Lead Adventure Forum

Miniatures Adventure => Weird Wars => Topic started by: Bogdanwaz on 06 May 2013, 07:46:27 PM

Title: Weird Science Romans
Post by: Bogdanwaz on 06 May 2013, 07:46:27 PM
I mentioned in another thread that I am going to be running a weird science Roman game at Historicon.  I've posted on my blog pictures of some of the models that will be used:

http://bogdanwaz.blogspot.com/2013/05/res-mechanica-classis-ravennas.html

Title: Re: Weird Science Romans
Post by: von Lucky on 06 May 2013, 10:55:58 PM
Fantastic. This twist is a nice one that I'm sure many are going to love.
Title: Re: Weird Science Romans
Post by: Furt on 06 May 2013, 11:40:35 PM
Love that wacky flyer - very cool.  8)
Title: Re: Weird Science Romans
Post by: Mason on 06 May 2013, 11:48:53 PM
 :o

AMAZING!

Love the concept.
 :-*

Genius.
Sheer genius.
 8)

Title: Re: Weird Science Romans
Post by: commissarmoody on 06 May 2013, 11:58:26 PM
Oh that is just awesome! :o
Time to get out the Jupiter gun.
Title: Re: Weird Science Romans
Post by: cuchulain23 on 07 May 2013, 05:36:38 AM
That is a fantastic flyer. Well done.
Title: Re: Weird Science Romans
Post by: Westfalia Chris on 07 May 2013, 05:56:48 AM
there was a series of books you might want to reference. Alternate history where the empire survives. I believe they end up fighting the aztecs in one of the books. As for the name I have no idea but they are out there. Of course one of the well read talented chaps here will help us out with the name of the series.


Kirk Mitchell's "Germanicus". Basically, no martyred Jesus in 33AD leads to Roman colonies in North America by the 19th century AD and mujahideen attacking roman trains in Asia Minor. Plus Romans with steam-powered warships and tanks. Not a bad read, although I cannot comment on the original, having only read a German translation.


@topic: Nice stuff! That airship is quite well done!
Title: Re: Weird Science Romans
Post by: Cypher226 on 09 May 2013, 05:45:22 PM
Also the 'Romanitas' series has much the same idea - the empire survives, Christians remain obscure/die out, and technology is at a near future level due to unbroken development.


Wiki - spoilers! (http://en.wikipedia.org/wiki/Romanitas_(novel))

Novels website (http://www.romanitas.com/newspaper.html)
Title: Re: Weird Science Romans
Post by: Bogdanwaz on 09 May 2013, 07:33:21 PM
I’ve read the Mitchell trilogy.  In the US, it was caller the “Procurator” series.  It was pretty good, especially the second book that deals with the war between the Romans and Aztecs 

There’s also the Aquiliad trilogy by Somtow an alt-history about Romans using steam power to get to the Americas which are fun reads but more of a satire than serious sci-fi. 

There’s also the Roma Eterna series of short stories by Robert Silverberg but I found those a bit dull and don’t really explore what a surviving Rome would be like.

I've heard of the Romanitas series but never read it.
Title: Re: Weird Science Romans
Post by: Bogdanwaz on 10 May 2013, 04:09:29 PM
I've posted some additional pictures.  This time Roman mechanized cavalry:

http://bogdanwaz.blogspot.com/2013/05/res-mechanica-mechanized-cavalry.html

Title: Re: Weird Science Romans
Post by: von Lucky on 10 May 2013, 10:55:12 PM
Very nice, and linking it back to historical items makes it more believable. Also like your take on leaders in game - sometimes they're good... sometimes they think they're good.
Title: Re: Weird Science Romans
Post by: No Such Agency on 12 May 2013, 02:11:54 AM
LOL I knew what that wacky mirrored contraption was the minute I saw it (everyone else: it's a solar powered "heat ray").  It'd never work, but that's why it's WEIRD science, right? ;)
Title: Re: Weird Science Romans
Post by: Bogdanwaz on 17 May 2013, 03:26:35 PM
I've posted some more photos about some additional weapons that will be in the game:

http://bogdanwaz.blogspot.com/2013/05/res-mechanica-automata-magna-subplauda.html
Title: Re: Weird Science Romans
Post by: commissarmoody on 17 May 2013, 05:52:14 PM
Oh that is just cool
Title: Re: Weird Science Romans
Post by: Andrew May on 03 June 2013, 12:49:41 PM
Very inspiring! Must.not.steal.ideas!  lol
Title: Re: Weird Science Romans
Post by: Mad Lord Snapcase on 07 June 2013, 10:49:37 AM
I love that flyer, superb concept!
Title: Re: Weird Science Romans
Post by: fastolfrus on 07 June 2013, 11:47:10 PM
There's also the Trigan Empire - serialised in the UK in Look and Learn comics, it's a sort of SF Roman setting.
Title: Re: Weird Science Romans
Post by: Bogdanwaz on 10 June 2013, 04:17:13 PM
I've added a couple of pictures of a new element, a factory:

http://bogdanwaz.blogspot.com/2013/06/weird-science-roman-factory.html

Title: Re: Weird Science Romans
Post by: commissarmoody on 10 June 2013, 08:14:38 PM
Oh that is awesome!
Title: Re: Weird Science Romans
Post by: Bogdanwaz on 17 June 2013, 03:25:03 PM
I've added a Roman bath complex

http://bogdanwaz.blogspot.com/2013/06/scratch-built-roman-bath.html
Title: Re: Weird Science Romans
Post by: Bogdanwaz on 26 June 2013, 07:54:55 PM
I've added some new photos:

http://bogdanwaz.blogspot.com/2013/06/roman-war-machines-odds-and-ends.html
Title: Re: Weird Science Romans
Post by: von Lucky on 26 June 2013, 10:36:56 PM
Very nice work here, including that beautiful Trojan horse!
Title: Re: Weird Science Romans
Post by: Bogdanwaz on 03 July 2013, 02:08:05 PM
I'm also running another game at Historicon with a very different (but equally silly) premise, Les Miserables the Wargame:

http://bogdanwaz.blogspot.com/2013/07/a-song-of-angry-men-les-miserables-as.html

Title: Re: Weird Science Romans
Post by: von Lucky on 03 July 2013, 03:14:52 PM
Players will have to sing?
Title: Re: Weird Science Romans
Post by: Bogdanwaz on 03 July 2013, 03:19:44 PM
The description in the PEL states:

"Singing ability is a plus but not required (just ask Russell Crowe)."

Actually, players will be permitted to to re-roll bad dice rolls if they sing a few bars of any Broadway show tune.
Title: Re: Weird Science Romans
Post by: Cypher226 on 07 July 2013, 11:08:12 AM
The buildings are brilliant. I occasionally get tempted to go neoclassical for my 30/40k board. This gives me a few ideas!
Title: Re: Weird Science Romans
Post by: Bogdanwaz on 23 July 2013, 08:14:33 PM
I posted a report on this game that I ran at Historicon along with a host of pictures from the convention:

http://bogdanwaz.blogspot.com/2013/07/historicon-aar-part-i.html

Title: Re: Weird Science Romans
Post by: Bogdanwaz on 24 July 2013, 07:52:10 PM
I've posted the report for the Les Miserables game on my blog:

http://bogdanwaz.blogspot.com/2013/07/les-miserables-wargamethe-premier.html

Title: Re: Weird Science Romans
Post by: von Lucky on 24 July 2013, 11:06:12 PM
Nice effort on the AAR and game itself - looks like fun was had by all (even if you died a glorious death).