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Miniatures Adventure => The Great War => Topic started by: pauld on September 22, 2011, 11:56:08 AM

Title: WW1 Air Combat using Two Hour Wargames Reaction System
Post by: pauld on September 22, 2011, 11:56:08 AM
Just reading the Future Wars board and saw the post about Space Combat and the 5150 ruleset   ... it prompted me to dig out the ruleset I was working on for WW1 air combat (using the Wings of War planes and some of my 1/600)

The system, because of the reactions works very well - it really is the man and not the machine

Good for solo too

I never finished this - time/real life/lack of dedication/bone idle/thinker not a doer, etc but Ed from THW was interested in publishing if I developed enough

With more tinkering and a patrol/campaign system added this could be awesome - and I would like to keep it free based on the CR3 engine rather than a paid for product (sorry Ed) .  I did put the files on the THW Yahoo group site

Anyone want to take up my project and add the spit and polish I never had the time for (it would be a shame for it to languish hidden away only for me to get it out and stroke it every year or so)

Let me know what you think and Feel free  ...  but share please  :)

File links are below (also a Vassal mod I was playing at)

A Bat Rep (illustrated with the Vassal mod)

http://www.mediafire.com/file/g5jwcfno8wb55s8/BAT%20REP.pdf (http://www.mediafire.com/file/g5jwcfno8wb55s8/BAT%20REP.pdf)

The rules and a QRS

http://www.mediafire.com/file/ts8s2fwlaxaoct9/WW1%20Air%20Combat%20ver%201.pdf (http://www.mediafire.com/file/ts8s2fwlaxaoct9/WW1%20Air%20Combat%20ver%201.pdf)

http://www.mediafire.com/file/ntydlm5347t1z9t/QRS%20and%20Charts.pdf (http://www.mediafire.com/file/ntydlm5347t1z9t/QRS%20and%20Charts.pdf)

and the vassal mod

http://www.mediafire.com/file/aghh9fjjn0vfcj8/WW1ACM.mod (http://www.mediafire.com/file/aghh9fjjn0vfcj8/WW1ACM.mod)


A simple angled (60 degree) measuring stick (3 move divisions, the angle and another 3 move divisions) negates the need for a hex mat

... and throw a PEF in at the start (dividing the board into 9 sections and placing it in the centre of a randomised section works well) those 7's can sometimes take an awful long time to come up