Lead Adventure Forum

Miniatures Adventure => The Conflicts that came in from the Cold => Topic started by: Lardy Rich on May 13, 2015, 11:10:50 AM

Title: Fighting Season Preview
Post by: Lardy Rich on May 13, 2015, 11:10:50 AM
Further to taking advice on how to post this here, I'm having a go!

As some of you will be aware, we are developing a set of rules for using Chain of Command for modern conflicts such as Iraq or Afghanistan.  We have a full game report on Lard Island News, here:  http://toofatlardies.co.uk/blog/?p=3773

Here are a couple of shots from the game.

(http://toofatlardies.co.uk/blog/wp-content/uploads/2015/05/11.jpg)

(http://toofatlardies.co.uk/blog/wp-content/uploads/2015/05/23.jpg)

For those interested, we also regularly post on Twitter with live action games.  You can find us at #toofatlardies or search for our hashtag #spreadthelard

Hopefully I won't end up clapped in irons in some Lead Adventure dungeon for this and have complied with the rules!

Cheers

Rich
Title: Re: Fighting Season Preview
Post by: Arlequín on May 13, 2015, 01:43:57 PM
Hopefully I won't end up clapped in irons in some Lead Adventure dungeon for this and have complied with the rules!

We don't have facilities for that sort of thing... it's 'Lead Adventure'' as in metal figures, not leashes... we may have a member or two who might have some links to PM you though.
 >:D

No, seriously that's fine. Alles en ordnung, weitermachen.  :)
Title: Re: Fighting Season Preview
Post by: Poiter50 on May 14, 2015, 03:03:58 AM
Certainly a post I will be following as a confirmed Lardophile.
Title: Re: Fighting Season Preview
Post by: pinstrpepete on May 18, 2015, 11:38:03 AM
Thanks for posting this Rich, I've been following the rules development with interest. I think i'll almost certainly pick this up.

Would anyone be able to explain the basics behind CoC dice system for me? I think i'm missing a lot of the intricacies behind the battle report at the moment.

Also, bit of a random question but I was looking through Lard Island at some of the terrain you have built - very impressive indeed. Can anyone point me in the direction of a blue insulation foam supplier? I've had a look around my local Wickes and B&Q but no joy there.

Pete
Title: Re: Fighting Season Preview
Post by: Arlequín on May 18, 2015, 12:57:22 PM
Would anyone be able to explain the basics behind CoC dice system for me? I think i'm missing a lot of the intricacies behind the battle report at the moment.

In what respect? I'm loathe to dive in and make the system sound way more complicated than it actually is.
 :)

In essence though, unit activation is via command dice... the more efficient a force's C3, the more dice. The better the rolls, the more things you can activate per phase.

Rather than mere random unit activation, where you can move whatever you like, the rolls represent leaders having to multi-task and deal with distractions, while at the same time trying to command their subordinates and elements.

Sounds complicated but really isn't. There are a set of videos on YouTube showing CoC game play and do a much better job than I could.
 :)
Title: Re: Fighting Season Preview
Post by: pinstrpepete on May 18, 2015, 01:22:47 PM
Thanks Arlequin, those videos look like they'll do the job!
Title: Re: Fighting Season Preview
Post by: Anna Elizabeth on May 18, 2015, 01:38:58 PM
Oh, this looks really good. I'm intimidated by the thought of painting modern camouflage in 28mm or smaller, though.
Title: Re: Fighting Season Preview
Post by: Rob_bresnen on May 20, 2015, 08:38:27 PM
I am very excited about this. It looks like it is going to do everything I want form a Modern rules set, while still being both fun and challenging to play. I like the way the insurgents play. How easy will it be to create new army-lists for fictitious conflicts/forces?

Does it work as well for more symmetrical engagements (cold war gone hot sort of thing).
Title: Re: Fighting Season Preview
Post by: commissarmoody on May 21, 2015, 12:58:22 AM
I am very excited about this. It looks like it is going to do everything I want form a Modern rules set, while still being both fun and challenging to play. I like the way the insurgents play. How easy will it be to create new army-lists for fictitious conflicts/forces?

Does it work as well for more symmetrical engagements (cold war gone hot sort of thing).
that's what I would like to know.  :D
Title: Re: Fighting Season Preview
Post by: The Travelling Man on May 21, 2015, 01:49:16 AM
Hi gents,

I'm afraid FS is built literally from the ground up for platoon-level post 2001 asymmetric warfare, specifically covering operations in Iraq and Afghanistan. I personally believe that a rules set needs to have a pretty narrow focus if its to immerse the player in the chosen period so we've kept it intentionally tight. "Playing the period..." and all that.

I do have some vague intentions to look at both 1990s Chechnya and Somalia at some point and most likely the Soviet-Afghan War- FS will be a good springboard but even these will still require significant development to ensure the elusive "period feel".

For 1980s fictional Fulda Gap stuff there's another CoC supplement in the development works called Red Dawn which may suit your needs a little better.

As far as lists in FS are concerned again its all based around those two theatres so I guess if your fictional combatants happened to be hill tribesmen with a love for roadside bombs you might be in luck ;). Rich Clarke may well release the FS CoCulator as he has for WW2 CoC which would allow you to stat up your own forces to some degree but that's still someways down the track.

Hope this is of some assistance.

cheers,

Leigh
Title: Re: Fighting Season Preview
Post by: Anna Elizabeth on May 21, 2015, 03:06:04 AM
Now Red Dawn sounds like my cup of tea. :)
Title: Re: Fighting Season Preview
Post by: Arlequín on May 21, 2015, 05:43:21 AM
Wolverines!  :D

... well someone had to say it.  ;)

Does it work as well for more symmetrical engagements (cold war gone hot sort of thing).

Red Dawn development is covered here (http://theratreport.com). There's a couple of AARs etc.
Title: Re: Fighting Season Preview
Post by: NurgleHH on May 21, 2015, 12:34:43 PM
here (http://'http://theratreport.com/')
This Link-adress is wrong...
Title: Re: Fighting Season Preview
Post by: Arlequín on May 21, 2015, 04:48:40 PM
Ok fixed that... that will teach me to test my links after posting.  ::)
Title: Re: Fighting Season Preview
Post by: Lardy Rich on May 21, 2015, 06:19:23 PM
I shall be playing Red Dawn for the first time at Deep Fried Lard in Edinburgh in a couple of weeks time. Very much looking forward to it. I shall report back here. 

Cheers

Rich
Title: Re: Fighting Season Preview
Post by: commissarmoody on May 21, 2015, 08:58:22 PM
Thanks for the link! yeah a cold war gone hot 80s or 2020 is more what I am looking for. Near Future or the armies from my youth. Counter insurgency does interest me. Just not Iraq or Afghanistan. Been there, done that, got the T-shirt.  lol
Title: Re: Fighting Season Preview
Post by: Barbarian on May 21, 2015, 11:52:16 PM
Any release date for FS ?
Title: Re: Fighting Season Preview
Post by: S_P on May 22, 2015, 02:12:24 AM


I do have some vague intentions to look at both 1990s Chechnya and Somalia at some point and most likely the Soviet-Afghan War- FS will be a good springboard but even these will still require significant development to ensure the elusive "period feel".



This ^ has definately got my interest. :) :) :)