Lead Adventure Forum

Miniatures Adventure => Pulp => Topic started by: d phipps on 29 December 2013, 01:44:47 AM

Title: The Last Patrol -- Pulp Alley AAR
Post by: d phipps on 29 December 2013, 01:44:47 AM
10:37am, somewhere very hot and very dry…
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/12-13%20Last%20Patrol/100_6696_zps53f5617e.jpg)



Grim faced warriors crouch behind makeshift barricades…
 (http://i1337.photobucket.com/albums/o665/pulpalley/AAR/12-13%20Last%20Patrol/100_6703_zps5cfa8d34.jpg)



An ally in the air swoops in to break up the charge…
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/12-13%20Last%20Patrol/100_6704_zps2b3e09dd.jpg)



Rushing onward, the wave of fanatics is unstoppable…
 (http://i1337.photobucket.com/albums/o665/pulpalley/AAR/12-13%20Last%20Patrol/100_6705_zps184ef68e.jpg)
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/12-13%20Last%20Patrol/100_6706_zpsa53f9e74.jpg)



Machineguns rips through the charging horde…
 (http://i1337.photobucket.com/albums/o665/pulpalley/AAR/12-13%20Last%20Patrol/100_6707_zps69356821.jpg)
 (http://i1337.photobucket.com/albums/o665/pulpalley/AAR/12-13%20Last%20Patrol/100_6709_zpsf5d07541.jpg)
 (http://i1337.photobucket.com/albums/o665/pulpalley/AAR/12-13%20Last%20Patrol/100_6710_zpsc0178202.jpg)



Using cover to conceal their advance, a small group outflanks the defenders…
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/12-13%20Last%20Patrol/100_6711_zps1fd575fa.jpg)
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/12-13%20Last%20Patrol/100_6716_zps6c87a188.jpg)
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/12-13%20Last%20Patrol/100_6720_zps257d5188.jpg)



With one gun overrun and the other under constant attack, a desperate situation is becoming hopeless…
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/12-13%20Last%20Patrol/100_6721_zps5bf02a64.jpg)



One last ground attack, and the pilot salutes his comrades below as he turns towards the northern horizon…
 (http://i1337.photobucket.com/albums/o665/pulpalley/AAR/12-13%20Last%20Patrol/100_6724_zps7cd3e29d.jpg)



And one more burst of hot lead is all that’s needed to break the last charge…
 (http://i1337.photobucket.com/albums/o665/pulpalley/AAR/12-13%20Last%20Patrol/100_6726_zps3ebd63f8.jpg)



The guns were saved and the mules survived. Maybe they’ll get a medal…
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/12-13%20Last%20Patrol/100_6729_zps85471773.jpg)


THANKS
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: cuchulain23 on 29 December 2013, 02:01:42 AM
Fantastic AAR, your models and terrain look superb as always.
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: Marine0846 on 29 December 2013, 03:09:05 AM
Love the AAR.
Super figures and terrain.
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: FramFramson on 29 December 2013, 09:10:41 AM
Oh wow, real action combat! Pulp Alley is scaling up!  :-*
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: Traveler Man on 29 December 2013, 03:48:56 PM
Great stuff! Really atmospheric.  :-*
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: Diakon on 29 December 2013, 05:40:37 PM
Nice pics. Mini's and terrain both look great. Love the simple style of this AAR.  :D
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: FramFramson on 29 December 2013, 06:34:48 PM
Say Dave, where'd you get the mules from, by the way?
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: d phipps on 29 December 2013, 07:17:05 PM
Say Dave, where'd you get the mules from, by the way?

Those are from Artizan, FFL pack mules. They came in a pack with a couple FFL fellows in coats and helmets.

The guys really had a ball playing this game. The goal of the new vehicle expansion is to make sure we can include some other fun stuff in our games without slowing it down or throwing off the balance.  ;)

Mila had much better luck with the plane than I usually do, but she had a 'target rich' environment.  lol lol




HAVE FUN
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: FramFramson on 30 December 2013, 12:51:56 AM
Actually I do have another question.

I see you set up gun emplacements with wide bases. Does this imply that there will be some sort of rule for gun emplacements? Like improved shooting for a character placed next to the emplacement as a gunner?
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: d phipps on 30 December 2013, 11:56:47 AM
Actually I do have another question.

I see you set up gun emplacements with wide bases. Does this imply that there will be some sort of rule for gun emplacements? Like improved shooting for a character placed next to the emplacement as a gunner?


Yes, indeed! They were playtesting the new rules for crew-served guns.

I'm really happy with how these rules are working so far, but we'll do a bit more playtesting befor sharing any details.





THANKS

Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: Mad Lord Snapcase on 31 December 2013, 08:31:01 AM
Great report and some lovely figures there.  :-*
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: Prof. Dinglebat. Phd. on 01 January 2014, 11:40:08 AM
What a great welcome read, for the start of my, back from the holidays  ;)
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: Gothic Line on 07 January 2014, 07:33:52 PM

 Fantastic!!! The terrain is amazing!
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: Go player1 on 10 January 2014, 04:25:59 AM
Fantastic, as always...
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: d phipps on 10 January 2014, 05:34:34 PM
Thanks for all the comments. Mila took all the photos for that scenario and I thought she did a great job.

We're glad you're liking the battle reports.





HAVE FUN
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: Ballardian on 10 January 2014, 06:36:40 PM
Gorgeous looking AAR with equally lovely scenery & minis! Have just begun my PA adventure, giving mine a WWWII setting in order to fit in with my (also WWWII set) Strange Aeons & Secrets of the Third Reich, (soon to be joined by the Mophidius/Spartan Achtung Cthulhu skirmish game) but I digress, apologies if this question has already been asked/answered but how did you incorporate that fantasic Albatross model into the game? (Do you suggest any particular way of using aircraft/vehicles - again, I apologise if this is contained in the Perilous Island expansion, as I've only picked up the core rulebook & cards at present.)
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: dampfpanzerwagon on 10 January 2014, 06:57:18 PM
A great use of Citadel Transfers. At first I thought - I recognise them and then the penny dropped.

Well done.

Tony
Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: d phipps on 10 January 2014, 08:52:40 PM
...how did you incorporate that fantasic Albatross model into the game? Do you suggest any particular way of using aircraft/vehicles -

Ballardian, Mila and the guys were playtesting some of the rules for our upcoming Pulp Vehicles book. It includes rules for including all kinds of contraptions, riding mounts, and big guns.



A great use of Citadel Transfers. At first I thought - I recognise them and then the penny dropped.

Thanks, I dug through my drawer of old decals trying to find something that would work. I just don't have the eyes for trying to paint that stuff anymore.





HAVE FUN



Title: Re: The Last Patrol -- Pulp Alley AAR
Post by: Blodwin on 10 January 2014, 09:00:42 PM
inspirational stuff - please keep it coming  o_o