Lead Adventure Forum
Miniatures Adventure => Fantasy Adventures => Frostgrave => Topic started by: ffoulk on 05 September 2016, 04:03:28 PM
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I originally posted this on the BGG forum a couple of days back and as the author of the rules thought it was a 'neat idea' I thought I'd share it here too
I recently picked up a blister containing 12 treasure chests to use in Frostgrave (Ristul's Extraordinary Market collection "Fantasy Treasure Chests") and it got me thinking about adding some uncertainty to the treasure.
So... I now place 12 chests as per the normal rules although on a three by three table I allow chests to be placed within5 inches of each other. I have 14 tokens I place in a cup. Six of the tokens say 'Treasure', six say 'Empty' and two say 'Trap!'
Each time I find a treasure I draw a token - if I encounter a trap the person picking up the treasure triggeres one of the 'into the breeding pit' traps with himself as the one affected. Assuming the figure survives and is still adjacent to the treasure draw a second token to see what's in the chest.
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Cool idea! Fits the theme well too.
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Nice idea. Might steal that one, at least for some scenarios.
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Sounds fun indeed, certainly worth incorporating in any scenarios with spread out treasure (i.e. not for Living Museum or the Keep). Time to make some additional treasure tokens...
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I like that too, I liked the scenario in the Lichlord book where it's "corpses" and each might have treasure, be a zombie, be trapped or even be a survivor to recruit to warband.