Lead Adventure Forum
Miniatures Adventure => The Second World War => Topic started by: Dave Knight on May 07, 2012, 11:07:33 AM
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I played the Blues Bears 'A needle in a Haystack of Oceans' PPG at Carronade on Saturday.
The scenario is a costal command Wellington patrol designed to spot U boats, enemy shipping with the possiblity of air to air combat against JU88s or a Condor.
On my patrol all I saw was a passing Wellington returning from patrol.
99.9% of these patrols saw no enemy activity, so it was highly realistic ;)
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Sounds dreadfully boring :?
Reminds me of a story that my buddy Thomas told me when he played some WW2 skirmish game that had super realistic rules and each turn represented something like 1 second - they played for 3 hours and the only thing that happened was that a British soldier looked up above a hedge and tried to take a shot at a German and missed him lol
For me realism has to be incorporated in a way to still make for a fun game experience. It is a game after all.
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'A needle in a Haystack of Oceans'
So, it was pretty much what it said on the tin huh? ;)
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It was over in about 15 mins so too short to be that boring
I left with a rueful smile on my face
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Sounds dreadfully boring :?
Reminds me of a story that my buddy Thomas told me when he played some WW2 skirmish game that had super realistic rules and each turn represented something like 1 second - they played for 3 hours and the only thing that happened was that a British soldier looked up above a hedge and tried to take a shot at a German and missed him lol
lol lol lol
Oh god, I MUST have those rules!
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Must be the abstract rules supplement for Advanced Squad Leader.