Lead Adventure Forum
Miniatures Adventure => Age of the Big Battalions => Topic started by: Yankeepedlar01 on August 10, 2015, 08:27:42 PM
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A recent game featured over on my main Blog ~
http://talesfromghq.blogspot.co.uk/2015/08/disaster-at-brechers-bay.html
A sample from the action ~
(http://i255.photobucket.com/albums/hh135/Yankeepedlar01/War%20of%201812/A4F4D84C-E1D0-425F-82FB-15A4926C64ED_zpsld6nv9vq.jpg)
Pop over to see the action unfold before your eyes!
David
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The lower command ratings certainly put a different spin on the action and made playing the scenario out a bit more challenging. I wonder how many other folk have played with the lower levels of command rating?
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Splendid stuff. The sea boards are very effective. ;D
I've never played Black Powder, so have no idea what you are talking about lol
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The lower command ratings certainly put a different spin on the action and made playing the scenario out a bit more challenging. I wonder how many other folk have played with the lower levels of command rating?
Well, you won't find out on here, no wargamers about it seems...
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Sat in Kowloon reading your blogs. Great stuff to read and look at, hadn't realised that I had missed so much..... KBO!
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Sat in Kowloon reading your blogs. Great stuff to read and look at, hadn't realised that I had missed so much..... KBO!
Hope you are enjoying Hong Kong Jon, one of our favourite places to visit.
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God bless all who sail in her ;) :)
Lovely looking game :-* :-* :-* :-*
Darrell.
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Wonderful to see such a well executed game.
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second that about the seaboards - look really effective.
Also have to agree with the command ratings - I think allowing for the unknowns of a general's personality on the day allows for more "friction" as seen by your aar.
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great looking game. Love how the seashore is done.
Who makes the ship, looks very nice.
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great looking game. Love how the seashore is done.
Who makes the ship, looks very nice.
I've had the ship for years, but I think it was from either Britannia or Dixon.
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The lower command ratings certainly put a different spin on the action and made playing the scenario out a bit more challenging. I wonder how many other folk have played with the lower levels of command rating?
In my experience, lower command ratings should be the exception within an army, not the rule, or else disaster/impotency can strike.
I played a Napoleonic game with the Spanish brigade commander (me) having a lower command rating. He ended up rolling a blunder his first roll, his troops boldly marching forward to stand stock still in march column along a road for the next six turns because he could never roll high enough to do anything! >:( As the French hussars cut the infantry to pieces, he was finally able to get his battery into action, but it was too little too late, and he bravely ran away as his brigade was roundly slaughtered. ;D
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In my experience, lower command ratings should be the exception within an army, not the rule, or else disaster/impotency can strike.
I played a Napoleonic game with the Spanish brigade commander (me) having a lower command rating. He ended up rolling a blunder his first roll, his troops boldly marching forward to stand stock still in march column along a road for the next six turns because he could never roll high enough to do anything!
Well, he was Spanish! Seriously though, even though failing a command roll I understood troops in Column of March could make one free move? But that aside, the little lead chaps not doing what you ask is one of the charms of Blackpowder we find.
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Yes, they could have made a free move, but to be honest I forgot. ::) But frankly I wasn't too concerned, because I was the one running the game; the other players had a grand time, and that's what really mattered! :)
The command ratings do make for more atmospheric games, though, and, as you say, is one of the game's charms.