Lead Adventure Forum

Miniatures Adventure => Pulp => Topic started by: Andy in Germany on May 27, 2018, 07:23:51 AM

Title: Andy's Pulp misadventures...
Post by: Andy in Germany on May 27, 2018, 07:23:51 AM
This is all tin shed gamer's fault for showing all those pictures of his rather spiffy Fokker Trimotor from cereal packets, cocktail sticks and assorted random odds and ends. This appeals to me, mainly because I am a tree-hugging bicycle riding hippy, and also because, being a tree-hugging bicycle riding hippy I’m generally short on money to fund any model making. I got all enthusiastic about trying something like it.

(https://farm1.staticflickr.com/831/39911239470_f1cc248698_c.jpg)

Lacking the space for something as huge as an aeroplane, I decided to go for a 1930’s styled three-wheeled sports car loosely based on this one http://leadadventureforum.com/index.php?action=dlattach;topic=102092.0;attach=77304;image (Which on reflection is also by tin shed gamer) to see how closely I could replicate a resin model with scrap materials.

(https://farm1.staticflickr.com/943/39911238490_acec697d26_c.jpg)

So far the ‘chassis’ is a cereal box card, with a piece of loo roll pretending to be a canvas radiator cover. The headlights gave me some trouble before I found that Middle Son had a bottle full of air gun pellets he thankfully wasn’t going to use, and was happy for me to take a handful. I drilled a hole in the pellets, superglued a pin in them, and sanded down the other side to make passable main lights. The sidelights are from round-headed dressmakers pins, treated the same way.

The wheels are made by sandwiching lots of bits of wire between several pieces of card, filing the result round and gluing a spliced piece of electrical wire insulation around it.

I know you can buy white metal castings for wheels. And having made two using my method I can see why…
Title: Re: Andy's Pulp misadventures...
Post by: Dr DeAth on May 27, 2018, 08:07:52 AM
It's a promising start, interested in seeing how it develops
Title: Re: Andy's Pulp misadventures...
Post by: OSHIROmodels on May 27, 2018, 08:12:23 AM
Looks good so far  8)
Title: Re: Andy's Pulp misadventures...
Post by: tin shed gamer on May 27, 2018, 10:52:16 AM
Why is it always my fault lol

Looking good - just don't make it too good otherwise I won't be making things out of cereal packet I'll be living in one ;D

Andy if you rub a little superglue on the edges of the card it won't delaminate and feather when you paint.(can be an issue when you make smaller models such as cars with this type of card.)

Mark.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on May 28, 2018, 12:24:46 PM
Many thankfor the encouraging comments...

Why is it always my fault lol

Looking good - just don't make it too good otherwise I won't be making things out of cereal packet I'll be living in one ;D

Andy if you rub a little superglue on the edges of the card it won't delaminate and feather when you paint.(can be an issue when you make smaller models such as cars with this type of card.)

Mark.

I don't think you have anything to worry about Mark.

Thanks for the tip.I'd started using it this way as preparation for sanding and filing, but not just on single thickness card.I'm wondering if Shellac would have the same effect...
Title: Re: Andy's Pulp misadventures...
Post by: Codsticker on May 28, 2018, 11:42:25 PM
That is some inspired work. :D
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on May 31, 2018, 04:55:04 PM
That is some inspired work. :D

Thanks. It's proving an interesting experiment. I have a couple of extra days of work this week (the joys of living in a semi-traditional catholic influenced state) so I have energy and time to keep going...
Title: Re: Andy's Pulp misadventures...
Post by: d phipps on May 31, 2018, 07:03:04 PM
Very clever idea! I hope we get to see more.  ;)
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on June 02, 2018, 05:21:20 PM
(https://farm1.staticflickr.com/953/41001052844_3899ac4816_c.jpg)


More frivolity on the model making front as the dashing racing car takes shape. I changed material from corn flake packets to milk cartons, mainly because we don’t eat that many cornflakes as a family, but we seem to have an astonishing appetite for milk. German milk cartons have a sort of plastic film mixed with the card which gives them a good texture as well.

(https://korschtal.files.wordpress.com/2018/04/tw_02a.jpg)


Once again I’ve been making life difficult for myself with funny angles and curved body on the back end of the car. I’m sure there’s someone out there with a mathematical sort of brain that can do a few sums and come up with the best possible shape, but I just stuck a scrap piece of paper over the body and traced the shape of the bonnet on it.

(https://farm1.staticflickr.com/869/39911236720_38718eaf87_c.jpg)

Meanwhile, I decided the front end needed sorting, not least lowering to a sensible distance off the ground to make the vehicle more “sports car” and less “Landrover”, while the mudguards would be useless perched on top of the wheel as before so I moved them to a slightly more sensible position.

It would have usual been easier if I’d thought this through and added the ‘springs’ (Strips of milk carton and bits of Chinese takeaway box) before gluing the ‘axle’ back on to the body of the car, but still…
Title: Re: Andy's Pulp misadventures...
Post by: OSHIROmodels on June 02, 2018, 05:32:41 PM
Looking very good  8)
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on June 17, 2018, 06:08:34 AM
The focus has returned to the Cardboard Rocket, especially as I’d already come to the fun part where I get to add all kinds of bits and pieces which somehow make it look less like a few bits of milk carton gobbed together with superglue and more like a car. At least I think it does. Don’t mess up my reality.

(https://farm1.staticflickr.com/951/41759599192_0a5e3663e3_c.jpg)

So far the model has cost a grand total of nothing, unless you count superglue. Even the figure is recycled from a 1:48 scale kit, after your correspondent finally realised that the difference between 1:48 and 1:55 is so small that for the most part it’s invisible. The head is nominally 1:55 and white metal, a leftover from a pack of statuesque ‘female veteran heads’.

(https://farm1.staticflickr.com/947/39993892460_2095ce608b_c.jpg)

Other ‘detail parts’ consist of old guitar strings, handles from a Chinese takeaway, brass offcuts (the over large buckle on the ‘strap’ wouldn’t have worked with steel), dressmakers pins, (side and rear lights), electrical wire, a filed down nail head, (radiator cap), a cut off picture nail head (fuel cap) and an exhaust from copier paper wrapped around some metal of unknown origin that’s been kicking about the workbench for years.

The general idea is that after painting this will all somehow fit together and look like it’s made of metal and leather instead of cardboard and oddments. We shall see…
Title: Re: Andy's Pulp misadventures...
Post by: levied troop on June 17, 2018, 06:48:12 AM
At first glance I thought it was painted  :o

Very clever piece of work, it looks the business.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on June 19, 2018, 05:30:46 AM
At first glance I thought it was painted  :o

Very clever piece of work, it looks the business.

Thanks. I must admit I do like it like this, but needs must...
Title: Re: Andy's Pulp misadventures...
Post by: DavyJones on June 19, 2018, 05:30:30 PM
cool stuff.  :o
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on July 01, 2018, 07:17:28 AM

(https://farm1.staticflickr.com/906/41801003861_88d1895ef5_c.jpg) (https://flic.kr/p/26FP588)

Back to making things out of cardboard this week. To pain the racing car I've decided to use a variation of the ‘hair spray‘ method, using silver as an undercoat instead of dark brown ‘rust’.  Normally I’d apply light coloured highlights by dry brushing, but the point of this model is to just try things without getting all precious about it.

(https://farm1.staticflickr.com/903/26932816527_7619468693_c.jpg) (https://flic.kr/p/H2XJ2D)

In theory the top coat will come off on exposed corners showing slight variations in the silver, which will increase the illusion of a vehicle made of metal and slightly battered in use. We shall see…

Title: Re: Andy's Pulp misadventures...
Post by: BillK on July 02, 2018, 01:59:55 PM
Dang this is a great project.
Wonderful tutorial and can't wait to see the finished prodcut.
 :)
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on July 15, 2018, 11:25:48 AM
(https://farm1.staticflickr.com/868/41861204252_1685e6ae63_c.jpg)

I’m still getting into my stride at work and I’ve been a bit short of energy for model making, which is why it took a while to  finish the cardboard rocket.

I’d mentioned that I wanted to use a variation on the “hairspray method”. This is where you paint the model, usually rusty brown but I went for silver, spray liberal amounts of hairspray over the model, let that dry and paint the ‘final’ colour on top. Then you scrub the lot with a wet brush and all the exposed corners start to show up in the undercoat leaving the impression the model is rather battered and made of metal.

(https://farm1.staticflickr.com/957/41861203802_cdd91bd2a1_c.jpg)

This worked mostly, although I found that artist’s acrylics are remarkably good at holding onto hairspray, and in one or two cases I went straight through to the milk carton underneath and had to touch it up.

(https://farm1.staticflickr.com/977/41005005315_cdbe6c552d_c.jpg)

Being me I couldn’t let it lie and gave the model a going over with black and brown pastels to break up the colour. I briefly tried using water with the pastels but made such a mess I had to clean it all off, so I went back with dry.

As it stands this will be a getaway/pursuit vehicle for pulp tabletop games as soon as I get my act together making buildings and other bits and pieces. I'm not sure when that will be though as we're approaching the busy time at work and I'm already working at the speed of a geriatric sleep deprived snail...
Title: Re: Andy's Pulp misadventures...
Post by: oabee on July 15, 2018, 03:11:38 PM
I'm already working at the speed of a geriatric sleep deprived snail...

 lol lol lol

I can truly identify, as I am operating at the same speed on my current project   ;D

(https://i.ebayimg.com/images/g/J-oAAOSwRdta5AmL/s-l300.jpg)

Excellent work...keep the updates coming!
Title: Re: Andy's Pulp misadventures...
Post by: Traveler Man on July 15, 2018, 05:22:36 PM
That's a lovely bit of kit!  :-*

Being another bicycle riding tree-hugging hippy and also generally broke, I am a firm advocate for scratch building from card and anything else that comes to hand.

I would suggest the use of Future/Pledge/whatever-the-heck-they're- calling-it-these-days acrylic floor polish on cardboard, as it soaks in nicely and stiffens the whole material.
Title: Re: Andy's Pulp misadventures...
Post by: FramFramson on July 15, 2018, 08:39:09 PM
Ah, British Racing Green...
Title: Re: Andy's Pulp misadventures...
Post by: Elk101 on July 16, 2018, 07:19:55 AM
Nicely done.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on August 04, 2018, 11:20:14 AM
Okay, I need a little help with this figure...

Betsy Miller is the Leader of my third and currently final league. For various reasons she should have red hair, which is causing me headaches in itself, but also in the colours of he clothes. I try and paint figures with complementary colours on the bottom and top, but so many possible colours clash with the hair, or they vanish next to it. The jacket has been brown and blue and is currently transitioning to green. This then causes more trouble with the sweater/t-shirt underneath which I'd like to be visible but not too obvious.

Finally, I can't get the face to work at all. I simply don't understand how I'm supposed to make those details come out. I've tried washes with dark orange, brown, black, and ink, but they always go muddy as seen above, and the orange made it look like her hair is over her face. The face is from this set (https://badsquiddogames.com/shop#!/Pulp-Scale-Female-Heads-Veterans-10/p/77311829/category=21087246) (Top row middle) but however I try I can't bring the features out.

If I could work out how to do it, I'd love to make the eyes more detailed and pull out the details on the clothes et c but it doesn't seem to work for me. What am I missing?
Title: Re: Andy's Pulp misadventures...
Post by: OSHIROmodels on August 04, 2018, 12:18:44 PM
Can’t help with the figure I’m afraid but the car has turned out excellently  8)
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on October 14, 2018, 10:34:49 AM
Still haven't managed to improve the figure but I tried making a couple of buildings as light relief...

It didn't go according to plan:

(https://korschtal.files.wordpress.com/2018/09/mess_hall_01.jpg)

Looks like I managed to forget the pretty obvious point that clay tends to shrink when it dries.

I ignored the problem for a while, until I had a day when the family were out and I could make a mess of the place without causing domestic contention, and made a rescue attempt, while trying to bring the other buildings up to speed as well.

(https://korschtal.files.wordpress.com/2018/09/mess_hall_031.jpg)

Rather then get all ambitious I just filled in the cracks with fresh clay. I also remembered to make a ‘base’ around the building, which is a new experience: model railway types tend to expect buildings to stay put for the foreseeable future, whereas in tabletop games they will be moved about for every new game. The holes in the tower will be for the rungs on a ‘ladder’ in case some hero has a sudden need to climb on the roof.

(https://korschtal.files.wordpress.com/2018/09/mess_hall_02.jpg)

I managed to sort out the mess and get the models out onto the windowsill to dry before before family members began turning up. Notice that the darker models which are still drying have cuts in the surface to allow the clay to shrink and control the cracking.

To my absolute lack of surprise this did not work. Will have to try a different type of clay next time…

Title: Re: Andy's Pulp misadventures...
Post by: nandrin on October 14, 2018, 08:48:24 PM
Is there any specific reason why you used clay as material? There are other ways to make such buildings.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on October 15, 2018, 04:53:51 PM
Mostly because it's cheap and it worked before:

(https://korschtal.files.wordpress.com/2017/05/post_10.jpg)

That said, I'm happy to try other methods. What did you have in mind?
Title: Re: Andy's Pulp misadventures...
Post by: Gallahad on October 24, 2018, 04:06:08 PM
Wow, very cool build! I don't think I've ever seen somebody do that with cardboard. Thanks for sharing!
Title: Re: Andy's Pulp misadventures...
Post by: d phipps on October 24, 2018, 05:47:17 PM
Great looking project!  :-*
Title: Re: Andy's Pulp misadventures...
Post by: tin shed gamer on October 24, 2018, 07:29:28 PM
Andy,
Ready mixed tile grout and adhesive. It bonds to card pretty well. It also has the advantages of being able to be sanded and lightly carved.Plus it takes light washes easily rather than needing to be primed and painted.(also you can back fill any cracking with next to no effort.)
Mark
Title: Re: Andy's Pulp misadventures...
Post by: War In 15MM on October 24, 2018, 11:50:26 PM
Really like the race car.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on October 27, 2018, 12:05:50 PM
Really like the race car.

Thanks.I'm pretty pleased with her. I'm working on a slightly different vehicle to complement that one for Maximilian style races, which thankfully are possible at a pinch with the 'Pulp Vehicles' rules

Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on October 27, 2018, 12:18:11 PM
And now for the question that no-one has asked: what has been happening to the steam powered tank?

(https://farm2.staticflickr.com/1858/29864865937_492587324d_b.jpg)


Firstly it’s gone rusty. This was achieved by the usual method of painting everything rusty brown, spraying matt varnish over the top, then hairspray, and finally the ‘final’ colour. Even using a familiar method you can learn something new however, and on this occasion I learned that if you try and thin semi solid acrylic paint with Ethanol too many times the pigment separates from the carrier in a rather ugly mess.

(https://farm2.staticflickr.com/1865/44801138781_ed81087e2d_b.jpg)

Having cleaned off the worst of this learning experience I tried to paint the model a rather nondescript blue/grey. The idea was to make it look like the tank could belong to the British Navy, but not make it too obvious in case some other dastardly cad needed a steam powered death trap in a hurry.

(https://farm2.staticflickr.com/1951/44855026674_c3ee6b4d08_h.jpg) (https://flic.kr/p/2bkFJGS)HZG_ST_29 (https://flic.kr/p/2bkFJGS) by Andy in Germany (https://www.flickr.com/photos/150402106@N07/), on Flickr

I’m not that convinced by the results thus far: it looks too dark and there’s no sparkle. I realise that a tank shouldn’t have bling and chrome trimming, but I think it needs something to lift it, possibly starting with a completely different colour.

At the moment I think this would be a better finish:

(https://farm2.staticflickr.com/1969/31454698738_1e4fbc7b56.jpg)

Any thoughts welcome…
Title: Re: Andy's Pulp misadventures...
Post by: FramFramson on October 27, 2018, 07:51:20 PM
Holy moly that tank is absolutely MAGNIFICENT and about as pulpy as it can get.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on October 27, 2018, 09:27:22 PM
Holy moly that tank is absolutely MAGNIFICENT and about as pulpy as it can get.

Thank you. I'm going to try and squeeze a bit more pulpiness out of it before I'm done though.

Part of the plan with this tank was to try out the 'hairspray' method, so this morning I soaked the tank and then attacked with a toothbrush:

(https://farm2.staticflickr.com/1934/43765174680_8cd30658bb.jpg)

(https://farm2.staticflickr.com/1931/44668693565_4d0fec6cd9.jpg)

Now I know what to do when I want a vehicle to look really wrecked. I probably should have been a bit less aggressive with the toothbrush..

I'm not sure what to do next to be honest. I can fix the bits that broke off in the frenzied brushing, but I'm not sure what to do with the rest: I want the tank to look battered but usable, not scrapped.t the moment I'm thinking in terms of priming the bits where I went through to plastic, then repainting the whole model the same colour as I used for the old railcar in the previous post.
Title: Re: Andy's Pulp misadventures...
Post by: roadskare63 on November 02, 2018, 04:07:47 AM
Absolutely INGENIOUS use of cardboard!!....BRAVO!!.....lovely paint jobs as well...
Title: Re: Andy's Pulp misadventures...
Post by: Panama on November 02, 2018, 06:43:06 AM
A great way of recycling, for the tank it might be better to paint it the colour you want it to be then use weathering to make it look used, that tram is ace btw
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on November 02, 2018, 09:26:16 AM
Thanks for the kind comments. I've just been told that tomorrow enough family members will be out that I can use the obnoxious primer on the tank...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 23, 2019, 10:17:21 PM
As observed recently, I’m rather better at starting a project than finishing it, so you can imagine the excitement this week when the Steam Powered Tank was finally completed.

(https://korschtal.files.wordpress.com/2019/01/spt_53.jpg)

Part of the problem was that the generic blue/grey I’d used looked more ‘Teutonic’ than ‘generic’ as intended. I also forgot that with a dark topcoat the underlying ‘rust’ didn’t contrast very well. On the other hand I found the Hairspray method used with an old toothbrush is startlingly effective, rather too effective in fact.

So, once again, it was back to the primer, ‘rust’ layer, varnish, hairspray; and after completely overthinking things as usual, a sandy green topcoat. I rubbed this off with a paintbrush this time to avoid great slabs of rust, then completely failed to ‘ink’ the cracks with black ink, as usual.

(https://korschtal.files.wordpress.com/2019/01/spt_52.jpg)

The Boiler end would probably be filthy from clearing out the ash, so this got a scumbling of black, then a very light drybrushing of white and silver in an attempt to make the milk bottle cap look like it was made of metal. The worst mistakes made so far were covered by several shades of pastel powders for general road dirt, and as an experiment I rubbed a soft pencil on some of the exposed ‘metal’ surfaces.

(https://korschtal.files.wordpress.com/2019/01/spt_54.jpg)

I’m still wondering if I should add brass on some of the pipes: on the one hand it seems silly because that would ruin the ‘camouflage’ effect but I’ve never let logic stop me before…
Title: Re: Andy's Pulp misadventures...
Post by: von Lucky on February 23, 2019, 10:20:46 PM
Leave it - it looks great!
Title: Re: Andy's Pulp misadventures...
Post by: tom q vaxy on February 23, 2019, 10:37:05 PM
nice patina; looks just right.
Title: Re: Andy's Pulp misadventures...
Post by: Jerm on February 24, 2019, 10:26:02 PM
Nice painting/weathering indeed
Title: Re: Andy's Pulp misadventures...
Post by: General on March 02, 2019, 06:23:12 PM
Looks groovey!
Title: Re: Andy's Pulp misadventures...
Post by: FramFramson on March 03, 2019, 10:09:21 PM
Bloody good end to this project - looks just right now!
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 04, 2019, 03:38:37 PM
Thanks again for the positive comments...

I recently asked elsewhere about a figure to pilot a monowheel, and having done so, realised that I hadn't put any pictures of this vehicle yet.


A while back, Tin Shed Gamer said that you can make almost any kind of model out of card, at the same time as making a rather spiffy monowheel, out of whitemetal, so I decided to try the theory out.

(https://korschtal.files.wordpress.com/2018/11/p_ow_01.jpg)

I may have turned up the Bonkers Factor in my version.

To start with I made the circle of card seen above, started with one strip around an old aerosol can lid stuck down with a bit of masking tape, then added two more pieces to make it solid. This is what passes for technology on my workbench.

(https://korschtal.files.wordpress.com/2018/11/p_ow_02.jpg)

Next step was to make a rather rough tread, which I’m sure will look fine once it’s painted and weathered and viewed from a distance. Quite a considerable distance admittedly. It probably looks worse to Frederick.

(https://korschtal.files.wordpress.com/2018/11/p_ow_03.jpg)

Then I added an equally rough ‘gear’ or possibly ‘rack?’ on the inside of the wheel, which took a bit of fiddling about with superglue to stop the layers from separating. I need to find a better way to do this. I’m told Shellac is the stuff.

‘Colonel’ Oliver is taking an interest, which is Probably a bad sign. Frederick remains unimpressed.

(https://korschtal.files.wordpress.com/2018/11/p_ow_04.jpg)

The crowning loopiness so far is the drive unit, which is gradually taking shape. I have a sneaking suspicion that switched on it would rotate inside the outer wheel while producing absolutely no forward motion whatsoever, but we’ll ignore that.

This is also the source of the problem about the driver: Normally the driver would straddle the motor on a monowheel, but on this Behemoth they'll have to be to one side to make space for all the gubbins in the middle, needed because this is a steam powered monowheel, obviously,  so I'll have to think a bit about how I make that happen...

More silliness will undoubtedly follow, but hopefully I’ve now broken the model making block and can get on with some more ‘serious’ models…




Title: Re: Andy's Pulp misadventures...
Post by: tin shed gamer on March 04, 2019, 05:31:13 PM
 :D looking good.
Drop me a pm. And send you the monowheel rider as its pose should work nicely
Mark.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on July 15, 2019, 08:17:20 PM
My goodness but it's been a while...

Model making time is being squeezed by job hunting and if I’m honest by building a touring bike, (which obviously I have to test, right?) so I dug out a simpler project for this week, namely building a BMW motorbike for swashbuckling tabletop adventures.

(https://korschtal.files.wordpress.com/2019/07/motorbike_01.jpg?w=500)

Suitably painted this should be the ‘go to’ vehicle for your heroic last minute million-to-one-chance escapes or alternatively pursuit of the bad guy.

I’m not too sure what colour to paint it though. I realise the kit is for a military motorcycle but do you think I could get away with having it in vaguely civilian colours?

:D looking good.
Drop me a pm. And send you the monowheel rider as its pose should work nicely
Mark.

Hi Mark, I know I've been absent for a while, but is this offer still open despite my tardiness in posting?
Title: Re: Andy's Pulp misadventures...
Post by: tin shed gamer on July 15, 2019, 09:55:20 PM
Not a problem there's literally one spare on my desk right now.
Just Drop me a PM.

Mark.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on November 23, 2019, 09:56:52 AM
I’m rather aware that I’ve been neglecting my modelmaking of late…

(https://korschtal.files.wordpress.com/2019/11/2019_06_15_eyach_century_20.jpg?w=500)

I could suggest that it was because all the job hunting of the last few months has been getting in the way…

But I’m pretty sure you wouldn’t believe me.

(https://korschtal.files.wordpress.com/2019/11/2019_06_03_tc3bcbingen_with_stephan_07.jpg?w=500)

and you know what? You’d be right not to. Its been a beautiful summer, and there’s literally thousands of miles of open roads and places to see that have been demanding my attention and model making has been taking a back seat of late…

(https://korschtal.files.wordpress.com/2019/11/2019_08_15_siebenmc3bchlental_plus_w_16.jpg?w=500)

But now the temperatures are dropping and motivation to ride extravagant distances is waning, and I’ve been blowing the dust off some of the projects I really should have finished ages ago...
Title: Re: Andy's Pulp misadventures...
Post by: Captain Blood on November 23, 2019, 10:20:08 AM
lol

Get off your bike, Andy, and back to the modelling and painting!

(Actually, it looks beautiful where you have been touring, so can’t really blame you :))
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 07, 2019, 07:48:47 AM
I’ve ben working on a silly steam powered mono-wheel because it’s as complex a job as my cold-filled head could handle this week. Here is the progress so far with a placeholder figure while I decide which of the figures @tin shed gamer kindly sent will work best.

(https://korschtal.files.wordpress.com/2019/11/mw_54.jpg?w=500)

I would be the first to admit I probably over did the pipes department here.

I’m guessing the long thin hoses are an advanced control system from the driver, as are the thicker connections to the cannons, which are apparently some kind of fiendish energy weapon, but that doesn’t excuse the mass of pipes infesting the boiler area, nor answer the question that if this is a steam powered vehicle, how do you stoke the fire?

This assumes of course that it would stay upright when you started it, which is… unlikely.

Of course, all of these considerations are secondary, the main question is “What colour should it be?”. Let’s keep our priorities straight.

(https://korschtal.files.wordpress.com/2019/11/mw_53.jpg?w=500)

Originally I thought in terms of military style colours, but lately I’ve been getting ideas, possibly because of looking at things like the Maximilian 1934 games. As the genre starts at about slightly bonkers and works up from there, I’ve got a lot of “creative freedom”. Aside from the military option, current ideas are for a ‘1934’ racing car, or possibly a pursuit vehicle for a seriously “zero tolerance” police force.

Any thoughts welcome...
Title: Re: Andy's Pulp misadventures...
Post by: von Lucky on December 07, 2019, 10:29:39 AM
Blue with a white trim.

There does seem to be a little too many pipes - maybe half the number (on the driver's side).
Title: Re: Andy's Pulp misadventures...
Post by: OSHIROmodels on December 07, 2019, 10:41:49 AM
Racing Green  :D
Title: Re: Andy's Pulp misadventures...
Post by: Digits on December 07, 2019, 11:02:41 AM
I would agree it needs a little cable /flexible hose management....tie clips or some such.

Oh...and it will need manoeuvring indicators!
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 07, 2019, 03:18:01 PM
Blue with a white trim.

There does seem to be a little too many pipes - maybe half the number (on the driver's side).

I like the white trim idea, where would you put it?

Racing Green  :D

That would be my favourite, but unfortunately the tadpole racing car (https://korschtal.wordpress.com/2018/06/30/mean-and-green/) is already that colour, so I'm going to have to think of another. Blue is a possibility, or possibly red/orange because that would work well for weathering to pick out details...
Title: Re: Andy's Pulp misadventures...
Post by: von Lucky on December 07, 2019, 09:03:00 PM
Around the boiler and maybe even wheel edge.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 22, 2019, 08:24:01 AM
Thanks for the suggestions: I'm leaving the Monowheel for a bit while I decide on a colour.

(https://korschtal.files.wordpress.com/2019/11/pulp_mess_hall_01.jpg?w=500)


In October last year I started some model buildings as a “quick and easy” set of models for a “Pulp Alley” tabletop game.

I failed miserably on that score.

This building was the only one to be painted last year and came out a dark brown so horrific it rather put me off the project. It is supposed to represent a rather dingy building in a far-flung outpost of the British Empire, but there’s a limit to how dingy even they would allow their far-flung outposts to get, so I started again with a much lighter base, then added highlights and shadow. This improved matters considerably.

Now I need windows, a door, some grass, a roof, and some kind of water tank, repeat the entire process four more times.

Then comes the hard part: persuading the boys that that playing a tabletop game is a better use of half an hour than switching on the computer and firing up Minecraft.
Title: Re: Andy's Pulp misadventures...
Post by: Digits on December 22, 2019, 08:28:25 AM
Not as long as you make it fun fella.....no comparison! 

Good luck
Title: Re: Andy's Pulp misadventures...
Post by: FifteensAway on December 24, 2019, 02:28:25 AM
For the mono wheel pilot, are you going to name him Rube Goldbergman?  Seems appropriate.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on January 04, 2020, 08:33:19 AM
(https://korschtal.files.wordpress.com/2019/12/boxes_02.jpg?w=500)

Coming from a model railway background I’ve observed that tabletop gaming models are generally less “finescale” than model railways, so making ‘details’ for these are an effective way of getting my mojo back when I’ve tied myself in knots trying to make overly complex rolling stock, going to interviews or just being plain lazy.

The other advantage is that they’re cheap. The boxes that Macpherson and Ramirez are hiding behind above are basically strips of card glued together and sanded to be vaguely square with ‘strapping’ from cornflake packets.

They are destined to be variously things to hide behind, climb on, or contain “mysterious artefacts” (Evil villains for the stealing of).

(https://korschtal.files.wordpress.com/2019/12/barrels_01.jpg?w=500)

After this success, I whiled away an evening working out how to make some barrels out of rolls of scrap paper wrapped around very small strips of thick card. I know the ‘ridges’ in the middle should be thinner and tried a few methods, including cotton on the far left barrel, but it made my head hurt so they’re getting thick ridges and can like it.

These will eventually go into service as race track markers, containers of mysterious chemicals that need to be stolen (obviously), and naturally as things to go bang at inconvenient moments, because there’s not much point in making tabletop games if things don’t explode…
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on January 18, 2020, 12:50:48 PM
(https://korschtal.files.wordpress.com/2019/11/pulp_mess_hall_03.jpg?w=500)

The mess hall now has a roof, door and windows, which will no doubt come as a relief to the unfortunate soldiers who find themselves in this forsaken outpost of the British Empire. With that together it was time to focus on the reason excuse for the tower,  so a water tank was called for. (Obviously, the reason is that a swashbuckling adventurer/dastardly bad guy can use it as a high vantage point)

(https://korschtal.files.wordpress.com/2019/11/pulp_mess_hall_04.jpg?w=500)

In keeping with this, the ‘tank’ is an ear wash bottle, the same one as donated the turret for an earlier steam punk tank, come to think if it. I could try and make a terrible pun out of this but I can’t think of one at the moment.

The ear wash was utterly useless so it’s good to have got some value out of the purchase.

The steps are staples and the handle from the ‘inspection hatch’ is from a bit of wire that looks suspiciously like it was from a Chinese takeaway box.

Now I’ve got to make this look like a convincingly rusty lump of metal.
Title: Re: Andy's Pulp misadventures...
Post by: OSHIROmodels on January 18, 2020, 12:58:13 PM
Looks good, looking forward to seeing the rust  8)
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on January 19, 2020, 09:38:28 PM
Thanks. I've applied "rust", varnish and hairspray, so it should be ready soon.

I find Pulp modelling a lot less demanding than model railways, possibly because I don't have to make the mechanical bits actually work...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on June 04, 2021, 08:27:27 PM
Once again, apologies for the thread resurrection: life intervened.

However, the "Mess Hall" is now complete (and has in fact been complete for a while)...

(https://korschtal.files.wordpress.com/2020/01/pulp_mess_hall_06.jpg?w=500)

(https://korschtal.files.wordpress.com/2020/01/pulp_mess_hall_07.jpg?w=450&h=677)

Also: motorbike and sidecar, and some of the paper oil drums I made as an experiment:

(https://korschtal.files.wordpress.com/2020/01/motorbike_02.jpg?w=500)

For the foreseeable future I'll be living away from family for work reasons, so I'll try and get things together again and make a solo game happen...

Title: Re: Andy's Pulp misadventures...
Post by: OSHIROmodels on June 04, 2021, 09:43:10 PM
I like it  :)
Title: Re: Andy's Pulp misadventures...
Post by: snitcythedog on June 04, 2021, 11:27:21 PM
and some of the paper oil drums I made as an experiment:
Nice work all around.  Drums came out wonderfully. 
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on January 09, 2022, 09:02:21 PM
Hello. Life intervened. Again. It's still intervening as it happens so I'm working on a simple project so I'm at least making something. Entirely at random, I decided my characters need a "control tower" for their aerodrome.

So far, I've got a basic form and a rather lumpy interior:

(https://korschtal.files.wordpress.com/2021/12/control_tower_01.jpg)

This will continue to proceed in fits and starts. Meanwhile I'll try and get my character cards printed.

https://korschtal.files.wordpress.com/2021/12/control_tower_03.jpg
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on January 17, 2022, 07:44:46 PM
(https://korschtal.files.wordpress.com/2021/12/control_tower_04.jpg)

Progress is being made; we have new window frames. They’re yellow because I happened to have yellow card, which from memory was liberated from a bin at work after an office clear out. It’s one of several fairly large pieces of card so expect to see plenty more inappropriately coloured architectural features.

(https://korschtal.files.wordpress.com/2021/12/control_tower_05.jpg)
Title: Re: Andy's Pulp misadventures...
Post by: Grumpy Gnome on January 18, 2022, 07:37:35 AM
I only just discovered this thread… lots to love. In particular your tank is brilliant.
Title: Re: Andy's Pulp misadventures...
Post by: has.been on January 18, 2022, 01:35:29 PM
Impressive work.  :-* :-* :-*
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on January 18, 2022, 08:56:02 PM
Many thanks for the kind comments.

I Just looked back through this thread and realised I haven't posted the end result of the monowheel, so here it is:

(https://korschtal.files.wordpress.com/2021/12/monowheel_52.jpg)

And the non-drivers side:

(https://korschtal.files.wordpress.com/2021/12/monowheel_51.jpg?w=1024)

With apologies to @tin shed gamer;  In the various house moves I've lost the figures you sent: they can't be too far away so I'll find them eventually and one will become the driver of this vehicle...
Title: Re: Andy's Pulp misadventures...
Post by: tin shed gamer on January 19, 2022, 09:02:44 AM
Nice to see you back and on with something new.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 06, 2022, 05:12:34 PM
(https://korschtal.files.wordpress.com/2022/01/control_tower_07.jpg)

I decided that as I seem to be moving a speeds which could charitably be described as “geological” I may as well make some landscapes.

I’m assuming the builders of this low budget aerodrome decided that if you want an elevated building, the cheapest option is to use an existing hill, instead of making an expensive tower out of wood. In keeping with this philosophy I made the ‘landscape’ itself from old cardboard offcuts, before smoothing things down with clay and slopping a gooey mix of wood glue and paint over the top.

(https://korschtal.files.wordpress.com/2022/01/control_tower_08.jpg)

Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 09, 2022, 06:05:25 PM
Things normal people do when they finish work: watch TV; go to the pub; visit friends.

(https://korschtal.files.wordpress.com/2022/01/control_tower_12.jpg?w=500)

Things I do when I get home from work: build a tiny outdoor privvy.

(https://korschtal.files.wordpress.com/2022/01/control_tower_11.jpg?w=500)

I dread to think what sort of a plot point that will be...
Title: Re: Andy's Pulp misadventures...
Post by: tin shed gamer on February 09, 2022, 06:11:11 PM
It's looking good. I do like the amount of thought going in to this. It makes for a much colourful table.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 13, 2022, 08:00:14 AM
Thanks TSG. Progress is slow but the building is finally looking like a building:

(https://korschtal.files.wordpress.com/2022/01/control_tower_18-1.jpg?w=375)

I expect the railing should be on the inside of the uprights, not hanging out over space, but that’s another compromise to allow for the large bases on tabletop model figures.

(https://korschtal.files.wordpress.com/2022/01/control_tower_19.jpg?w=375)

I suspect the convention of painting things red and white wasn’t around yet in the 1930’s, but I wanted a red and white aerial, and I think some artistic licence can be tolerated. I doubt they made them of wood either, but I had an old stirring stick and it seemed the right length. It was also so full of paint that after sanding there was no visible grain.

(https://korschtal.files.wordpress.com/2022/01/control_tower_20.jpg?w=375)

Nearly there now, just the glazing, steps, and a few details to go.

I other news, I found the figures supplied by @tin shed gamer for the mono-wheel featured upstream. Unfortunately getting them to fit the mono-wheel would require some serious rebuilding of the vehicle so it looks like I'll have to make another one.

Life can be so very hard...

Title: Re: Andy's Pulp misadventures...
Post by: Ragnar on February 13, 2022, 10:11:53 AM
So much marvelous scratchbuilding in this thread.  And your weathering is tiptop.
Title: Re: Andy's Pulp misadventures...
Post by: tin shed gamer on February 13, 2022, 10:13:54 AM
Looks great.
The hand rails are spot on. Not just plausible, as similar examples of hand rails can be found on Life guard huts .
Which is what your control tower put in mind of.So I got a little sidetracked  whilst checking  my assumption that it reminded of one.
I came across this wonderfully Heath Robinson version that you could make as a removable addition to yours. OR better still another one :D
Title: Re: Andy's Pulp misadventures...
Post by: aircav on February 13, 2022, 11:49:45 AM
That’s marvellous  8) 8)
Title: Re: Andy's Pulp misadventures...
Post by: OSHIROmodels on February 13, 2022, 12:12:48 PM
Lovely build  :)
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on February 15, 2022, 05:22:03 PM
Great stuff in this thread!  Well done!
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 19, 2022, 10:13:14 AM
Thanks for your kind thoughts and encouragement. I've been working on the control tower a bit more. At first sight the main difference is the addition of a cable to the aerial, although other things like Glazing have also been added:

(https://www.cyclechat.net/attachments/control_tower_21-jpg.631709/)

But other plans are afoot, or possibly aroof:

(https://www.cyclechat.net/attachments/control_tower_22-jpg.631710/)

Question is, which one of these works better? Straight sign as above, or...

(https://www.cyclechat.net/attachments/control_tower_23-jpg.631711/)

Angled sign?

Any thoughts welcome...

Title: Re: Andy's Pulp misadventures...
Post by: OSHIROmodels on February 19, 2022, 10:29:31 AM
I think straight work better but it's probably a good idea to keep it loose  :)
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 19, 2022, 06:09:47 PM
I think straight work better but it's probably a good idea to keep it loose  :)

I thought that, but it keeps falling over...
Title: Re: Andy's Pulp misadventures...
Post by: tin shed gamer on February 19, 2022, 06:16:25 PM
Make a second one and join them in at a right angle or just extend the feet to either side if the existing sign
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 19, 2022, 07:45:56 PM
Make a second one and join them in at a right angle or just extend the feet to either side if the existing sign


I should have thought of that. Of course I didn't, and of course I also wend and superglued the sign down just before I came and read this thread.

On the other hand, I've realised that if I just get my cards printed and in plastic envelopes I'm pretty much ready to play a solo game...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 05, 2022, 06:45:39 AM
(https://korschtal.files.wordpress.com/2022/02/control_tower_21.jpg?w=375)

I’ve been adding details to the control tower this week. Some are pretty small, like glazing in the windows, steps out the back, and a cable to the aerial mount. As usual I realised too late that I couldn’t use wire without having to repaint the whole roof, so I cobbled a paper one together out of decorative string and a lot of stickiness.

I also added some more obvious details,, like the Really Big Sign:

(https://korschtal.files.wordpress.com/2022/02/control_tower_22.jpg?w=375)

 Just in case there’s some confusion, perhaps, or a Swashbuckling hero is in danger of mistaking it for a lifeguard hut or furniture showroom.

I was feeling pretty pleased that I could read this sign from the other side of the apartment until I realised that was 4m or 15′ away, which is barely the length of a Zeppelin in this scale.

 There may be a lesson in that somewhere.

(https://korschtal.files.wordpress.com/2022/02/control_tower_25.jpg?w=375)

Before someone asks, I'm not planning to make a scale length Zeppelin.

Probably
Title: Re: Andy's Pulp misadventures...
Post by: OSHIROmodels on March 05, 2022, 08:17:32 AM
Before someone asks, I'm not planning to make a scale length Zeppelin.

Probably

I think you should  >:D
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 05, 2022, 09:56:02 AM
I think you should  >:D

'd need a heck of a lot of cornflake packets.
Title: Re: Andy's Pulp misadventures...
Post by: has.been on March 06, 2022, 08:03:57 AM
Quote
'd need a heck of a lot of cornflake packets.

But if you made it in a series of parts it would be...
a Serial/Cereal !  lol lol lol
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 06, 2022, 05:40:59 PM
But if you made it in a series of parts it would be...
a Serial/Cereal !  lol lol lol

I really walked into that one didn't I?


Title: Re: Andy's Pulp misadventures...
Post by: Golgotha on March 07, 2022, 12:48:42 AM
That is rather nifty - you should do a pole with an windsock see: https://en.wikipedia.org/wiki/Windsock


Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on June 05, 2022, 07:47:57 PM
That is rather nifty - you should do a pole with an windsock see: https://en.wikipedia.org/wiki/Windsock

I should have thought of that. Maybe later.

things have stalled (again) because I need to find another apartment, and the search is taking a lot of time and energy, so I'm working on painting some figures in the hope I'll be able to make a game work after I move...

(https://korschtal.files.wordpress.com/2022/06/2022_06_04_silliness_01.jpg?w=500)

Only primer so far, but I'll add a bit each day...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on June 08, 2022, 08:49:02 PM
I'm working on the figures, slowly. This is mainly because after seeing the work on here I'm getting all ambitious; again; I'm building up a league of Dusenjetjäger or "Jet Troops"

(https://www.cyclechat.net/attachments/w%C3%BCrttemberg_d%C3%BCsenjetj%C3%A4ger_02s-jpg.648159/)

(https://www.cyclechat.net/attachments/w%C3%BCrttemberg_d%C3%BCsenjetj%C3%A4ger_03s-jpg.648160/)

In my personal Pulp Universe WW1 ended in 1916 or thereabouts and Germany had a series of revolutions then dissolved into the old states of the German Confederation. The South West of the country will be a bit chaotic but is dominated by three major players, the largest of which is Württemberg. (https://en.wikipedia.org/wiki/W%C3%BCrttemberg) The flag of Württemberg is a dark red and black, hence the red details.

In our own timeline Württemberg has always been at the forefront of technology, and obviously it is the home of the Zeppelin and Mercedes et c. So I'm assuming that their military will enthusiastically adopt any new technology, much of which will undoubtedly be as dangerous to their own troops as any enemy.



Title: Re: Andy's Pulp misadventures...
Post by: mikedemana on June 10, 2022, 02:47:49 AM
Great thread! I just read all 7 pages of it. I love your scratch building and in particular your insistence on creating everything yourself rather than just buying an MDF or resin model. I used to be that way and wish I had time and your life passion, Andy. You are an inspiration!

Mike Demana
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on June 10, 2022, 06:43:17 AM
Great thread! I just read all 7 pages of it. I love your scratch building and in particular your insistence on creating everything yourself rather than just buying an MDF or resin model. I used to be that way and wish I had time and your life passion, Andy. You are an inspiration!

Mike Demana

Thanks Mike. It's largely due to lack of cash, but I confess the process of making interesting things out of other things is fascinating in itself.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on June 10, 2022, 06:43:31 AM
I've worked out how to improve phone photos of my figures. I'm still working on the "gluing figure to base" quality...

(https://www.cyclechat.net/attachments/w%C3%BCrttemberg_d%C3%BCsenjetj%C3%A4ger_06-jpg.648372/)
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on July 22, 2022, 07:29:03 PM
The Dusenjäger are complete:

(https://korschtal.files.wordpress.com/2022/06/wurttemberg_dusenjetjager_17.jpg)

Also, the flat hunting which has been plaguing me for several months has finally been resolved; it wasn’t helped by the need to be within easy cycling distance of work because I’m a tree hugging hippy and refuse to own a car.

(https://korschtal.files.wordpress.com/2022/06/2022_06_25_mercenaries_02.jpg?w=375)

In the meantime I'm painting my way through a stack of Pulp Figures as represented by “Lev the Anarchist” who is carrying enough explosives that he’s probably a danger to friend or foe within about 20 metres in a combat situation, I particularly like the way he has a detonator on his back but appears to be lighting a fuse on the dynamite in his hand.

He’ll soon be joined by some comrades in arms to travel the world and awaken the proletariat to their oppression, or possibly of course, oppress them a bit more in service of the highest bidder; even anarchists gotta eat.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on September 13, 2022, 07:57:50 PM
I'm getting seriously addicted; these arrived this evening, from Miniatriculum:

(https://www.cyclechat.net/attachments/more-figures-jpg.660987/)

I'd also really like to have a female league based on the largely female groups of thieves from London in the 20's and 30's; they tended to be very, even ostentatiously glamorous during their heists.Are there any figures available that would fit this description? I've looked around but I'm still not familiar with the ranges of figures in Pulp...
Title: Re: Andy's Pulp misadventures...
Post by: sir_shvantselot on September 13, 2022, 08:24:34 PM
Gorgeous stuff Andy
Title: Re: Andy's Pulp misadventures...
Post by: rumacara on September 23, 2022, 07:11:36 PM
Quote
I'd also really like to have a female league based on the largely female groups of thieves from London in the 20's and 30's; they tended to be very, even ostentatiously glamorous during their heists.Are there any figures available that would fit this description? I've looked around but I'm still not familiar with the ranges of figures in Pulp...

Try the gangster ranges both from Pulp figures, Copplestone castings and Great Escape Games. You may find what you are looking for.
Title: Re: Andy's Pulp misadventures...
Post by: aircav on September 23, 2022, 07:28:21 PM
Try the Empress Brummie Mafia

  https://www.empressminiatures.com/bcw9-brummie-mafia-1-3095-p.asp  (https://www.empressminiatures.com/bcw9-brummie-mafia-1-3095-p.asp)
Title: Re: Andy's Pulp misadventures...
Post by: Cacique Caribe on September 26, 2022, 10:55:22 AM
Andy

Excellent discussion and inspiring work!  How thick are the acrylic bases you’re using?  Thanks

Dan
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on October 01, 2022, 12:50:48 PM
Thanks for the suggestions and replies, apologies for my delayed response; I didn't get a notification.

More figures being painted at the moment and I really would like to try some kind of airship...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on October 01, 2022, 12:51:53 PM
Andy

Excellent discussion and inspiring work!  How thick are the acrylic bases you’re using?  Thanks

Dan

Thanks Dan. I bought a set of 3mm bases, but I'm trying 2mm to see if they're a bit less obtrusive.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 04, 2023, 07:56:59 AM
Having finally got myself into gear for some Pulp games I've started experimenting with the solo deck. This week I tried another conflict between the Aroura League and the 'Auxiliary Police' in my 1930's Alternative history scenario, where the tiny island of Ascension is becoming a real hotbed of intrigue and politics.

In this Episode the Aroura League (Which are either a bunch of freedom fighter or con artists depending on who you ask) are keeping an appointments with a foreign agent, when they realise that the Auxiliary Police are already there; not only that but the AP have still got a box of Secret Chemicals that the Aroura League failed to capture in their last encounter. This is an opportunity for the Aroura crew for some payback...

(https://live.staticflickr.com/65535/52665385606_400024b8fe_c.jpg)

Starting setup. The red dots mark the approximate locations of the plot points. They are (L-R): Power distributor; Foreign Agent (in the control tower, centre) Secret Chemicals (in the truck, with a perilous area from the noxious fumes they are naturally putting out). Gamma Ray on the Monowheel, and some Contraband Gold which someone has hidden in he water tower for reasons unknown.

(https://live.staticflickr.com/65535/52664886037_bfc173ee5c_c.jpg)

Starting points are determined by dice roll, and the two leagues enter at right angles to one another, which means they very quickly come into contact, with Lawrence and the Auxiliaries near the camera and the Aroura League's Sharpshooter in the distance. Much classic Pulp (i.e. ineffective) shooting ensues.

(https://live.staticflickr.com/65535/52665679264_058fbc611f_c.jpg)

A dice roll allows McPherson the sharpshooter to 'hit' Col. Lawrence. One quirk of the Auxiliaries is that 'Colonel' Lawrence is nominally in charge of the League but is classed as a follower in the rules, due to a complete lack of skills and abject cowardice. As one hit for a follower means he's 'out', it's assumed that he's run away. Again.

(https://live.staticflickr.com/65535/52665679184_e0f9457bea_c.jpg)

Lt. Gunning watches his supposed 'leader' run off and breathes a sigh of relief. Now they can get on with the job. His Sidekick, Seaman Dundass, and Ally 'Commandant'  Allen are running to the power distributor to prevent sabotage. MacPherson is doing an Obi Wan and taking the high ground.

Meanwhile Betsy goes to her contact but it seems the Agent is spooked by all the shooting going on and doesn't want to talk. Or to put it another way, Betsy has to get two successes in cunning or might to get this plot point and despite having 3d10 in either still manages to fail this turn.

(https://live.staticflickr.com/65535/52664886617_aa840e1d0f_c.jpg)

While Betsy tries to talk the Agent round, her ally, Friederick Johannsen who doesn't do the talking thing, instead decides to grab the Gamma Ray on the Experimental monowheel. Dundas sees him distracted and makes a foolhardy attempts to ambush him...

(https://live.staticflickr.com/65535/52664886477_d802b33d20_c.jpg)[/url]

...this doesn't end well.

(https://live.staticflickr.com/65535/52665822325_8882d81fbd_c.jpg)

With his league either abandoning the conflict or down, Gunning decides to cut his losses and get himself, the chemicals, and possibly his subordinates out of there. He leaps into the truck and starts the engine, just missing the control tower as he tries to avoid Allen.

(https://live.staticflickr.com/65535/52665886638_039ab58633_c.jpg) (https://flic.kr/p/2oeUrff)2023_02_01_Secret_chemicals_10 (https://flic.kr/p/2oeUrff) by Andy in Germany (https://www.flickr.com/photos/150402106@N07/), on Flickr

Allen tries to jump onto the truck but fails, while Ramirez (at left) runs around the control tower. Meanwhile Betsy, having got the important information, comes and fires at the truck from practically point blank range, supported by Friedrikson. The truck shows British engineering at its best; soaking up the punishment and bouncing over the rough terrain.

(https://live.staticflickr.com/65535/52665822160_10d51d71e2_c.jpg)

After her failed attempt at jumping aboerd Allen plays it safe and runs alongside the truck. Gunning drives slowly to shield her from the fury of the Aroura League...

(https://live.staticflickr.com/65535/52664886162_510c280c86_c.jpg)

Betsy and her team watch the truck leave; they didn't get the chemicals back but they have some very valuable information and a Gamma Ray which someone will certainly pay them handsomely for. The Auxiliaries can have this victory...










Title: Re: Andy's Pulp misadventures...
Post by: Mad Lord Snapcase on February 04, 2023, 08:04:26 AM
Looks like a great game. Excellent report.   :-*
Title: Re: Andy's Pulp misadventures...
Post by: aircav on February 04, 2023, 08:43:51 AM
Great stuff & cracking report  8) 8)
Title: Re: Andy's Pulp misadventures...
Post by: DivisMal on February 04, 2023, 09:56:27 AM
Somw great updates! I love everything here: the backstory, the models, the painting, the AAR.
Ace!

Just one thing: you should build an 28mm Zeppelin!  lol :-*
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 04, 2023, 06:01:55 PM
Thanks for the encouragement...

Somw great updates! I love everything here: the backstory, the models, the painting, the AAR.
Ace!

Just one thing: you should build an 28mm Zeppelin!  lol :-*

How big do you think my apartment is?

Title: Re: Andy's Pulp misadventures...
Post by: DivisMal on February 04, 2023, 06:20:44 PM
Thanks for the encouragement...

How big do you think my apartment is?

Don’t compromise, Andy! You need a new apartment!  :D
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 04, 2023, 06:34:11 PM
I've realised that I didn't actually post the leagues I've been using recently and I don't see why you should get away with that.

So, to start with, the crew of the "Aroura". The Aroura is a two masted Schooner with a small crew, who are surviving the political turmoil of the alternative 1930's of my overactive imagination. This is a world where WW1 ended in 1916 and Germany dissolved into pre 1871 mini-states, and Britain is under the heel of King Edward the 8th and his undemocratically appointed Prime Minister Oswald Moseley. Other states and continents are in various levels of order or chaos according to my mood. Anyone thinking this borders on megalomania may be right.

Anyway, the Aroura is home to a group of four heroes, or possibly cons, crooks and traitors depending on who you are talking to. They are as follows:

Leader, Captain Betsy Miller

(https://live.staticflickr.com/65535/52650816974_edf74ba06b_c.jpg)

Sidekick: John MacPherson

(https://live.staticflickr.com/65535/52651028038_206b4c19fe_c.jpg)

Sidekick 2 (This is a "Company of heroes" league) Fredrik Johansen:

(https://live.staticflickr.com/65535/52650989920_1c0e36fd10_c.jpg)

Juana Ramirez

(https://live.staticflickr.com/65535/52650546121_aaf3bb0996_c.jpg)

The next league will be along soon...
Title: Re: Andy's Pulp misadventures...
Post by: mikedemana on February 07, 2023, 02:40:41 AM
Awesome stuff...makes me miss our crew's Pulp Alley games.

Mike Demana
Title: Re: Andy's Pulp misadventures...
Post by: aircav on February 07, 2023, 06:28:00 PM
Cracking job on the cards 👍👍
Title: Re: Andy's Pulp misadventures...
Post by: DivisMal on February 07, 2023, 08:10:14 PM
The cards are ace!
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on February 08, 2023, 01:20:33 AM
Love those cards!
Title: Re: Lev the Anarchist - Andy's Pulp misadventures...
Post by: Valerik on February 09, 2023, 02:36:30 AM
(https://korschtal.files.wordpress.com/2022/06/2022_06_25_mercenaries_02.jpg?w=375)
I too have just worked my way through this labour of love, front to back.
Splendid work, all of it.
“Lev the Anarchist” is simply sublime!!
Great mini well executed, don’t get a whole lot pulpier!!
Please tell me who makes him, I must acquire!
Thank you,

Valerik

"Give a man a gun and he can rob a bank.
Give a man a bank, and he can rob the world."
Tyrell Wellick - Mr Robot S1. Ep2.
Title: Re: Andy's Pulp misadventures...
Post by: Aethelwulf on April 20, 2023, 04:33:47 PM
Just read through your entire thread, and you have inspired me to make an automobile or 2 out of cardboard.
Wonderful work, absolutely tip top.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on April 22, 2023, 05:42:24 PM
Hi, thank you for all the kind comments and sorry for the lack of responses; life keeps intervening with demands I focus on "work" and leaving little time for important stuff like making cardboard models. A somewhat half-hearted attempt at another warehouse is sitting looking reproachfully at me as I type this.

@valerik: Lev is a pulp Figures character although I've forgotten which set.




Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on June 14, 2023, 07:56:46 PM
Meet the officers of the Republic of Württemberg Zeppelin force, which sadly never existed outside of my rather overactive imagination:

(https://www.cyclechat.net/attachments/2023_06_14_w%C3%BCrttembergische_zeppelintroopen_04-jpg.694764/)

These probably won't be in a league, or maybe a couple including the rather splendid Captain will be mixed with other Zeppelin troops but I wanted a crew in the event of my actually completing my own Zeppelin, and as I live very close to where the originals were made, they had to be from Württemberg.

(https://www.cyclechat.net/attachments/2023_06_14_w%C3%BCrttembergische_zeppelintroopen_03-jpg.694768/)

I also wanted to keep practising and improving on my painting. I'm still not where I want to be but my results are certainly better than the embarrassing early attempts.
Title: Re: Andy's Pulp misadventures...
Post by: mikedemana on June 16, 2023, 10:32:01 PM
Love that monstrosity of a steam tank (or whatever it is  ;D)! Looking good!

Mike Demana
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on June 22, 2023, 07:30:32 AM
Love that monstrosity of a steam tank (or whatever it is  ;D)! Looking good!

Mike Demana

Thanks: it's a mix of a kit and a lot of bits pieces rescued from the bin. There are more pictures on Flickr (https://www.flickr.com/photos/150402106@N07/albums/72157689500719360)

If it existed it would probably be cramped and extremely dangerous; probably more to its crew than anyone it was nominally fighting against.
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on June 23, 2023, 09:02:22 PM
Well that thing oughta scare the s**t out of a few people....
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on July 22, 2023, 08:04:18 AM
On Sunday I got a message from Elder Son: “You want a Pulp Game?”

Half an hour later:

(https://korschtal.files.wordpress.com/2023/07/2023_07_09_black_market_heist_01.jpg)

(https://korschtal.files.wordpress.com/2023/07/2023_07_09_black_market_heist_02.jpg)

Our setup was that two gangs are after the same loot; a truck carrying a mysterious black market shipment has crashed, and now the crew of the ship “Aroura”; (“Dashing Modern day Robin hoods of the high seas”: Hartlepool and Trimdon Worker’s Voice; “Immoral Con artists”: British Empire Gazette) are trying to steal the shipment, while the Auxiliaries are trying to retrieve them. Both sides are also doing their best to nab anything else that isn’t nailed down.

(https://korschtal.files.wordpress.com/2023/07/2023_07_09_black_market_heist_03.jpg)

The Auxillaries get to go first. Their leader, Col. Lawrence, decides to approach through a warehouse, because that way there’s no chance of getting shot at. Just to be sure, he sends his henchman Lt. Gunnung first. Gunning successfully kicks in two doors to reach the main room. Here the henchman picks up another goal, a stolen generator, in the sense that if it wasn’t stolen before, it is now. Encouraged by this Lawrence tries to kick the next door down, and stubs his foot.

(https://korschtal.files.wordpress.com/2023/07/2023_07_09_black_market_heist_04.jpg)

On the other side of the game, Seaman Dundas of the Auxiliaries has spotted a local character who is offering ‘coded orders’ for sale to the highest bidder. Quickly he offers her twenty pounds, but the die rolls badly, so she’s not impressed.

(https://korschtal.files.wordpress.com/2023/07/2023_07_09_black_market_heist_06.jpg)

Capt. Miller of the Aurora crew approaches the crashed truck, but one of the Auxiliaries, commandant Allen, has run over there first.

(https://korschtal.files.wordpress.com/2023/07/2023_07_09_black_market_heist_10.jpg)

In the control tower, Johannsen of the Aurora crew is inside, and has found some smashed weaponry, which he puts in his pocket. Meanwhile the crews sharpshooter McPherson, has spotted Seaman Dundas…

(https://korschtal.files.wordpress.com/2023/07/2023_07_09_black_market_heist_05.jpg)

As bullets ricochet off the wall, Dundas desperately tries to negotiate for the ‘coded orders’. Apart from the twenty pounds, he’s offered a fake pearl necklace, three half-eaten blocks blocks of navy issue chocolate, and a ticket to Grimsby fairground.

Madame seems entirely unimpressed.

(https://korschtal.files.wordpress.com/2023/07/2023_07_09_black_market_heist_09.jpg)

Meanwhile, almost everyone else is converging on the crashed trucks. Allen has climbed into the cab, and her colleague, Matron Fox, is in the back looking desperately for the shipment. Col. Lawrence was unable to break the door down, and ran back through the factory and up the street to get in position where no-one could shoot at him.

For the Aurora crew, Betsy has arrived in front of the truck. She tries to shoot Allen but the Auxiliary ducks down behind the steering wheel and a fierce firefight begins.

Will Betsy be able to fight off the Auxiliaries and claim the black market contraband?

Will Seaman Dundas find something in his pockets to intice "Madame" to give him the coded documents?

Will Colonel Lawrence manage an entire session without running away?

Find out in the next thrilling instalment of “The Black Market Heist.”



Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on August 08, 2023, 09:41:32 PM
Apologies, I forgot to post the second installment:

(https://korschtal.files.wordpress.com/2023/07/2023_07_09_black_market_heist_01.jpg?w=768)

Two gangs are battling for possession of a mysterious black market shipment in a crashed truck. So far the mysterious “Auxiliary police” have managed to capture the truck, but the crew of the Schooner “Aurora” are close behind…

(https://korschtal.files.wordpress.com/2023/07/2023_07_09_black_market_heist_13.jpg)

“Commandant Allen” of the Auxiliary Police tried to start the truck containing the black market shipment. The second time the dice cooperated and she was able to reverse from the wreckage.

(https://korschtal.files.wordpress.com/2023/07/2023_07_09_black_market_heist_11-1.jpg)

Meanwhile, Seaman Dunning has been unsuccessfully trying to bargain for some “coded orders” that are of interest to the Auxiliaries despite bullets flying past. Dunning is interrupted by Johannsen, a man of few words and large fists, which he applies without preamble ending the negotiations. Madame looks on with indifference.

(https://korschtal.files.wordpress.com/2023/07/2023_07_09_black_market_heist_14.jpg)

Commandant Allen has got the truck in reverse. Her Superior Colonel Lawrence, saw this opportunity to escape and has jumped into the cab. Now he’s shouting at her to hurry up from his hiding place in the footwell. Everyone from the Aurora Crew is shooting at the truck but it was clearly made tough and despite some damage it keeps going. Will Com. Allen and her fellow baddies escape?

(https://korschtal.files.wordpress.com/2023/07/2023_07_09_black_market_heist_15.jpg)

Seaman Dunning sees the truck passing. Johannsen is distracted by his cunning ruse (“What’s that behind you?”) and he runs to it, jumping onto the bonnet… A dice roll will decide if he succeeds…

(https://korschtal.files.wordpress.com/2023/07/2023_07_09_black_market_heist_16.jpg)

Nope, he fails and ends up running after the increasingly bullet riddled truck, which remarkably keeps moving despite multiple hits.

Those were the days when "Made in England" really meant something.

(https://korschtal.files.wordpress.com/2023/07/2023_07_09_black_market_heist_17.jpg)

As he does so, Lt. Gunning realises that his commander has abandoned him, again, but that the Aurora crew are focussed on the truck. He can be seen sneaking off down an alleyway while Betsy and Ramirez fire ineffectively into its departing form.

So, this time the “Auxiliary Police managed to get away; not very heroically, but with the loot, leaving the Aurora Crew with a few stolen instruments and control panels as a consolation. Like all good heroes the Aurora vow to return another day and have their revenge, in the next thrilling instalment…





Title: Re: Andy's Pulp misadventures...
Post by: syrinx0 on August 09, 2023, 02:31:19 AM
Getting away with the loot is the important thing.  lol
Nice looking game.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on August 10, 2023, 08:26:20 AM
Getting away with the loot is the important thing.  lol

Absolutely. It was nice to win against Elder Son too; this is proving a great way for us to hang out together, even if it is online. He now has copies of all the cards and his own dice so it makes the game smoother...
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on August 11, 2023, 01:44:57 AM
Lovely game.  Even if the wrong guys got away with the loot... :)
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on October 07, 2023, 12:58:51 PM
Time for another game...

(https://www.cyclechat.net/attachments/2023_10_03_aux_d%C3%BCsenj%C3%A4ger_01-jpg.709041/)


We’re back on the Island of Ascension, mid-Atlantic trading hub and spy haven, where the Auxiliary police have been sent on another nefarious mission to collect information on a new Monowheel, and if possible setal the secret anti-gravity gyroscope that enables it to stay upright. You may wonder why such an important item has been hidden on an Island in the Atlantic, but this is the least of the strangeness that will soon be apparent…

I’ve got a new league; the Württembergische Düsenjäger, or Wuerttemberg Rocket troops, and I wanted to see how they would work in a Pulp scenario. They are hot on the heels of the Auxiliaries and will arrive to stop their villainy, or possibly fly straight past and land in the sea.

(https://www.cyclechat.net/attachments/2023_10_03_aux_d%C3%BCsenj%C3%A4ger_05-jpg.709042/)


The Auxiliaries have already arrived at the start, and are spread out trying to get into the warehouse,

(https://www.cyclechat.net/attachments/2023_10_03_aux_d%C3%BCsenj%C3%A4ger_04-jpg.709043/)


find other information, take out the phone lines, or in the case of Col. Lawrence, hide in the control tower.

An agent has apparently come expecting a rendezvous, and is rather startled to find the Auxiliaries.

(https://www.cyclechat.net/attachments/2023_10_03_aux_d%C3%BCsenj%C3%A4ger_06-jpg.709046/)


The Düsenjäger arrive at the start of turn one. Their landing area is defined by a target and 8-sided die. This works for most of them; their Captain, Ernst Bonlanden lands at the back of the Warehouse...

(https://www.cyclechat.net/attachments/2023_10_03_aux_d%C3%BCsenj%C3%A4ger_07-jpg.709047/)


...Sgt. Stetten sees the Agent and drops down to protect her from the Auxiliaries.

(https://www.cyclechat.net/attachments/2023_10_03_aux_d%C3%BCsenj%C3%A4ger_09-jpg.709049/)


Harthausen and Plattenhardt aim for the Control tower roof; Plattenhardt misses the roof and just avoids crashing into the privvy.

(https://www.cyclechat.net/attachments/2023_10_03_aux_d%C3%BCsenj%C3%A4ger_11-jpg.709050/)


Harthausen draws “Foul Play” which means the enemy nearest him has to overcome a challenge or take three hits. Col. Lawrence is directly under him and is knocked out without doing anything.


(https://www.cyclechat.net/attachments/2023_10_03_aux_d%C3%BCsenj%C3%A4ger_11-jpg.709050/)


The Düsenjäger not otherwise occupied run or fly to meet their leader and break down the back door...


(https://www.cyclechat.net/attachments/2023_10_03_aux_d%C3%BCsenj%C3%A4ger_16a-jpg.709052/)

Meanwhile the leader of the Auxiliaries, Lt. Gunning collects some carelessly dropped photographs in an officers car and decided the time for subtlety is over. Leaping into the car he drives forward…

(https://www.cyclechat.net/attachments/2023_10_03_aux_d%C3%BCsenj%C3%A4ger_17-jpg.709053/)


...and rams the warehouse door...

As he does so, Seaman Dundas draws the “Furious” card which instructs him to charge the nearest enemy. This happens to be Sgt. Stetten who has been trying to persuade the agent to trust him. Seeing the danger, Stetten grabs the agent and rockets her to safety.

(https://www.cyclechat.net/attachments/2023_10_03_aux_d%C3%BCsenj%C3%A4ger_20-jpg.709056/)


(https://www.cyclechat.net/attachments/2023_10_03_aux_d%C3%BCsenj%C3%A4ger_22-jpg.709058/)


The Düsenjäger burst into the warehouse. They are confronted by the Auxiliaries and a cloud of toxic smoke, probably caused by the car smashing into the Monowheel. A big fight ensues with both sides taking casualties from each other and from the toxic fog.

(https://www.cyclechat.net/attachments/2023_10_03_aux_d%C3%BCsenj%C3%A4ger_27-jpg.709059/)


By the end of turn six the situation is unresolved as the sides engage in a classic cliffhanger fight scene: Will the Düsenjäger beat the Auxilaries before succumbing to the toxic gas, or will the Auxiliaries manage to steal the antigravity Gyroscope?
Will Col. Lawrence come out of hiding?
How on earth did such a large Monowheel get through such a small warehouse door?
Find out in the next thrilling instalment…
 
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on October 22, 2023, 09:28:23 PM
Very interesting.  Can't wait to see what happens, and to whom...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on October 28, 2023, 05:55:10 PM
Very interesting.  Can't wait to see what happens, and to whom...

Well, you asked for it...

(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_01-1.jpg)

When we finished last week, the Düsenjäger were having some severe fisticuffs with the mysterious paramilitary “Auxiliary police”, over a top secret anti-gravity gyroscope attached to a steam powered monowheel, and if that isn’t silly enough for you, nothing is.

(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_03.jpg)

To get the story moving, I’ve assumed the Auxiliaries have regained control of the Gyroscope in the chaos but can’t find the exit (Oh, yes, the Monowheel is emitting a cloud of toxic gas, did I mention that?)

(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_04.jpg)

Outside Col. Lawrence, in theory in charge of the Auxiliaries, can hear the fighting. Motivated by his legendary loyalty to his team the belief that a successful mission is the best way to escape Ascension with a promotion to a desk job in London, he for once runs toward the danger, opens the door and shouts: “What are you waiting for; get in the car…” This example of military leadership completed, he legs it.

The Auxiliaries all try and get through the door at once and run for the car; Düsenjäger in hot pursuit.

(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_10.jpg)

Lt. Gunning tries to provide covering fire for the remaining team members as he gets into the car (which will get a repaint at some point, I promise). Col. Lawrence tells him to get in and drives off, abandoning the stragglers to their fate.

(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_11.jpg)

The Düsenjäger manage to get the other car started, despite it being used as a battering ram in the last episode. They give chase, ignoring the stragglers as they try to catch the leaders.

(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_13.jpg)

Suddenly Capt. Bonlanden turns down an alleyway…

(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_14.jpg)

His plan pays off as he emerges suddenly in front of the Auxiliaries.

(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_16.jpg)

Suddenly there is a cloud of smoke and a clanking noise as Sgt. Harthausen leaps into the steam powered tank and pulls levers until something happens. The tank turns slowly and rumbles out into the street to block the escape for the Auxiliaries.

(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_18a.jpg)

Is this the end of the road for the Auxiliary police? Will the Düsenjäger manage to reclaim the anti-gravity gyroscope? Will Sgt Harthausen find the brakes? Find out in the next episode of the Ride of the Düsenjäger…
Title: Re: Andy's Pulp misadventures...
Post by: syrinx0 on October 29, 2023, 01:41:43 AM
I'm guessing the steam tanks crushes all of them as Sgt. Harthausen fails to find the brakes and accidentally gets a promotion.
Title: Re: Andy's Pulp misadventures...
Post by: Sunjester on October 29, 2023, 07:21:06 AM
Brilliant! Eagerly awaiting the next episode.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on October 29, 2023, 09:44:28 PM
I'm guessing the steam tanks crushes all of them as Sgt. Harthausen fails to find the brakes and accidentally gets a promotion.

Hmm... I did seriously wonder if I should have the driver pass a peril for every move as the thing is likely to be unstoppable, but under the rules the movement is very slow as it is...
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on November 01, 2023, 09:25:07 PM
Plot twists abound!  Waiting to see who comes out on top...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on November 02, 2023, 07:47:51 AM
Plot twists abound!  Waiting to see who comes out on top...

I really need to write that up.

It turns out that steam powered tanks aren't ideal for traffic management...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on November 04, 2023, 06:56:30 AM
(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_18a-1.jpg)

When I left you last time, the kitchen table was host to all manner of shenanigans; the Auxiliary Police had escaped by car and truck carrying a top secret “Anti-gravity gyroscope” and the Württemberg Rocket Troops were in hot pursuit in, amongst other things, a steam powered tank.

The chase has become a stand-off at the edge of the garrison with the Tank and one of the cars blocking the exit. The Auxiliaries, being British, have formed a queue.

(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_19.jpg)

Much shooting takes place, pretty much all of it ineffective, in true Pulp style. Then Lt. Gunning of the Auxiliaries decides on a death-or-glory charge for the one gap he can see. So much for German efficiency; they couldn't even coordinate a barricade.

(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_20.jpg)

Captain Bonlanden sees the car aiming for the gap and reverses his own damaged vehicle to block the gap. There is a loud crunch and Rocket troops converge on the now stuck police car (Yes it’s a police car. I know it’s yellow and has Cyrillic letters, but it’s a police car; I’ll repaint it soon, really) firing as they do.

(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_21.jpg)

Once again this results in a lot of noise but very little else. The only “hit” is Colonel Lawrence, the theoretical leader of the Auxiliaries, but classified as a "follower" under the rules. It’s a local rule that the Colonel would never stay around long enough to be seriously injured, so when the die rolls show him as “out” he’s considered to have run away. Again. Usually this happens very early in a game; he did well this week.

(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_21a.jpg)

Unfortunately reversing to block Lt. Gunning leaves another gap and the remaining Auxiliaries race towards it in their stolen truck. Sgt. Harthausen is unable to move the lumbering tank fast enough to block the exit. As he’s on the driving controls there’s also no-one to man the machine gun so they get away.

(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_21c.jpg)

As the Rocket Troops converge, Lt. Gunning leaps out of the car with the anti-gravity gyroscope ready for a heroic last stand. He attempts to kick down the door to a building but fails. He surrounded on all sides but fights on until he is finally overcome.

(https://korschtal.files.wordpress.com/2023/10/2023_10_08_dj_02_chase_22.jpg)

On this occasion the Rocket troops win (just, it was the last move of the last turn) and the anti-gravity gyroscope is returned to its owners, but this won’t be be last we see of the nefarious Auxiliaries… Find out what they get up to in the next thrilling episode… et c.

I’ll try and get some model making done before playing any more games though; apart from anything else, that 'police car" really needs disguising...
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on November 08, 2023, 09:38:43 PM
Well, well, well.  Quite the finish!  Well done, unless you're a fan of the auxiliaries that is.... :D

How many Rocket Troops did Lt. Gunning take with him?
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on November 11, 2023, 06:27:28 AM
Well, well, well.  Quite the finish!  Well done, unless you're a fan of the auxiliaries that is.... :D

How many Rocket Troops did Lt. Gunning take with him?

I can't remember exactly, but I think a couple of the Rocket Troops were down to one die at least, and possibly the Leader was down to D6. Being on the roof saved him with a cover roll; it was really at the point where one die roll could have ended up with the Auxiliaries escaping again.

The Auxiliaries would be more formidable if they worked as a team instead of abandoning members when the going got tough, but with Col. Lawrence setting the standard that's unlikely to change.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on November 11, 2023, 07:52:17 AM
I decided that the cars I'm using for Pulp games are a bit to shiny to fit the general picture. In particular the police car was rather too bright and shiny:

(https://www.cyclechat.net/attachments/pulp_police_car_00a-jpg.712986/)

After some dismantling...

(https://www.cyclechat.net/attachments/pulp_police_car_01-jpg.712987/)

...and painting...

(https://www.cyclechat.net/attachments/pulp_police_car_02-jpg.712988/)

It now looks a bit more like the rest of the rather tatty scenery...

(https://www.cyclechat.net/attachments/pulp_police_car_04-jpg.712989/)

It almost looks like a British police car. If you squint a bit, and ignore the fact the steering wheel is on the wrong side of the vehicle...
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on November 13, 2023, 04:57:14 PM
That redone cop car looks very good.  Well done!
Title: Re: Andy's Pulp misadventures...
Post by: syrinx0 on November 13, 2023, 11:01:49 PM
That looks great!  The steering wheel just means it's an import.
Title: Re: Andy's Pulp misadventures...
Post by: Weird WWII on November 14, 2023, 09:09:17 AM
Amazing stuff!

Keep it WEIRD!
Brian
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on November 15, 2023, 07:24:41 AM
Thanks for the encouraging comments. I've got a couple more projects on slow boil at the moment, and I'd really like to find time for a game at some point...

That looks great!  The steering wheel just means it's an import.

Good idea; it's supposed to be on Ascension island so they'd import from the nearest exporting country. That sounds good.

Just don't mention that it's from the USSR...
Title: Re: Andy's Pulp misadventures...
Post by: syrinx0 on November 16, 2023, 03:50:37 AM
Just don't mention that it's from the USSR...

Hmm. Perhaps Russian aid to an unmentioned African nation sold to the highest bidder?
Title: Re: Andy's Pulp misadventures...
Post by: Grumpy Gnome on November 16, 2023, 05:47:27 AM
Lots to love in this thread. The redone cop car is particularly good!
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on November 16, 2023, 10:04:53 AM
Hmm. Perhaps Russian aid to an unmentioned African nation sold to the highest bidder?

I like that.

Unfortunately it doesn't explain several other vehicles from the USSR that will shortly turn up on "Ascension". although those will be a bit more heavily disguised. I'll post those soon.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on November 16, 2023, 10:05:21 AM
Lots to love in this thread. The redone cop car is particularly good!

Thank you. A few more will turn up as soon as I get the time.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on November 25, 2023, 10:55:25 AM
(https://korschtal.files.wordpress.com/2023/11/2023_10_23_mantaro_trading_01.jpg)

I’m getting a bit addicted to making Pulp models. This is partly because Elder Son and I have found it a great way to spend time together, which is a motivator, but also because tabletop games are more cartoonish than model railways, which allows me to dial down my usual perfectionism and just make stuff.

(https://korschtal.files.wordpress.com/2023/11/2023_10_23_mantaro_trading_02.jpg)

For various rather contrived reasons our version of Ascension Island is a mid-Atlantic hub for trade and travel. Companies from South America and Europe are throwing up warehouses as fast as possible, (as well as hotels and casinos for the wealthy tourists, but that’s for later).
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on November 30, 2023, 07:07:41 PM
Further construction...

(https://korschtal.files.wordpress.com/2023/11/2023_10_24_mantaro_trading_03.jpg)

A few months back I made a “power station” using printed paper for all the textures. This worked reasonably well, but this time I decided to try painting the main building and using printed photos for the windows and doors.

With hindsight, doing this on a relatively large building with planked walls was possibly not the most practical way to test this idea, but there we are. The walls are now finished and painted, and in my usual manner repainted, then repainted again, then heavily weathered and dry brushed until I’m satisfied.

Also. a roof:

(https://korschtal.files.wordpress.com/2023/11/2023_10_30_mantaro_trading_04.jpg)

 

 
Title: Re: Andy's Pulp misadventures...
Post by: marianas_gamer on November 30, 2023, 07:44:25 PM
Looks great  :-* :-*
Title: Re: Andy's Pulp misadventures...
Post by: Constable Bertrand on November 30, 2023, 07:48:59 PM
Your weathering on all your pieces looks lovely,  they really work well together. I think the cop car came out well in the blue, any chance for white checks or police written on the door?

One can only assume all those jet pack goons are coming down from a zeppelin..  I don't think we've seen one yet ;)  ;D
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 03, 2023, 08:59:35 AM
Your weathering on all your pieces looks lovely,  they really work well together. I think the cop car came out well in the blue, any chance for white checks or police written on the door?

I wondered about that too. More details my come later; my main interest at the moment is making sure I have some variety for games, so I'm making as much as I can to a "basic" standard and I'll worry about details later.

One can only assume all those jet pack goons are coming down from a zeppelin..  I don't think we've seen one yet ;)  ;D

Ssshh... I'm hoping if I don't mention Zeppelins everyone will forget about them...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 09, 2023, 05:22:01 PM
(https://korschtal.files.wordpress.com/2023/11/2023_11_04_mantaro_trading_08.jpg)

For various work related reasons I currently have a job some distance from my family and rent a small apartment, which means that all the Pulp buildings spend most of their time on a couple of shelves where they share space with the ridiculously large W-lan box.

(https://korschtal.files.wordpress.com/2023/11/2023_11_04_mantaro_trading_09.jpg)

This means new models have to be built with thoughts of how they will be stored, and I'm sure I'm not the first here to come up with the "Russian Doll" concept.

(https://korschtal.files.wordpress.com/2023/11/2023_11_04_mantaro_trading_10.jpg)

Of course there are disadvantages to this; the smaller “power station” is fairly small for what it’s trying to represent, and I’m going to have to think of some way to add an interior to the Montaro Warehouse, but it means that I’ve got two new buildings on the shelf for the bare minimum of space, and I can stack smaller buildings on top. Everything is great until the whole teetering pile falls on me when I try and take them down…

(https://korschtal.files.wordpress.com/2023/11/2023_11_04_mantaro_trading_11.jpg)
Title: Re: Andy's Pulp misadventures...
Post by: tin shed gamer on December 09, 2023, 07:01:28 PM
Cracking work Andy.
I do love the fact the two buildings are different shapes ,and footprints. It really helps throw you off the scent. Rather than a series of square boxes.
Title: Re: Andy's Pulp misadventures...
Post by: FramFramson on December 09, 2023, 08:25:29 PM
Absolutely brill!
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on December 09, 2023, 09:11:46 PM
Nice job on those.  Well done!   :D
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 10, 2023, 07:39:33 AM
Many thanks for the encouragement...

I do love the fact the two buildings are different shapes ,and footprints. It really helps throw you off the scent. Rather than a series of square boxes.

Thanks; I felt that was important to avoid things getting too uniform.

This was to try the concept; in the next attempts I'll try and adapt the shape of the outer building to fit the inner more. As the next generation of buildings will probably include a casino and a bank banks to reflect Ascension Island's  growing income from gambling and money laundering...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 12, 2023, 09:36:09 PM
Ascension 1938; the tiny 9 1/2 mile (13,7km) long island in the mid-Atlantic has become a centre of international trade and a stopover for airships carrying the rich and famous, the unscrupulous and the downright criminal.

Amongst the newcomers to the Island are the oddly named 40 Elephants Gang (link (https://en.wikipedia.org/wiki/Forty_Elephants)) , a largely female gang of thieves who started shoplifting in fashionable parts of London, but are branching out into other areas. They have been contracted to steal a mysterious package allegedly containing a mysterious "Jewelled Tome" being kept in the Montaro Warehouse and due for transport today.

Captain Bryant of the Royal Naval Air Service police, which is the only police force on the Island, has been tipped off and his small squad are rushing to stop the heist...

(https://live.staticflickr.com/65535/53392657497_4de6e352f8_b.jpg)

For this Solo game, I'm using the "dangerous Delivery" scenario from the basic Pulp Alley rules, with added vehicles In keeping with this the 40 Elephants are starting at the lower left corner in the picture, behind the Warehouse, and the RNAS Police are starting at the top right. It is assumed that the Jewelled Tome, the major plot point, is in the security van ready for transport, and that the 40 elephants haver chased off the crew, who had the presence of mind to lock the van.

(https://live.staticflickr.com/65535/53393774083_24c8de0492.jpg)

The first goal for the 40E is to get into the van. This takes some time. At Right Jim Bullock, the Leaders Sidekick and the main muscle, is using "might" to break a window, while Ally Shirlie Pitts is using her "cunning" to pick the lock. Their first turns are spent trying to achieve this, giving the RNAS police valuable time to catch up.

(https://live.staticflickr.com/65535/53394024795_41fdefa019.jpg)

Meanwhile gang leader Alice Diamond (L) and follower Florrie Holmes (R) use their combined finesse to remove a fuse from a power switch, so no-one can raise the alarm...

Fortunately Capt. Bryant and the RNAS police are already near the scene. Bryant and Lt. Cain get into the car while Sgt Williams and Sgt. Coulson scout out the alleyways.

(https://live.staticflickr.com/65535/53393581171_da34b7c848.jpg)

Immediately Williams spots "Matron Fox" of the Auxiliary police, and a local character known as "Lev the Anarchist", lurking around several boxes marked "Explosives". He moves in to investigate and Fox, unwisely under the circumstances, takes a shot at him. His returning shot triggers a random hazard; she is after all hiding behind a box of TNT. The box goes "Bang" and Fox is down. Lev, typically is unscathed, apparently immune to explosives.

Meanwhile, Capt. Bryant and Lt. Cain are racing through the narrow streets in the police car.

(https://live.staticflickr.com/65535/53393581066_7439005ff4.jpg)

(https://live.staticflickr.com/65535/53393894059_203687756a.jpg)

(https://live.staticflickr.com/65535/53393774383_395119841a.jpg)

Fortunately for them, Shirlie and Jim appear to be working at cross purposes. As Shirlie later explained "I woz tryin' to open the door, and every time oi got moi skeleton key in der lock, Jim would 'it the van on the ovver side so it'd fell out again, and then I'd try again and ee'd 'it it again." Eventually however Jim "Jemmied it good" allowing them both access to the vehicle.

They roared out of the yard, and...

(https://live.staticflickr.com/65535/53393581011_3f26230777.jpg)

(https://live.staticflickr.com/65535/53393774248_d2d14ba8ca.jpg)

Meanwhile, it turns out the explosives were a consignment the Auxiliaries were intending to sell to the 40E Gang, presumably to open the van later. Diamond and Holmes approached but hearing gunshots narrowly avoided a confrontation.

The van itself, driven by Jim, is trying to escape the police. Jim turns wildly down an alleyway...

(https://live.staticflickr.com/65535/53393894514_1b7aa950fe.jpg)

...with the police in hot pursuit. The other member of the 40e Gang, Mary Carr, can be seen in the distance, Not to be outdone she fires a volley at the police car but fails to cause serious damage.

(https://live.staticflickr.com/65535/53393894549_634168218c.jpg)[/url]

However, all is not well for Jim in the van. in turning down the alley he hits an oil slick and loses control (The random peril was finesse, which Bullock isn't good at); the van careens forward, smashes into a wall, narrowly missing Diamond, and slams into the building opposite. Being a security van this doesn't do a lot of damage, but it does stop them.

(https://live.staticflickr.com/65535/53393581501_c0b1de5389.jpg)

The police are in a difficult position now; if they go forward they risk hitting the same oil slick and crashing themselves. Bryant opts to block the escape and let the rest of the squad move in.

Williams gets to the van first but is foiled by Diamond. He's focused on Jim Bullock in the van, makes the mistake of ignoring the petite blonde and regrets it when bullets start zinging around his helmet.

(https://live.staticflickr.com/65535/53393774213_a267f81e0f.jpg)

While Diamond distracts Williams, Bullock has managed to reverse the van, The road behind is blocked but he manages to change gear and races off up the road; the chase is on; again.

(https://live.staticflickr.com/65535/53394024945_7afe1dd036.jpg)

Jim Bullock and Shirlie Pitts race off in the truck, with the "Jewelled Tome" still in the back. Bryant sets off in Pursuit, passing the random peril for the control check and incidentally somehow passing Alice Diamond unscathed, despite her firing a full revolver at him from point blank range.

(https://live.staticflickr.com/65535/53392657577_b9a145d496.jpg)

As this was turn 6 the 40 Elephants had "Won," making this a successful début on the island, but the RNAS police won't be far behind; they can't be on an Island less than ten miles long...

(https://live.staticflickr.com/65535/53393581536_5908382ca7.jpg)

While all this was happening, Florrie Holmes had slipped off to a quieter corner, and found a box of what looks suspiciously like hooch, which she then purloined on General principles. As Ascension has become a regular dropping off point for Mafia deliveries of booze to the US, this may come back to bite her at a later date...


Title: Re: Andy's Pulp misadventures...
Post by: Grumpy Gnome on December 13, 2023, 06:25:40 AM
Looks great and sounds like it was a fun game.
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on December 14, 2023, 06:44:48 PM
Great report.  That police car looks good in situ!

What with the island being so small, and Florrie "tactically acquiring" the Mafia's booze, I smell more scenarios on the horizon...
Title: Re: Andy's Pulp misadventures...
Post by: Luisito on December 14, 2023, 08:23:45 PM
Very nice table!
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 16, 2023, 08:48:48 AM
Thanks for the kind comments. I have to admit, the Pulp Alley vehicle rules are becoming my favourite part of the game. For a tree hugging car free hippy I seem to spend a lot of gaming time making car chases...

Great report.  That police car looks good in situ!

What with the island being so small, and Florrie "tactically acquiring" the Mafia's booze, I smell more scenarios on the horizon...

Thanks. I'm realising that Ascension is going to be like that; every action will likely have a consequence, often unanticipated. I thought it would produce a few games and then I'd have to come up with something else (and I already have two ideas in the pipeline) but honestly, I think there could be a lifetime of gaming in this one background.

It helps that the location stays the same but I can realistically bring all kinds of people into the game. I think the 40 Elephants will be a favourite though.

Meanwhile, I'm working on a proper interior for the "power station" building, with lots of machinery to either blow up or crackle ominously while a mad scientist screams "Fools! I'll destroy them all!"

(https://www.cyclechat.net/attachments/power_station_20-jpg.716084/)

(https://www.cyclechat.net/attachments/power_station_21-jpg.716198/)



Title: Re: Andy's Pulp misadventures...
Post by: Freddy on December 16, 2023, 09:57:53 AM
I like the machinery, are they made of cardboard?
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 16, 2023, 08:32:07 PM
I like the machinery, are they made of cardboard?

Thanks, and yes they are: I wanted to see how much I could do without using other materials. I had to use a bit of Milliput and that piece of copper wire on the substationy thing but I managed to keep it mostly out of card.
Title: Re: Andy's Pulp misadventures...
Post by: mikedemana on December 16, 2023, 10:04:44 PM
Looks like a fun game! But what were the police thinking, rolling dice against women?  lol

Mike Demana
Title: Re: Andy's Pulp misadventures...
Post by: Cat on December 17, 2023, 12:12:34 AM
Nice construction work, and the cop car is sweet!
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 18, 2023, 06:05:47 AM
Nice construction work, and the cop car is sweet!

Thanks; there will be a couple more to join it soon. I have a bit of a thing about making everything fit so the other cars in the game will eventually receive their own repaints.
Title: Re: Andy's Pulp misadventures...
Post by: FramFramson on December 18, 2023, 11:35:32 PM
You've got to glue the blue light back on the cop car siren though!  lol lol lol
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 21, 2023, 05:14:36 PM
You've got to glue the blue light back on the cop car siren though!  lol lol lol

I got interested in this, and looked it up. It turns out that according to the lore of the Ascension Chronicles, blue lights wouldn't technically exist in this world. According to Wikipedia (Original article here (https://en.wikipedia.org/wiki/Emergency_vehicle_lighting#History)):

Quote
Early emergency lights were often red lights mounted to the front or roof of a vehicle.

The use of the blue emergency light originates in Germany during World War II. As a result of the "Verdunkelung", a black-out measure for aerial defense from 1935, cobalt blue was regulated to replace the red color used until 1938 in German emergency vehicle lights.

Ascension is set in 1937-38 for various reasons. In my version of history, Germany imploded in 1917, and went back to being a lot of smaller states. As such they would not have been acting aggressively to their neighbours (The Austrian Corporal is in Vienna demanding Austria take over Bavaria). Without this aggression the need for a 'Verdunkelung' probably wouldn't arise, so Blue lights may not even have been tried.

It's remarkable how one change in history causes ripples going out to affect so many unrelated aspects of life...

Of course this may be ignored if I feel like adding a blue light to another police vehicle later on, but I found it interesting...



Title: Re: Andy's Pulp misadventures...
Post by: Cat on December 21, 2023, 06:11:21 PM
Ascension is set in 1937-38 for various reasons. In my version of history, Germany imploded in 1917, and went back to being a lot of smaller states. As they would not have been acting aggressively to their neighbours (The Austrian Corporal is in Vienna demanding Austria take over Bavaria). Without this aggression the need for a 'Verdunkelung' probably wouldn't arise, so Blue lights may not even have been tried.

Miniatures gaming modelling is so great for building esoteric knowledge!
<3
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 21, 2023, 06:31:27 PM
Meanwhile, with the power station ready for painting, I've started on another project. Why is this? Because I've noticed I need to do creative stuff every day to regenerate, but I find it hard to start new projects when I'm tired. this can lead to a vicious spiral of not getting anything done and feeling tired, so not doing anything the next day, and so on...

There's a busy period coming after Christmas; I want to get several models started so I can have several "easy" projects to continue which don't require too much use of an already sluggish brain.

With this in mind, I've been thinking about the next buildings for my "Ascension Island 1937" project. Ascension is a transfer point for rich airship passengers, as well as a centre for vice, smuggling, and as a result, money launderers.

And what do rich people and money launderers need? Casinos.

So I started making a Casino.

(https://www.cyclechat.net/attachments/2023_12_20_casino_01-jpg.716647/)

It is probably the first Casino built on the island, with some very dodgy funding and lots of cash being handed around in brown envelopes. I want the front and the inside to be pretty glitzy and a complete contrast to the warehouses and power station.

White stuff is filler, and bears witness to my apparent inability to file a straight line at 45°. Live and learn. It's supposed to be an art deco plaster frontage anyway, so that'll be hidden.

(https://www.cyclechat.net/attachments/2023_12_20_casino_02-jpg.716648/)



Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 21, 2023, 06:33:57 PM

Miniatures gaming modelling is so great for building esoteric knowledge!
<3

Indeed, people with a social life just don't know what they're missing.
Title: Re: Andy's Pulp misadventures...
Post by: Cat on December 21, 2023, 08:32:06 PM
Indeed, people with a social life just don't know what they're missing.

I have something of a social life. 
 
Also a penchant for late-night rabbit holes on the internet and a wee dram of whisky.
~ , ~
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 21, 2023, 09:13:43 PM

I have something of a social life. 


Gosh, what is it like?
Title: Re: Andy's Pulp misadventures...
Post by: Cat on December 21, 2023, 10:58:03 PM
Gosh, what is it like?

Went out to see Godzilla Minus One three times last week with different folks each time.
=^,^=
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 23, 2023, 02:02:42 PM
(https://korschtal.files.wordpress.com/2023/11/2023_10_03_aux_dusenjager_16a.jpg)

Having repainted the police car, a getaway car was the next project. The car in question had already had a few adventures but it was time to make it look a bit less “Soviet era staff car” and more like something a self respecting gangster would use.

(https://korschtal.files.wordpress.com/2023/11/pulp_car_40e_04.jpg)

So I took it to pieces, and discovered it had ambitions on being a jigsaw puzzle...

This meant that assuming I could put it back together, I could make a few changes without resorting to a hacksaw, so the rather distinctive radiator was replaced with some plastic and wire mesh, which reduced the red army factor, and I decided to push it a bit more by making a two-tone colour scheme. A bit of research found a combination I liked, and the first attempt to reproduce this created something that looked like a clown car, before being heavily weathered until it was little more respectable.

(https://korschtal.files.wordpress.com/2023/11/pulp_car_40e_08.jpg)

Reassembly followed, which proved as awkward as expected. It wasn’t helped by yours truly whacking the pot holding all the little parts by mistake and sending screws and clear plastic bits scattering across the floor; it took a good ten minutes to find the rear window…

Eventually, the jigsaw became a car again…

(https://korschtal.files.wordpress.com/2023/11/pulp_car_40e_09.jpg)

(https://korschtal.files.wordpress.com/2023/11/pulp_car_40e_12.jpg)

Of course, now I have a proper getaway car, I probably should have an appropriate gang of criminals to use it…
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on December 23, 2023, 10:48:56 PM
Nice wheels!  Great job on that...

Got any figures of guys with Tommy Guns hanging off the running boards? :D
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 24, 2023, 12:37:24 PM
Nice wheels!  Great job on that...

Got any figures of guys with Tommy Guns hanging off the running boards? :D

Funny you should say that...

The Forty Elephants were a real gang in London with an almost entirely female membership, they were mostly shoplifters and were generally the scourge of the expensive and fashionable shops of the city between the turn of the century up to around the Second World War.

In my version of reality, with the rich and famous travelling to Ascension Island, at around the same time as the gang would become familiar to the managers of the London shops, they have decided to expand their horizons...

(https://live.staticflickr.com/65535/53416985152_38a7b00441_c.jpg)

(https://live.staticflickr.com/65535/53418227954_bc41bfe88f_c.jpg)

(https://live.staticflickr.com/65535/53418338565_5c61c06e71_c.jpg)

(https://live.staticflickr.com/65535/53416985157_38d4458293_c.jpg)

(https://live.staticflickr.com/65535/53416985162_040ca36d52_c.jpg)
Title: Re: Andy's Pulp misadventures...
Post by: Doug ex-em4 on December 24, 2023, 06:38:50 PM
This is a fascinating campaign and this latest development bodes well; looking forward to seeing how it goes. And the car is an excellent bit of work - good stuff.

Doug
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on December 30, 2023, 11:09:16 AM
Many thanks to Donna at Eureka Miniatures, who has been able to sort out post Bre*it customs and VAT arrangements, the rulebook for Maximilian 1937 has arrived:

(https://www.cyclechat.net/attachments/eureka_package-jpg.717375/)

Unfortunately it arrived at my 'work' apartment near Freiburg, as I thought I'd be back long before it was delivered, but it gives me something to look forward to...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on January 06, 2024, 09:55:50 AM
Another vehicle conversion. For a car-free hippy I sure seem to be making a lot of these:

(https://korschtal.files.wordpress.com/2023/11/2023_11_14_security_van_11a.jpg)

Recently we added a police car and getaway car to the Tabletop motor pool, so I decided the next obvious addition is a bullion truck.


Ascension Island is a mere 88km², or 34 Sq. miles, surrounded by several thousand square miles of Atlantic Ocean. A Bullion truck may seem a bit superfluous in the circumstances, but our version of Ascencsion in 1937 has become an international trade and diplomacy hub connecting South America and Europe. As such it is full of celebrities, politicians and millionaires, which of course means hotels, casinos and banks, which have to transfer cash safely; not to mention artworks, jewellery, and miscellaneous devices to take over the world.


It almost sounds feasible if you say it quickly.

(https://korschtal.files.wordpress.com/2023/11/2023_11_07_security_van_05.jpg)

This is an Italian made 1:43 scale model of a Russian vehicle. This time it is a snowplough and gritting van which doesn’t look very comfortable driving this through the streets of Leningrad must have been rather unpleasant so an upgrade was certainly called for.

The original plan was for a simple repaint, but as usual I got carried away and decided it needed to look more bulky and solid. I filed the back flat and added a thick plastic box to give it a bit more bulk, and of course a really solid looking door to protect whatever mysterious cargo is inside. I also added another step for some ne’er do well to stand on while trying to break in.

(https://korschtal.files.wordpress.com/2023/11/2023_11_07_security_van_07.jpg)

Unfortunately a hundred years ago security vans were mostly a rather boring black colour. Wanting a bit more variety I noticed that one of the biggest US based companies paints their trucks in red and black, so I decided they have the “contract” for Ascension and pre-dated this colour scheme.

(https://korschtal.files.wordpress.com/2023/11/2023_11_14_security_van_12.jpg)

Of course, bull bars were not invented in 1937, or about thirty years after for that matter, but with all the other ‘inaccuracies’ this is just another to add to the list. Besides, the Bullion Van is entirely likely to share a table top with a steam powered mono-wheel at some point., which should distract historical purists.
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on January 06, 2024, 05:41:50 PM
I like that truck.  Maybe the fellas who added that push bar were just ahead of their time.... ;)
Title: Re: Andy's Pulp misadventures...
Post by: snitcythedog on January 06, 2024, 08:46:00 PM
Outstanding box build and the paint is spot on. 
Title: Re: Andy's Pulp misadventures...
Post by: Doug ex-em4 on January 06, 2024, 10:58:23 PM
Great looking conversion on the van (I’m calling it a van rather than a truck, not that it matters). Very nice work resulting in a good looking, unique model.

What did you make the hinges from on the "solid looking door"?

Doug
Title: Re: Andy's Pulp misadventures...
Post by: Grumpy Gnome on January 07, 2024, 04:29:52 AM
That truck looks brilliant. 👍
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on January 07, 2024, 06:17:06 AM
Many thanks for the encouragement. I've got several other models waiting for when I have time; I find these projects very relaxing when I'm having a busy week.

What did you make the hinges from on the "solid looking door"?

They're just three pieces of plastic, cemented at right angles. I make them roughly, glue them onto the door and file a curve at the 'pivot' so they look the part. Waiting until they're stuck down means I'm not holding tiny fiddly bits of plastic.
Title: Re: Andy's Pulp misadventures...
Post by: Moriarty on January 07, 2024, 07:38:47 AM
Without wishing to add to your work load, have you considered a secret submarine pen for your island empire?
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on January 09, 2024, 08:36:33 AM
Without wishing to add to your work load, have you considered a secret submarine pen for your island empire?

Hmmm... An interesting idea and I could well imagine it later in the story; thank you. I'll add it to the list.
Title: Re: Andy's Pulp misadventures...
Post by: Doug ex-em4 on January 09, 2024, 09:32:53 AM
Hmmm... An interesting idea and I could well imagine it later in the story; thank you. I'll add it to the list.
Mak it so….! :)

Doug
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on January 09, 2024, 08:47:16 PM
Funnily enough I was listening to a podcast today about the murder of one Sir Harry Oakes in the Bahamas in 1943. One curious pert of the story os that the Governor of the Bahamas prevented local police from investigating and brought in two US officers he knew, who tried to frame Oakes's son in law with badly fabricated evidence.

The governor of the Bahamas at the time was of course Edward Windsor, formerly Edward the VIII, king of the UK and well known Nazi sympathiser.

At the time, apparently, there was a suggestion that Oakes was murdered because he knew too much. A wealthy Swedish businessman owned a local island and had spent millions putting in drainage canals. There was a rumour that these were U-boat pens, in preparation for the Nazi invasion of the US (they weren't, but it made a good story)

I am now sitting here trying to find a not too obviously contrived way for this businessman to instead fund submarine pens on Ascension for...um... submarines loyal to Edward to engage in "punitive operations" aka piracy...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on January 12, 2024, 04:23:11 PM
My Christmas present from the UK has arrived. Very fast delivery and no customs issues; thanks Eureka Miniatures.

(https://www.cyclechat.net/attachments/2024_01_02_maximilian_1934-jpg.718636/)

This may cause some distraction...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on January 13, 2024, 06:55:53 AM
(https://korschtal.files.wordpress.com/2023/12/power_station_20.jpg)

I built a “Power Station” for tabletop games a few months back, and mention was made of some kind of generating machinery to be made for the inside, preferably of a large, looming, and ominous nature to form the main power supply for the Island/town/mad scientist’s secret laboratory with all the potential for shenanigans this entails.

This is supposed to be the main steam boiler. My knowledge of these things is limited to the understanding that boilers tend to be round and can go bang is not properly supervised, but I’m assuming the thinner pipe will be the steam pipe to the dynamo which will have a connected control panel, random wires, and overly large insulators.

Of course it will also feature a Big Red Lever for a mad scientist to command his minions to throw, probably while screaming “Fools! I’ll destroy them all!”
Title: Re: Andy's Pulp misadventures...
Post by: flatpack on January 13, 2024, 08:41:35 AM
Great job.
Keep up the good work.
Title: Re: Andy's Pulp misadventures...
Post by: Moriarty on January 13, 2024, 01:11:49 PM
We could talk about single, double and triple expansion steam engines if you want, but it would go on for some time :-‘
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on January 13, 2024, 07:03:46 PM
That steam boiler looks good.  Do you have a huge coal bin to feed it, and a couple dudes with shovels?  ;)
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on January 14, 2024, 07:20:52 AM
Great job.
Keep up the good work.

Many thanks. I don't know any modelmakers/TT gamers locally, so if I showed anyone here they'd look at me funny. the encouragement I get here really helps.

We could talk about single, double and triple expansion steam engines if you want, but it would go on for some time :-‘

Unfortunately I'd probably still leave the conversation with "Big round thing go bang"...

That steam boiler looks good.  Do you have a huge coal bin to feed it, and a couple dudes with shovels?  ;)

I did think about that, rather late in the build, but still... The angled piece under the walkway at the 'front' is supposed to hint at a hidden Archimedes screw bringing up ground up coal from the cellar.

That said, a later story arc could involve a revolt by the underclass of stokers (and dockworkers, ground crews, rubbish crews et c) who keep the rich young things of Ascension in their luxurious lifestyle...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on January 20, 2024, 09:59:05 AM
I realised I have been remiss in finishing the “Mysterious Chemicals” Pulp saga. The previous episode finished several months ago with the “Auxiliary Police” (AKA The Baddies) escaping with the loot. This clearly would not do, so it was time for a rematch.

(https://korschtal.files.wordpress.com/2023/11/2023_11_21_secret_chemicals_finale_01.jpg)

The problem for the Auxiliaries is that the game is set on Ascension Island, a 34 sq mile (88 km²) lump of volcanic rock in the middle of the Atlantic between Africa and South America. This means they have to get their loot out, so after hiding it in the “Montaro trading” warehouse, they are about to try and smuggle it to a waiting Airship.

Unfortunately for them, the Aroura Crew under Betsy Miller have been tipped off, and are approaching from the aerodrome…

(https://korschtal.files.wordpress.com/2023/11/2023_11_21_secret_chemicals_finale_07.jpg)

The Auxiliaries set off. Their ‘leader’ Col. Lawrence and his main henchman, Lt. Gunning, have placed the Chemicals in their truck. Lawrence insists on driving this time.

(https://korschtal.files.wordpress.com/2023/11/2023_11_21_secret_chemicals_finale_02.jpg)

Other team members are making their way on foot, and taking every opportunity to bag some extra loot.

(https://korschtal.files.wordpress.com/2023/11/2023_11_21_secret_chemicals_finale_09.jpg)

For some this went better than others: Seaman Dundas and “Matron Fox” are spotted successfully negotiating for a rocket pack, presumably for use next time they meet the Württemberg Rocket troops. Their Colleague “Commandant” Allen tried to steal a shipment from a truck. Unfortunately the die showed it as “booby trapped”, so it went bang.

Meanwhile, the Aroura Crew are not taking any chances and have set up an ambush.

(https://korschtal.files.wordpress.com/2023/11/2023_11_21_secret_chemicals_finale_10.jpg)

Johansen is investigating an “Auxiliary Vent” on the Mono-wheel. One advantage of having a thoroughly ridiculous item like the steam powered mono-wheel is that when the dice come with something esoteric like an “Auxiliary Vent” with no obvious context, I have somewhere to put it.

(https://korschtal.files.wordpress.com/2023/11/2023_11_21_secret_chemicals_finale_11.jpg)

Suddenly the truck driven by Col. Lawrence roars around the corner at nearly twenty four miles an hour, and chaos ensues. Team leader Miller fires at Lawrence, and the dice show three successes.

(https://korschtal.files.wordpress.com/2023/11/2023_11_21_secret_chemicals_finale_15.jpg)

Col. Lawrence is not very skilled at anything except running away, which he can be seen doing below. Strictly speaking the published rules rules dictate he would be “down” but we have decided that the Colonel would never stay around long enough to get shot, the Local Rule is that he runs away.

Crucially, and typically, he neglected to stop the truck before jumping. Now the chemicals and Lt. Gunning are in an out of control vehicle, heading towards a wall…

Meanwhile Seaman Dundas and Matron Fox of the Auxiliaries have sneaked up on the Monowheel. Fox uses the old “What’s that over there” on Johannsen…

(https://korschtal.files.wordpress.com/2023/11/2023_11_21_secret_chemicals_finale_17.jpg)

And then Seaman Dundas comes up behind Johannsen and exacts revenge for their previous encounter.

(https://korschtal.files.wordpress.com/2023/11/2023_11_21_secret_chemicals_finale_18.jpg)

But they make them tough in Scandinavia and Johansen gets back up. In a scene that would do justice to the Three Stooges, first one goes down, and then the other. Johansen and Matron even shoot each other at point blank range and manage to miss entirely. In the end, Matron and Johansen are left standing, and both have dropped the rocket pack and the auxiliary vent respectively. Everything hangs in the balance…

But Johansen’s crew mate Johanita Ramirez joins the battle, possibly out of embarrassment, and this turns the tables in his favour…

(https://korschtal.files.wordpress.com/2023/11/2023_11_21_secret_chemicals_finale_21.jpg)

But this is really the secondary fight, As Lt. Gunning careers towards the building in his out of control truck he reaches desperately for the wheel, but to no avail.

(https://korschtal.files.wordpress.com/2023/11/2023_11_21_secret_chemicals_finale_22-1.jpg)

In previous games this truck was all but indestructible, but a collision with a building proves to be too much and it is wrecked entirely. Betsy deals with Lt. Gunning and finally takes the secret Chemicals from the wrecked vehicle.

With the rest of the Auxiliaries down or absconded, Matron Fox can only watch as the victorious Aroura Crew depart with the loot.

(https://korschtal.files.wordpress.com/2023/11/2023_11_21_secret_chemicals_finale_26.jpg)

Finally the Aroura crew succeed; it took them long enough. However, those dastardly Auxiliary Police will probably be back soon with more evil plans, and besides, the Aroura crew are beginning to attract the attention of the Royal Navy Air Service police force, who are theoretically the real police on the Island, and Captain Bryant doesn’t take kindly to all these nefarious goings on…
Title: Re: Andy's Pulp misadventures...
Post by: mikedemana on January 20, 2024, 05:16:02 PM
Looks like a lot of fun! Thanks for the report and pictures...  :-*

Mike Demana
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on January 23, 2024, 01:23:19 AM
Well done!  Well done, indeed...

Thanks for posting this!
Title: Re: Andy's Pulp misadventures...
Post by: Vagabond on January 23, 2024, 08:58:03 PM
Nice one Andy, problem is I'm going to have to go back and read the rest of your thread.  :D
Cheers
Title: Re: Andy's Pulp misadventures...
Post by: Vagabond on January 24, 2024, 08:12:07 PM
Ok I've done that and it's very entertaining, with some very nice vehicles and buildings as well.

I'd do a thumbs up symbol but there isn't one so you'll have to take it as read. ;)
Cheers
Title: Re: Andy's Pulp misadventures...
Post by: Doug ex-em4 on January 24, 2024, 11:12:02 PM
👍
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on January 27, 2024, 09:44:29 AM
Thanks again for the encouragement. Here's the other side of the "power station":

(https://korschtal.files.wordpress.com/2023/12/power_station_22.jpg)

I think the idea is that steam entering the machinery at high pressure spins the small wheel, which in turn spins the larger one, or possibly that’s just a flywheel. Either way this results in electricity being produced which will crackle around the overly large insulators in a thoroughly eldritch manner, before being used to power nefarious scientific establishments, cosmic ray guns, et, c.

I managed to make most of the model in card, the only exceptions being the wire on the insulators and the lump of putty that forms the connection between the steam pipe and dynamo. This was intended to make a rounded joint Unfortunately this turned out a bit too rounded; I’d replace it with card but I’ve spent too much time on this project already.

More importantly the Big Lever is in place, ready for a suitable minion…

Title: Re: Andy's Pulp misadventures...
Post by: Constable Bertrand on February 01, 2024, 10:35:41 PM
Loving the use of card and super glue.

Looks perfectly dangerous and scientific to be convincing. And good to see a big lever for pulling. How much more fun would life be if all the light switches in the home were like that.
Title: Re: Andy's Pulp misadventures...
Post by: Cat on February 02, 2024, 07:22:06 PM
Super mad science!
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on February 03, 2024, 06:05:13 PM
That looks great.  What happens when a minion pulls that switch, i wonder...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 05, 2024, 07:01:00 PM
Thanks for your comments. I'm keeping the painting in reserve for when I'm too tired to do anything more complex. In the meantime, I think I've already posted about the casino. It's now beginning to take shape:

(https://korschtal.files.wordpress.com/2024/01/2024_01_11_casino_05.jpg)


Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on February 05, 2024, 07:10:46 PM
Looks good so far.  Nice and Art Deco-ey...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 08, 2024, 08:17:46 PM
Looks good so far.  Nice and Art Deco-ey...


Around the back is a bit more... functional.

(https://korschtal.files.wordpress.com/2024/01/2024_01_11_casino_11.jpg)

Title: Re: Andy's Pulp misadventures...
Post by: syrinx0 on February 10, 2024, 06:35:49 AM
Perfect for the back of a shop.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 10, 2024, 10:39:14 AM
I got all focussed and finished the casino earlier than expected:

(https://korschtal.files.wordpress.com/2024/01/2024_01_11_casino_19.jpg)

Contrary to appearances, the casino is a fairly new building, in fact it’s the first on the island. this is why the mysterious investors didn’t bother with am original name, or indeed in cleaning the outside.

(https://korschtal.files.wordpress.com/2024/01/2024_01_11_casino_14.jpg)

Rumour has it that they are spending a fair bit of money maintaining their monopoly, There are stories of ‘lobbying’ behind closed doors involving envelopes full of cash to make sure this remains the only legal gambling establishment on the island. Several groups have come to the island to invest in similar establishments, but all seem to be refused a licence and occasionally decide to leave the island very suddenly, sometimes without even taking the time to pack.

(https://korschtal.files.wordpress.com/2024/01/2024_01_11_casino_18.jpg)

Of course in the spirit of enterprise that made the Empire great, a number of ‘freelance’ groups are quietly offering alternatives, outside of the jurisdiction of the civil authorities. One has even rather cheekily advertised upcoming fixtures on the wall of the casino.
Title: Re: Andy's Pulp misadventures...
Post by: tin shed gamer on February 10, 2024, 12:24:28 PM
That's probably your most atmospheric piece so far.
Title: Re: Andy's Pulp misadventures...
Post by: Tom Dulski on February 10, 2024, 12:28:45 PM

 agreed, love the weathering
Title: Re: Andy's Pulp misadventures...
Post by: Doug ex-em4 on February 10, 2024, 02:45:40 PM
I love the building and I love the backstory….

Is it possible that some of the disappointed wannabe alternative investors who "left the island very suddenly" actually didn’t leave the island at all but are residents in perpetuity (and not in a good way)?

Doug
Title: Re: Andy's Pulp misadventures...
Post by: Moriarty on February 10, 2024, 03:49:25 PM
Me like.
Didn’t have even -one- dancing girl?
Title: Re: Andy's Pulp misadventures...
Post by: FramFramson on February 10, 2024, 06:22:56 PM
Slick!
Title: Re: Andy's Pulp misadventures...
Post by: Cat on February 10, 2024, 08:07:17 PM
Great looking joint, just needs to book a class act to headline!
 
https://www.youtube.com/watch?v=XT72CgEJQNQ&ab_channel=SpencerVik
Title: Re: Andy's Pulp misadventures...
Post by: marianas_gamer on February 10, 2024, 10:31:43 PM
I love this Deco styled building! It sounds like you are modeling your backstory on the casino on Saipan  lol
Title: Re: Andy's Pulp misadventures...
Post by: Vagabond on February 10, 2024, 11:53:56 PM
Very nice, great build but also a very atmospheric building. I like the way you are mixing printed textures with homemade textures, it works well.
Cheers
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 12, 2024, 08:27:22 PM
Many thanks for the kind comments (although I'm afraid dancing girls will have to wait).

I'm going to concentrate on some scatter terrain for a bit, but I'm collecting ideas for the the next "big" project, which at the moment will probably be a bank, or a small plane, so our characters have something to rob and a means of escaping the island. Suggestions for both are welcome. For the bank I'm thinking of a similar style to this kind of building, if a bit smaller.

(https://i.pinimg.com/474x/00/ef/5f/00ef5f13ec3892c79ac2f9aff4c8a6a2.jpg)

As to the plane, I'll probably start with something small. I like Biplanes and am irrationally fond of the Fiat CR 42 (https://en.wikipedia.org/wiki/Fiat_CR.42_Falco) but I think I probably should make something that could feasibly take several people at once. Any suggestions?
Title: Re: Andy's Pulp misadventures...
Post by: Cat on February 13, 2024, 04:02:04 AM
For a super-pulpy plane, several years ago I scored a "Wings of Texaco" 1/50 scale Lockheed Electra Jr metal bank for a semi-decent price from EBay.  I still need to remove the Texaco logo and add an Air France seahorse.
 
Air France never actually flew this plane, but that was the logo on the one in the final scene of Casablanca!
 
Here's a current listing to show you the packaging to look for:
https://www.ebay.com/itm/186233185830?itmmeta=01HPG9QBY2T0CDBBDVKN0M90P4&hash=item2b5c5ce626:g:Y0oAAOSwXt9lkzvV
Title: Re: Andy's Pulp misadventures...
Post by: Moriarty on February 13, 2024, 06:34:24 AM
I suspect your problem will be size vs scale, vs cost.
The Ford Trimotor would give you capacity, the Lockheed would be half the size, the Avro Anson might me more available.

How much do you want to spend?
Title: Re: Andy's Pulp misadventures...
Post by: Kourtchatovium104 on February 13, 2024, 02:32:45 PM
For the bank, I think the Ziterdes one can be useful. It has a single floor but another can be bought separately (photo).  :)

Title: Re: Andy's Pulp misadventures...
Post by: Cat on February 13, 2024, 05:02:44 PM
Ooh, fun find whilst poking about during the morning's coffee — paper model of a Lufthansa DC-3:
https://www.ebay.com/itm/115954744732
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 13, 2024, 09:17:14 PM
Hello again, and thanks for your thoughts.

I suspect your problem will be size vs scale, vs cost.
The Ford Trimotor would give you capacity, the Lockheed would be half the size, the Avro Anson might me more available.

How much do you want to spend?

I've made a sketch of a Danish SAI KZ IV plane ([ur=https://en.wikipedia.org/wiki/SAI_KZ_IVl]Wiki link here[/url]) on a Din A4 page. It fits at 1:55 scale, just: the wingspan works out at about 290mm and the body is about 175mm.

I won't be making an exact model of any plane but more of a "based on" or possibly "looks similar to" model. From a distance.  if you squint.  I'll probably use the grey card that the casino is made from, so I guess I'd better buy another pack...



It's similar to the Lockheed Electra but built a bit sooner so it has fixed undercarriage.
Title: Re: Andy's Pulp misadventures...
Post by: Moriarty on February 18, 2024, 02:54:32 PM
Do your skills have no end?
;-)
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 19, 2024, 06:04:41 AM
Do your skills have no end?
;-)

I suspect my skills end a long way short of my ambitions, but thank you...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 21, 2024, 06:39:01 AM
After the excitement of the casino, I've been working on some scatter terrain.

(https://korschtal.files.wordpress.com/2024/02/2024_02_08_wall_01.jpg)

This week I started making the first section of a wall. It won’t block a proper hero of course, but it will provide some dramatic tension while they find a way over it, around it, or by smashing through it: swashbuckling heroes are notoriously lax in matters of property damage.

This fence is close to as simple as it gets; a card sandwich with bits of wire, a ridiculous amount of super glue, some concentrated filing and sanding, and then paint. Of course it’s a bit pointless on its own so I’ll set up a production line for when I’ve driven myself slightly potty trying to find how to make a card aeroplane.
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on February 21, 2024, 07:46:20 PM
A.  Love that casino!

B.  Nice work on the fence.

C.  Good luck on that aeroplane...
Title: Re: Andy's Pulp misadventures...
Post by: tin shed gamer on February 22, 2024, 12:31:10 AM
I'm looking forward to seeing how your aeroplane build goes.
Rather than the build something com. I'll be doing de Havilland Dragon Rapide . It's something I've been trying to fit in for a couple of years now.
Title: Re: Andy's Pulp misadventures...
Post by: Moriarty on February 22, 2024, 07:05:12 PM
There is a ‘papercraft’ version of the Ford Trimotor?

https://www.4dpaperairplane.com/ford-trimotor.html
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 25, 2024, 04:03:22 PM
Thanks for the link. Unfortunately it's a bit big for my tiny apartment, especially as I'm still trying to justify an airship....
Title: Re: Andy's Pulp misadventures...
Post by: mikedemana on February 26, 2024, 02:28:56 AM
Unfortunately it's a bit big for my tiny apartment, especially as I'm still trying to justify an airship....

 lol lol lol I am picturing this tiny, studio apartment with a miniature airship as big as a couch suspended from the ceiling. "What's that? Oh, just something I do in my spare time..."

Oh, the challenges of being a miniature gamer...!  :D

Mike Demana
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 26, 2024, 06:22:00 AM
lol lol lol I am picturing this tiny, studio apartment with a miniature airship as big as a couch suspended from the ceiling. "What's that? Oh, just something I do in my spare time..."

Oh, the challenges of being a miniature gamer...!  :D

Mike Demana

The only problem with that picture is that someone else is asking the question, which implies I have a social life.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 27, 2024, 03:27:06 PM
Working on more mundane items at the moment, like a new police car. The only reason for this is that I wanted to try a new colour scheme:

(https://www.cyclechat.net/attachments/rnas_police_15-jpg.722389/)

I don't know how I handle this extravagance.

Title: Re: Andy's Pulp misadventures...
Post by: Cat on February 27, 2024, 07:58:22 PM
Nice scheme!
 
NYPD had lovely green cars up until 1973 when they went to blue.  I was bummed that they were all gone by 79.
Title: Re: Andy's Pulp misadventures...
Post by: FramFramson on February 27, 2024, 08:10:41 PM
Nice scheme!
 
NYPD had lovely green cars up until 1973 when they went to blue.  I was bummed that they were all gone by 79.
Oh man, just like Toronto. We had bright yellow cars (and our cabs were other colours)!

A time when visibility was counted as an important aspect of a police car.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 27, 2024, 08:23:35 PM
Interesting, our were green or green and white when I first came to Germany. Now they look like this:


(https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Fcdn.motor1.com%2Fimages%2Fmgl%2F91211%2Fs1%2Fuber-1-400-neue-mercedes-fahrzeuge-fur-baden-wurttembergische-polizei.jpg&f=1&nofb=1&ipt=e827885adc65850f36987859932b1bb2b6838874d2cd2f7265e9e2444dc439be&ipo=images)
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 27, 2024, 08:44:48 PM
Anyway, back on topic, the Royal Naval Air Service Police car is complete:

(https://www.cyclechat.net/attachments/2024_02_27_rnas_police_car_finished_sml-jpg.722827/)

As it is supposed to be part of the 'Royal Naval Air Service' the colours are loosely based on the Royal Air Force Police colours, with a yellow roof added because it will be going air side a lot. Mind you it may just be that it was passed down from another aerodrome; I suspect the vehicles on Ascension are a motley lot brought over when other more 'important' places upgraded. After all, why do they need good cars when the island is 8 miles long?
Title: Re: Andy's Pulp misadventures...
Post by: FramFramson on February 28, 2024, 08:35:55 PM
Interesting, our were green or green and white when I first came to Germany. Now they look like this:


(https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Fcdn.motor1.com%2Fimages%2Fmgl%2F91211%2Fs1%2Fuber-1-400-neue-mercedes-fahrzeuge-fur-baden-wurttembergische-polizei.jpg&f=1&nofb=1&ipt=e827885adc65850f36987859932b1bb2b6838874d2cd2f7265e9e2444dc439be&ipo=images)

The old German green made for pretty swank uniforms, but I'm glad someone still has hi-vis on their current police cars when the global trend is increasingly towards stealthy schemes with charcoal and black shadow livery.
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on February 28, 2024, 09:04:45 PM
The silver dashes are reflective too, but our state police cars apparently changed to the yellow from 2015. I'm not sure what federal cars look like, to be honest.
Title: Re: Andy's Pulp misadventures...
Post by: FramFramson on February 29, 2024, 11:33:50 PM
The silver dashes are reflective too, but our state police cars apparently changed to the yellow from 2015. I'm not sure what federal cars look like, to be honest.

Well there's an easy way to find out!  lol lol lol
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 05, 2024, 04:20:06 PM
I've been working on scatter scenery.

(https://korschtal.files.wordpress.com/2024/02/billboards_01_sml.jpg)

Advertisers generally advertise their products to people who can afford them, so this will hopefully help add to the atmosphere of being a place for the rich jet setting class.

Mindful that I’m easily bored, I’ve made the adverts themselves on a separate piece of card so I can slide them out and change them occasionally. Amongst other things, I should probably change the date on the ‘Monaco’ poster, unless someone is planning a very long way ahead…
Title: Re: Andy's Pulp misadventures...
Post by: Elk101 on March 05, 2024, 04:39:50 PM
Great idea and lovely execution
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 05, 2024, 06:29:16 PM
Well there's an easy way to find out!  lol lol lol

Apparently the feds deal with railway stations here (amongst other things). Will have to have a look sometime.
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on March 06, 2024, 01:13:40 AM
I like the billboards.  And I still like that car..
Title: Re: Andy's Pulp misadventures...
Post by: mikedemana on March 08, 2024, 03:23:25 AM
Love the billboards! I printed my billboard signs off on magnetic paper. I put metal bases on the face of the billboard itself so you can slap whichever advertisement you want on it. Allows me to use them for my modern games, Africa insurgency games, etc.

Keep it coming -- your island is looking great!!  :-*

Mike Demana
Title: Re: Andy's Pulp misadventures...
Post by: Moriarty on March 09, 2024, 02:32:42 PM
A wash over with black tea to ‘grubby’ the posters up?
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 09, 2024, 05:42:42 PM
A wash over with black tea to ‘grubby’ the posters up?

I'd assumed they would be pretty frequently changed and therefore relatively clean, but I see the point. It could help hide the dates, certainly...

Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 09, 2024, 05:45:37 PM
(https://korschtal.files.wordpress.com/2024/02/2024_02_18_stacked_boxes.jpg)

I sometimes wonder why I’m like this. Most people here, create scenarios in a couple of minutes based on a cursed temple, a mad scientist creating giant spiders, or the return of Cthulhu, and have at it. My scenario is based around the Imperial Preference trade treaties of the 1930’s.

Don’t panic; I’m not going into too much detail. In the real world, Britain got into a bit of a spat with Argentina over trade, it was quickly resolved and everyone moved on with their lives.

In my world, this escalated into a trade war between much of South America and Europe, which bunged up trade, which cost money. This made some rich people upset, so a number of “free ports” were set up which could trade with both sides so they technically could get around the problem, without the politicians looking weak.

Ascension was one of these ports, which made it the place to be for traders, smugglers, et c, which gives me lots of possible stories, but also means I have to make “cargo” to fit them. Hence the big piles of boxes; to represent goods/contraband being transported/traded/smuggled/stolen/pirated.
Title: Re: Andy's Pulp misadventures...
Post by: Moriarty on March 10, 2024, 07:31:26 AM
That’s some serious ‘gubbins’ you’ve got there.
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on March 10, 2024, 08:04:18 PM
Nice crates.  The fact that they are at least partly covered in what looks like camo netting leads me to believe that somebody doesn't want them seen...
Title: Re: Andy's Pulp misadventures...
Post by: Cat on March 11, 2024, 01:52:20 PM
Back to the adverts — one good blag, and anyone could afford those nice trips!
: 3
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 21, 2024, 04:35:45 PM
Back to the adverts — one good blag, and anyone could afford those nice trips!
: 3

Indeed, and in depression hit Ascenscion too. Small wonder that so many ne'er do wells are trying their luck...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 21, 2024, 04:38:50 PM
Duplicate Post
Title: Re: Andy's Pulp misadventures...
Post by: Moriarty on March 21, 2024, 05:12:52 PM
On the subject of aircraft. Have you considered the De Havilland Dragon Rapide? Relatively small, and a biplane!

https://www.papermodel.com/205610-de-havilland-dh-89-dragon-rapide-.html

https://www.scalemates.com/kits/airfix-04047-havilland-dragon-rapide--134902
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 21, 2024, 07:17:13 PM
On the subject of aircraft. Have you considered the De Havilland Dragon Rapide? Relatively small, and a biplane!

https://www.papermodel.com/205610-de-havilland-dh-89-dragon-rapide-.html

https://www.scalemates.com/kits/airfix-04047-havilland-dragon-rapide--134902

It was on my list, and I may make it one day when I have the skills, but I don't think I can do justice to it yet.
Title: Re: Andy's Pulp misadventures...
Post by: Digits on March 21, 2024, 09:53:39 PM
Looking at the piled cargo….i say you can never have enough!

Lots of cargo….boxes / barrels / containers / machine parts on pallets etc are a great way of filling up a yard / dockside / warehouse and best still, provide lots of interesting cover, never mind great objectives for theft, searches and the like…..make MORE!
Title: Re: Andy's Pulp misadventures...
Post by: Constable Bertrand on March 22, 2024, 10:44:36 PM
Also have you considered the baby Lockheed Electra, the Beechcraft Model 18?

I just picked up one from ICM 1/48 No.48186 C18S Magic By Moonlight Airshow Aircraft or C18s American Passenger Aircraft
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 23, 2024, 05:42:33 PM
Also have you considered the baby Lockheed Electra, the Beechcraft Model 18?

The Model 18 is on my list...

Only problem is that everyone will assume it's a Lockheed Electra...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 23, 2024, 06:13:32 PM
A few more details:

(https://korschtal.files.wordpress.com/2024/03/2024_03_12_signs.jpg)

I've always liked old style British signs, and a certain amount of on-line searching revealed a catalogue of old designs as a PDF that could be cut and pasted and printed out on paper. That’s me using technology, that is.

After that it was back to the usual. The printouts were mounted on thin card and the edges hidden using marker pens, which worked pretty well; I’ll have to remember that. The poles were wooden dowels, while the bases are card on steel washers to avoid Horizontal Sign Syndrome.

The red parts should really be a hollow frame but I think some artistic licence can be allowed…
Title: Re: Andy's Pulp misadventures...
Post by: Constable Bertrand on March 24, 2024, 09:01:39 AM
The Model 18 is on my list...

Only problem is that everyone will assume it's a Lockheed Electra...

Right and then you can up nerd them and inform that's not the case, just perfect. Even better if they tell you that you modelled the nose and windows wrong :D
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 25, 2024, 01:07:04 PM
Good point; the potential for out-nerding people had not occurred to me.

Mind you, making a freelance model and then convincing people it's real has comedy potential...
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 25, 2024, 01:08:26 PM
A bit of life intervening tomorrow; off for an interview and day working at a potential new employer. Hopefully this will yield the potential pay rise for model making items...
Title: Re: Andy's Pulp misadventures...
Post by: Cat on March 25, 2024, 01:46:09 PM
Good point; the potential for out-nerding people had not occurred to me.

And when they out-nerd you, it is always polite to respond: "You are correct.  Have a cookie."
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 30, 2024, 06:31:32 AM
(https://korschtal.files.wordpress.com/2024/03/2024_03_10_jewelled_tome_14.jpg)

So with another police car, there had to be another bigger, better Gangster car. If the previous getaway car was for the lower order thugs to escape from their nefarious crimes, this one is for the upper class of mob society.

(https://korschtal.files.wordpress.com/2024/03/2024_03_10_jewelled_tome_03-1.jpg)


It’ll probably still end up being chased by the local police at some point, but at least it will do it in style…

(https://korschtal.files.wordpress.com/2024/03/2024_03_10_jewelled_tome_40-1.jpg)

Title: Re: Andy's Pulp misadventures...
Post by: Digits on March 30, 2024, 01:13:41 PM
Great looking car….who is the manufacturer please?
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on March 30, 2024, 02:33:06 PM
Great looking car….who is the manufacturer please?

It's a DiAgostini 1:43 ZIS 101A Limousine. Hopefully clicking on this will take you to an Ebay version:

https://www.ebay.co.uk/sch/i.html?_from=R40&_trksid=p4432023.m570.l1313&_nkw=de+agostini+1%3A43+ZIS+101A+Limousine&_sacat=0
Title: Re: Andy's Pulp misadventures...
Post by: Digits on March 30, 2024, 03:10:48 PM
Ta
Title: Re: Andy's Pulp misadventures...
Post by: marianas_gamer on March 30, 2024, 09:36:22 PM
Excellent scenes!
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on April 06, 2024, 07:11:42 AM
(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_08.jpg)

Time for another story from Ascension Island. In our previous story a new gang calling themselves the “40 Elephants” has turned up on the island. London has become a bit to hot for them, so they are trying new territory and this new travel hub/destination of the rich and famous seemed ideal. In the last episode they managed to get away with a mysterious “Jewelled tome” in a security van. Now they have hidden the Jewelled tome in the islands power station and are trying to make contact with a buyer, but the military police aren’t far behind…

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_03.jpg)


The Buyer, a “mysterious Heiress” has pulled up at the agreed meeting point in front of the casino.

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_15.jpg)

The leader of the gang, Alice diamond, and her sidekick, Jim Bullock, approach from a side alley…

Suddenly the Island’s military police force arrive, having had a tip off that the deal is about to take place. As they have two cars now, they can approach from two different sides of the town…

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_17b.jpg)

This is a serious inconvenience to two of the gang, who were quietly sneaking into a factory yard to steal some small machinery for other nefarious purposes.

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_18.jpg)

Alice sees the police and hesitates, but despite her orders Jim carries on to go and talk to the Heiress about terms and delivery.

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_22.jpg)

This does not go well. The Heiress is not interested in talking with one of the labouring classes and ignores him.


Meanwhile two other gang members are running as fast as their heels will allow, to get to the machinery that Alice told them to steal. Unfortunately Captain Bryant has noticed them and approaches to investigate.

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_23.jpg)

The 40 Elephants don’t seem to have got their various tasks very well allocated today; while Shirlie and Florrie risk damaged nails while dragging the heavy boxes, Mary Carr, who is quite at home dealing with Explosives, is sent to deal with some turf negotiations between the gang and Col. Lawrence. It turns out that she is to negotiations what Jim is to smooth talking heiresses. Unfortunately Alice has also forbidden any shooting which rather cramps her style.

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_21a-2.jpg)

Meanwhile Alice has taken over negotiations from Jim, and Lieutenant Cain of the RNAD Police has noticed the commotion. Jim grins; this is more his thing. He takes a swing at the policeman and fisticuffs ensue.

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_26.jpg)

Meanwhile Shirley and Florrie try to steal the mysterious machine Alice has sent them to get. Unfortunately the area around it is ‘perilous’, so I have to turn a card for a random challenge. This reveals that both need to roll a four or above in their ‘finesse’ skills. Unfortunately, they don’t.

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_24a-1.jpg)

Williams, who has managed to avoid whatever peril is lurking in the box, offers help, but Florrie tells him in some well chosen words what he can do with such an offer and the two pick themselves up and leave the area. (again, a dice roll; they’re both “out” which I take to mean fed up and leaving.

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_24a-1.jpg)

As Bryant and Williams assistance is not required by the two women, they head for the alleged hiding place of the tome. Bryant is confronted with a locked door, but as he turns to ask Williams to go and get the key, his Sargent deals with the problem using a size 12 boot. They head for the boiler room…

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_28.jpg)

At the same time Alice has the information she needed from the Mysterious Heiress and Jim pushes a way through the police. The pair run to the power station, where Jim applies the Sgt Williams approach to locked doors. It doesn’t work.

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_31.jpg)

Recognising that this requires more finesse than muscle Alice yells at Jim to keep the police at bay and picks the lock. She runs inside and…

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_32.jpg)

Amongst the machinery Sgt. Williams is searching for the Jewelled tome; I really need to paint the machinery because I couldn’t see anything. Fortunately the Sargent could and he collected the Jewelled Tome.

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_30.jpg)

Jim ran into the power station to help Alice, followed by Lieutenant Cain, meaning that on a table 1m x 1m (3″ x 3″) almost all the characters still in the game were battling it out in a tiny space in one building. Still, that’s how Pulp is supposed to end, in a big cliffhanger ending full of fisticuffs and drama…

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_33.jpg)

The arrival of Lt. Cain tipped the balance. Outnumbered and realising the Jewelled Tome was in Sgt. Williams possession, the 40 Elephants turned tail. Jim escaped through the back door while Alice ran out the front…

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_37.jpg)

…where she leapt into the limousine belonging to the Mysterious Heiress. This sped off in a screech of tyres and a clatter of bullets…

(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_10_jewelled_tome_40.jpg)

So the 40 Elephants escaped, but without their prize. The police will now try and return it to its rightful owner, but the criminals aren’t going to give up that easily. Who will have final possession of the book, and what secrets does it contain? Find out (maybe) in the next thrilling instalment of “The Jewelled Tome”…
Title: Re: Andy's Pulp misadventures...
Post by: Moriarty on April 06, 2024, 07:39:52 AM
Cue ‘cliffhanger’ music!
Title: Re: Andy's Pulp misadventures...
Post by: mikedemana on April 06, 2024, 05:04:40 PM
Nice! Love all the figs and scenery. Your Ascension Island campaign is a perfect fit for the Pulp Alley rules.  ;D

Mike Demana
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on April 09, 2024, 09:15:46 PM
I'll have to review this latest report here in a bit.  I'm sure I'll have something useless to say afterwards.... 
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on April 14, 2024, 10:47:04 AM
(https://korschtal.wordpress.com/wp-content/uploads/2024/03/2024_03_21_bank_30.jpg)

The next project on the list is a bank, and for once I actually started the model instead of getting distracted.

The Bank of Ascension naturally wants to project wealth, stability, and reliability to attract the custom of wealthy tourists. To do this they have commissioned a classical frontage, made from stone brought to the island at great expense. It will feature all kinds of cornices, accolades, scrolls, quoins, and other things I learned about online while researching this project.

In keeping with the general theme of Ascension, the less visible parts of the bank will probably be made of any old rubbish…
Title: Re: Andy's Pulp misadventures...
Post by: Moriarty on April 14, 2024, 01:39:29 PM
See? Steps make all the difference :-) Now, on to the dancing girls!
Title: Re: Andy's Pulp misadventures...
Post by: Cat on April 14, 2024, 02:51:32 PM
A well-greeblied bit of architecture.
: 3
Title: Re: Andy's Pulp misadventures...
Post by: Andy in Germany on April 16, 2024, 06:09:07 AM
See? Steps make all the difference :-) Now, on to the dancing girls!

I suppose that'd be easier than a Zeppelin...
Title: Re: Andy's Pulp misadventures...
Post by: CapnJim on April 18, 2024, 05:59:53 PM
Well, I've now reviewed the latest story.  I'm not particularly impressed by the 40 Elephants, at least not in this encounter...

And a hearty "Well done!" to the local constabulary...