Lead Adventure Forum
Miniatures Adventure => Pulp => Topic started by: BugPope on 27 June 2016, 02:01:12 PM
-
Been in love with Pulp Alley recently (I'm a sucker for a system that manages to be fast and simple without being broken and unfinished. It's not impossible if you just put some effort into it, despite what a certain someone claims), and it has reawakened my old love for the old Tarzan novels, The Phantom and other jungle adventurers.
Unfortunately I don't get to play that often, so I have plenty of time to build terrain. Everything is built from scratch from Styrofoam, thrift store finds, cheap ornaments and the like.
The round hut is a decoration from Ikea with some cloth, plaster, bamboo sticks, wire from some headphones and a base made from a pot coaster. The skull in skull mountain is a dollar store find, and the other hut is made from a cornucopia.
-
My current project: a tacky wooden statue found at a garage sale, turned ancient idol.
-
That idol really looks the part: very nice!
-
That idol really looks the part: very nice!
Thank you. Going to every thrift store and garage sale I see pays off sometimes. And a simple mix of acrylic paint and fine sand works great for creating a stone texture.
I'm gonna add some weathering and jungle plants to it, to really make it pop.
Here's another statue, that used to be a cheap ornament and some wooden blocks.
The Chinese bandits are from Copplestone, the cat is from Reaper. Gotta fill up that last left-over slot in the roster somehow.
-
Anton Chevalier, gentleman adventurer, has a run in with a ferocious jungle monster.
-
Oh wow! Really liking your terrain. Can't wait to see it in action!
Been in love with Pulp Alley recently (I'm a sucker for a system that manages to be fast and simple without being broken and unfinished. It's not impossible if you just put some effort into it, despite what a certain someone claims), and it has reawakened my old love for the old Tarzan novels, The Phantom and other jungle adventurers.
We spent about 3 years playtesting Pulp Alley before it was released. That helped us find and fix a lot of things and make improvements.
Through the decades, I bought so many games that looked good but were a nightmare to play. So Pulp Alley is designed for the guys that really play - if you know what I mean. ;)
HAVE FUN
-
Awesome terrain makes, me want to go to my local fish shop :)
-
Awesome stuff! :o :-*
Particularly like the Incan looking statuette!
Thanks for giving me something else to look out for!! lol
-
I like the Skull Mountain. Was the whole thing complete at a dollar store or did you craft the mountain around a skull? Either way, looks cool.
-
Through the decades, I bought so many games that looked good but were a nightmare to play. So Pulp Alley is designed for the guys that really play - if you know what I mean. ;)
You're the first person on this forum who agrees that one making sure that the game is actually playable before selling it is a good idea. It's refreshing.
I like the Skull Mountain. Was the whole thing complete at a dollar store or did you craft the mountain around a skull? Either way, looks cool.
The plastic skull was just a cheap, hollow plastic thing. When I first saw it at the dollar store, my first though was "I gotta make a skull mountain". It's been sandwiched between two blocks of foam, and then I used plaster to blend it in.
Did some more work on the statue, such as more highlights, some washes (I always do some green wash when I paint statues and ruins) and of course a lot of vines. The best part about this thing is that it's probably one of my easiest terrain projects ever, but also the one that looks the best. Minimum work, maximum reward.
Also did some cover. One of the few things that I'm not super happy about in Pulp Alley (and there's not a lot of those) is that the terrain rules assume that all cover is linear and low, like a low wall or some crates. Which is simple, but becomes an issue if you want to have area cover, like woods, jungle etc. I'm working on some houserules for that, but I also wanted to make some "normal" cover that fit the theme.
-
World renowned adventurer Lady Fairwright finds herself in a sticky situation, stuck between a death slug and a rock monster. Luckily, she brought her entourage: Rose, her stalwart assistant/bodyguard, equally adept at the martial arts of the east and the "martial sciences" of the west.
Tommy Two-Guns, master gunman infamous for shooting first, shooting again and then maybe shooting a third time for good measure. And then maybe, just maybe, ask questions.
And of course good old Uncle Benny Fairwright, who wishes he'd stayed at the mansion.
-
Meanwhile, a bultungin (aka bouda or were-hyena) is performing an ancient ritual with the support of the local medicine men. He's a Reaper model, the others are Foundry.
-
Some great stuff here, lovely work! :-*
-
Did some more jungles. Figured I needed some more ruins and logs.
Also got a biiiig box of goodies from Arcane Scenery yesterday, so big things are coming. Literally.
-
Nice work there, they really look the business. :)
-
Looking great! :-*
-
Great models and terrain, wish my board looked that nice ;)
-
Theodore Roosevelt on one of his hunting expeditions to find The Deadliest Game. Some people say it's man, but they have clearly never met a cyborg gorilla.
President by Foundry, brutish bionic beast by Reaper.
-
Did he just charge up that hill? :)
-
Did he just charge up that hill? :)
As soon as Roosevelt heard there was a Skull Mountain, the first thing he did was of course to climb it.
In his League, his sidekick is Teddy, the famous bear cub he spared. In my pulp version of history, Teddy of course grew up to become a hulking grizzly.
-
Some work in progress: Neanderthals by Lucid Eye. There are plenty of cavemen models out there, but these are by far my favorite. They have this weight and savagery to them that none of the others have. And with a mix of lots of fur and large areas of bare skin, these are fun to paint.
-
Well done. I really like the Lucid Eye minis. ;)
-
Preparing this weirdo (a platybelodon, one of the stranger precursors to the elephant) for painting. It's resin, so there's quite a lot of bubbles that need to be filled.
-
Not quite done, but it's looking better. The Professor inspects my work, and waits for me to finish painting her.
This is one of the better DeeZee sculpts. As much as I appreciate that they do prehistoric mammals, most of their animals suffer from really poor anatomy (especially around the shoulders), and the sculpting on their panthers is outright sloppy. This one didn't have that problem.
-
Lady Fairwright discovers that the platybelodon isn't quite as extinct as it's supposed to be. Also my jungle has grown.
-
That jungle is looking really good.
-
Been busy with other things, but I'm trying to get back into painting again. These are work in progress samurai skeletons and a raptor by Ral Partha. I love these samurai skeletons, but I haven't painted skeletons in 20 years. So I'm not super happy with how they're turning out. I also need to come up with a decent colour scheme for the dinosaur.
-
Painted the raptors. I was originally planning a much fancier colour scheme with red horizontal stripes and stuff, but I think I'll stick to these simpler green stripes.
-
Great collection and terrain... :o
Like it a lot.
Thanx,
Don
-
Lots of good stuff there.
-
Found a matching statuette on ebay (for about thrice the cost I paid for the larger one, including shipping...), so now I'm making a lil' buddy to my jungle idol.
Wooden souvenir, painted with several layers of acrylic paint mixed with very fine sand.
-
There wasn't enough trees in my jungle, so I made some fallen logs. Got a bit carried away with the foliage, but I'm happy with them.
-
Got a lot of painting done today. Like this mysterious woman. Who is she? What is her agenda? Why is she smoking a cigar in Siberia? How many adorable animals did it take to make that outfit? Very mysterious.
Model by Copplestone Castings.
-
Excellent! Really like your statues. Great work. ;)
-
Some top notch re-purposing of every day items. Wargamers are the best re-cyclers going. Great looking table being built here. I look forward to some good Game reports.
-
Another WIP. Trying to come up with a good name for him, something suitably macho and pulpy. Duncan Muldoon or Steelfinger Chuck or something.
-
New batch of adventurers, a mix of Copplestone and Foundry, with a Ral Partha dinosaur lurking in the background. Still haven't come up with names for all of them.
-
Finally got work done on some scratch built jungle huts I started on ages ago.
-
Really love those huts.
-
Fourth hut ready. Number five and six are on their way. I can't stop making these, it's an addiction.
Also I have a couple of big packages that will arrive within the week, filled with something a little extra. Stay tuned for big stuff.
-
I really like those huts! Well done! :-* :-*
-
Wacky, weird, and wonderful!
-
Thanks, everyone. After doing terrain for historic 15mm games for many years, it feels great to just let my imagination go wild with Pulp terrain, where realism isn't as important.
Unpacked the first package: a bunch of (relatively) cheap ghouls and golems from Otherworld Miniatures (their niche is old school DnD stuff with great sculpts and kinda ridiculously high prices. Still more reasonably priced than GW, though). Sometimes Internet auctions pay off.
There's also some more small animated statues, zombies, ghouls and a clay golem that hasn't been based yet.
The second package should arrive tomorrow.
One thing I'm pondering now is how to show off the ghouls, since they're anatomically correct and have little dangly parts. But I've painted a 15mm Celtic army, so those aren't anything new.
-
A perilous encounter with an ancient Atlantean war construct! Even after millenia of wear and tear, these are still formidable opponents.
Spent the evening painting up one of the Otherworld golems. It was a fun exercise in painting bronze, involving three different shades of bronze paint and a verdigris effect. I have mixed feelings about the result: the verdigris turned out very realistic, and it looks as ancient as I wanted, but it also removed most of the shadows and highlights, and make it look kinda flat. Any tips on how to make it "pop" again?
Also working on a stone golem with a nice Sumerian theme.
-
In Japanese folklore, the komainu guards temples, roads and other important places from evil spirits. They are fierce and fearsome creatures, but also selfless protectors of mankind.
The first model from a box of Japanese mythology and history themed Kensei models I received from my older brother Jonas (who taught me how to paint over twenty years ago, and now does 6mm scale Japanese buildings at http://www.muraminiatures.com. Figure I owe him a plug). Tried a lot of new techniques that I don't normally use, such as fire, but I'm content with how it turned out.
-
Was going to clean up the place, but got distracted and accidentally painted a mammoth instead. What do you think of the base? Too flowery?
Mammoth by DeeZee. I have mixed feelings about it as a model: the sculpting is beautiful, and very realistic.
On the other hand, the resin had a bunch of bubbles, the tusks had to be bent into shape by hand (which was a pain, especially when one of them snapped in half) and theres no slot for the tail. So it's a great model, but requires a lot of green stuff to work.
Also finished my fifth hut.
-
Those jungle huts are fantastic
-
Nice work! And the bases look good as well.
-
Been painting Japanese mythology stuff lately (check out my thread over in the far East subforum for that), so here's my first purely pulp figure in a while. I've named her Miriam, and while I'm still figuring out what her story is, she's definitely not someone you should mess with.
The model is by Lucid Eye. I'm not used to painting the female anatomy (I usually paint victoriana and such, there's not a lot of cleavage there), so the shading isn't great. Still needs some more work.
-
Looking at all the junk in my apartment. On one hand, creating fantastical landscapes and making models satisfies me in a way that I've never felt felt doing anything else, it makes me proud and feel like I'm accomplishing something.
On the other hand, it has made me a very lonely man (none of the local tabletop nerds want anything to do with me. It's a long story, but basically I made the unforgivable mistake of talking back to a neo-nazi psycho who threatened to beat me up for childish reasons, and that was apparently the worst thing anyone could ever do according to the people at my local game store. And I know I shouldn't say this, but trying to discuss anything on Lead Adventure really has been frustrating, to say the least), I can't share it with anyone in my dump of a town, it's cost me a fortune, it hones no useful skills, it takes up a lot of space (making me even more tethered to this place, and I get nagged about it constantly) and I get a bitter feeling of regret every time I look at anything in room.
I wish being happy with just being me and doing what I'm good at was a possibility.
-
Do our hobbies have to hone useful skills? If it makes you happy, and you create beautiful works that bring joy to other people across the world, what does it matter if it serves no mundane purpose? Cheer up! You said it yourself: "satisfies me in a way that I've never felt doing anything else, it makes me proud and feel like I've accomplished something."
You said a mouthful there, brother!
Mike Demana
www.firstcommandwargames.com
-
Cool thread, lots of great eye candy here. You've built up a great table set up.