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Miniatures Adventure => The Conflicts that came in from the Cold => Topic started by: JArgo on April 01, 2016, 11:54:05 AM

Title: Black Ops Stealth question
Post by: JArgo on April 01, 2016, 11:54:05 AM
We played another Black Ops game last night and our second Stealth game. We like the rules very much and the standard game has really nice touches and opportunity for real tactical decision making.

However, the stealth game felt very one sided as the defending guards wandered aimlessly and the Ace worked/rested/played peacefully inside - there isn't much for the defending player to do.

Has anybody else felt this and are there suggestions as to how people have dealt with it?

Title: Re: Black Ops Stealth question
Post by: GuyB on April 14, 2016, 03:08:49 PM
That's the nature of the beast! It all depends on where you place your guards and where the objective is hidden (remember to use blinds). It's up to the attacker not to trip the alarm and guess where the objective is, otherwise all hell breaks loose before it can be achieved. Also remember to roll for reinforcements for the defender at the end of every turn. The point of the stealth mission is to develop a sense of tension. 

Glad to hear you're enjoying the conventional game too.

One tip I'd suggest. You don't use elite troops to guard supply dumps. That's what your REMFs are for, so take a defending force of professionals or conscripts. Mind you we've played Militia attacking a Contractor compound, that was an enjoyable game too.

Guy