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Miniatures Adventure => Pulp => Topic started by: General M@yhem on 27 June 2015, 10:56:31 AM

Title: Pulp Alley/Weird War AAR
Post by: General M@yhem on 27 June 2015, 10:56:31 AM
We played another game of Pulp Alley the other night, at the club. A friend brought his brother along ,who hasn't gamed for years.He absolutely loved it and thought the PA ruleset was brilliant. It was a very combat driven game with only 1 'Plot point' plus a getaway plot point .
The premise was that it was nearing the end of the war. Teams from Russia, Germany and Britain were all racing to retrieve one of the Nazi 'Wonder weapons'. The action took place in the ruins of an unnamed town with the Leagues searching for the 'weapon'.
Each League had a Leader, a sidekick and two 'gangs/squads' of troops. As I said, the game was more combat driven than a normal PA game might be.

The board.
(http://i856.photobucket.com/albums/ab124/Boycey500/P1010197.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010197.jpg.html)


The squads set up.

Germans
(http://i856.photobucket.com/albums/ab124/Boycey500/P1010202_1.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010202_1.jpg.html)

Russians
(http://i856.photobucket.com/albums/ab124/Boycey500/P1010203.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010203.jpg.html)

British
(http://i856.photobucket.com/albums/ab124/Boycey500/P1010207.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010207.jpg.html)

The Escape plot point.
(http://i856.photobucket.com/albums/ab124/Boycey500/P1010195.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010195.jpg.html)

I'll try and get some more photos posted up.
Title: Re: Pulp Alley/Weird War AAR
Post by: blacksoilbill on 27 June 2015, 11:35:13 AM
Looks like a fun table to play on.
Title: Re: Pulp Alley/Weird War AAR
Post by: Arundel on 27 June 2015, 01:49:55 PM
I love the table! Sounds like a fun game.
Title: Re: Pulp Alley/Weird War AAR
Post by: d phipps on 28 June 2015, 08:14:01 AM
Fantastic! THANKS for playing and sharing Pulp Alley.   :D
Title: Re: Pulp Alley/Weird War AAR
Post by: Melnibonean on 28 June 2015, 10:06:29 AM
Looks like a great game. I love that terrain and that boat looks doable.
Title: Re: Pulp Alley/Weird War AAR
Post by: Ballardian on 28 June 2015, 01:16:05 PM
Wonderful looking game, love weird war Pulp Alley!
Title: Re: Pulp Alley/Weird War AAR
Post by: Wolf Girl on 30 June 2015, 01:17:11 AM
Awesome! Don't forget to collect your reward.....  ;)

(http://i1337.photobucket.com/albums/o665/pulpalley/Art%20of%20Pulp%20Alley/WEBstore/PhantomAgents150_zpsed347405.jpg) (http://store.pulpalley.com/)
Title: Re: Pulp Alley/Weird War AAR
Post by: gary42 on 30 June 2015, 02:09:15 AM
Whoa, whoa, whoa!  Where's  the sub from!

Table looks awesome.  I'm hoping to do some weird war PA soon!
Title: Re: Pulp Alley/Weird War AAR
Post by: Duke Donald on 30 June 2015, 08:49:25 AM
Great setup!
Title: Re: Pulp Alley/Weird War AAR
Post by: Mad Lord Snapcase on 30 June 2015, 02:31:05 PM
Great game, love the U-Boat!
Title: Re: Pulp Alley/Weird War AAR
Post by: General M@yhem on 30 June 2015, 06:55:08 PM
Whoa, whoa, whoa!  Where's  the sub from!

Table looks awesome.  I'm hoping to do some weird war PA soon!

It's the smaller one from Brigade games. I'd love the bigger one but can't justify the size/expense. :(
Title: Re: Pulp Alley/Weird War AAR
Post by: Traveler Man on 30 June 2015, 08:58:32 PM
Nice set-up!  :) I'm looking forward to the AAR.
Title: Re: Pulp Alley/Weird War AAR
Post by: General M@yhem on 30 June 2015, 11:17:57 PM
Some more photos from the game.

The teams scramble to search the ruins for the weapon. Germans try to climb to a better position but fail the Peril.

(http://i856.photobucket.com/albums/ab124/Boycey500/P1010206.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010206.jpg.html)

Very quickly the British team discover the Nazis secret weapon 'Frankenstahl'. We decided that as a plot point, the team had to get a sample of the creatures blood. We also gave it stats as a Terror as well so it could activate at the end of the turn.

(http://i856.photobucket.com/albums/ab124/Boycey500/P1010204.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010204.jpg.html)

A squad of Paras sacrificed themselves to distract the beast whilst their leader, Dr Lazerus, sought to overcome the challenge.

(http://i856.photobucket.com/albums/ab124/Boycey500/P1010208.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010208.jpg.html)

Seeing the British team about to succeed, the Russians seek to ambush the Brits at the sub.

(http://i856.photobucket.com/albums/ab124/Boycey500/P1010209.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010209.jpg.html)

A nasty surprise awaits!

(http://i856.photobucket.com/albums/ab124/Boycey500/P1010210.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010210.jpg.html)

(http://i856.photobucket.com/albums/ab124/Boycey500/P1010211.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010211.jpg.html)

Part of the team get to the sub early to help support against the awaiting Russians. The Sidekick mans the main gun.

(http://i856.photobucket.com/albums/ab124/Boycey500/P1010213.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010213.jpg.html)

(http://i856.photobucket.com/albums/ab124/Boycey500/P1010214.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010214.jpg.html)

Meanwhile the Germans desperately rush to catch up and try and get their hands on the super serum.

(http://i856.photobucket.com/albums/ab124/Boycey500/P1010215.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010215.jpg.html)

Dr Lazerus deftly makes his way to his getaway sub.

(http://i856.photobucket.com/albums/ab124/Boycey500/P1010217.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010217.jpg.html)

A nasty firefight ensues!

(http://i856.photobucket.com/albums/ab124/Boycey500/P1010218.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010218.jpg.html)

A Molotov blast from the Soviet sidekick clears the deck of Allied soldiers. Luckily, the Dr has a way out and manages to unlock the sub and escapee. British team wins.

(http://i856.photobucket.com/albums/ab124/Boycey500/P1010219.jpg) (http://s856.photobucket.com/user/Boycey500/media/P1010219.jpg.html)


Like I've said, the game was much more combat driven. In hindsight, the board was too big and 'busy'. This prevented line of sight and enabled the Brits to get the objective and escape though the cost was heavy. I cannot recommend the PA rules highly enough.
Title: Re: Pulp Alley/Weird War AAR
Post by: Wolf Girl on 01 July 2015, 06:00:29 PM
Thanks for the extra pics! Very cool!   :-*