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Miniatures Adventure => The Conflicts that came in from the Cold => Topic started by: Lardy Rich on 12 August 2015, 12:20:17 PM

Title: Fighting Season Campaign Game in Play
Post by: Lardy Rich on 12 August 2015, 12:20:17 PM
We played our first game in the Bore Pallaw campaign yesterday using Fighting Season.  Bore Pallaw is in the Dastarkhan province which is an entirely made up place (albeit with a very significant resemblance to Helmand in Afghanistan), as such I hope this use of an "imaginations" setting means I am not breaking any rules here.  

Anyway, this is the first patrol by A Company of the West Sussex Regiment (fictional unit) out of FOB Cawnpore (fictional location), undertaken by a multiple from Lieutenant Ian Jefferies 1 Platoon.   Anyway, what isn't fictional is that we had a great time and really enjoyed the challenges that the campaign setting provides.  You can read about it here:

http://toofatlardies.co.uk/blog/?p=5043

And here are some snaps of Dastarkhan.
(http://toofatlardies.co.uk/blog/wp-content/uploads/2015/08/8.jpg)

(http://toofatlardies.co.uk/blog/wp-content/uploads/2015/08/25.jpg)

(http://toofatlardies.co.uk/blog/wp-content/uploads/2015/08/34.jpg)

Hope you enjoy the report.

Rich
Title: Re: Fighting Season Campaign Game in Play
Post by: Garder on 12 August 2015, 12:35:44 PM
Very interesting. Thanks for posting.

I look forward to the release of the rules.
Title: Re: Fighting Season Campaign Game in Play
Post by: muggins on 12 August 2015, 05:04:47 PM
Is that a real sandbox? Awesome!
Title: Re: Fighting Season Campaign Game in Play
Post by: Lardy Rich on 12 August 2015, 08:38:58 PM
Yeah.  I originally had the table built for 2' terrain squares from TSS, but for this project I use sand.  The table has a lip around it and I just sweep it up with a dustpan and brush at the end. 

Rich 
Title: Re: Fighting Season Campaign Game in Play
Post by: Poiter50 on 13 August 2015, 02:18:07 AM
Your game report reads like a section of Company Commander by Russell Lewis. Great stuuf, think I need some more RPGs.
Title: Re: Fighting Season Campaign Game in Play
Post by: Rob_bresnen on 13 August 2015, 01:11:54 PM
Great AAR. Very exciting and action packed. It certainly has the right feel. I like the way the insurgent are not after a military victory- it makes sense in a way Force on Force never did. After all, most asymmetrical engagement the insurgent are trying to score political points rather than defeat a better trained and equipped force in a stand up battle.

I am very much looking forward to playing Fighting Season. I think it could well be the rules I have been looking for for years!
Title: Re: Fighting Season Campaign Game in Play
Post by: Lardy Rich on 13 August 2015, 02:00:43 PM
Hi Rob

Thanks for your kind words.  Leigh and I have spent a lot of time researching the conflict and I've had a lot of assistance from the British Army who I have been working with on another project.  What we have attempted to do is combine some of the aspects which make this conflict very different to conventional warfare.  We have just finished a game where I had two GPMGs on a roof to provide a strong base of fire, but I was unable to use them effectively as we had what seemed to be a bunch of unarmed civilians in the area where fire was coming from.  It had for several pretty tense phases of play where my troops were taking fire and I was unable to respond as I would like for fear of collateral damage on the civvies.  Courageous Restraint is difficult to achieve when you have RPGs sailing up towards you and a Corporal dead in an irrigation ditch as a result.  You really just want to brass up the bad guys with a few belts of 7.62!

Fortunately we PID'd the naughty chaps in the end and the gimpys did their job with some style.

War in imaginary Dastarkhan is pretty Hellish!

Rich

 

     
Title: Re: Fighting Season Campaign Game in Play
Post by: Arlequín on 13 August 2015, 02:55:14 PM
For me this has been the problem with every rule set I've encountered; the guerilla is forced to play the 'conventional opponent' on his terms, rather than the other way round. No matter how many extra figures you allow them, how many 'sneaky rules' they get, it comes down to volume of fire in the end, which rarely works in the guerilla's favour.

For me Fighting Season actually enables a guerilla opponent to play like one and forces some tough calls on the conventional player... which is how it should be.

 :)
Title: Re: Fighting Season Campaign Game in Play
Post by: commissarmoody on 13 August 2015, 03:04:45 PM
Great report, I will have to.check the rules out some time. I don't think I will do the stan. ( served there, lost a few friends too)
But I think I will enjoy reading your way of dealing with the insurgent forces..Any planes in the future to expand the rules and locations?
Maybe some blue and red force actions?
Title: Re: Fighting Season Campaign Game in Play
Post by: Lardy Rich on 13 August 2015, 03:50:42 PM
Hi Commissar,

Fighting Season focus purely on Afghanistan or, in our case, an "imaginations" version which means I can avoid posting game reports which some people who were present would find disturbing. 

Classic red and blue conventional warfare is not something we seek to address with these rules.  This is very much about, as Arlequin says, counter-insurgency blue versus orange with a bit of green thrown in.  A campaign system will be at the heart of the game and we do plan to do the same for Iraq. 

If you want red versus blue we do have a team working on a cold war version which we hope to produce next year. 

Rich

Title: Re: Fighting Season Campaign Game in Play
Post by: commissarmoody on 13 August 2015, 04:18:56 PM
Thanks for the info Rich. I am still looking forward to reading the rules just the same. And I am also a fan of using fictional settings that just resemble other location.
 
Title: Re: Fighting Season Campaign Game in Play
Post by: axabrax on 13 August 2015, 05:06:17 PM
Can't wait for this. When is it coming out? I thought it was going to be shortly after Salute?  Also, how hard would it be to use these for Soviet Afghan war? Presumably the Afghans would be nearly the same and the Russians would be nearly the same as the British perhaps with some restrictions on more modern equipment?
Title: Re: Fighting Season Campaign Game in Play
Post by: Lardy Rich on 14 August 2015, 09:07:50 AM
Axabrax

We're not far off now.  We're in the final stages of playtesting and should have it out "soon".  I hesitate to name a date as playtetsing is an imprecise science and I won't publush anything until I am 100% happy with it.

In the meantime, there's a fresh report from Dastarkhan here on Lard Island News:

 http://toofatlardies.co.uk/blog/?p=5087

(http://toofatlardies.co.uk/blog/wp-content/uploads/2015/08/DSCN0005.jpg)

(http://toofatlardies.co.uk/blog/wp-content/uploads/2015/08/DSCN0009.jpg)

Hope you enjoy it.

Rich
Title: Re: Fighting Season Campaign Game in Play
Post by: Rob_bresnen on 14 August 2015, 12:43:45 PM
Cool. What is a civilian jump off point?
Title: Re: Fighting Season Campaign Game in Play
Post by: Lardy Rich on 14 August 2015, 01:03:26 PM
Chain of Command uses jump-off points for troop deplopyment.  A civilian jump off point is a group of military age males who may be civilians or may be insurgents.  Until they are PID'd by the British (in this case, as that's who is fighting in Dastarkhan) they can be used as a deployment point by insurgent forces.  In other words they are unidentified blokes who you don't trust but you can't open fire on them as they may be a bunch of farmers carrying out their legal business.

Rich 
Title: Re: Fighting Season Campaign Game in Play
Post by: Rob_bresnen on 14 August 2015, 01:13:05 PM
can they move?
Title: Re: Fighting Season Campaign Game in Play
Post by: Lardy Rich on 14 August 2015, 05:00:16 PM
They can indeed.  Up to 3D6.  If the ,ove fast they are easier to identify, so they normally move with 2D6 and are harder to spot.  They are a fun support option as whilst they are not PID's they can cause collateral damage which caused big political problems for the Coalition forces.

Presuming, of course, that the British in Dastarkhan would be part of a coalition...

Who knows in this "imaginations" world...

He said, being careful to ensure that this is not about a modern conflict which could break the rules...

Rich 

Title: Re: Fighting Season Campaign Game in Play
Post by: Poiter50 on 15 August 2015, 03:13:29 AM
Rich, did you see mention of the projected War Correspondents figures in this thread http://leadadventureforum.com/index.php?topic=81476.0 ?
Title: Re: Fighting Season Campaign Game in Play
Post by: Marine0846 on 16 August 2015, 01:58:50 AM
Two very interesting AARs.
I have a ton of figures for this period.
Even lots painted. ;)
Really have not found a set of rules to cover civilians.
Look forward to seeing more.
Thanks for posting.
Title: Re: Fighting Season Campaign Game in Play
Post by: Arlequín on 16 August 2015, 11:23:39 AM
Who knows in this "imaginations" world...

He said, being careful to ensure that this is not about a modern conflict which could break the rules...

You know you draw excessive attention to something just by going overboard on stating it's not something don't you?  ::)
Better to act nonchalant (which is actually the actual squaddie response to anything you do which is likely to get you put on a charge if you get caught).
;)

You're on safe ground and provided nobody posts genuine photos, or starts discussing a real conflict or real ops, there's no problem. Carry on that man!

:)
Title: Re: Fighting Season Campaign Game in Play
Post by: Wilkins on 24 September 2015, 05:11:46 PM
Really looking forward to this being released! It's actually got me painting again after months where I've done nothing at all. Any updates yet?
Title: Re: Fighting Season Campaign Game in Play
Post by: Arlequín on 24 September 2015, 09:13:48 PM
I hope he won't mind me saying, but real life has intruded and delayed the release. Keep painting and the wait will be worth it I'm sure.  :)
Title: Re: Fighting Season Campaign Game in Play
Post by: Wilkins on 25 September 2015, 07:39:21 PM
Fortunately I have a LOT of painting to do. Hopefully it's nothing too serious though.

Thanks Arlequin
Title: Re: Fighting Season Campaign Game in Play
Post by: grant on 13 March 2017, 04:51:26 PM
Any word on when this might see the light of day?

It was "close" before, so thoughts?
Title: Re: Fighting Season Campaign Game in Play
Post by: grant on 15 March 2017, 02:31:56 PM
I even sent Lardy Rich a pm ... nothing.

Maybe the rules are just a dead project. Seems a shame.
Title: Re: Fighting Season Campaign Game in Play
Post by: shepard88 on 15 March 2017, 04:55:07 PM
I was kinda gung-ho about CoC: FS game, but sadly I think it is dead project.
About 2 years ago TFL put some explanation that project is delayed due to personal issues of one of the designers.  Now we have year 2017 and I think that TFL do not make this official but they ceased any further involvement and simply don't put any effort to finish and publish that project. So from our (as players) point of view it is dead.

I even sent Lardy Rich a pm ... nothing.

Maybe the rules are just a dead project. Seems a shame.
Title: Re: Fighting Season Campaign Game in Play
Post by: Poiter50 on 16 March 2017, 02:55:17 AM
This is from a post on the TFL Forum - "it looks to me like it has stalled. He said the game rules were working very well indeed, but that he was having problems putting together a campaign system that worked the way he wanted. And he doesn't want to release the rules without a good campaign system."

I don't think it is a dead project, just stalled with SP2 having taken priority. Others are still working on modern CoC with a CoC DMZ (Vietnam) having been recently shown on the CoC FB page (a 41 page pdf). I believe there is a CoC Indochine being worked on as well.
Title: Re: Fighting Season Campaign Game in Play
Post by: grant on 16 March 2017, 02:06:09 PM
Here's hoping for a revival of what seemed to be a promising game.

I received no response to my PM, he is still "around" - on the Sharpe Practice threads he often responds, so maybe we can encourage him to get back at it.

I don't need a campaign system, just the rules would work for me. He could do the campaign as a separate book.
Title: Re: Fighting Season Campaign Game in Play
Post by: grant on 17 March 2017, 03:24:50 PM
I noticed he was active at 6 something this morning, but again, still no response, so the elusive and hard to pin down Lardy Rich is at least logging in.

Sent another message hoping for some kind of response.

Even an acknowledgement that "it's dead" would be better than nothing.

Seems to have been very successful with both Chain of Command and the new version of Sharpe Practice, so at least he's selling stuff and the company's active.

Come on Lardy Rich, chime in! lol
Title: Re: Fighting Season Campaign Game in Play
Post by: grant on 23 March 2017, 10:37:21 AM
Sold my Canadians. Post is now irrelevant to me.
Title: Re: Fighting Season Campaign Game in Play
Post by: commissarmoody on 26 March 2017, 12:40:16 AM
Rich I usually very active on the yahoo group. Did you try there?
Title: Re: Fighting Season Campaign Game in Play
Post by: grant on 26 March 2017, 01:56:00 PM
Rich I usually very active on the yahoo group. Did you try there?

I don't use yahoo. Rich has been on here multiple times, and I've sent him multiple PMs - he's just busy doing other stuff I guess.

It doesn't matter now, I've sold my Canadians and I'm on my way out of wargaming. A couple more things to sell or throw away and I'm done.