Lead Adventure Forum

Miniatures Adventure => Pulp => Topic started by: grendal on 06 June 2008, 01:59:17 AM

Title: Hellboy which rules are best for it?
Post by: grendal on 06 June 2008, 01:59:17 AM
cool supernatural smashing pulp!

which rules system is the best for this type of minis gaming?
I am leaning towards .45 adventures but there doesn't seem to be enough horror/fantasy/supernatural rules (of course I only have the base book).
any suggestions?
Title: Re: Hellboy which rules are best for it?
Post by: coggon on 06 June 2008, 02:29:02 AM
We use the free Savage Worlds Showdown rules.  They are available at www.peginc.com       Someone went to the trouble to "translate" Hellboy into the Savage Worlds format here:   

http://www.savageheroes.com/showdown/Savage%20Hellboy%201.1.pdf

Title: Re: Hellboy which rules are best for it?
Post by: twrchtrwyth on 06 June 2008, 05:27:20 AM
Super Science Tales and Amazing War Stories for .45 should have plenty of archetypes that you can use for what you need, until Rich realeses his horror supplement that is. ;)
Title: Re: Hellboy which rules are best for it?
Post by: Wirelizard on 06 June 2008, 08:23:09 AM
Super Science & War Stories would be the obvious ones to get. War Stories have Super Soldiers (of several flavours) that would suit.

Just saw the trailer for Hellboy II this evening (went to see Indy), looks like good fun.
Title: Re: Hellboy which rules are best for it?
Post by: Operator5 on 06 June 2008, 11:22:09 AM
In Broadsword Adventures I will be including a "Creature Builder". This could be used to design those big baddies that Big Red always has to face.

Now, I don't expect you to go and buy the fantasy version of the rules just to get that. I'll see about putting a stripped down version up for dowload so that you can create all kinds of Cthulhu-like creatures for the H guy to face.

Title: Re: Hellboy which rules are best for it?
Post by: twrchtrwyth on 06 June 2008, 06:58:33 PM
In Broadsword Adventures I will be including a "Creature Builder". This could be used to design those big baddies that Big Red always has to face.

Now, I don't expect you to go and buy the fantasy version of the rules just to get that. I'll see about putting a stripped down version up for dowload so that you can create all kinds of Cthulhu-like creatures for the H guy to face.


You da man! :D
Title: Re: Hellboy which rules are best for it?
Post by: Lowtardog on 07 June 2008, 12:06:17 AM
Occult Wars is very good too and has stats for a very similar character ;)