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Miniatures Adventure => Future Wars => Topic started by: hubbabubba on 06 March 2013, 12:05:10 PM

Title: SeditionWars solutions
Post by: hubbabubba on 06 March 2013, 12:05:10 PM

Hi.
Did anyone get a solution to any of the problems they had with the seditionwars boxes?

I e mailed them about some defects, they said they'd sort it out and since I've heard Jack Shit.

Just thought I'd ask before I wrote them another email.
Title: Re: SeditionWars solutions
Post by: Mike D. Mc Brice on 06 March 2013, 12:12:41 PM
I requested some replacements about 4 weeks ago and got an immediate reply they'd sort it out. Nothing in the post so far but I'd expect 4-6 weeks for delivery from the US to Germany so they are still in time. I wouldn't worry, CMON is usually a reliable company.
Title: Re: SeditionWars solutions
Post by: Major_Gilbear on 06 March 2013, 12:22:12 PM
Not personally, but I've not heard of anybody else who's SW issues were actually sorted out either... I guess it depends on what the issues were (warped boards = probably a "no", but missing cards = probably a "yes"), as some are easier to sort out than others.
Title: Re: SeditionWars solutions
Post by: Momotaro on 06 March 2013, 04:40:23 PM
Missing a heavy weapons sprue.  They were very prompt in replying to my e-mail, but I've heard nothing since then.
Title: Re: SeditionWars solutions
Post by: obsidian3d on 06 March 2013, 05:21:59 PM
Perhaps they're waiting to send them out with the additional stuff like the terrain and add-ons? Hopefully we all see more goodies soon, especially those of you who are missing items.
Title: Re: SeditionWars solutions
Post by: Dewbakuk on 06 March 2013, 07:58:54 PM
Hmm, I should probably go through my Sedition Wars stuff properly and make sure I have everything then...
Title: Re: SeditionWars solutions
Post by: tnjrp on 07 March 2013, 07:49:44 AM
I thought I had everything (+ an extra Reaver body) but yesterday I couldn't find Kara's sword arm. I think I have misplaced it myself :'(
Title: Re: SeditionWars solutions
Post by: dijit on 07 March 2013, 08:18:22 AM
It sounds quite a poor show. I would have expected better from McVey & co. I hope for your sakes it gets sorted soon.
Title: Re: SeditionWars solutions
Post by: CptJake on 07 March 2013, 10:47:56 AM
If you got the Glow in the Dark strain models, the set was missing some figures.    I let C'MON know (as did a ton of others) and they stated they would send out the missing figures.   Well, yesterday mine showed up.   Figs and their cards.

Now if they had just sent the bases with them.....    ::)

Title: Re: SeditionWars solutions
Post by: Mike D. Mc Brice on 07 March 2013, 10:51:00 AM
If you got the Glow in the Dark strain models, the set was missing some figures.    I let C'MON know (as did a ton of others) and they stated they would send out the missing figures.   Well, yesterday mine showed up.   Figs and their cards.

Now if they had just sent the bases with them.....    ::)



Where are you located?

... I would have expected better from McVey & co. ...

Me too.
Title: Re: SeditionWars solutions
Post by: hubbabubba on 13 March 2013, 12:13:06 PM
My replacements showed up today.
While I'm still not overly enthusiastic about the product itself, I can't fault CMON's customer service.
Torp Jooooorb CMON.  :)
Title: Re: SeditionWars solutions
Post by: CptJake on 13 March 2013, 12:29:18 PM
Where are you located?


SE Georgia, near Savannah.
Title: Re: SeditionWars solutions
Post by: Col.Stone on 13 March 2013, 12:33:30 PM
Hmm, I should probably go through my Sedition Wars stuff properly and make sure I have everything then...

same here  lol
Title: Re: SeditionWars solutions
Post by: obsidian3d on 13 March 2013, 04:38:28 PM
I started putting figures together on Sunday. The material is a little odd (not quite the same as the Mantic resin-plastic, and different from the GW plastic). It cleans up fairly nicely with the back edge of a hobby knife, and any bent or twisted parts bounce back into place if dunked in hot water.

I dislike the injection points being on the shoulder joints, especially on the Samaritans. They're a bit of a bitch to get the right shoulder to line up on. Most of mine are going to require a touch of green stuff to fill in. However, as mentioned with the hot water earlier, reposing figures is pretty easy. I've modified the arm positions on the scythe witches and a few of the revenants just by heating them and bending. It's not massive variety, but it helps a bit.

How's everyone doing with their customer service status?
Title: Re: SeditionWars solutions
Post by: tnjrp on 14 March 2013, 06:47:24 AM
I started putting figures together on Sunday. The material is a little odd (not quite the same as the Mantic resin-plastic, and different from the GW plastic). It cleans up fairly nicely with the back edge of a hobby knife, and any bent or twisted parts bounce back into place if dunked in hot water
I'm also reasonably happy with the material. Some people on this board (among others) are positively pissed about it tho so mileages vary for whatever reason.

If only they had used bright red material instead of gray my Kara might still have her original sword arm :?
Title: Re: SeditionWars solutions
Post by: tnjrp on 14 March 2013, 07:20:34 AM
Assuming I would've gotten the same amount of minis I wanted from the deal, sure. Prolly wouldn't have gotten just the boxed game at the current retail tho.
Title: Re: SeditionWars solutions
Post by: zizi666 on 14 March 2013, 07:34:13 AM
Nope. While the game mechanics look good, the figs need too much attention.
Some guys at the club even said they might buy it if gameplay was good, but when they heard me and 2 others members complain about the figs they soon abandonned that idea...
Title: Re: SeditionWars solutions
Post by: obsidian3d on 14 March 2013, 05:49:16 PM
I didn't really spend that much on it. I pledged for the Biohazard level, and added a terrain pack and some of the extra figures. For what I paid, I got more figures than the starter for sixth edition of 40k...at about the same price. In that box, all you get are the figures and the rules, but admittedly, the figures are much better to put together and have more variation.

I'm not disappointed in the product overall. The rules sound playable and actually could be a lot of fun with a willing opponent. The figure sculpts are very good, just lacking in variety. My biggest complaint it the injection points on the troopers. I would much rather have had it on a shoulder pad or the bottom of a foot, rather than inside a shoulder socket. The basic Samaritans will need some putty attention on those joints before I prime them.

As I mentioned, the material makes it easy to repose arms or twist a torso a little, but the trooper poses are all two-hands-on-a-gun, so without some serious chopping up refitting, you'll have a pretty generic looking army of minis.

I think once I get the rest of my figures and terrain, the cost-to-product ratio is actually pretty good. Since it's technically a board game, and McVey's first one at that, I think the lack of pose variety can be forgiven here. Once I play a few games my feelings could change of course...

So long answer short, I guess my answer would be the same as tnjrp's.
Title: Re: SeditionWars solutions
Post by: Nightmask on 14 March 2013, 06:24:35 PM
Ordered some stuff and up until payment it was all good.
But after payment no more emails nothing....
Send them an email enquiring after some info four times!.....
Think am gonna use the Paypal complaint service..

Nightmask
Title: Re: SeditionWars solutions
Post by: Momotaro on 14 March 2013, 11:02:00 PM
I would still have got the KS bundle at that price.  The material is a pain to work with (and yeah, those injection points), and a little bit of filling is needed, but I'm happy with what I got.  Sculpt quality is decent, and detail is sharp.

Probably wouldn't have bothered with the extra tiles.  I'll hold judgement on the 2 character sculpts and accessories until I see them - if the doors and terminals are of a similar quality to the minis, they're a bargain.
Title: Re: SeditionWars solutions
Post by: obsidian3d on 14 March 2013, 11:07:45 PM
I too am quite looking forward to the extra figures, and especially the environment pack. The doors and other stuff should be usable in other games, and if the sculpt quality is similar they'll probably look very good.

I thought about getting the extra tiles but as it stands am glad I didn't. None of the scenarios I've looked at so far use more than four of the included five. I'd heard there was a map editor available, so that makes it possible to create your own tiles. I'd rather do that.
Title: Re: SeditionWars solutions
Post by: zizi666 on 15 March 2013, 02:51:45 AM
and a little bit of filling is needed, but I'm happy with what I got.  Sculpt quality is decent, and detail is sharp.

???
I don't get it. I've got a set of industrial diamond files, but when I use them on this bloody material, it transforms into a heap of plastic fibres.
Best method for me is a new X-acto blade, which I have to change after a couple of figs  :-[
Title: Re: SeditionWars solutions
Post by: Ruther on 15 March 2013, 06:52:43 AM
Yeah the material is quiet annyoing to work with. Only a very sharp blade will do and with that its hard to reach all the mold lines.

Still would get it again, as the minis look very good and you get a lot of not blocky looking troopers to use many different scfi settings.
Just wish they had used a different material  :?.
Title: Re: SeditionWars solutions
Post by: hubbabubba on 15 March 2013, 09:21:22 AM
Just wish they had used a different material  :?.

If I had known about the plastic, I wouldn't have bothered.
Title: Re: SeditionWars solutions
Post by: Mike D. Mc Brice on 15 March 2013, 09:29:34 AM
I've received replacements for my damaged markes yesterday but they they forgot to include the missing figures. >:(

The package was in the post for 7 days so they needed nearly four weeks to get it ready for shipping at the CMON warehouse. They must be pretty busy with all the KS stuff and all the replacements...
Title: Re: SeditionWars solutions
Post by: Momotaro on 15 March 2013, 10:55:31 AM
???
I don't get it. I've got a set of industrial diamond files, but when I use them on this bloody material, it transforms into a heap of plastic fibres.
Best method for me is a new X-acto blade, which I have to change after a couple of figs  :-[

Which bit were you querying? :D

Yeah, sharp blade is the only way to go.  The mould lines are a pain on some of the troopers, where they cross details, and assembly was a pain, but I still feel overall that the figures are decent.

In comparison, I found some of the Mantic plastic-resin figures I have are quite soft on the detailing.
Title: Re: SeditionWars solutions
Post by: zizi666 on 15 March 2013, 08:24:43 PM
Yesterday one of our members brought his copy of SW:B4A to the club with several figs already painted (in his words : a rush job...)

(http://i811.photobucket.com/albums/zz36/khidarym/Sedition%20Wars/P3101398_zpse614c74a.jpg)

So yes, you can get decent results, but, and he agreed with me on this, you have to put a lot of time and effort in it.
to view the enitre album : http://s811.photobucket.com/albums/zz36/khidarym/Sedition%20Wars/ (http://s811.photobucket.com/albums/zz36/khidarym/Sedition%20Wars/)
Title: Re: SeditionWars solutions
Post by: The Dozing Dragon on 15 March 2013, 08:41:59 PM
Got my missing bits from the initial set this morning. Just waiting for the extras now.......in answer to the question though......a definite no. I hope the new figs improve my opinion.
Title: Re: SeditionWars solutions
Post by: rwwin on 17 March 2013, 06:09:37 PM
I have a pretty simple question for you chaps. If this game was available in its current state before you purchased it would you have dropped the same amount of money on it?

Yes.  I would say however that if I was a less experienced modeler, didn't actively like modeling or had a greater preference for gaming than building, that would turn into a no.  I'm happy with what I got but would not consider myself typical.

I think an equally telling question is:  If CMON and/or Studio McVey put up a kickstarter for the planned expansion, would you pledge in the same amount?

For me that would be tough to say, all of the explanations (or excuses depending on your point of view) as to deficiencies with the components have come down to a varriation of:  We're just a little mom and pop studio, this is too much too handle!

Unless SMV can come up with a response to that (expanding, partnering etc) then I would consider passing on the expansion.
Title: Re: SeditionWars solutions
Post by: tnjrp on 18 March 2013, 07:04:55 AM
As to the second, arguably more pertinent question, it would again depend entirely on what is available in the second expansion. I was very hesistant to pledge for B4A 'cuz I didn't really care for the game and have no interest in zombie figs. If the expansion is heavy on living humans and light on game components and rotting meat in miniature then I see no particular reason to not go another "Biohazard".
Title: Re: SeditionWars solutions
Post by: obsidian3d on 18 March 2013, 08:05:07 PM
Having actually played through the first scenario now, my opinion is starting to improve. We had quite a bit of fun with it, using only the basic Samaritans and Phase 1 revenants. I'm looking forward to playing it again...with UNPAINTED *gasp* figures!