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Miniatures Adventure => VSF Adventures => In Her Majesty's Name => Topic started by: ant1clock on 01 March 2014, 06:42:59 PM

Title: Terrain penalties
Post by: ant1clock on 01 March 2014, 06:42:59 PM
The rulebook states that different levels of terrain may affect movement and to see P4.1. But 4.1 doesn't really clarify what penalties if any apply to models on foot.

My question is if the Difficult Terrain is grade 3 does that mean minus 3" off of the models movement stat, grade 2 would be -2" and grade 1 would be -1".

Any help appreciated.

ant1clock
Title: Re: Terrain penalties
Post by: Silbuster on 01 March 2014, 07:04:02 PM
That's the way we play it.
Title: Re: Terrain penalties
Post by: Langobeard on 01 March 2014, 07:22:05 PM
That's probably a good default starting point. But with such a huge variety of potential terrain types in a game like this, probably best to define terrain as it's laid out. For instance, soft sand or thick mud may have a severe movement penalty, a moderate hand-to-hand penalty (poor footing) but provide no cover against shooting.
Have fun with it!
Title: Re: Terrain penalties
Post by: Craig on 01 March 2014, 07:27:21 PM
My question is if the Difficult Terrain is grade 3 does that mean minus 3" off of the models movement stat, grade 2 would be -2" and grade 1 would be -1".

That is indeed correct  :)
Title: Re: Terrain penalties
Post by: ant1clock on 02 March 2014, 05:55:13 PM
Thanks for all the responses, ran ademo game at the Sunday club today and I gathered another couple of players, hopefully it'll become a regular game cause I really like how the game plays.

Cheers

Mel
Title: Re: Terrain penalties
Post by: Craig on 02 March 2014, 08:42:17 PM
Then let us know how it goes  :D