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Miniatures Adventure => Fantasy Adventures => Topic started by: Skrapwelder on April 04, 2014, 04:14:05 AM

Title: Skrapwelder's Young Kingdoms project - Elric at the End of Time game report.
Post by: Skrapwelder on April 04, 2014, 04:14:05 AM
I'm setting up for a skirmish game set in Moorcock's Young Kingdoms. The first batch of figures up are some Melnibonean guards. I used Reaper Vale Elves. The bases still need their grassyness but I tend to hold a lawn party once I've gotten everything painted.

(http://rotanddrivel.com/YK/Imyyr_Guard_1.jpg)

(http://rotanddrivel.com/YK/Imyyr_Guard_2.jpg)

(http://rotanddrivel.com/YK/Imyyr_Guard_3.jpg)

Hopefully I can keep this rolling. Pan Tangians up next.

Title: Re: Skrapwelder's Young Kingdoms project
Post by: former user on April 04, 2014, 04:22:33 AM
this is very cool stuff
stop dragging me back to my elves collection  ;)

what are You going to use for the Pan-Tangians?
Title: Re: Skrapwelder's Young Kingdoms project
Post by: Supercollider on April 04, 2014, 04:53:52 AM
Very nice!
Title: Re: Skrapwelder's Young Kingdoms project
Post by: Elbows on April 04, 2014, 06:40:35 AM
I need a handful of Elves...may have to pick up some of these, quite nice.  Well done.
Title: Re: Skrapwelder's Young Kingdoms project
Post by: DeafNala on April 04, 2014, 12:08:01 PM
That is a clever way of using the Pointy Eared Ones...the attitudes as well as the minis match the Melniboneans. The paint jobs are TERRIFIC & I'm sure the bases will look fine when you get to them. WELL DONE!
Title: Re: Skrapwelder's Young Kingdoms project
Post by: Skrapwelder on April 04, 2014, 09:20:27 PM
this is very cool stuff
stop dragging me back to my elves collection  ;)

what are You going to use for the Pan-Tangians?

Dale Men, for the rank and file. Still working on a Tiger Warrior.

Thanks for all the inspiring commentary everyone.
Title: Re: Skrapwelder's Young Kingdoms project
Post by: Franz_Josef on April 04, 2014, 11:13:52 PM
Interesting idea.
Title: Re: Skrapwelder's Young Kingdoms project
Post by: FramFramson on April 05, 2014, 04:07:35 AM
I know it's the sculpts and not you, but why are they all looking down like that?  ???
Title: Re: Skrapwelder's Young Kingdoms project
Post by: Blackwolf on April 05, 2014, 04:09:41 AM
Nice! I like them a lot :-*
Title: Re: Skrapwelder's Young Kingdoms project
Post by: Skrapwelder on April 05, 2014, 04:25:10 AM
I know it's the sculpts and not you, but why are they all looking down like that?  ???

Werner Klock does that a lot.
Title: Re: Skrapwelder's Young Kingdoms project
Post by: FramFramson on April 05, 2014, 05:18:18 AM
True!

I really like the colour scheme you chose, by the way.
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: Skrapwelder on April 09, 2014, 03:38:07 AM
Some rank and file troops for the Pan Tangians. I'm working on a Wizard, Warrior Priest and Tiger warrior team as well.

I'm not fond of plastic figures for the most part. These Dale Warriors were attractive for this project simply because of their non historical look.

(http://rotanddrivel.com/YK/pantang_3.jpg)
The Guard Captain is a minor Warrior Priest and will eventually have a small Fire Elemental companion.

(http://rotanddrivel.com/YK/pantang_2.jpg)
Archers

(http://rotanddrivel.com/YK/pantang_1.jpg)
Swords and spears.


(http://rotanddrivel.com/YK/teaser.jpg)
and a little teaser of what's to come.
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: Legion1963 on April 09, 2014, 07:08:25 AM
This looks very interesting. Do i see gorilla's with wings? Anyway, love the paintscheme.
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: Modhail on April 09, 2014, 08:00:13 AM
Great project, looks good! It's always nice to see some Moorcock. (Oh... Don't read that sentence out loud...)
Those Dale men look a lot better now they're no longer leashed to GW's paintscheme. Nice choice for Elric too.
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: Franz_Josef on April 09, 2014, 03:06:07 PM
Am I correct that the unpainted elf is to be Elric himself?
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: Skrapwelder on April 09, 2014, 03:09:42 PM
Am I correct that the unpainted elf is to be Elric himself?
That is the plan. I have another, Hasslefree mini I will be using as a more fully armored Elric as well.
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: DeafNala on April 09, 2014, 04:04:56 PM
The new additions are WONDERFULLY imaginative & BEAUTIFULLY painted & based. Elric is going to be a STUNNING piece once complete...he's pretty impressive right now. VERY WELL DONE!
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: Vermis on April 09, 2014, 08:17:24 PM
Very nice. :) Looking forward to see the daubs on Elric.

I have another, Hasslefree mini I will be using as a more fully armored Elric as well.

Ceril? Very appropriate. :D
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: Skrapwelder on April 09, 2014, 08:23:23 PM
That's the one. The Elric player can only field him if he has played  the "Tanglebones is my Homeboy" card
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: Ensign Madcap on April 09, 2014, 08:44:53 PM
Great project, I look forward to seeing it unfold. Interesting use of GW plastics for the Pan Tang chaps. I have a bundle of the old GW range somewhere which I liked because of their sea-themed armour (must wheel them out and get them daubed). Any thoughts for an Arioch figure? The old Grenadier Earth Elemental would be good for Grome.
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: Skrapwelder on April 09, 2014, 08:50:30 PM
I have a Reaper Grave Horror, which could come into play as Grome or an elemental. I've got some ideas for Arioch but nothing solid yet. He just needs to be so, very pretty.
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: Black Cavalier on April 09, 2014, 08:52:57 PM
Why are the Pan Tangians wearing tin foil hats?
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: Skrapwelder on April 09, 2014, 09:04:37 PM
If you don't know they must be working.
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: Steam Flunky on April 10, 2014, 09:37:35 AM
Nice choice of colouring on the elves.
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: Comsquare on April 10, 2014, 06:47:22 PM
Nice project so far, and good choice of minis.
Though I don't like the Klocke sculpts that much...but still nice  :)

What rules will you use?
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: Skrapwelder on April 10, 2014, 08:36:21 PM
For the Convention game in May I'll most likely be using those excellent CROM! rules.
Title: Re: Skrapwelder's Young Kingdoms project - Pan Tangyness
Post by: leadfool on April 10, 2014, 09:18:21 PM
Very pretty
Title: Re: Skrapwelder's Young Kingdoms project - Thin White Duke
Post by: Skrapwelder on April 14, 2014, 02:04:31 AM
Worked on the Clakars. While waiting for the magic sculpt to set up on the flight bases I painted the Elric figure.

(http://rotanddrivel.com/YK/thinwhiteduke.jpg)

I think I'm going to put a gloss on the sword blade once the figure is sealed.
Title: Re: Skrapwelder's Young Kingdoms project - Thin White Duke
Post by: killshot on April 14, 2014, 03:01:17 AM
Looking great, I really dig the sword blade.
Title: Re: Skrapwelder's Young Kingdoms project - Thin White Duke
Post by: Legion1963 on April 14, 2014, 10:25:35 AM
Worked on the Clakars. While waiting for the magic sculpt to set up on the flight bases I painted the Elric figure.

(http://rotanddrivel.com/YK/thinwhiteduke.jpg)

I think I'm going to put a gloss on the sword blade once the figure is sealed.
Most excellent. The colours work very well together.
Title: Re: Skrapwelder's Young Kingdoms project - Thin White Duke
Post by: DowVooVoo on April 14, 2014, 12:37:21 PM
woe very nice work, love them.
Title: Re: Skrapwelder's Young Kingdoms project - Thin White Duke
Post by: DeafNala on April 14, 2014, 01:10:29 PM
You've done a SPLENDID job bringing Elric to life. The miniature & color scheme perfectly suit the subject; AND the brushwork is OUTSTANDING. VERY WELL DONE!
Title: Re: Skrapwelder's Young Kingdoms project - Thin White Duke
Post by: kaiser on April 14, 2014, 02:57:24 PM
The green cloak looks great. I wish I had that model too.
Title: Re: Skrapwelder's Young Kingdoms project - Clakars - page 3
Post by: Skrapwelder on April 15, 2014, 04:40:27 AM
Thanks for all the great support and feedback.

Next up some of the fearsome flying apes known as Clakars.

(http://rotanddrivel.com/YK/Clakar_6.jpg)

(http://rotanddrivel.com/YK/Clakar_1.jpg)

Made from Pulp Figures Gorillas and wings from Tyranid gargoyles.

Thanks for looking.
Title: Re: Skrapwelder's Young Kingdoms project - Clakars - page 3
Post by: DeafNala on April 15, 2014, 01:28:12 PM
The Flying Primates look COOL...heavy shock troops for the Wicked Witch of the West. The conversion work, painting, & bases are TERRIFIC. GREAT WORK!
Title: Re: Skrapwelder's Young Kingdoms project - Clakars - page 3
Post by: von Lucky on April 15, 2014, 10:48:57 PM
I"m not familiar with the source material - but there's some nice work in this thread.
Title: Re: Skrapwelder's Young Kingdoms project - Clakars - page 3
Post by: Comsquare on April 15, 2014, 11:13:04 PM
Great new additions, the Clakars are great, and Elric as well  :-*

Crom will be good rules to use.
Was thinking myself to use Pulp Alley for something similar.

Keep em coming
Title: Re: Skrapwelder's Young Kingdoms project - Clakars - page 3
Post by: matakishi on April 15, 2014, 11:23:44 PM
Very inspiring stuff. I'm verging on a Moorcock thing myself (that sounded better in my head).
Title: Re: Skrapwelder's Young Kingdoms project - Clakars - page 3
Post by: leadfool on April 16, 2014, 02:40:27 AM
Von Lucky,
I"m not familiar with the source material - but there's some nice work in this thread.

Usually Skrapwelders source material is found somewhere in the vast recess of imagination that lies between his right and left ears. 
Title: Re: Skrapwelder's Young Kingdoms project - Clakars - page 3
Post by: DowVooVoo on April 16, 2014, 03:44:15 AM
those Clakars are GREAT!!! :o :o :o
Title: Re: Skrapwelder's Young Kingdoms project - Clakars - page 3
Post by: von Lucky on April 16, 2014, 10:19:33 AM
Looked it up, it's more Moorcock. I'm surpirsed there hasn't been anything recently from him that's been converted into film/television.

I am basing this on the awesome projects on LAF, which of course are a world away from Hollywood execs and their hookers and blow.

Or is it?
Title: Re: Skrapwelder's Young Kingdoms project - Clakars - page 3
Post by: Comsquare on April 16, 2014, 09:10:58 PM
And if you:re looking for a good new comic-adaption check this out:
http://www.comicbookresources.com/?page=article&id=51177

Have the german version and it's great.

Here a quote from Moorcock himself regarding the comic:
“The best graphic adaptation of the story,” writes Moorcock, “has to be the current one by Julien Blondel and his team. This is perhaps the first graphic version of Elric fully to capture the sense of utter decadence I tried to convey in the books.”
Title: Re: Skrapwelder's Young Kingdoms project - Clakars - page 3
Post by: Skrapwelder on April 16, 2014, 10:08:13 PM
Thanks Comsquare that is definitely something to look forward to.
Title: Re: Skrapwelder's Young Kingdoms project - Clakars - page 3
Post by: d phipps on April 17, 2014, 06:23:12 AM
Young Kingdoms is a great setting for gaming. I'm looking forward to seeing more of this project.  ;)
Title: Re: Skrapwelder's Young Kingdoms project - Clakars - page 3
Post by: Kitsune on April 17, 2014, 04:49:36 PM
there is an elric movie in the works.

Still? Thats been talked about forever now.
Title: Re: Skrapwelder's Young Kingdoms project - Clakars - page 3
Post by: WuZhuiQiu on April 19, 2014, 04:39:38 PM
That is very nice work on the Elric figure! Was it based on a Mordheim Elf? Which figure did the sword come from?
Title: Re: Skrapwelder's Young Kingdoms project - Clakars - page 3
Post by: Skrapwelder on April 19, 2014, 07:11:04 PM
Thanks very much. The figure is Aenur from Mordheim. The sword is a resin sword from Hasslefree miniatures.
Title: Re: Skrapwelder's Young Kingdoms project - Clakars - page 3
Post by: Alfrik on April 19, 2014, 09:54:06 PM
Nice work going on there :)
Title: Re: Skrapwelder's Young Kingdoms project - Heroes and villains - page 4
Post by: Skrapwelder on May 05, 2014, 04:07:26 AM
Been a while since I posted an update. I finished some major players over the weekend.

Heroes and companions

(http://rotanddrivel.com/YK/dyvimtvar.jpg)
Dyvim Tvar - Reaper

(http://rotanddrivel.com/YK/moonglum.jpg)
Moonglum - Reaper

(http://rotanddrivel.com/YK/rackhir.jpg)
Rackhir the Red Archer - Dark Sword miniatures

Villians and antagonists

(http://rotanddrivel.com/YK/warpriest.jpg)
A War Priest of Pan Tang - Reaper

(http://rotanddrivel.com/YK/dharzi_1.jpg)

(http://rotanddrivel.com/YK/dharzi_2.jpg)
Lords of the Dharzi - Converted from some Rackham figures. The Lady is a Gamezone miniature I believe
Obviously these fine folks can't hunt alone so I'm currently working on some hounds to go with them.

In addition to these I've done a few heroes from other tales that may or may not end up in the game depending upon how the spheres collide.

(http://rotanddrivel.com/YK/conan.jpg)
Conan - Hasslefree

(http://rotanddrivel.com/YK/fgm.jpg)
and last but not least, Fafhrd and the Grey Mouser. These were a fun pair of conversions. Fafhrd is a Reaper barbarian and the Mouser is a Dark Sword Ranger.

Thanks for looking.

Mike
Title: Re: Skrapwelder's Young Kingdoms project - Heroes and Villains - page 4
Post by: DeafNala on May 05, 2014, 01:30:06 PM
GREAT LOOKING STUFF! I love the Rackham Babe! You have a nicely diverse range of minis that all work well together & share the common trait of being BEAUTIFULLY painted. VERY WELL DONE!
Title: Re: Skrapwelder's Young Kingdoms project - Heroes and Villains - page 4
Post by: Mason on May 05, 2014, 01:34:08 PM
Nice work on some excellent choices of minis for those characters.
Rakhir is my personal favourite.
 :-* 8) :-*

Title: Re: Skrapwelder's Young Kingdoms project - Heroes and Villains - page 4
Post by: Skrapwelder on May 06, 2014, 05:08:11 AM
Thanks guys. Here's a teaser wip of the Dharzi Hunting dogs.

(http://rotanddrivel.com/YK/dharzidogs.jpg)
Title: Re: Skrapwelder's Young Kingdoms project - Heroes and Villains - page 4
Post by: Jevenkah on May 06, 2014, 12:27:04 PM
Great job with your casting call! That's some sweet metal you did on the armor.

Keep 'em coming!
Jevenkah
Title: Re: Skrapwelder's Young Kingdoms project - Heroes and Villains - page 4
Post by: DeafNala on May 06, 2014, 01:06:01 PM
Those are NASTY looking puppies! The Green Stuff work looks EXCELLENT...a bit larger photo would confirm that statement I'm sure. Enjoy the painting et al!
Title: Re: Skrapwelder's Young Kingdoms project - Heroes and Villains - page 4
Post by: Vermis on May 07, 2014, 10:50:09 AM
Nice.  :D Excellent mini choices IMO, finished off well.
Title: Re: Skrapwelder's Young Kingdoms project - Heroes and Villains - page 4
Post by: Skrapwelder on May 26, 2014, 09:20:45 PM
Here's the rest of the heroes and villains for the game:

(http://rotanddrivel.com/YK/dharzi_dogs.jpg)
The finished Dharzi Hunting Dogs

(http://rotanddrivel.com/YK/theleb.jpg)
Theleb K'arrna

(http://rotanddrivel.com/YK/demons.jpg)
Theleb's Demons of Combat

(http://rotanddrivel.com/YK/gaynor.jpg)
Gaynor the Damned

(http://rotanddrivel.com/YK/cerebus.jpg)
One of the misplaced heroes: Cerebus the Aardvark

(http://rotanddrivel.com/YK/sophia.jpg)
and his sidekick, Red Sophia

I'll have pictures from the convention game up shortly.

Thanks,

Mike
Title: Re: Skrapwelder's Young Kingdoms project - Heroes and Villains - page 4
Post by: Steve F on May 26, 2014, 10:02:49 PM
Hooray for the Earth-Pig born!  The great thing about the Aggressive Aardvark Advancing With Sword is that the model hasn't dated a bit after all these years: still looks good alongside the North Star whipper-snappers.
Title: Re: Skrapwelder's Young Kingdoms project - Elric at the End of Time Game report
Post by: Skrapwelder on May 26, 2014, 10:31:39 PM
Elric at the End of Time

I ran a convention game incorporating characters and elements fro the Elric stories using Matakishi's Crom rules.

During the time of Elric, before the fall of Immyr when he wandered the Young Kingdoms seeking knowledge, an ancient evil arises in the form of the undead Lords of the Dharzi. Long ago the Dharzi were imprisoned beneath the earth by King Grome, Lord of the Earth. The imprisoned Dharzi discover a way to turn the tables on their jailor and imprison him, leaving them to rise again and threaten the relative peace of the Young Kingdoms. Hearing of Grome's imprisonment Elric sets out on a quest to find a magical gem of great power called the Heart of Arioch. The gem has the power to release Grome from his prison, allowing him to put the Dharzi back where they belong.

The gem is not accessible in this version of the multi verse and Elric attempts to travel to a dimension where the gem reside. Boarding a magical vessel called the Ship that sails the seas of Fate Elric works a great spell to alter the course of the ship and allow him to travel back in time. Something goes wrong and the ship is cast ashore on a savage coast in the Young Kingdoms. However, being an inter dimensional vessel, existing in many planes at the same time the spell caused several version of the ship to crash in this current part of the Young Kingdoms. On each of these ships was a passenger of great renown in his own world. Conan and his companion Belit, Fafhrd  and the Grey Mouser, and a strange creature many took for a demon that called himself Cerebus, the Aardvark. His fetching companion Red Sophia more than made up any strangeness on the part of the strangely mono chromatic warrior. None of them were too happy to find themselves washed ashore in a strange land in a reality not even their own. They were even less happy when they found that the only way home was to assist Elric on his quest to find a way back in time to retrieve the Heart of Arioch.

The story played out over four games. The first chapter has several of the heroes fighting their way into a strange town to rescue several compatriots that were captured by a patrol of Pan Tangian soldiers that are part of a scouting expedition for a larger invading army. Elric, Dyvim Tvar, Conan, Fafhrd and the Grey Mouser set out to rescue the others.

Pictures from Game 1:

(http://rotanddrivel.com/YK/eg1.jpg)
View of the occupied town from the beach.

(http://rotanddrivel.com/YK/eg2.jpg)
A Pan Tangian patrol moves out to engage the Heroes.

(http://rotanddrivel.com/YK/eg3.jpg)
Elric makes quick work of several guards and moves towards the gate.

Game 2: Inside the town:

(http://rotanddrivel.com/YK/eg4.jpg)
Once inside the town Rackhir, the Red Archer arrives to lend a hand.

(http://rotanddrivel.com/YK/eg5.jpg)
Several guards and one of Theleb K'arrna's demons is encountered in the town. The heroes make quick work of them.
With the town cleared the prisoners are released. Cerebus, Red Sophia, Conan's companion Belit and Elric's old friend Moonglum join the party.

Game 3: The Ship that sails on Land and Sea.

Elric plans to summon one of the Elemental Lords to carry he and his companions back in time to a place where the Heart of Arioch resides. A vessel is needed to make the trip and what better ship than a magical one. The Ship that sails on Land and Sea rests near the town, landlocked by the imprisonment of Grome. Elric must get everyone on the ship and summon N'n'n'n'rr'c'c the Lord of Insects to carry the ship back in time. Hot on their heels are Theleb K'aarna and Gaynor the damned, both now working to aid the Dharzi and kill Elric.

(http://rotanddrivel.com/YK/eg5_B.jpg)
Faster than he looks Cerebus makes it to the ship in one turn. There must be some loot to be gained.

(http://rotanddrivel.com/YK/eg6.jpg)
Once aboard the party is attacked by Clakars. The vicious flying apes make it hard for Elric to complete the summons but the party manages to kill or drive off the as well as Theleb and Gaynor. Elric summons the Insect lord and the boat is whisked back in time.

Game 4: The Heart of Arioch and the Insect God's Temple.

(http://rotanddrivel.com/YK/eg7.jpg)

(http://rotanddrivel.com/YK/eg8.jpg)

(http://rotanddrivel.com/YK/eg9.jpg)
Several views of the Insect God's Temple. The excellent jungle shrubbery is courtesy of Alfrik. Great stuff.

(http://rotanddrivel.com/YK/egA.jpg)
Elric, cast back in time, now carries the sword of Aubec of Malador and wears his Imperial armor. He will have to get by without the demon blade Stormbringer for a while. Unbeknownst to them, Theleb and Gaynor have managed to tag along and are even now making a quiet approach from the opposite side of the temple.

(http://rotanddrivel.com/YK/egB.jpg)
Gaynor arouses the Guardian of the Temple. A hideous, gigantic spider thing scuttles out of the eye socket of the ancient skull and attacks the party. Moving from one person to the next its lightening attacks take a toll on the party several.

Elric rushes into the temple and secures the Heart of Arioch.

(http://rotanddrivel.com/YK/egC.jpg)
Theleb K'arrana attempts to summon a fire elemental to fight both the Guardian and the heroes.

(http://rotanddrivel.com/YK/egD.jpg)
The summoning succeeds.

(http://rotanddrivel.com/YK/egE.jpg)
After imbibing several caustic but invigorating potions he had found along the way, the Grey Mouser leaps onto the Guardian, driving his sword and dagger deep into the beast's thorax.

(http://rotanddrivel.com/YK/egF.jpg)
The gambit pays off and the Mouser collapses, exhausted and drained, onto the body of the Guardian,

(http://rotanddrivel.com/YK/egG.jpg)
In his haste Theleb forgot he would need reserves to control his summoning. His end was not pretty.

With the Heart of Arioch secure the heroes were able to go forawrd in time and release Grome, who was tehn able to put all the naughty Dharzi back in their prison.

I had initially planned a 5th game to encompass the battle against the Dharzi but time did not allow. The local group has expressed an interest in playing the game out up here so I may have more pictures of that final chapter.

Thanks for looking and thanks for all the great encouragement and feedback you've given me with this project.
Title: Re: Skrapwelder's Young Kingdoms project - Elric at the End of Time game report.
Post by: Mitch K on May 27, 2014, 06:07:45 PM
Fantastic!
Title: Re: Skrapwelder's Young Kingdoms project - Elric at the End of Time game report.
Post by: Vermis on May 27, 2014, 09:09:27 PM
Brilliant. Sounds fun and epic.
Title: Re: Skrapwelder's Young Kingdoms project - Elric at the End of Time game report.
Post by: von Lucky on May 27, 2014, 10:42:10 PM
Very evocative.
Title: Re: Skrapwelder's Young Kingdoms project - Elric at the End of Time game report.
Post by: aggro84 on May 28, 2014, 02:43:07 AM
Very cool all around!
I am always amazed by your creativity and conversion skills!
It looked like a an amazing game!
Title: Re: Skrapwelder's Young Kingdoms project - Elric at the End of Time game report.
Post by: Ragnar on May 28, 2014, 07:50:55 AM
Excellent stuff.  "Sailor on the seas of fate" was the first Elric novel I read, as well as one of my earliest fantasy novels.

This game is a great way to bring all the great heroes together.  Love it.
Title: Re: Skrapwelder's Young Kingdoms project - Elric at the End of Time game report.
Post by: Mason on May 28, 2014, 08:05:20 AM
Brilliant!
 8) 8)

You make me want to re-read some Moorcock madness.
 :D

Title: Re: Skrapwelder's Young Kingdoms project - Elric at the End of Time game report.
Post by: DeafNala on May 28, 2014, 02:03:49 PM
That is a SPLENDID rather EXOTIC looking game! GREAT STUFF!