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Miniatures Adventure => Pulp => Topic started by: Bravo Six on 13 May 2013, 08:48:52 AM

Title: Anyone writing their own pulp rules?
Post by: Bravo Six on 13 May 2013, 08:48:52 AM
Last year I'd been working on my own pulp rules set called Gripping Tales of Adventure and after a couple of playtest runs decided it was more or less in a broken state and put it in a digital drawer to collect dust. I've been strangely drawn to the Pulp Alley rules as of late, because they seem to have most of what I want in a pulp game. However, having said that, those old rules are calling to me from their place of rest and I find myself in a mode to revamp or overhaul them and see them to fruition. At least for the sake of my gaming group who keeps saying "..what happened to GTA??"

Anyone else find themselves in the same boat? Tinkering endlessly on what you hope to be your pulp fuelled opus?

I was inspired by this thread (http://leadadventureforum.com/index.php?topic=29506.0) in the Open Talk forum.

-Todd
Title: Re: Anyone writing their own pulp rules?
Post by: Prof. Dinglebat. Phd. on 13 May 2013, 11:33:07 AM
I have several sets of rules that have all been used at one time or another in the past. Sometimes I am a puritan and just use one set and no other mixed in, then at other times I create a hybrid and mix together some parts of all in one Hodge podge. Bottom line is we should adopt what we want to reflect happen in our games. There are no hard and fast rules (Pun intended) to this area of the hobby.  ;)
Title: Re: Anyone writing their own pulp rules?
Post by: theoldschool on 13 May 2013, 01:15:25 PM
I have been tinkering off and on for years until I found and started playing Pulp Alley.
Title: Re: Anyone writing their own pulp rules?
Post by: magokiron on 15 May 2013, 03:40:24 AM
I have been tinkering off and on for years until I found and started playing Pulp Alley.

+1

Pulp Alley pretty much has every aspect I wanted in my rules (and more), so now I'm using -and enjoying- them a lot.

Best wishes.
Title: Re: Anyone writing their own pulp rules?
Post by: Wraith on 15 July 2013, 09:56:23 PM
Yep, tinkered with many sets over the years.
Right now I am polishing my A.S.A.P. (As Simple As Possible) rules.
They arent as simple as when they started at this point, but I use them whenever I GM.

Wraith
Title: Re: Anyone writing their own pulp rules?
Post by: Elk101 on 15 July 2013, 10:05:30 PM
Not strictly my own rules, but I've tinkered with Iron Ivan's 'Where Heroes Dare' for a pulpish Home Guard setting (little effort required)  and an English Civil War setting (more effort required). I started to write a gangster version too but decided to reel in my ambitions!
Title: Re: Anyone writing their own pulp rules?
Post by: Melnibonean on 16 July 2013, 01:50:20 PM

Pulp Alley pretty much has every aspect I wanted in my rules (and more), so now I'm using -and enjoying- them a lot.


I'm with magokiron.