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Miniatures Adventure => Fantasy Adventures => Frostgrave => Topic started by: chucklehead on 30 May 2016, 11:34:53 PM

Title: Can you leave a combat?
Post by: chucklehead on 30 May 2016, 11:34:53 PM
Hi folks

Is there any rules for a model 'breaking away' once it is considered 'In Combat'?

I understand that you can Leap and Teleport away, however I can't find any rules for getting out of a combat without magic.

Cheers
Title: Re: Can you leave a combat?
Post by: Like_Clockwork on 30 May 2016, 11:50:49 PM
When either figure attacks the other, they both roll to fight. Regardless of the attacker, whoever "wins" that fight, has the option to either break away or push the other one off, which moves either figure up to 1 inch. Correct me if I'm wrong anyone else who reads this, but that is my understanding of it. If you have further questions on this game, reply to the Rules thread, Joe or somebody will likely respond with a detailed answer.

Thank you,
Like Clockwork
Title: Re: Can you leave a combat?
Post by: Skrapwelder on 31 May 2016, 01:00:10 AM
This is the way we have been reading it: Figures that are in base to base contact are considered to be in combat. Move actions cannot be made by a figure in combat (page 33 of the rules). Situations can arise where figures are in combat but not fighting. Model A uses both its actions to move into combat with model B. Fighting will not happen until Model B activates and uses its first activation to fight. If both models survive Model B could use its second action to move away from Model A. 
Title: Re: Can you leave a combat?
Post by: Arcdroid on 31 May 2016, 08:50:22 AM
This is the way we have been reading it: Figures that are in base to base contact are considered to be in combat. Move actions cannot be made by a figure in combat (page 33 of the rules). Situations can arise where figures are in combat but not fighting. Model A uses both its actions to move into combat with model B. Fighting will not happen until Model B activates and uses its first activation to fight. If both models survive Model B could use its second action to move away from Model A.  
But Model B could only move away if it won combat and pushed the enemy away. If both remain in combat he would still be unable to move away.
Or if the enemy Model won combat without killing him and pushed him back afterwards (unlikely but possible).
Title: Re: Can you leave a combat?
Post by: Wyrmalla on 31 May 2016, 11:42:23 AM
From my own experience, the leaving combat rules can be iffy in the odd situation.

No matter the number of models in a combat, you can't disengage any until the fight is over. This can lead to situations where one model is holding up multiple opponents.

Typically this should result in the side with the most models winning. However, if one side's model is buffed, they can wind up winning the round. This could be made worse when the opponent also has a dumb armour value...

Personally I'd prefer a rule where only the last model who attacked the opponent needs to roll to disengage. Other models can leave freely. This could result in issues, but it stops these speed bump issues (which only really occur through the player's action obviously).
Title: Re: Can you leave a combat?
Post by: chucklehead on 31 May 2016, 12:40:04 PM
Just found that on p.36. Thanks guys
Title: Re: Can you leave a combat?
Post by: Darkson71 on 31 May 2016, 06:30:57 PM
@wyrmalla - armour doesn't stop a model being defeated in combat, so they can still be pushed away (or pushed away from). Just means they don't take any damage.

Damage <> Defeat


If one model is holding up multiple opponents then that's not a problem, that's good play and/or good luck.