Lead Adventure Forum
Miniatures Adventure => The Second World War => Topic started by: Happymcclap on 21 April 2017, 06:19:34 PM
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I have recently gotten into a bit of Bolt Action in 15mm so decided to collect a couple of small forces, here are some pics of my first army, now completed:
(https://c1.staticflickr.com/3/2944/34146578955_d171afcac9_b.jpg)
(https://c1.staticflickr.com/3/2936/34146579015_143d7ed52a_b.jpg)
(https://c1.staticflickr.com/3/2917/34146578985_019cafde4e_b.jpg)
(https://c1.staticflickr.com/3/2805/34146579025_f38b617dd9_b.jpg)
(https://c1.staticflickr.com/3/2885/34146579035_607c49b9b7_b.jpg)
and I have even made a start on my Germans:
(https://c1.staticflickr.com/3/2825/34146579045_6efb0b4aea_b.jpg)
Loads more pics and reviews of the three company's I ended buying from on my blog here: http://ablogofwar.blogspot.co.uk/2017/04/world-war-2-15mm-project-part-1-british.html
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Great stuff and BA in 15mm is IMO a better game. It 'feels and looks' more WW2.
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Good call.
How have you based them?
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Thanks mellis1664, I agree it just looks and feels better at this scale, we don't change any of the ranges/distances in the book simply play as written.
Ultravanilasmurf, the single infantry are based on 1p pieces, team weapons etc on any bit of MDF base I had spare and that they fit on :D
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Happymcclap we do exactly the same. We even use some FoW bases for ease of movement in bigger games. The figs like this work really well for CofC if you want a more in depth tactical ww2 game vs the lighter BA rules.
The only thing which can be done (especially in large games) is to doubling max range of all weapons. Short/effective range stays as is, but the max would be double that listed. That would not make much of a difference in normal games but in very large multi-player games it can.