Lead Adventure Forum

Miniatures Adventure => Pulp => Topic started by: Chris Abbey on September 18, 2014, 08:21:01 AM

Title: Vice Alley - AAR
Post by: Chris Abbey on September 18, 2014, 08:21:01 AM
(http://wargamesbuildings.co.uk/WebRoot/Namesco/Shops/950003459/MediaGallery/Battle_Reports/Vice_Alley_1/Social_Affair_5.jpg)

 Dave over at Pulp Alley, kindly invited us to help him out with a little playtesting for their upcoming Vice Alley supplement.

As Lewis and I are very keen Pulp Alley gamers, we were very happy to oblidge.

We can't give to much away about the scenario, as it is still in play test other than to say that guns stay holstered, fists are used to hold glasses and polite conversation and sublte (or not so subtle) interference with the oppositions plans are the order of the day as leagues mingle with the citys shackers and movers in an attempt to further their goals.

(http://wargamesbuildings.co.uk/WebRoot/Namesco/Shops/950003459/MediaGallery/Battle_Reports/Vice_Alley_1/Social_Affair_7.jpg)

Check out the full report, with lots more photos at : http://wargamesbuildings.co.uk/Hobby-Pages/Pulp-Alley-28mm-Pulp-Adventure-Gaming (http://wargamesbuildings.co.uk/Hobby-Pages/Pulp-Alley-28mm-Pulp-Adventure-Gaming)

Terrain set up using Terra-Blocks. More information available at : http://wargamesbuildings.co.uk/Terra-Blocks (http://wargamesbuildings.co.uk/Terra-Blocks)
Title: Re: Vice Alley - AAR
Post by: d phipps on September 18, 2014, 02:03:29 PM
Ah yes, the "Social Affair" scenario. Mind your P's and Q's or you'll get thrown out!  lol lol

Combat focused leagues may feel like fish out of water as they bumble through the verbal jousting, but don't worry. There's also a brutal scenario made just for bashing faces. You'll have your revenge against the high-hats and fancy-pants in the "Gang War" scenario.  ;)


HAVE FUN

Title: Re: Vice Alley - AAR
Post by: Chris Abbey on September 27, 2014, 04:17:37 PM
(http://wargamesbuildings.co.uk/WebRoot/Namesco/Shops/950003459/MediaGallery/Battle_Reports/Vice_Alley_2/Crime_wave_13.jpg)

Last weekend Lewis and I play tested Crime Wave, another of the potential scenarios for Dave's upcoming Vice Alley campaign setting. It goes with out saying that we had a great time and once again Pulp Alley delivered an exciting and enjoyable evenings gaming. This time the scenario involved a whole lots of criminality that leagues could make the most of or try to stop.

(http://wargamesbuildings.co.uk/WebRoot/Namesco/Shops/950003459/MediaGallery/Battle_Reports/Vice_Alley_2/Crime_wave_1.jpg)

We have a full report and lots more photos in our Pulp Alley hobby pages over at : http://wargamesbuildings.co.uk/Hobby-Pages/Pulp-Alley-28mm-Pulp-Adventure-Gaming (http://wargamesbuildings.co.uk/Hobby-Pages/Pulp-Alley-28mm-Pulp-Adventure-Gaming) or follow us on Facebook at : https://www.facebook.com/sally4thgames
Title: Re: Vice Alley - AAR
Post by: Elk101 on September 27, 2014, 06:41:16 PM
That's a very playable set up. I like the way the playable interiors are built up from your kits.
Title: Re: Vice Alley - AAR
Post by: scouts19508 on September 27, 2014, 07:03:26 PM
Great looking section of town! Where did you get the streets and sidewalks?

Thanks
Jim
Title: Re: Vice Alley - AAR
Post by: Chris Abbey on September 27, 2014, 09:12:55 PM
Hi Jim,

All of the terrain in the photo is Sally 4th terrain. The roads and sidewalks are from our 28mm modern section and are made with a jigsaw type joint that is hidden under the sidewalks to hold the sections together. Details on this page : http://wargamesbuildings.co.uk/epages/950003459.sf/en_GB/?ObjectPath=/Shops/950003459/Categories/28mm_WW2_Wargame_Buildings (http://wargamesbuildings.co.uk/epages/950003459.sf/en_GB/?ObjectPath=/Shops/950003459/Categories/28mm_WW2_Wargame_Buildings)
Title: Re: Vice Alley - AAR
Post by: scouts19508 on September 28, 2014, 05:20:27 PM
Thanks for the link. I've been looking for some nice roads and sidewalks.
Title: Re: Vice Alley - AAR
Post by: Chris Abbey on November 03, 2014, 12:53:38 PM
(http://wargamesbuildings.co.uk/WebRoot/Namesco/Shops/950003459/5457/72B5/BB98/CF0F/DF68/C0A8/190B/96AA/Vice_Alley_3_Photo_3_m.jpg)

I have just added a video AAR report of our playtest game of Gangbusters on to our Pulp Alley Hobby Pages. If you would like to have a look, it is at : http://wargamesbuildings.co.uk/Hobby-Pages/Pulp-Alley-28mm-Pulp-Adventure-Gaming (http://wargamesbuildings.co.uk/Hobby-Pages/Pulp-Alley-28mm-Pulp-Adventure-Gaming)
Title: Re: Vice Alley - AAR
Post by: d phipps on November 03, 2014, 11:50:52 PM
Very cool video, Chris.   :-*

THANKS for sharing!
Title: Re: Vice Alley - AAR
Post by: Chris Abbey on January 27, 2015, 06:26:55 PM
(http://wargamesbuildings.co.uk/WebRoot/Namesco/Shops/950003459/54C6/A708/5AD9/6C9C/D70F/C0A8/190B/8249/Gangsters_m.gif)

In our continuing quest to bring all manner of Pulpy goodness together in one spot, we have added the very fine Copplestone Miniatures, 1920's Gangster range to Sally 4th's web store.

Full details at : http://wargamesbuildings.co.uk/28mm-Wargames-Figures/Copplestone-Castings/Gangsters-Mad-Dogs-with-Guns (http://wargamesbuildings.co.uk/28mm-Wargames-Figures/Copplestone-Castings/Gangsters-Mad-Dogs-with-Guns)
Title: Re: Vice Alley - AAR
Post by: gary42 on January 27, 2015, 07:02:13 PM
Cool report!