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Miniatures Adventure => Pulp => Topic started by: marianas_gamer on 20 October 2013, 07:33:50 AM

Title: Another Pulp Trap (+ How To)
Post by: marianas_gamer on 20 October 2013, 07:33:50 AM
So I tried out making another trap for my pulp table.  This one is rake trap that would be set up to snap across a trail or a small glade. I started off carving the rake, the main spring, and set up a base.  The main spring was an experiment.  I carve half of it flat and then immersed it in boiling water and bent it.  I got a good bend but not as much as I would like.
(http://i511.photobucket.com/albums/s360/marianas_gamer/DSC03062_zpsc491d7bc.jpg) (http://s511.photobucket.com/user/marianas_gamer/media/DSC03062_zpsc491d7bc.jpg.html)
I then assembled the trap.
(http://i511.photobucket.com/albums/s360/marianas_gamer/DSC03063_zpsa56d5cad.jpg) (http://s511.photobucket.com/user/marianas_gamer/media/DSC03063_zpsa56d5cad.jpg.html)
Then using thread I lashed the assembled trap.
(http://i511.photobucket.com/albums/s360/marianas_gamer/DSC03064_zps9294b18c.jpg) (http://s511.photobucket.com/user/marianas_gamer/media/DSC03064_zps9294b18c.jpg.html)
Added some vegetation to mask the trap.
(http://i511.photobucket.com/albums/s360/marianas_gamer/DSC03065_zps03451a21.jpg) (http://s511.photobucket.com/user/marianas_gamer/media/DSC03065_zps03451a21.jpg.html)
Primed everything.
(http://i511.photobucket.com/albums/s360/marianas_gamer/DSC03067_zps94aa8a1c.jpg) (http://s511.photobucket.com/user/marianas_gamer/media/DSC03067_zps94aa8a1c.jpg.html)
Finally I painted and flocked with static grass.
(http://i511.photobucket.com/albums/s360/marianas_gamer/DSC03069_zps1311bc0a.jpg) (http://s511.photobucket.com/user/marianas_gamer/media/DSC03069_zps1311bc0a.jpg.html)
C and C always appreciated.
LB






Title: Re: Another Pulp Trap (+ How To)
Post by: Elk101 on 20 October 2013, 07:46:18 AM
Very cool! A nice easy to follow tutorial too, thanks!
Title: Re: Another Pulp Trap (+ How To)
Post by: Mad Lord Snapcase on 20 October 2013, 08:08:45 AM
Great idea, thanks. Every jungle environment needs unexpected traps like these. What about the one where the victim unsuspectingly steps in a loop of rope and is then hoisted upside down into a net? This enables the jungle natives to poke the victim with spears before transporting them to the village for a 'fate worse than death'.
Title: Re: Another Pulp Trap (+ How To)
Post by: marianas_gamer on 20 October 2013, 08:20:35 AM
Mad Lord Snapcase,
I have been thinking about how to do this but I haven't found the materials for the bent over tree or spring.  I'm trying to get better at steam bending but there seems to be a real limit to the bend that I have not yet mastered.
LB
Title: Re: Another Pulp Trap (+ How To)
Post by: Sardoo on 20 October 2013, 08:23:07 AM
Do you think I could set one of these up in my garden?  ;)
Title: Re: Another Pulp Trap (+ How To)
Post by: d phipps on 20 October 2013, 09:03:14 AM
Great stuff! Your jungle is truly perilous!  ;D

Thanks for the how-to.



HAVE FUN
Title: Re: Another Pulp Trap (+ How To)
Post by: Quirkworthy on 20 October 2013, 09:07:16 AM
An effective and evocative little scenery piece - plus a great step-by-step too!

I think we'll be seeing these springing up all over now :)
Title: Re: Another Pulp Trap (+ How To)
Post by: Prof. Dinglebat. Phd. on 21 October 2013, 01:48:17 AM
One should always build a full scale mock up and indulge the neighbors to see if the design is warranted first.  ::)
What about a bottomless pit where your poor unfortunate mini is taken out side and thrown in the air to simulate the long fall down, and then lands on another game board suitably attired to show the bowels of the earth ?
But then that wouldn't be bottomless would it  :?
I guess the player that owns the mini would have to spend the rest of the game time outside continuously throwing the mini up in the air to achieve an actual bottomless pit.  ;D
Title: Re: Another Pulp Trap (+ How To)
Post by: pacarat on 21 October 2013, 02:01:20 AM
Mad Lord Snapcase,
I have been thinking about how to do this but I haven't found the materials for the bent over tree or spring.  I'm trying to get better at steam bending but there seems to be a real limit to the bend that I have not yet mastered.
LB

How about using the "stem" from a fake flower (kind you get at craft/hobby store)? These are usually medium to heavy  wire coated with green or brown plastic. Flexible, looks natural. Find one with texture you like, trim off any branches, cut to lentgh, bend to desired shape.

Title: Re: Another Pulp Trap (+ How To)
Post by: marianas_gamer on 21 October 2013, 08:53:29 AM
Pacarat,
Very good idea.  Why didn't I think of that? Probably not enough gin  lol lol  I will have to toddle down to the Ben Franklin and get some floral wire.
LB
Title: Re: Another Pulp Trap (+ How To)
Post by: pacarat on 21 October 2013, 05:56:37 PM
Pacarat,
Very good idea.  Why didn't I think of that? Probably not enough gin  lol lol  I will have to toddle down to the Ben Franklin and get some floral wire.
LB

There are two types of floral wire I have experience with - one is bare wire varying gauges, usually bright green). Other is a paper wrapped wire of varying gauges that is either green or brown. I'd go with the paper wrapped - but you'd have way too much leftover (several yards on each roll), unless you plan on lots and lots of traps.  :)

Also, you might consider camouflaging the pointy end of your trap, as unless your adventurers are Mr. Magoo, they would readily spot, and avoid those spikes...  :) :)
Title: Re: Another Pulp Trap (+ How To)
Post by: DoctorPete on 21 October 2013, 05:59:50 PM
As a mad scientist I can say with great sincerity:  Bravo!  This next weekend will be filled with building many delicious traps for the unwary.  Heh heh heh  ;D
Title: Re: Another Pulp Trap (+ How To)
Post by: fastolfrus on 21 October 2013, 06:02:03 PM
Also, you might consider camouflaging the pointy end of your trap, as unless your adventurers are Mr. Magoo, they would readily spot, and avoid those spikes...  :) :)

Unless those spikes are a decoy so you fall into a pit trap....
Title: Re: Another Pulp Trap (+ How To)
Post by: fastolfrus on 21 October 2013, 06:04:19 PM
For bending wood, try a google search for "bodging".
You get things like this:
http://www.bodgers.org.uk/bb/phpBB2/viewtopic.php?f=5&t=1820
Title: Re: Another Pulp Trap (+ How To)
Post by: pistolpete on 21 October 2013, 06:36:26 PM
what a great idea!  thanks for the how-to.  i would think about the bend showing it as an 'in-motion' peril.  "stay out of the light"
Title: Re: Another Pulp Trap (+ How To)
Post by: Traveler Man on 21 October 2013, 09:09:18 PM
A very effective and nasty-looking little piece.  :)

Do you prepare the plastic foliage in any way before painting? I know to my cost some surfaces don't accept paint too well even after prepping.
Title: Re: Another Pulp Trap (+ How To)
Post by: pacarat on 22 October 2013, 12:09:42 AM
Unless those spikes are a decoy so you fall into a pit trap....


Well, that's where my theory falls to the ground...  ;)
Title: Re: Another Pulp Trap (+ How To)
Post by: Prof. Dinglebat. Phd. on 22 October 2013, 12:54:17 AM
Seems like it works a treat.  ;) No body was actually hurt, the character that kicked the trap was removed from the board and rejoined his league in the following game.  ;)

http://www.youtube.com/watch?v=Zh5FSGVB8hs
Title: Re: Another Pulp Trap (+ How To)
Post by: Grimm on 22 October 2013, 08:54:26 AM
nice Idea !! I realy like it !

Title: Re: Another Pulp Trap (+ How To)
Post by: Beast of Bukhara on 24 October 2013, 03:08:07 PM

Caught in a trap  :D

Love it  :-*

Thank you very much  lol
Title: Re: Another Pulp Trap (+ How To)
Post by: pistolpete on 24 October 2013, 03:20:28 PM
"rejoined his league in the following game" - a little help here as i seem to have some type of thorn in my side.

"decoy to fall into a pit trap" - i love spy vs spy

thanks (or curses) to the ideas here, i've bent a stick (more or less), whittled some spikes, and cut some uprights so i figure i'm about half done with my version.
Title: Re: Another Pulp Trap (+ How To)
Post by: marianas_gamer on 24 October 2013, 08:47:28 PM
Thanks for all the nice comments!  Traveler Man, I have had little trouble with the plastic foliage.  I prime them with Rustoleum flat black and that seems to do the trick. Pistolpete, it sounds like you are on the right track. You only seem to be missing the drink at hand and evil laughter while crafting your trap  lol lol
LB
Title: Re: Another Pulp Trap (+ How To)
Post by: d phipps on 25 October 2013, 03:26:14 AM
Hey Lon,

Are you going to these trap pieces on the table at the start, to show areas that are perilous or extremely perilous?

Or...

Will you place these pieces on the table when a character encounters a peril, maybe at a plot point or from an 'Unseen Peril' card?



I guess you could also do both, but I was wondering what you had in mind to use these pieces during a scenario.


Great job! Very creative and effective.  :-* :-*
Title: Re: Another Pulp Trap (+ How To)
Post by: marianas_gamer on 25 October 2013, 05:55:08 AM
Dave,
I had planned to leave them off table until the players encountered them.  Then they would stay on as a permanent peril.  Something nasty to push your oponent back into.  The rake trap, off course only stays on the table until it is sprung. 
Lon
Title: Re: Another Pulp Trap (+ How To)
Post by: Doomsdave on 25 October 2013, 06:34:40 AM
You need a big viking dude with a hammer hanging off it a la Conan.  Nicely done.  I really like it.
Title: Re: Another Pulp Trap (+ How To)
Post by: pistolpete on 25 October 2013, 02:59:22 PM
doomsdave - i was thinking more like the scene in indiana jones where his guide gets stuck "stay out of the light".

marianas - same plan here, leave it off as you never know where/when a trap will appear.

last night i glued up all the pieces so next up is priming.
Title: Re: Another Pulp Trap (+ How To)
Post by: Doomsdave on 26 October 2013, 03:25:08 AM
doomsdave - i was thinking more like the scene in indiana jones where his guide gets stuck "stay out of the light".

To-may-to; To-mah-to.  It looks great regardless  ;)
Title: Re: Another Pulp Trap
Post by: marianas_gamer on 16 November 2014, 04:00:40 AM
I have been working on a classic noose trap to round out my set of traps for my pulp table.  Here is a work in progress(http://i511.photobucket.com/albums/s360/marianas_gamer/2014-11-16133454_zpse63de5c3.jpg) (http://s511.photobucket.com/user/marianas_gamer/media/2014-11-16133454_zpse63de5c3.jpg.html).
C and C always welcome.
LB
Title: Re: Another Pulp Trap (+ How To)
Post by: d phipps on 16 November 2014, 12:13:42 PM

Excellent!  :-*
Title: Re: Another Pulp Trap (+ How To)
Post by: Mad Lord Snapcase on 17 November 2014, 07:27:28 AM
I like that!
Title: Re: Another Pulp Trap (+ How To)
Post by: has.been on 17 November 2014, 08:04:53 AM
Love the traps. Why not put the model traps at the side of the table during a jungle game, with absolutely no intention of putting them into the game, just throw some dice every now & then (with the occasional bit of under your breath muttering)

A friend once ran a Viet-Nam game (also a great place for your traps) & he had the payers sweating for several moves when one of them heard,' a metallic click under (his) heal' . He let them try all sorts of things to try & save him before revealing a rusting old bean can.
Title: Re: Another Pulp Trap (+ How To)
Post by: pistolpete on 17 November 2014, 02:13:05 PM
i had finished my version some time ago but was remiss in not posting - so here it is
(https://lh3.googleusercontent.com/-5TCeJ4Z5Y7c/UtAYma-GgdI/AAAAAAAAAHg/l_bC1pZkeVM/w410-h728-no/20140110_101404.jpg)
i'd like to put some vegetation around it too but it's usable as it is.

@has.been.  wow that's a great idea and i'll be telling my DM/GM friends about that.
Title: Re: Another Pulp Trap (+ How To)
Post by: marianas_gamer on 17 November 2014, 07:37:04 PM
Thanks fellows!  @has.been I like the idea of the rusty can - sort of a red herring of a trap  ;D  @pistolpete your rake trap turned out great! I agree it would benefit from some vegetation but its pretty damn nice on its own.
LB
Title: Re: Another Pulp Trap (+ How To)
Post by: OSHIROmodels on 17 November 2014, 07:41:52 PM
Some nice little models there Lon  :)

cheers

James
Title: Re: Another Pulp Trap (+ How To)
Post by: FramFramson on 17 November 2014, 08:44:58 PM
This all looks like a lot of claptrap.