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Miniatures Adventure => Call of Cthulhu => Topic started by: Klatu Verata Nicto on December 03, 2006, 12:29:31 PM

Title: Rules for a modern Cthulhu skirmish game?
Post by: Klatu Verata Nicto on December 03, 2006, 12:29:31 PM
Im looking for a set of rules for a miniatures game in the spirit of "Delta Green" RPG to use with my foundry Street Violence miniatures.

Looks like the 45. adventure rules would work fine with small modifications. Any othe suggestions?

Also, can i get RAFM minis from an european distributor?

Thx
Title: Rules for a modern Cthulhu skirmish game?
Post by: Westfalia Chris on December 03, 2006, 12:36:41 PM
For fast-paced action, I could recommend "Rezolution". It´s a bit complicated, but actually easy and fun to play, and very interesting in the activation department. "Starship Troopers" requires some tweaking for use with very indivualistic troops, but could be good for large monsters.
Title: Rules for a modern Cthulhu skirmish game?
Post by: Lowtardog on December 03, 2006, 01:21:47 PM
Why not try out the Occult Wars rules, although the cover is cheesey the rules are good and you can prodcue demons or whatever you wish. The mechanisms arent too complicated and make for a good Wargame with a bit of role play or character generation
Title: Rules for a modern Cthulhu skirmish game?
Post by: Klatu Verata Nicto on December 03, 2006, 01:37:30 PM
Thank you guys! I´m checking them right now, every moment i get further from yet another Necromunda-conversion!