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Miniatures Adventure => Fantasy Adventures => Frostgrave => Topic started by: MagpieGamer on July 24, 2015, 12:57:47 PM

Title: QRS
Post by: MagpieGamer on July 24, 2015, 12:57:47 PM
While learning the rules I knocked together a QRS which I thought I'd share. Please let me know when you spot any of the inevitable errors!
Title: Re: QRS
Post by: Awesomeshotdude on July 24, 2015, 01:31:49 PM
Thanks for sharing your work, much appreciated. It looks great :)
Title: Re: QRS
Post by: Harry on July 24, 2015, 01:44:20 PM
Can't seem to open it ... what format is it?
Title: Re: QRS
Post by: Awesomeshotdude on July 24, 2015, 01:48:56 PM
Can't seem to open it ... what format is it?

I opened it in Adobe as a PDF...
Title: Re: QRS
Post by: MagpieGamer on July 24, 2015, 02:07:11 PM
If anyone wants it in Word format I can post that as well.
Title: Re: QRS
Post by: audrey on July 24, 2015, 08:19:00 PM
Thanks for taking the time to make one. I like that you referenced the page number in the rules.
Title: Re: QRS
Post by: Dakota Mike on July 24, 2015, 09:17:33 PM
Cool. Thanks for posting!
 

FYI anyone having trouble, I had to rename the file .pdf after downloading, but then it worked.
Title: Re: QRS
Post by: Paboook on July 24, 2015, 09:25:33 PM
Can't seem to open it ... what format is it?

Had the same issue. Try do rename the file by adding ".pdf" at the end. At least it works for me :)

EDIT:

FYI anyone having trouble, I had to rename the file .pdf after downloading, but then it worked.

That was close :)
Title: Re: QRS
Post by: Darkson71 on July 26, 2015, 12:34:03 PM
Very helpful.  Only error I've spotted is in combat the winner can elect to push either figure back 1", not just the loser.
Title: Re: QRS
Post by: MagpieGamer on July 26, 2015, 06:53:19 PM
Thanks for the comments, I've changed the combat result ref and added a few grey lines to help the tables read better.

Thanks
Title: Re: QRS
Post by: Ivan DBA on July 27, 2015, 12:18:07 AM
Brilliant!  Thanks for putting this together!
Title: Re: QRS
Post by: Lotan on July 27, 2015, 04:40:33 AM
You've got it down that initiative should be rolled for each phase, but it is each turn.

Good work, dude!
Title: Re: QRS
Post by: Harry on July 27, 2015, 05:52:33 AM
If anyone wants it in Word format I can post that as well.
Yay ... Got it. :D
I would love this as a word document if you don't mind ... then I can add house rules on to the bottom.
Title: Re: QRS
Post by: Kealios on July 29, 2015, 07:46:16 PM
This should really be stickied too!!  Great resource!
Title: Re: QRS
Post by: Runekyndig on July 30, 2015, 08:30:16 AM
Good stuff, but I also notised you writing
Quote
Shooting
As above but use Defenders Fight skill not Armour
What do you mean? page 40 says Attackers Shoot+mod vs Defenders Fight+mod, Damage = Attackers final shoot - Armor
Title: Re: QRS
Post by: mweaver on August 07, 2015, 02:28:59 PM
Nice - thanks!
Title: Re: QRS
Post by: Kamandi on August 10, 2015, 05:26:41 AM
Thanks so much for typing this up!

I feel I have to point out you have different language here:

"Damage = Winners initial roll-Targets Armour"

For both Fighting and Shooting the book says 'Winner's Total Score' p35 which would include modifiers for skill and weapons.

Here is my mark up of your sheet as a Word Doc. Please lets me know what to fix or feel free to do it your self.

100 gold crown to Magpie Gamer for starting the ball rolling!
 :D