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Miniatures Adventure => Pulp => Topic started by: Capt Croft on January 10, 2013, 12:08:06 AM

Title: Pulp Alley , 60's style KKBB turns 4-6
Post by: Capt Croft on January 10, 2013, 12:08:06 AM
Palmer reaches smith, only to find him dead!
(http://i1112.photobucket.com/albums/k488/CaptCroft/aar/IMG_2148.jpg)

Quiller goes hand to hand, man in white opens up on both. Only to gun down his own man! Then he too goes down in a hail of bullets
(http://i1112.photobucket.com/albums/k488/CaptCroft/aar/IMG_2150.jpg)

Bond enters....... To find one pissed off dog!
(http://i1112.photobucket.com/albums/k488/CaptCroft/aar/IMG_2151.jpg)

Solo chases Kreb only to be dropped
(http://i1112.photobucket.com/albums/k488/CaptCroft/aar/IMG_2153.jpg)
With it painfully obvious the microfiche could only be in the drop box, both sides ran for the temple.
(http://i1112.photobucket.com/albums/k488/CaptCroft/aar/IMG_2154.jpg)


At the end Rosa Kreb's was an inch short!
(http://i1112.photobucket.com/albums/k488/CaptCroft/aar/aar1.jpg)


 Bond ran hard only to see that bitch crawl from the river..... About to enter bond turned to see a wall of water suddenly turn getting across into an impossible proposition ........

 40 points had been reached, and MI-6 had a card to go one more turn ........

Lightning struck often but only hit one SMERSH agent, (he passed the health test)

SMERSH:  zero plot points
MI-6:       Three plot point, but no microfiche .....




  The dead......
(http://i1112.photobucket.com/albums/k488/CaptCroft/aar/aar.jpg)
 forgive the unfinished table  8)
Title: Re: Pulp Alley , 60's style KKBB turns 4-6
Post by: Poiter50 on January 10, 2013, 12:59:47 AM
Great stuff, where's the temple from?
Title: Re: Pulp Alley , 60's style KKBB turns 4-6
Post by: Capt Croft on January 10, 2013, 01:32:45 AM
Local Petco pet store in the fish department , also check out amazon
Title: Re: Pulp Alley , 60's style KKBB turns 4-6
Post by: FramFramson on January 10, 2013, 01:39:57 AM
What a thriller! And those boards'll be damned nice when they're finished.
Title: Re: Pulp Alley , 60's style KKBB turns 4-6
Post by: Wolf Girl on January 10, 2013, 03:14:43 AM
Awesome commentary and pics :D I've always loved your terrain.
Title: Re: Pulp Alley , 60's style KKBB turns 4-6
Post by: Marine0846 on January 10, 2013, 05:04:02 AM
So much Pulp goodness.
Cool game.
Title: Re: Pulp Alley , 60's style KKBB turns 4-6
Post by: Mad Lord Snapcase on January 10, 2013, 07:21:32 AM
Excellent, I really like the look of your game, excellent miniatures as well.
Title: Re: Pulp Alley , 60's style KKBB turns 4-6
Post by: Barks on January 11, 2013, 05:06:23 AM
Great stuff.
Title: Re: Pulp Alley , 60's style KKBB turns 4-6
Post by: Melnibonean on January 11, 2013, 05:33:08 AM
Looks like a great game. I never thought of using Pulp Alley for 60's spy-fi (which is another of my favorite gaming styles).
I also like that temple. I've seen it on Amazon but didn't realize it was so large. A perfect piece for my jungle setting.

Cheers,
IanKH
Title: Re: Pulp Alley , 60's style KKBB turns 4-6
Post by: d phipps on January 11, 2013, 07:12:37 AM
Some great terrain. Where are you getting your buildings from?
Title: Re: Pulp Alley , 60's style KKBB turns 4-6
Post by: Capt Croft on January 11, 2013, 01:47:53 PM
Brigade games makes a nice set of South American style buildings. Walls are by Ainsty, garbage piles are a company called Rusty Rails for o guage trains
Title: Re: Pulp Alley , 60's style KKBB turns 4-6
Post by: Brummie Thug on January 13, 2013, 11:23:27 PM
Superb game. Must keep an eye out more often in the petshops :D
Title: Re: Pulp Alley , 60's style KKBB turns 4-6
Post by: john Hollyoak on January 14, 2013, 11:00:10 AM
I am really tempted to buy into this. I have seen German WW2 robots - can it handle Weird War 2 types like mecha and super-soldiers?

John