Colonial Adventures => Topic started by: Major Weenie on April 20, 2011, 07:56:36 PM
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Finally finished my first batch of Perry Basingers,
Here are some photos.
(http://thebengalclubla.com/images/Basinger01.jpg)
(http://thebengalclubla.com/images/Basinger02.jpg)
(http://thebengalclubla.com/images/Basinger03.jpg)
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Skin tones and eyes look really great, and I like the shading of the dusty whites.
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Very nice! :-*
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They look good. I have a question I've seen a number of forces on this forum having multiple figures on each base. How do you work out casuality removal? Does each base have a number of wounds?
Thanks,
The Breaker.
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TOP job!
Rudi
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Excellent!
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Very nice :)
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I like multiple figure bases because,
1.) Movement is faster, don't have to fiddle with units 'one figure at a time.'
2.) Easier to settle issues of what goes where, and who's allowed to shoot.
3.) I think that they look better. Sort of little dioramas moving around the table.
OK, there are lots of rules sets out there that handle multi-figure bases.
DBM/DBR/DBA handles it by having only two combat results for defeat. A stand 'backs up' or a stand 'disappears.'
Black powder, I've only played it once, seems to have single figure bases, but the unit frontage is what's important. So you could use multi-figure bases. It tracks casualties by putting markers on whole units.
Death in the Dark Continent, my new favorite colonial rules, has units of multi-figure bases. Most of the time casualties are represented by disorder markers. These affect shooting, morale, the ability to charge, etc. Sometimes, under exceptional circumstances, a target unit will suffer the addition of disorder markers AND the loss of a stand.
I think that DitDC works pretty well.
Regards,
MW
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Nice painting. Those figures fall into the "really useful" category for me. You can use them as irregulars, pad out slave traders, general north African askari types, mutinied Egyptian regulars, on and on!