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Miniatures Adventure => Pulp => Topic started by: d phipps on 15 May 2013, 11:50:38 AM

Title: Pulp Alley -- 6-player AAR
Post by: d phipps on 15 May 2013, 11:50:38 AM
Sometimes folks ask about what kind of changes they have to make to Pulp Alley to play big multi-player games. And the only thing I suggests is, use a slightly larger table.  :lol:

Here are some photos from a demo-game we ran for 6 first-time players ---
6 players
6 sides
6 full leagues
6 turns in 2.5 hours
Tons of fun!


Special thanks to Joshua for setting this up for everyone...
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/5-13%206-way%20AAR/100_1452_zps25897589.jpg)


The set-up for the 'Lost Keys' scenario works really nicely for these larger games... 
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/5-13%206-way%20AAR/100_1440_zpsdeb5a640.jpg)


Mila watches the action and helps explain the rules and they go along...
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/5-13%206-way%20AAR/100_1453_zps5058260d.jpg)


They didn't waste any time getting into the spirit of Pulp Alley action...
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/5-13%206-way%20AAR/100_1461_zpsc724f602.jpg)


"Do you dare to play a PERIL on me?!"...
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/5-13%206-way%20AAR/100_1460_zps3a0481c8.jpg)


"Hmmm... which PERIL is about to be unleashed?"...
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/5-13%206-way%20AAR/100_1442_zps32ac77e8.jpg)


Whichever player currently controls the Initiative acts as a mini-gamemaster and helps keep the action moving...
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/5-13%206-way%20AAR/100_1463_zpsfec15ea4.jpg)
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/5-13%206-way%20AAR/100_1451_zps0b15ed59.jpg)


Completing the Major Plot Point on the last turn of the game. Victory is oh so sweet!
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/5-13%206-way%20AAR/100_1456_zps81204e99.jpg)


Most memorable quote -- "I had stopped playing miniatures games because they were so slow and tedious, but this game is fast and fun!"



THANKS
Title: Re: Pulp Alley -- 6-player AAR
Post by: Mad Lord Snapcase on 15 May 2013, 02:07:51 PM
I agree that Pulp Alley is fast and fun, although I've yet to try it with six players! It's a great set of rules and it looks from the photos as if everyone enjoyed it tremendously.
Title: Re: Pulp Alley -- 6-player AAR
Post by: magokiron on 16 May 2013, 04:58:56 AM
Great pics!

PULP ALLEY is my rules of choice this days for really fun and exciting games.

I've only played 2 and 3 player games, but the rules are suited to larger games, as shown.

Thanks for sharing.
Title: Re: Pulp Alley -- 6-player AAR
Post by: H.M.Stanley on 16 May 2013, 06:58:57 AM
Nice AAR team.
Title: Re: Pulp Alley -- 6-player AAR
Post by: Wolf Girl on 17 May 2013, 03:57:24 AM
This was really fun! Even though there were six players the action still moved really smoothly. I hope we can get a group like this together again to play. :D
Title: Re: Pulp Alley -- 6-player AAR
Post by: BaronVonJ on 17 May 2013, 03:43:51 PM
Still to match my 8 player game!
-J
Title: Re: Pulp Alley -- 6-player AAR
Post by: d phipps on 18 May 2013, 11:40:31 PM
Still to match my 8 player game!
-J

 lol lol lol   YUP! You're still the record holder, but I'll break it one day!    lol lol lol



THANKS
Title: Re: Pulp Alley -- 6-player AAR
Post by: Traveler Man on 20 May 2013, 04:48:48 PM
Players having fun. Win!  :D