Lead Adventure Forum
Other Stuff => General Wargames and Hobby Discussion => Topic started by: sleep when Im lead on 27 August 2016, 12:34:08 PM
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Right...
I find myself in interesting times. Getting out of the house is proving difficult because of stuff going on at home. I have recently moved house and find myself in a smaller (but still quite big) house in which I have limited amounts of space (I have a garage which if I can get in I have to crab walk whilst breathing in to get to the end of it).
So what I am after is a new game. Something with a limited space requirement would be good and something with nice figures would also be nice. I really don't know a lot about these kind of games so any suggestions about what they are like would be useful (Warmahordes, Malifaux, Bushido). I have some older edition Malifaux figures already but don't know if people are allowed to play with these any more (you know what I mean). If you can think of a game that has some nice stuff to paint and if it's a competition game, make it one that isn't broken.
Maybe something that works well in solo play could work for me. I could maybe go for something a bit bigger but again not to big.
Anu suggestions?
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I would recommend Strange Aeons.
A Cthulhu/Mythos based games with progression (and regression!) for characters during campaign play.
You start with a small team (typically three or four characters) but this can build up over time as they gain 'Promotions'.
As it is Cthulhu based, then all manner of wonderful critturs can be used by the 'Lurker' player and there are some wonderful 1920-30's era figures out there to paint.
Best of all?
You play on a two foot by three foot table so you dont need a lot of scenery to make each game interesting...
(http://i1033.photobucket.com/albums/a416/blindbeggarminiatures/a9921e20-753b-4e85-b805-22ff02bad9a8_zpsl1vrzl7v.jpg)
Check out the board over here for more info and ideas of what others are doing with the system:
http://leadadventureforum.com/index.php?board=45.0
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Right...
I find myself in interesting times. Getting out of the house is proving difficult because of stuff going on at home. I have recently moved house and find myself in a smaller (but still quite big) house in which I have limited amounts of space (I have a garage which if I can get in I have to crab walk whilst breathing in to get to the end of it).
So what I am after is a new game. Something with a limited space requirement would be good and something with nice figures would also be nice. I really don't know a lot about these kind of games so any suggestions about what they are like would be useful (Warmahordes, Malifaux, Bushido). I have some older edition Malifaux figures already but don't know if people are allowed to play with these any more (you know what I mean). If you can think of a game that has some nice stuff to paint and if it's a competition game, make it one that isn't broken.
Maybe something that works well in solo play could work for me. I could maybe go for something a bit bigger but again not to big.
Anu suggestions?
You could always consider miniature board games (Descent, Mansions of Madness, almost all the games by CMON, Cthulhu Wars, ...) Mansions of Madness has e new edition which allows solo play. You need an app for it though and the scenario's are limited in number.
For the 'real' miniature games: I like Pulp Alley as a system, and they recently released a 'solo deck', which, though I haven't tried it myself, seems to get favourable reviews.
Osprey might also have some rulesets that require fewer models (Fistful of Kung-Fu, Frostgrave, ....)
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Have a look at 'One Hour Wargames' by Neil Thomas. Rules for several periods and 30 scenarios played on a three foot square table.
:)
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I'd definitely recommend a skirmish game. Perhaps consider a game where you can build up, instead of out? Could be an interesting terrain challenge, a modular "stackable" tabletop? Obviously this would be most suitable for something sci-fi I suppose, but I see no reason you couldn't play up instead of across.
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Deadzone uses a 2'x2' board scifi skirmish about 10 figures per side, get the 2nd edition easy to learn rules and campaign system
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I'd go for generic (like the ones from osprey, or available in pdf on wargame vault) skirmish rulesets, so you can collect and use whatever figures you like ;)
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I'll second both Strange Aeons and Pulp Alley. We use our minis and terrain interchangeably for both games. Pulp Alley accommodates all manner of vehicles and aircraft and we are still talking about games that play well on a 3'x3' table!
Between the two systems you have a host of options to suit just about any play style.
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I'd recommend Hordes of the Things. In 28mm, you need a three-foot square, and you need a relatively small number of models per army. But the modelling and painting options are extraordinarily wide. And the army-design process is highly addictive. Also, the rules have withstood the test of time very well, being little changed since their initial release. There is, apparently, a good solo-play engine.
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I'm in a similar situation - limited budget, limited time and limited storage space. Also lots of little hands in the house so I dare not leave Daddy's toys in easy reach unless I want to upset myself. There are clubs within reasonable distance but I'm usually so tired by the end of the work day I can't face half an hour on the motorway to push toys around. Disturbed nights don't help either.
What I've settled on are solo friendly skirmish games like Chain of Command, and I'm playing with 6mm minis using cm instead of inches. It's been cheap, quick and fun to paint and my play area is the end of the dining room table, about 60 x 80 cm. It's the same game as 28mm / 15mm but I can sit comfortably and get a game in more easily. All my terrain and minis fit in some Really Useful boxes in a bedroom drawer.
I'm watching this thread with interest - I have been wanting to do something in 28mm like Pulp Alley or SoBaH solo so I'm interested in others' suggestions.
Hope this is of some help
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I recommend this amazing game called domestacide.
Possibly combined with the module 'garage sale' and the expansion set 'storage facility'
Although I personally don't play domestacide as much as I should because I find many of its gameplay mechanics quite repetitive and boring, I do find cracking it out every now an then for a game is far easier to learning an entire new gaming system to avoid having to use it.
lol lol lol lol lol lol
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I recommend this amazing game called domestacide.
Possibly combined with the module 'garage sale' and the expansion set 'storage facility'
Although I personally don't play domestacide as much as I should because I find many of its gameplay mechanics quite repetitive and boring, I do find cracking it out every now an then for a game is far easier to learning an entire new gaming system to avoid having to use it.
I recently played a game of this, and the results were well worth the time investment. I now have both the space and funds to do anything I want.
I won the game handily, although next year I will have to pick up the next expansion module "Divorce Decree" which will cost a bit, but be worth it in the end. I foresee this expansion as one of my favourites for Domestacide.
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DBA is good
15mm plays on a 2 x 2, 25mm on a 3 x 3 (can stretch to 4 x 4)
All you need to ply is the rule book - it has lists for hundreds of armies
All armies are 12 elements - 1 model, 2 to 4 foot and 2 to 4 cavalry
The Fantasy version is Hordes of the Things
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I have been playing a fair bit of domestacide recently due to having a lass over for tea and cakes. We are at the gathering the adventuring party stage of the divorce decree module.
I'm inside the dungeon, it's a crawl. Only 10 more months until I reach the dragon and get to slay it!
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Deadzone uses a 2'x2' board scifi skirmish about 10 figures per side, get the 2nd edition easy to learn rules and campaign system
If Sci fi at all.interests you I'd second the Deadzone recommendation. The starter set comes with everything you need including terrain and a nice 2x2 mat. The 2nd ed rules are really quite neat as well.
For Fantasy gaming Relicblade is a cool little game amd again there is a recently kickstarter starter set. Frostgrave as well.
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Have there been any companies to produce additional mats in the lovely mousepad material? I think they could make some good money producing a bunch of alternative mats for that game (or some even larger, 3'x3' etc.)
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I'd go for generic (like the ones from osprey, or available in pdf on wargame vault) skirmish rulesets, so you can collect and use whatever figures you like ;)
This. There are so many great skirmish games out there and even more great miniatures.
I would start with terrain building. Pick a genre or period and fill a 3x3 full of terrain with a good amount of line of sight blocking items in the mix and when the terrain is done, find some figures you think are cool and finally, when they are done, worry about the rules. It might be prudent to not base the miniatures until you pick your rules, but I'd just base them individually on round bases and if you go with something that uses stands or ranked up bases, deal with it then in the form of sabots. There are some great ones from laser cut basing companies.
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A few things to address
1)Old Malifaux figs. Should be perfectly tournament legal. As for the Rules for Malifaux, I've no idea whether they are tight enough or not to meet your qualifications
2) Playing publicly: Tames with tight tournament rules that tend to have a strong following and don't take up much space:
-If you're highly competitive I would Recommend Warmahordes. Super tight rules, great minis and seems to have one of the strongest tournament scenes of any game anywhere. It is brutally competitive though.
-Consider X-wing also. Lots of folks are having fun repainting the ships and it seems to equal or exceed Warmachine in terms of the ease of finding other gamers to play against.
Playing Privately-
-Check out Two Hour Wargames. These mostly-generic games are unparalleled in the solo-gaming world. I'm not personally a fan of their base mechanics, but they have alot of fans and a ruleset for just about every interest. Check out the three free, high-quality rulesets they offer to get a feel for the THW system.
-The benefit of doing some solo THW gaming is that you'll end up with figs you can use for other games like Song of Blades, Dragon Rampant, etc...
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SAGA would definitely be worth looking at.
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Mason: Your "Strange Aeons" board is a work of art. I would love to put together a board of that quality someday!
(http://i1033.photobucket.com/albums/a416/blindbeggarminiatures/a9921e20-753b-4e85-b805-22ff02bad9a8_zpsl1vrzl7v.jpg)
Check out the board over here for more info and ideas of what others are doing with the system:
http://leadadventureforum.com/index.php?board=45.0
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I would also recommend Pulp Alley. SAGA is also a nice game, but the numbers of minis involved are slightly higher. Maybe Triumph & Tragedy could also be suitable, if played with smaller units.
@Mason: fantastic board :o.
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Let me just add one thought to all the excellent suggestions: There is no reason why you couldn't play a game that's geared towards 28mm figures and larger tables. Being in a similar situation to yours, that's what I do all the time.
I'm playing Sharp Practice on a 80cm x 100cm board with 15mm figures - I've reduced all distances by one third. The same with SAGA: All distances are shortened by one third, which is easy to do with the measuring sticks. The proportions stay the same and with the smaller figures it doesn't look squeezed together at all. I've even played Hail Caesar this way!
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I'd offer my own game: The Roots of Magic for consideration. http://therootsofmagic.com/ (http://therootsofmagic.com/)
Its played on a 2'x2' space, using as little as a single miniature each, but currently can be played with up to 3 models a side (this will increase in time, allowing players to field the level they are comfortable with).
The setting for the game is Wizards of rival Houses of Magic engaging in duels to show that their style, or Root, of magic is the strongest. There are eight factions so far, each focusing on a different type of playstyle. We have released three duel scenarios to this point, each one requiring players to think differently to win the duel. I believe they are significantly different and thought provoking to ensure you can have a blast playing. The rules and game cards for models are free to download on the site.
The models are a very strong point imo -
(http://i347.photobucket.com/albums/p444/desB2008/Suleiman%206_zpsv4gwjbkq.jpg)
(http://i347.photobucket.com/albums/p444/desB2008/DSCN5837_zps1enlhane.jpg)
They are resin and usually under 4 pieces. Some are one piece! Highly detailed work from skilled up and coming sculptors. The scale is approx 30mm to the eyes in a naturally proportioned scale. They fit in well with most 28mm ranges though.
In terms of space/cost and based on your initial requirements, this could be the game for you!
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A couple of comments firstly:
1) Skirmish games are very popular right now, and most seem to require 2'x2' to 4'x4' playing areas. Whatever you choose to play though, you will still also need some extra space or a small side-table for things like rulebooks, dead models, etc.
2) Some skirmish games have very high terrain requirements, which means that despite the small playing area, you will still need reasonable storage for the terrain. There are workarounds to this though!
3) Consider what scale of game you would like to play. 15mm is very cheap, but 28/30mm is more popular due to the prevalence of "big name" games.
Next up, I don't really know what your preference is for - making terrain, modelling, painting, or playing. Nor do I know if you are more likely to play narrative or competitive games, or if you would prefer a solo game or one that you can play at a local club. I will therefore make a variety of suggestions!
Space games can be played without much terrain, and with reasonably few models that you don't have to paint (or spend much time painting). Two good examples are the very popular X-Wing, and the newly-released Dropfleet Commander. A further advantage is that if you use something like a terrain mat, it can just be rolled up and put away when you're not playing. If you want to spend more time on the modelling and painting side, these games still offer good opportunities. If you fancy X-Wing, I believe the rules are free to download from Fantasy Flight's website (although you will still need cards, templates, special dice, and tokens to play).
Malifaux is a very fun game, played on a 3'x3' table, and is reasonably popular. All your old models are still valid and playable, although you will need one or more new decks of model stat cards. There is a mini rulebook for cheap, although the full rules are free from Wyrd's website too. It's pretty competitive, but also has loads of special narrative scenarios and terrain setting rules - so you can normally adapt whatever terrain you have well enough within reason, or even play on a custom board representing something like the inside of a theatre or a saloon, or underground in mining tunnels, or whatever.
Warmachine and Hordes are again very popular, and again have full free rules online, and are played on a 4' x 4' table. Terrain favoured by most players tends to be more abstract and "playable" than fully scenic, and some 6-8 mixed elements are usually enough to keep you going for a while. The new edition of the game (Mk3), has a heavier focus on the magical generals and their associated beats/robots this time around, so although there are lots of units available for each faction, you can get away with only a couple to keep model numbers down in your collection. It's a very clean game rules-wise (like Malifaux), and is strictly about gameplay first and foremost. This can make it feel a bit cheesy if you're not expecting it, but is actually great fun if you are that way inclined.
Infinity is another popular skirmish game, but has high terrain requirements despite being played on a 4' x 4' board. All the rules, model rules, and army-building tool are fully free online, available directly from Corvus Belli. Infinity is rather complicated to learn, and has a lot of rules to remember, which results in a fairly steep learning curve. Until you have a good grasp of the game and rules, it will not feel especially balanced - although perseverance is worthwhile as the game is very action-oriented and fun (and balanced!).
GW made a number of classic skirmish games in the past, and these remain surprisingly fun and popular today. Rules for Necromunda (sci-fi gang warfare) and Mordheim (fantasy gang warfare) are freely available online (Yaktribe has all the original digital files available for download that GW released freely before they dropped support for the games). These games are not always especially balanced, but they are characterful skirmish campaign games with low model count requirements. Like Infinity though, they both need lots of terrain to be properly playable. Even though the models for both games are out of print, there are still loads and loads of alternative options (including converting figures). You will need a 4' x 4' space to play these.
There are also many (many!) more skirmish games out there that you might like, but I cannot speak for their wider popularity. If you have anything specific in mind that you'd like to try, please ask as I'm sure that we can guide you towards some suitable rule sets!
If you are willing to try 15mm wargaming, you at least have the realistic opportunity to collect several different factions so that you can offer opponents "loaner" forces. For some brilliant inspiration on skirmish wargaming at this scale (with space constraints and on a budget!), I suggest looking through Tiny Solitary Soldiers (http://tinysolitarysoldiers.blogspot.co.uk/) blog.
Finally, there are a number of boardgames, boardgame/wargame hybrids and "wargame lite" style games that may interest you. Imperial Assault and Descent (rules free for both on Fantasy Flight's website), Deadzone 2nd Editon, and the recent GW boardgames (Deathwatch Overkill, Betrayal at Calth, Prospero Burns, and Silver Tower) are all good examples, but there are loads more. With the GW games I mentioned, you can normally buy the complete game without miniatures in otherwise mint condition for about £15 on ebay (and then buy whatever models you like to use with them).