Lead Adventure Forum
Miniatures Adventure => Future Wars => Topic started by: 6milPhil on 13 January 2012, 11:42:39 AM
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Just putting the finishing touches to the first piece of a set of ruins. Trying to get a Fallout level of detail.
(http://6milphil.files.wordpress.com/2012/01/dsc02240-1.jpg)
More detail and Blah over at http://6milphil.wordpress.com/2012/01/13/rack-and-ruin/ (http://6milphil.wordpress.com/2012/01/13/rack-and-ruin/)
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I recognise some of those components ;)
Nice work Phil....
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Imagined you might, have to get around to getting some more highly detailed laser cuts off you at some point... so little time though.
Glad you like it though.
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Nice looking stuff! :-*
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Very good piece of junk, Pil! The detail is really high, and it is a really nice scenery for a postapoc scenery!
Just a suggestion for the mould making: i read on your blog that you spent a long time filling all the holes. Well, don't. You may just put the silicon, and when it is vulcanized (long waintings happen sometimes) just take it off. Probably some parts of the original master will fall off, and some pieces of silicon will be cutted. Well, ignore them.
After the silicon mould is separated, just use some nail scissors to remove the "anti-holes", i mean the thin stuff that are the positive corrispective of the holes. It works hundreds times better than any filler!!!
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It's one way of doing it, the only problem is with some previous work I've had mould lock from leaving unsealed holes and them I had to break out the master, and then pick out lots of pieces. That's even longer than sealing, but thanks for the suggestion.
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well, the remaining parts of the master will come of with the first cast. They usually are quite glued to the resin, so it is like having a normal gaming piece! And you will keep as new master the second cast!
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I really like this. Forgive me, but when I first saw the photo I wondered why you make a terrain piece out of chocolate.
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mmmm edible terrain. Makes cleanup easy. :P
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The Syntafoam I use has the colour of the White Chocolate, and a smell really similar to honey. Looks yummy! =)
My only conceptual appoint: don't you have better to make the moudls of the details (like a fridge, a table, a lamp, a car, a gun....) instead of the whole ruins? because having on the same table two identical scenerys is bad, and this way you can just combine different "mechanical" pieces in always different scenery!
Not to mention the waste of silicon: you will need much less silicon for the "wreck elements" instead for the whole junk hill!
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Beautiful, can't wait to see the rest!
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Nifty looking stuff there Phil!
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Cool