Lead Adventure Forum
Miniatures Adventure => Future Wars => Topic started by: Maj Guiscard on March 23, 2014, 04:49:54 PM
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After reading Malebolgia's thread on putting Cyberpunk into his Pulp Alley games, I
stole, I mean I was inspired and copied his cyberspace concept and map for use in my own Future Pulp Alley scenario...
(http://4.bp.blogspot.com/-TgZ_hNU4qxY/Uy8EDVuQXGI/AAAAAAAABC8/Ft4ANt6gpGs/s1600/DSC04488.JPG)
The game started with a spaceship jumping in, went to dropping in assault teams, then fighting in cyberspace and all 3 together. What a wild scramble. Thanks for sharing a great idea Malebolgia.
(http://4.bp.blogspot.com/-XCAl-jNqwgI/Uy7-VafiTAI/AAAAAAAABCk/EkkNJEVRam4/s1600/DSC04487.JPG)
Rest of the battle here:
http://govgensectorsix.blogspot.com/
MG
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Nice work 8)
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Wow, you're making me blush man! :) But excellent game report and really cool how you combined all three aspects together in one game. Looks like a real blast with a nice thrilling ending.
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I have always thought that in Sci-Fi the combined arms aspect would include an EW / Cyberwar aspect, but I have never been satisfied with how it is handled or abstracted in various rule sets. And for myself, I never played much Cyberpunk/Shadowrun etc. but I was still stuck on the old gaming convention that actions in cyberspace all happen in the blink of an eye compared to real-time.
Your break with the old idea, and evolution to cyberspace simply running parallel with the rest of the action was a brilliant leap. The next step –execution, you created a confined space to push the action. Concept to playability, very well done.
MG
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Fantastic! Looks like so much fun. :-* :-*