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Miniatures Adventure => Fantasy Adventures => Frostgrave => Topic started by: Doug ex-em4 on 18 November 2015, 02:54:26 PM

Title: How important is the ""Frost" part of the game?
Post by: Doug ex-em4 on 18 November 2015, 02:54:26 PM
A very simple (perhaps stupid?) question but, before I commit to this game, how important is the frozen, frosty part of it? Is it merely the fluff or does it influence game-play? I want a game that will make use of all my Old Skool fantasy figures but I don't want to have to start a whole new lot of scenery and bases with snow on....!

Doug
Title: Re: How important is the ""Frost" part of the game?
Post by: Gunbird on 18 November 2015, 03:01:58 PM
Just sprinkle some white birdcage sand before play and vacuum after the game. Simple.

In the newer scenarios (some of them) it does influence game play.
Title: Re: How important is the ""Frost" part of the game?
Post by: Grimjack on 18 November 2015, 03:08:22 PM
The initial games took place in the desert, in dungeons, etc. - they apparently worked very well and used some of the creature stats whereby Frost Trolls became Desert Trolls, etc.

And if a supplement mentions snow and ice, substitute sand and rocks!
Title: Re: How important is the ""Frost" part of the game?
Post by: rufus sparkfire on 18 November 2015, 03:27:13 PM
The frost is definitely optional!
Title: Re: How important is the ""Frost" part of the game?
Post by: jp1885 on 18 November 2015, 03:56:42 PM
Starting from scratch I've used grey 'stone' flock and a sprinkling of 'snow' on my bases, but if I had a collection to draw on, I probably wouldn't bother rebasing them.
Title: Re: How important is the ""Frost" part of the game?
Post by: Koyote on 18 November 2015, 04:07:03 PM
Mordheim has long been one of my favorite GW games and settings, so I plan relocate the ruined city of Felstad to the Old World and rename it Mordheim.  This lets me take advantage of the minis and terrain that I have collected and painted over the years for Mordheim and other games.  

The snow and ice play no role in the core rules or in the 10 scenarios in the rulebook.  If Frosrgrave's weather does play a role in the scenarios in the expansion, Thaw of the Lich Lord, then I will simply translate those effects into something more suitable for Mordheim. For example, on occasion Mordheim is hit by chaos storms that produce a wide variety of strange and sometimes lethal effects. Additionally, concentrations of wyrdstone can also produce any number of magical phenomena.

'It's raining three legged pomeranians! How is that possible?'

'I don't understand. This block is being wracked by hurricane winds yet the air two blocks over is perfectly still''

'Ewe, these streets are covered in a layer of slimy eyeballs at least 6 inches deep. Wait! Did that one just move?'  

'Where did this crazy purple mist come from? It smells like broccoli and it's so thick I can barely see my hand in front of my face.'


Ultimately Doug, you are only limited by your imagination. (http://z6.ifrm.com/8152/110/0/e5017366/e5017366.gif)


Title: Re: How important is the ""Frost" part of the game?
Post by: Doug ex-em4 on 18 November 2015, 04:11:45 PM
Thanks all - it seems to be, as I suspected, no big deal....

Ultimately Doug, you are only limited by your imagination. (http://z6.ifrm.com/8152/110/0/e5017366/e5017366.gif)

Oh heck - that could be a very good thing or very dubious.... :D

Basically, it's like I say to people who buy our games (or even those from You Know Who), once you've bought it, you can do what you like. Just enjoy it.

Doug
Title: Re: How important is the ""Frost" part of the game?
Post by: Rhoderic on 18 November 2015, 04:14:05 PM
'It's raining three legged pomeranians! How is that possible?'

'I don't understand. This block is being wracked by hurricane winds yet the air two blocks over is perfectly still''

'Ewe, these streets are covered in a layer of slimy eyeballs at least 6 inches deep. Wait! Did that one just move?'  

'Where did this crazy purple mist come from? It smells like broccoli and it's so thick I can barely see my hand in front of my face.'

I'm staying the hell away from your Mordheim! ;)
Title: Re: How important is the ""Frost" part of the game?
Post by: Koyote on 18 November 2015, 04:40:31 PM
I'm staying the hell away from your Mordheim! ;)

It's too late!

(http://i72.photobucket.com/albums/i200/10011970/New2/twilightzone_zps1jg4psrd.gif)

Title: Re: How important is the ""Frost" part of the game?
Post by: Rhoderic on 18 November 2015, 04:53:33 PM
It's too late!

(http://i72.photobucket.com/albums/i200/10011970/New2/twilightzone_zps1jg4psrd.gif)



Nooo! I must find a way back to my own world!

...Hey, why are those skeletons nailed to that wall over there singing barbershop quartet renditions of Daft Punk's greatest hits?
Title: Re: How important is the ""Frost" part of the game?
Post by: Jiron on 18 November 2015, 05:22:36 PM
As I have started building a jungle quite long time before Frostgrave, I play much of my games in Junglegravve.

And... about Mordheim... the mist is really strange. It tastes D-moll and sounds violet.
Title: Re: How important is the ""Frost" part of the game?
Post by: The Gray Ghost on 18 November 2015, 05:50:43 PM
I have been wondering about this, it's one of the things that has put me off getting into it
Title: Re: How important is the ""Frost" part of the game?
Post by: Harry on 18 November 2015, 06:28:40 PM
I have gone 'All in' with the frosty look.
But have also played games on dessert boards, in dungeons and on a Mordheim set up ...

It does not make the sliightest bit of difference to the game.... just the look of the game.
Title: Re: How important is the ""Frost" part of the game?
Post by: Elbows on 18 November 2015, 06:42:06 PM
I have been wondering about this, it's one of the things that has put me off getting into it

While I won't be getting into Frostgrave (played a game, didn't care for it much) I wouldn't get hung up on that.  There is borderline nothing in the game which requires snow.  Short of wording, nothing is something that can't be replicated by swamps, dunes etc.

Personally I'm pretty shocked to see so many people going nuts with the snow, particularly on the miniatures (fantasy miniatures are wonderful in that you can use them for dozens if not hundreds of different games...the snow effect is way too limiting).  Like with many of Osprey's games you can play it with whatever you have on hand.  I do think that the spell deck will be a nice addition (unfortunately requiring a deck per player though).
Title: Re: How important is the ""Frost" part of the game?
Post by: Froggy the Great on 18 November 2015, 07:09:31 PM
Still, I plan to make a snow mat because some things one has to do.

So, white felt, throw some mud at it, spray seal?
Title: Re: How important is the ""Frost" part of the game?
Post by: Awesome Adam on 18 November 2015, 08:28:30 PM
The snow is completely aesthetic and doesn't do, or take away from, anything about the game.

None of my terrain has snow on it, but I have started snowing up the bases of miniatures and treasure tokens, just to make them stand out more.
Title: Re: How important is the ""Frost" part of the game?
Post by: gary42 on 18 November 2015, 09:56:22 PM
My terrain looks more frosty and less snowy.  Whitish hi-lights etc... We did have a frozen pond.  It was rough terrain but if you stopped on it we rolled a d6.  1-2 no effect, 3-4 skid 1 inch in the same direction, 5-6 skid 2 inches!:)
Title: Re: How important is the ""Frost" part of the game?
Post by: ChaosChild on 18 November 2015, 11:49:31 PM
But have also played games on dessert boards
Replace the snow with custard? lol
Title: Re: How important is the ""Frost" part of the game?
Post by: Darkson71 on 19 November 2015, 06:53:00 AM
Due to storage restrictions (and laziness on my part!) we're just using our old Mordheim scenery along with the non-sci-fi looking 40k stuff.
Most (all?) of our warbands probably won't have snow either, as they'll pull double duty as part of Mordheim warbands and other games.

If a scenario needs snow etc for terrain special rules we'll just substitute with something to hand (swamp, sand dunes etc.).

So if the snow is the only thing putting you off trying this game, don't let it, as it's not essential to game play.
Title: Re: How important is the ""Frost" part of the game?
Post by: Maspalio on 19 November 2015, 07:54:30 AM
I don't put any snow on my bases

As the setting takes place in a ruined city, I base my minis with sand, little bits of plaster, all paint in grey, and tufts of brown grass
Title: Re: How important is the ""Frost" part of the game?
Post by: Rhoderic on 19 November 2015, 08:04:40 AM
I'm not helping to answer the OP's question (which has been well answered already), and I completely understand why some people aren't interested in the actual Frostgrave setting, but just for the sake of conversation, I for one am really into the specificity of the setting. That may sound a bit odd considering there's actually very little proper background information about it beyond "frosty, ruined, magical city", but still, there are some things that quite clearly define the look of it.

It's not just the cold climate, but also the fact that it's mainly a city of "high civilisation"-style stone masonry (in contrast to, for instance, Mordheim which is a more rustic, sullen city of mainly half-timbered houses). I'm experimenting with making buildings/ruins for Frostgrave right now, and I'm aiming for a look that's equal parts Minas Tirith/Osgiliath and Hogwarts, which seems to be the look and feel that the artwork, photos and sparse fluff in the book is communicating. Although, I may break slightly with the pre-packaged setting by also injecting a bit of Constantinople/Istanbul as well as a bit of Kiev, St Petersburg, Moscow, Novgorod, etc.

Still not sure whether to go for actual snowy terrain though, or just assume that there's been a thaw.
Title: Re: How important is the ""Frost" part of the game?
Post by: Eric the Shed on 19 November 2015, 09:18:46 AM
Great question...

I am still debating on whether or not I should slap snow over my city build...I'll make the decision once it is all complete.

I have however decided that the city is partially intact as opposed to just a pile of rubble - this way I can get the scale and height I am looking for.

At present I am about half way through the main construction....there is a thread already showing all this

(http://i1082.photobucket.com/albums/j375/ErictheShed/gg18_zpsle3uhtaz.jpg)
Title: Re: How important is the ""Frost" part of the game?
Post by: Doug ex-em4 on 19 November 2015, 10:42:24 AM
Giles - you always raise the conversation to a new level - in this case both metaphorically and literally. Fabulous work as always. Having a game (any game) in the Shed de Eric is on my life-ambition bucket list  :D


Doug
Title: Re: How important is the ""Frost" part of the game?
Post by: Mr Vampire on 19 November 2015, 10:58:12 AM
It's the icing on the Christmas cake. If you don't have the icing you're still eating a cake at Christmas.

Title: Re: How important is the ""Frost" part of the game?
Post by: Doug ex-em4 on 19 November 2015, 12:07:09 PM
It's the icing on the Christmas cake. If you don't have the icing you're still eating a cake at Christmas.

 lol This works on two levels....!

Doug
Title: Re: How important is the ""Frost" part of the game?
Post by: Eric the Shed on 19 November 2015, 01:00:24 PM
Giles - you always raise the conversation to a new level - in this case both metaphorically and literally. Fabulous work as always. Having a game (any game) in the Shed de Eric is on my life-ambition bucket list  :D


Doug

If you are ever in Surbiton on a Monday night the door is open

Cheers
Title: Re: How important is the ""Frost" part of the game?
Post by: Doug ex-em4 on 19 November 2015, 01:15:27 PM
If you are ever in Surbiton on a Monday night the door is open

Who coud have guessed that Surbiton would sound so enticing...?

Doug
Title: Re: How important is the ""Frost" part of the game?
Post by: PatrickWR on 19 November 2015, 05:07:14 PM
I play Frostgrave using my Mordheim/Song of Blades fantasy terrain collection, which is not particularly snowy, and everything works out just fine. The "Frost" is just frosting on the cake.
Title: Re: How important is the ""Frost" part of the game?
Post by: Eric the Shed on 19 November 2015, 08:17:15 PM
Who coud have guessed that Surbiton would sound so enticing...?

Doug

Surbiton is always enticing......nudge nudge wink wink
Title: Re: How important is the ""Frost" part of the game?
Post by: Corporal Chaos on 21 November 2015, 02:53:06 AM
Seeing how there is a thaw going on you may need to have some muddy slushey bits of terrain. The outskirts may be snow free where the deeper into the city ruins proper you go there will be more remaining snow banks and what nots. I do not imagine the city as a total ruin, it's not like a raging glacier came blasting through downtown Felsted but rather a long heavy and deep snowfall / blizzard . Sure the weight of the snow will have crushed a lot of the real estate though most of the stone work structures will remain. So no the frost part, IMHO, is not important to modeling but it is to the feel. For me.