Lead Adventure Forum
Miniatures Adventure => Future Wars => Sci-Fi Small Skirmish Games => Topic started by: Psychopomp on June 02, 2018, 04:49:25 PM
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I'm currently in a spell where I'm without wargaming opponents, and I was wondering what other people were doing for solitaire play in Rogue Stars.
More specifically, I've been eyeing the Sellswords and Spellslingers ruleset and - given its superficial similarities to Rogue Stars - was wondering if anyone has tried and had any luck with incorporating the S&S ai mechanics with Rogue Stars. Does anyone have any stories or insights to share?
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Doing a bit of thread necromancy.
I'm actually working on a sci-fi variant of Sellswords using some Rogue Stars bits. Should get something out by the end of the month
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I'm actually working on a sci-fi variant of Sellswords using some Rogue Stars bits. Should get something out by the end of the month
Oooh, yes please
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Oooh, yes please
Figured it would peak somebody's interest.
Big things to change
1. Shooting is now default, needs to be less deadly (many mooks shooting ineffectually is what I am aiming for)
2. Many Rogue Stars XP values are a bit different, need to reconcile that
3. Magic and psionics need to combined
4. Need a new deck of cards (I have a custom Sellswords one anyway).
Not the only person doing it, here's a great Star Wars Sellswords thread https://leadadventureforum.com/index.php?topic=129795
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And it begins. A few hours work gets a draft card
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Watching with extreme interest.
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Made the draft back today. Am on vacation, home tomorrow to test these cards on my printer (and then cut them out with my Silhouette Cameo 4 cnc cutter).
Thinking I'll do different PCB colors for the different types of cards.
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This is awesome, I cant wait to see the results.
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This is awesome, I cant wait to see the results.
I've been dealing with screen-induced vertigo the past few weeks, so work slowed down quite a lot. But that is mostly sorted now, so will be getting a draft finished and off to the Andrea Sfiligoi soon
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I get some draft cards finished in Inkscape - printed them on heavy card and cut them on my Silhouette Cameo 4 (cnc cutter).
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This is interesting! Popping thread on notify :D
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I have a mostly complete draft now, am going to be doing some private playtesting initially, then possibly wider.
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Had our first playtest today. Was a great deal of fun - it took a few hours to figure out the shooting rules that made sense, were simple and also followed the spirit of Sellswords. And also didn't kill everybody.
Today's fight was pretty simple - Sean and I each had around 200 points faced up against some zombies and three (later 4) enemy shooters. We played around the rules for dumb vs smart enemies - those'll need some review and refinement.
Lots of work left to do to integrate the psionic rules from Rogue Stars and fully test out some monsters.