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Miniatures Adventure => Colonial Adventures => Topic started by: Bosch on 10 September 2012, 11:19:24 PM

Title: Maxim rules for Black Powder - any suggestions?
Post by: Bosch on 10 September 2012, 11:19:24 PM
Has the community reached a concensus on how to represent Maxims in Black Powder? I understand the anachronism and deliberate omission but I'm sure I can't be the only one who wants to use them anyway!
Title: Re: Maxim rules for Black Powder - any suggestions?
Post by: 6sided on 20 September 2012, 10:49:59 AM
No jams, roll 2 dice and stop if both are misses.
Title: Re: Maxim rules for Black Powder - any suggestions?
Post by: Bosch on 20 September 2012, 09:46:49 PM
Thanks
Title: Re: Maxim rules for Black Powder - any suggestions?
Post by: 6sided on 21 September 2012, 08:28:17 AM
If that feels too powerful, the other way we have done it is if either is a miss.  So roll 2 D6 rather than the usual MG 1 but stop if one is a miss.
Title: Re: Maxim rules for Black Powder - any suggestions?
Post by: Hobbit on 23 September 2012, 02:22:25 PM
I've written some material for publication for BP and I've gone with simply ignoring the jamming rule as, in reality, jams were very infrequent. Maxims should however be quite rare and therefore shouldn't overpower the game.
Title: Re: Maxim rules for Black Powder - any suggestions?
Post by: Bosch on 24 September 2012, 10:45:02 PM
Thanks both. Three options to try out then!