Lead Adventure Forum
Miniatures Adventure => Fantasy Adventures => Frostgrave => Topic started by: Daeothar on July 15, 2015, 11:34:19 PM
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Even though I immediately wanted to get cracking on this when Osprey released their spell cards PDF, real-life reigned me in for quite some time, so I wasn't able to produce anything worth showing before now. (bar the logo's I created for each caster type in Audrey's thread that is...)
I went for a more ambitious result here, and I must say, I'm really happy with how these are looking. The format is a more traditional gaming card (same size as the X-Wing pilot cards) in portrait position. Also, I wanted to include more information on the cards, plus, I wanted them to look as good as I could get them.
Obviously, there will also be a reference card for all the different logos, but I am hoping they're all intuitive enough to see what they mean in one glance.
Position of the logo's and numbers on the cards is as follows:
Caster type
Area of Effect
Casting number
Casting number for aligned casters
Casting number for neutral casters
Casting number for opposed casters
The texts on the cards are a direct copy of the texts on Osprey's original cards, and to be complete, the casters, costs and AoE are repeated in text at the bottom of the cards, again in direct copy from the Osprey cards.
I will try to source (partial?) artwork for each card, and I'm hoping I will be able to get a different piece of artwork for each individual card, but if this will prove to be impossible, I will simply stick to the standard caster artworks from the book.
I have not started on the back of the cards yet, so that is yet to follow.
Now on to churning the cards out, as the real hard work is done, by creating the card template; the rest is simply copying and pasting texts and some artwork, which could be done fast enough. I will probably finish each caster before moving on to the next.
Which, for now, leaves me with showing off the first card:
(http://www.fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-FrontWIPSmall.png)
Also; if you have any constructive critisism, please don't hesitate, as I am aiming to get these cards to the highest possible standard, even though in the first place, they're for my own use (although I'll obviously be sharing ;) ).
This is my first time creating cards from scratch (I have worked from existing templates many times though), so I'm happy to hear about stuff that could be improved... :)
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I think it looks fantastic, very professional indeed. I'm not sure my dodgy old printer is up to the task mind you. Does anyone know of online printing services that can do this sort of thing?
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There are plenty of online services who can print for you - or just hop on down to the nearest print shop/postal service center and see if they'll do it for ya.
These look really good - who is doing the artwork for the back? That seems like it'd be the hardest part.
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Those are going to be fantastic! :-*
One slight concern - might be worth reducing the alpha on the background behind the text to make it pop a little more? I think on some printers the arrtwork behind the text might make it look a little muddy, esp. as the font is going to be quite small on some of the wordier cards - like the one here? Probably nothing, but I thought I would mention it!
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That looks really great! :-*
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Fantastic looking cards!!!
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Ace stuff!
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Thanks much guys! :)
@ Elbows: that'll be Dmitry Burmak, who did all the original artwork for the book, since I was thinking of using the book cover art as the basis.
Mind; I do not own any rights to the original artwork (Just wanted to get that out there... ;) ) and I'm simply using it to create some cards for my own use, which I'll obviously share here. The rest of the elements are either free to use stuff, or my own work.
@ Supercollider: thanks for the input. I think you're right; I'll reduce the transparency of the text background slightly and see if this will increase readability.
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Very pretty!
But for me, even if I get a resl printer to do them for me, the background images are a big detractor.
I want reference cards to be easily readable, even when the lights are not perfect. And my eyes arr not up to reading those cards fast.
Pretty artwork when I play a card game is good, but these I'll just read on my own, not play out in front of us.
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Lovely, lovely stuff.
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Daeothar, you went all out! The card looks very nice. I do have some suggestions. You may want to change the transparency of the spell description scroll so it is a bit easier to read. If you are using icons for the information why repeat it again at the bottom as text? I'd rather see the text at the bottom removed so the right icon bars can be moved down to uncover the background scroll used on the spell name and then center the spell name and scroll. Looking forward to seeing all the different spell cards.
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Wow!
Really, really attractive cards.
I might be inclined to suggest putting the icon bars over on the left - most people (I believe) tend to fan cards left to right, which is why playing cards are commonly designed as they are:
(http://www.freestock.com/i/p/free-stock-photo-1053-holding-a-hand-of-cards.jpg)
Obviously, this is really only a benefit when held in the hand - lay them out on the table and it's a moot point.
Are these are going to be editable for when your wizard improves? If so, I would probably replace the aligned/neutral/opposed casting costs with modifiers (i.e. +2, +4, +6) - as they will always be consistent, it simply reduces the number of elements that need editing from 5 to 2 (although I agree with audrey's suggestion of dropping the bottom bar - so 4 to 1 in that case). Of course, if the casting cost is going to be editable, I would probably remove the modifiers altogether and simply show the casting cost for that particular wizard, incorporating any modifiers as appropriate.
On a related note, if the school alignment modifiers are added (in whatever form), is it worth adding the Apprentice modifier as well?
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I recommend Fantasy Flight Games' card sleeves. They are sturdy, come in different sizes and colors, and protect the cards of course :)
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Can't wait for these! My "Spellbook" holds the cards the tall way, so Audrey's take on them aren't ideal for me. Good work!
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Thanks again guys; much appreciated :)
@ audrey: the transparencey of the scroll behind the text has been addressed, and also, the text colour has been darkened, improving readability. As for the text bar at the bottom (which, btw, had to be properly aligned, as it was out of center...); I have included this because I wanted to provide exactly the same information on my cards as provided on the Osprey reference sheets.
The icons are there for easy and quick reference as the prime source of info. When not sure, one can always double check the bottom bar. I am contemplating reducing the font on the line though, to make it less pronounced.
@ Smith: I am left-handed; maybe that has something to with the position of the icons ;) As it is though, I have referenced dozens of gaming cards from sources such as Warmachine, WotC Star Wars, Mercs, Myth and many, many others. My findings were that there is no overall preference for position of icons.
In fact, most simply seem to be concerned with having a unique layout, rather than a logical lay-out, which make some very difficult to read indeed. There are quite a lot of discussions and shared design processes out there regarding gaming cards (I tried to mostly look at miniature gaming cards), and I picked up on the most important subject discussed almost everywhere; readability.
So I abandoned my original design in which the base casting value was in/on a metal-edged gem, with the derived casting values on attached smaller gems around it. They were also colour-coded, but I ran into the issue of placement of the alignment icons. I contemplated a second ring of even smaller gems attached to the first ring, but things were getting really out of hand there, with that design looking more and more like a mutated flower, and increasingly confusing. (I'll post that monstrosity when I'm at my home PC again ;) )
Enter the much simpler vertically lined up icons and numbers on equally simple bars, which worked a lot better. (as an aside, the dark colour I chose for the bars (to provide contrast for the white icons) also meant that I had to darken the blue texture considerably, to make them look good together. The blue texture originally was a pretty accurate recreation of the blue texture on the cover of the Frostgrave book, but the darkening has taken away much of the detail)
The positioning and shape of the top scroll, with it disappearing behind the top bar, was a legacy of the earlier design, which all flowed around the curved edge of the blue textured area. In response to audrey's remark though, I have addressed the scroll now as well; I have changed its shape so that it's no longer hiding behind the top bar, but is shaped and positioned much straighter, to the bar's left.
The asymmetrical design, for me, does not allow for the title bar to be positioned symmetrically on top. Also because that would push the top icon (caster) down, reducing first glance readability of the icon.
And removing the bottom bar would not allow for room for another right-hand bar, so the only way to go about that is to reduce the text field, which I find is small enough as it is, certainly when also moving the bars down to make way for the top scroll.
I am also strongly contemplating changing all the icons to better suit the style of the card, as I find they are now 'too clean'.
Smith; as I still do not have the book (Nickstarter still on its way), is it possible to tell me what the modifier for the apprentice is? Does their casting value rise along with the mage's, if said mage levels up? I like the suggestion of adding that value as well, but have to think about how to cram it in.
I am not planning on making the casting values editable; the whole purpose of the card is to make a one-stop reference with all relevant information for every caster. Obviously leveled-up values are not included, but those will be the only modifiers required to be applied.
In the end though, it's first and foremost a matter of taste and preference. I am happy with the overall design as it stands now, bar some tweaking and tuning of course.
Oh; and I have a vague idea of making something along the lines of the X-Wing movement dial, but instead showing what mages are aligned, neutral and opposed, as another handy tabletop reference. I am sure those things are laid out in the book, but such an alignment dial would make for faster, easier, visual reference, without having to leaf through the book...
And talking about a book; that was quite the lengthy post (again)... ::)
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Smith; as I still do not have the book (Nickstarter still on its way), is it possible to tell me what the modifier for the apprentice is? Does their casting value rise along with the mage's, if said mage levels up? I like the suggestion of adding that value as well, but have to think about how to cram it in.
No problem: apprentices always cast spells with a +2 to the casting number - they're simply not as experienced as their wizard. So, if your Chronomancer spends experience to reduce the difficulty of 'Crumble' from 10 to 9, her apprentice will improve as well, casting it on a 11+, rather than a 12+.
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Thanks. :) So an Apprentice casts at the same modifier as an aligned wizard?
Then it might be as simple as creating an apprentice icon to sit next to the aligned icon...
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Wow! This looks really good! I'm assuming there isn't enough artwork in the book to do a different background photo for every spell, so would it be the same for every spell or one background for each school or…?
It's very cool that the fans are stepping up to the plate to do this stuff, but I'm a little surprised that Osprey isn't doing something a bit more professional themselves. They want to be a game company, right? They should be hiring a Graphic Designer and doing this sort of thing to support their own games.
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Thanks. :) So an Apprentice casts at the same modifier as an aligned wizard?
Then it might be as simple as creating an apprentice icon to sit next to the aligned icon...
Yes, but remember that both modifiers would count if an Apprentice was to cast a spell from an aligned school.
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Very excited to see how the cards turn out. Any progress updates?
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Wow! This looks really good! I'm assuming there isn't enough artwork in the book to do a different background photo for every spell, so would it be the same for every spell or one background for each school or…?
It's very cool that the fans are stepping up to the plate to do this stuff, but I'm a little surprised that Osprey isn't doing something a bit more professional themselves. They want to be a game company, right? They should be hiring a Graphic Designer and doing this sort of thing to support their own games.
Osprey is actually known for their high production values and solid graphic design. They've been expanding into games recently, but I wouldn't say that they "want to be a game company" - it seems that their main line is still in producing military history books, with gaming (and fantasy stuff in general) as a sideline.
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I love those spellcards - I hope to see a full deck soon
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Thanks guys.
As it is, I'm getting very little done as time is scarce (maybe I should take up Chronomancy?), and I was not fully satisfied with some of the textures and especially the logos seemed much too clean on the card. I started with those, but as the concept of the card grew and changed, they did not fit in anymore.
So I redid all of the logos first.
Oh: remember I mentioned a different design for the location of the casting values etc? Well here it is, in all its brightly coloured glory...
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Circles-WIP.png)
Good thing I moved on from there I think...
OK, so then I changed the grunge background into something more akin to the textures in/on the book (which finally arrived last weekend). Also, I've made good headway with the back of the cards, which is almost finished.
But this evening, I managed to finish up the first caster's set: the Chronomancer. These are low-res pictures for showing off here, but the real work has the proper dimensions, DPI and quality of course:
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Chronomancer-Crumble-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Chronomancer-Decay-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Chronomancer-FastAct-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Chronomancer-FleetFeet-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Chronomancer-Petrify-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Chronomancer-Slow-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Chronomancer-TimeStore-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Chronomancer-TimeWalk-Small.jpg)
I'm still pondering about what icon to use for the Apprentice; I left room for that in the appropriate side bar, but I'm drawing a blank as to how that particular icon should look. Any ideas?
Also; I will have to see about what format people will be wanting their copies in; JPG, PSD, PDF?
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They are soo nice.. really looking forward for the complete Set!
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I can't see any of those images :(
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Looking good!
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Very, very, VERY cool!!
Would be great to print them professionally on poker sized cards, they will be excellent for gaming!
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Second caster is finished. I decided to not bother with a seperate apprentice icon, so I moved the 'Aligned' bar back to the right. I will have to retcon that with the Chronomancer cards, obviously, but the end result flows better, IMHO...
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Elementalist-CallStorm-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Elementalist-DestructiveSphere-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Elementalist-ElementalBall-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Elementalist-ElementalBolt-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Elementalist-ElementalHammer-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Elementalist-ElementalShield-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Elementalist-ScatterShot-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Elementalist-Wall-Small.jpg)
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These look really good, but I'm not sure they really need the aligned/neutral/opposed casting numbers on them.
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How about a check box next to the aligned, neutral, etc so that you can build your "deck" of spells and use a whiteboard marker to mark which numbers your wizard uses?
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I'm sorry but to me that sounds like an excuse to be mediocre. They tried to come out with cards and missed an opportunity to do something that could have made them more money and fulfilled a need--which is what business is all about. Maybe a better excuse would be that they are a young game company or that they wanted to wait and see what demand was like before they got into peripherals. Saying "we aren't really a game company, it's just a sideline" would be a bad marketing stance. In any case, so long as they aren't suing people who make cards for the game I can live with it. Next time maybe they'll consider capitalizing on support products like professionally produced cards. Just my two cents of course, but--look at me--that money that could have gone to Osprey is going to Printers Studio instead!
Osprey is actually known for their high production values and solid graphic design. They've been expanding into games recently, but I wouldn't say that they "want to be a game company" - it seems that their main line is still in producing military history books, with gaming (and fantasy stuff in general) as a sideline.
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I can see them now (no idea what was going on before) they are STUNNING!
Have you decided upon a back yet?
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Wow! Beautiful! Also, I can't remember the last time there was so much fan support for a rules set! Between your set and Audrey's set it will really be a slick game to play. I get my Level3 Wizard set tomorrow.
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do you have a cardback design yet?
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You have created an excellent design for the cards, but I agree with some of the previously posted critiques.
1. It appears that the spell descriptions would be very small when actually printed in card size. The spell description is one of the most important pieces of information to be able to quickly reference, and should not take a backseat to the artwork above.
2. I also am unsure whether the casting rolls for aligned, neutral, and opposing school should be included, as they can be extrapolated anyway and it just provides more clutter of non-essential information. Furthermore, the casting rolls may be further modified anyway through experience gains. It seems that one would still have to reference the character sheet in order to determine the actual casting roles to keep track of character advancements.
I think that the most efficient use of spell cards would be to have a deck for each wizard type, with a base casting roll that innately includes any modifiers for aligned, neutral, or opposing schools, with a box beneath in order for players to input any modifiers gained through leveling. Of course, this would mean that more cards with slightly different values would need to be created; while this wouldn't be all that difficult, it would require keeping track of more card files.
Taking it a step further then, it may be an even better idea to ignore the base casting rolls altogether, and simply provide a large, white box for players to input the current casting value based upon a combination of wizard type and casting advancements. So long as the player changes the cards with each advancement, no referencing of the sheet would be necessary in order to cast spells.
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Thanks again for the comments, people. :)
@ Philhelm: I can see where your points come from, but following that line of thought, we'd simply end up with the cards that Osprey provides us with (maybe they're not half daft after all, eh ;) ). Audrey prettified those on a much more basic level, so perhaps her cards better suit your needs?
The reason I created this design is to come up with something visually pleasing, that has all the information on it as provided by the Osprey cards, but would also provide some additional useful information, such as an icon for the caster type and spell type. But also the base value of each spell for each caster.
Obviously some math still has to be performed for both the apprentice and for every caster who gains a level. But that will be easier (losing one step in the addition process) with the base values provided.
Also, this gives the cards more the feel of an actual gaming card as opposed to a straight up reference card, which was the look I was going for.
I did a quick print of one of the more wordy cards, and I found it to be perfectly readable, even though admittedly, the font is necessarily small.
Anyway, here's today's crop; the Enchanter cards:
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Enchanter-AnimateConstruct-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Enchanter-ControlConstruct-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Enchanter-EmbedEnchantment-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Enchanter-EnchantArmour-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Enchanter-EnchantWeapon-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Enchanter-Grenade-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Enchanter-Strength-Small.jpg)
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/Frostgrave-Enchanter-Telekinesis-Small.jpg)
I would like to emphasize once more though, that these pictures are simple low resolution renditions of the cards; the actual files are too big to post (and host) all. So if you're hoarding them now, just remember that once they're all done, I will find a way to provide the large files. I still have to think about the format I will be presenting them in for printing, but obviously, I'll be going for the highest possible quality.
Finally, I've finished the card back today as well. This was, oddly enough, the most labour intensive one of the two designs, as it took a lot of time to lift the Frostgrave title from its background, so I could adjust its size and position. In the end, I decided to cut some corners, so it's not perfect, but you'll have to start pixel-counting to really see it. (still: I do, and it's vexing me to no end... ::) )
I simply based the design of the familiar artwork on the front of the book, which is both awesome and instantly recognisable:
(http://fierylions.nl/Pictures/ForumPictures/Frostgrave/CardBack-Small.jpg)
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@ Philhelm: I can see where your points come from, but following that line of thought, we'd simply end up with the cards that Osprey provides us with (maybe they're not half daft after all, eh Wink ). Audrey prettified those on a much more basic level, so perhaps her cards better suit your needs?
The reason I created this design is to come up with something visually pleasing, that has all the information on it as provided by the Osprey cards, but would also provide some additional useful information, such as an icon for the caster type and spell type. But also the base value of each spell for each caster.
They are indeed well made and visually appealing, but I think that the addition of a white box or circle (perhaps in the lower right corner) for players to write the casting modifier gained through leveling would be a good thing. Then the wizard's spell sheet wouldn't be needed at all except for between games.
My perspective is that spell cards should outright eliminate the need to use the character sheet during the game.
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Wow these are absolutely stunning! I cannot wait till they are done.
Xin
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Have yo given any through to my suggestion? though I suppose the user could just as easily cross through the values he doesn't need than having a box to tick.
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Have yo given any through to my suggestion? though I suppose the user could just as easily cross through the values he doesn't need than having a box to tick.
They are indeed well made and visually appealing, but I think that the addition of a white box or circle (perhaps in the lower right corner) for players to write the casting modifier gained through leveling would be a good thing. Then the wizard's spell sheet wouldn't be needed at all except for between games.
My perspective is that spell cards should outright eliminate the need to use the character sheet during the game.
Good point, and duly noted. It seems more people are clammoring for a blank area to write down their casting value on, so I will try and find a way to include that blank spot. Which will not be easy, as the card's surface is pretty much 'well used' already.
From various reactions, it is clear that those people who want a blank area to write down the casting value are also not fans of the aligned/neutral/opposed values on the card. So would you be ok with me removing all casting values from the card in favour of said blank space? that would certainly give me enough room to manoeuvre...
That will then probably be a variant set of cards, as I myself am pretty satisfied with the current layout. So I will also continue with the current cards.
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From various reactions, it is clear that those people who want a blank area to write down the casting value are also not fans of the aligned/neutral/opposed values on the card. So would you be ok with me removing all casting values from the card in favour of said blank space?
Why not show the default casting values as a split stat, and then have a space underneath for each player to pen-write either their actual casting number or any further bonuses (from levelling up for example) underneath?
For example: "8/10/12/14 ______ "
Seems the least cluttered, and gives players a bit of choice on how they want to remember their casting value (ie, as a modifier or as a "final value".
My other comment, is that I would reduce or remove the transparency from the text box further. It is still hard to read some of the spell effects on some of the cards!
Otherwise, I have to say that these are looking lovely so far. 8)
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Truelly some lovely cards here, dude.
Really looking forward to giving them a try.
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These are amazing. Bravo.
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I think an empty space would be better, given that the casting number is going to be changing often, I find the multiple schools cluttering.
Best option in my view would be having the basic casting number displayed, along with a space so users can put in their own casting number, based on school, levels etc.
But these are your cards, so do what you want first and foremost.
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:o
I SOOOooo cannot wait for these to be finished! Me want!
Have you considered making one card as a reference, with a legend explaining the different symbols? I really want to get these printed up on cards like the ones on the other thread.
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I think the cards are brilliantly designed and look great, don't get me wrong, it would just be a shame to loose that ability from the card.
My suggestions would be to merge the 3 spell casting values boxes, move all the boxes down a it and extend the banner across the top of the card, leaving enough blank space on the right hand side that people can write in their current casting number if they wish, thus you don't have a glaring massive blank box and don't loose anymore of the picture.
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I think an empty space would be better, given that the casting number is going to be changing often, I find the multiple schools cluttering.
Best option in my view would be having the basic casting number displayed, along with a space so users can put in their own casting number, based on school, levels etc.
This. As modifiers are fixed, and do not vary from school to school, modified casting numbers are, in fact, redundant. Your wizard's actual current casting number for any particular spell is all that matters during gameplay.
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Very excited for the complete set! Was wondering how progress was going? ???
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No worries; I'm still on it. However, summer happenend, and stuff like going to the beach and the zoo with the little one has taken prescedent for a bit (next to other neccesary evils, such as work ::) ).
The cards will certainly be finished, but we'll all have to be patient for just a while longer. Summers over here rarely take forever you know ;)
Besides; it just feels weird working on Frostgrave cards, when you're enjoying/suffering the hottest summer in recorded history... :D
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No worries; I'm still on it. However, summer happenend, and stuff like going to the beach and the zoo with the little one has taken prescedent for a bit (next to other neccesary evils, such as work ::) ).
I can relate!
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These look absolutely fantastic. I have one wish, that the size fits card sleeves that you can buy for board games. I printed out the basic black/white text only spell cards made by another member and cut them to form a nice deck and they all fit into protective sleeves that I had.
Maybe post the cards in PDF format with all aligned and ready to be cut instead of having each card separately?
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Any idea when they will be ready? Will you upload them here?
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Definitely want to grab some of these when they're done, they're great! :)
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I agree outstanding work.
I fall into the category of not wanting to write on the cards and would prefer seeing the 3 base casting cost values.
As I was reading through the rule book last night I was thinking what if each school was assigned a color; Necromancer = black, Illusionist = Red etc. Then add small colored circles (or a grid of boxes) next to the different casting costs, to help indicating which school uses which value.
By removing the arrows (which I like btw) you could create space for the "colored circles". So, if my school is Illusionist (red) all I have to do is look for a red colored circle on the card and that would tell me which casting base number I need to roll for any spell.
The negative side would be that the cards would become obsolete once (if) new schools are introduced.
Again great work, I can't wait to see the final product.
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I fall into the category of not wanting to write on the cards and would prefer seeing the 3 base casting cost values.
I wouldn't want to write on the card either, as that would defeat the reason for having a blank space, I'd write on the sleeve.
The problem with having the base numbers is, as wizards level up, if you just have the base numbers, you'll need to refer to some other sheet (roster, character pad, etc) to see what that wizards number actually is, which makes having all the information on the card a wasted exercise. A blank space so you can write on (the sleeve) the casters current casting value means the card is all you need to use.
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OK, time for a smallish update.
I've totally changed the way the entire Photoshop file is structured. Stupidly, I originally had seperate layers for all values, icons etc. But now, I've merged and linked most of them in such a way that one click is enough to change all appropriate layers in one go.
That will save a tremendous amount of time creating the rest of the cards and as usual, time is the most valuable commodity when it comes to hobbying. ::)
Also, even though I'm actually making these for myself, and I'm happy with the way I've laid out the cards (I should; it's my own design after all :D ), there seems to be so much clamoring for a blank area to pen down current casting values, that I've started on an extra layer.
This layer will have a large blank circle overlaid on the bar with the original casting value. The circle's diameter will be slightly larger than the bar's height.
The modified casting value bars will then simply state +2, +4 and +6.
This is the easiest way to accomodate all those people who are wrong ;D and still generate the least possible extra work for me. You know; being right and all lol
So; I'm hoping to be able to finish all cards within a week from now, bar any real life interruptions, obviously...
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sounds great, thank you.
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Is this still in progress? I liked the look of these over the alternative cards.
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No worries; I'm still working on this, be it at a reduced pace.
However, due to Osprey buying audrey's cards, I have been requested to not share my design anymore, as that would be unfair to both Osprey, the artist who made the excellent artwork I've been using, and of course Joe himself, as they will only benefit from the sales of their official cards and I would not want to cut into sales.
So by all means, go and buy those when they come out; I'm sure they'll be excellent and you will have all the required information available, plus you'll be supporting both Osprey and Joe so they 'll be able to create even more excellent gaming stuffs.
I've recevied the OK to finish my cards for personal use, and I will, but I will not be sharing the results here in the previous format (which was a reduced version of the actual cards) anymore.
Most probably, I will simply be showing a picture of the finished and printed product when I'm done, as posting each and every card here in a reduced resolution was a chore to begin with (time better spent on actually finishing the cards, right ;) ).
So for all of you who liked my designs; thank you for your support and apologies for not being able to share them with you, but all things considered, it's only fair to the IP owners for me to step aside now. Obviously they chose the wrong design ;D , but I hope they'll be creating many more cool additions to this great game; I can't wait to see what Thaw of the Lich Lord and Into the Breeding Pits will bring us... 8)
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That's a bummer, loved your cards, and would much prefer them ... :(
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Bums, wish Osprey had bought yours as well, as I'd have bought both (yes, I'm a sucker ;) ), but fully understand their reasoning behind it.
Just wish I had the photoshop skills to do something similar.
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Dang, I guess there goes my chances of ever getting vertically-oriented spell cards.
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I've recevied the OK to finish my cards for personal use,
You don't really need that. Anyone can make up anything for their own use. It's only when selling stuff you transgress on IPs.
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I know that (at least: I know it is so in the Netherlands. Getting to grips with international IP laws is teeth-gnashingly frustrating :? ), but considering I have been using the artwork they commissioned, that I was originally planning on sharing my cards and the fact I was posting them on a public forum, I feel they are justified in requesting me to stop sharing them.
And since they cannot control whether or not I would share them in secret after all... Let's just say that there are companies in this industry who would put the hammer down with a lot more force than the friendly message I received. Official cease and desist letters, threats, fines etc. ::)
So, considering the above; no matter if they are legally entitled to demand my stopping completely or not, morally they would have a point (at least I think so). But instead, they acknowledged the work I have already put into my designs, and they have no issue with me proceeding, even though they have no control over what I eventually do with them.
Oh; and just to be clear to everyone; I will not be breaching that trust by making any exceptions... ;)
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...And more importantly, now you can do your cards as you like, instead of having to care for a dozen different and contradictory suggestions! lol
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Then there's that, yes... lol
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While /I understand the decision, I'm incredibly disappointed as the design of cards you were producing was miles ahead of the other design (sorry to that creator). I like wonderful art and it would be used more in cards in my opinion.
I will NOT be buying the released set of cards if the design is bare of any art, so I guess I will be making my own spell cards.
Oh well.
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I need to get some spell cards, and I much prefer the look of these. I think Osprey needs to make a 2nd edition, using something similar to what you've done, or buying the appropriate rights to do so.
Shame that this quality of card can't be shared nor purchased.
I'll be using the photo of your card for ideas to make my own. I guess I'll photoshop it mashing it all together from stuff I get from google images.
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I'll be making my own spell cards too!
Yours are the coolest I've seen though.
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Just got into Frostgrave and created an account for the sole purpose of resurrecting this thread to share how awesome the design is. Especially sad they're not available since it seems you can't even buy published cards currently.