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Miniatures Adventure => Fantasy Adventures => Topic started by: RustyT on February 15, 2019, 04:17:46 PM

Title: Warhammer Quest Monster project - Updated 30.12.23
Post by: RustyT on February 15, 2019, 04:17:46 PM
Since childhood, playing the first game of warhammer quest in 1995, I fell in love with the Old World, the fantasy genre had everything for me. Adventure, characters you grew to love, small evil minions to enormous dragons, roleplay and a world where anything was possible. 

In 2016 after a cataclysmic Old World event. I felt it would be wrong to lose that rich history and adventure because of inaction. So I set about building a copy of warhammer quest, salvaged parts from friends, forums and through trading. The game and project quickly grew beyond my initial plans.

The current trajectory is a 3D replacement for all released board tiles and fully painted monster tables.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 15, 2019, 04:22:51 PM
Base game corridor and dungeon rooms completed
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 15, 2019, 04:23:11 PM
Objective rooms

One left to complete
Fighting pit
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 15, 2019, 04:23:26 PM
Lair of The Orc  Lord Expansion tiles completed.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 15, 2019, 04:23:57 PM
Catacombs of Terror rooms. There is still the chasm of despair and the dread kings throne room to complete, those are slightly more complex to make.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Gutbukkit on February 15, 2019, 05:22:09 PM
Hands down one of the best sets of dungeon tiles I’ve ever seen. It’s great to see your project all laid out together.  Very inspirational as always.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 15, 2019, 05:33:26 PM
Tilean Imperial Noble

Swordplay and arrogance are second nature to Imperial Nobles. The thrill of adventuring outshines the tedium of life at court, and many nobles set off for the most dangerous areas of the Old World in search of glory and treasure.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 15, 2019, 05:44:48 PM
Hands down one of the best sets of dungeon tiles I’ve ever seen. It’s great to see your project all laid out together.  Very inspirational as always.
cheers mate, was pleasantly surprised to find such an active forum. This will definitely help with keeping track of all this.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Arundel on February 15, 2019, 05:47:55 PM
Absolutely stunning. Keep up the great work!
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Commander Carnage on February 15, 2019, 06:17:08 PM
 :o Magnificent, very well done.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: twrchtrwyth on February 15, 2019, 07:52:44 PM
Those are lovely tiles.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: DivisMal on February 15, 2019, 08:22:00 PM
Warhammer Quest was one of my favorites, too. Great to see it brought back to life in such a beautiful way!
Title: Re: Warhammer Quest - The Call of Fortune
Post by: uti long smile on February 15, 2019, 08:47:12 PM
Fantastic!
Title: Re: Warhammer Quest - The Call of Fortune
Post by: robh on February 15, 2019, 10:25:47 PM
Lovely looking pieces, I really like the strong colours being used.  Reminded me of the Hirst Arts based tiles that were shown on the forum there a while back:

http://deucdungeon.blogspot.com/p/donjon-3d.html (http://deucdungeon.blogspot.com/p/donjon-3d.html)

https://www.tapatalk.com/groups/hirstarts/viewtopic.php?f=4&t=7763&p=7420&hilit=warhammer+quest#p7420 (https://www.tapatalk.com/groups/hirstarts/viewtopic.php?f=4&t=7763&p=7420&hilit=warhammer+quest#p7420)

I don't think fantasy gaming gets any better than well done 3d Dungeon layouts.

Title: Re: Warhammer Quest - The Call of Fortune
Post by: HotDiceMiniatures on February 16, 2019, 12:55:01 AM
The paint jobs are very atmospheric. Can I ask how are you creating the tiles? 3D print or hand sculpting? Looks amazing. Also love the free hand on the tilean
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 16, 2019, 01:24:00 AM
Tha ks for the kind words everyone, glad the project had such a warm welcome 

Warhammer Quest was one of my favorites, too. Great to see it brought back to life in such a beautiful way!

Cheers, genuinely pleased by that. Exactly what I wanted to do.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 16, 2019, 01:30:35 AM
Lovely looking pieces, I really like the strong colours being used.  Reminded me of the Hirst Arts based tiles that were shown on the forum there a while back:

http://deucdungeon.blogspot.com/p/donjon-3d.html (http://deucdungeon.blogspot.com/p/donjon-3d.html)

https://www.tapatalk.com/groups/hirstarts/viewtopic.php?f=4&t=7763&p=7420&hilit=warhammer+quest#p7420 (https://www.tapatalk.com/groups/hirstarts/viewtopic.php?f=4&t=7763&p=7420&hilit=warhammer+quest#p7420)

I don't think fantasy gaming gets any better than well done 3d Dungeon layouts.

Cheers, the rich colours and contrast are probably the most enjoyable part of painting for me.

Those are some amazing projects, one thing I've noticed is how much bigger the tiles are than the ones I'm building. In one way it's a shame I didn't match those for sheer scale! Probably a bit too late for me now though, bit too far into the project.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 16, 2019, 01:44:33 AM
Many more heroes to paint, but this gives players a chance to choose from a variety of party members. Some of my favourite models still left to paint 


Title: Re: Warhammer Quest - The Call of Fortune
Post by: Dentatus on February 16, 2019, 03:14:26 AM
Those are superb. Really.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: HotDiceMiniatures on February 16, 2019, 05:36:46 AM
Good god what is Troll Squirt!? Paint jobs are high level.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Supercollider on February 16, 2019, 06:31:20 AM
The dungeon is extremely effective and atmospheric, and the minis have fantastic PJs! Nice!
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 16, 2019, 10:27:03 AM
Good god what is Troll Squirt!? Paint jobs are high level.

Troll Squit is an ale from the brew houses in Talabheim. What they don't advertise is where the yeast, used in the fermentation process, comes from.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 16, 2019, 10:28:26 AM
The paint jobs are very atmospheric. Can I ask how are you creating the tiles? 3D print or hand sculpting? Looks amazing. Also love the free hand on the tilean

Kitbashed and sculpted, have been asked a few times about scanning and 3D printing, but I own none of the IP for this, and crucially none of the equipment :D
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 16, 2019, 10:29:55 AM
The dungeon is extremely effective and atmospheric, and the minis have fantastic PJs! Nice!

Hahaha, the classic red era PJ's. Heavily influenced by Obelix and Asterix.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Daniel36 on February 16, 2019, 12:51:32 PM
Everything here is awesome!! I was actually inspired by a thread here where someone was wondering about dungeon crawls, and already decided to write some simple dungeon rules for myself. Seeing this just inspires me even more!! Wonderful!
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Spooktalker on February 16, 2019, 04:30:17 PM
The dungeon is awesome, the figures perhaps even more so!  :-* Had WHQ but didn't ever play it, but still makes me happy to see it alive. Have a dungeon more like the Advanced Hero Quest tiles in mind that I would like to get to, and many appropriate figures in the works.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 18, 2019, 04:35:54 PM
Everything here is awesome!! I was actually inspired by a thread here where someone was wondering about dungeon crawls, and already decided to write some simple dungeon rules for myself. Seeing this just inspires me even more!! Wonderful!

Thanks very much! Great to hear positive feedback.

Haha, funnily enough that's what kicked me into action on starting this thread too. Figured it was a good way to keep track of what I'd done so far.

Keep it up mate and let us know how you get on with the rules!
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 18, 2019, 04:37:43 PM
The dungeon is awesome, the figures perhaps even more so!  :-* Had WHQ but didn't ever play it, but still makes me happy to see it alive. Have a dungeon more like the Advanced Hero Quest tiles in mind that I would like to get to, and many appropriate figures in the works.

I was amazed to see so many still playing AHQ and HQ, some of the sets I've seen painted up are amazing. I managed to get a set of HQ miniatures based o the original artwork, but I haven't had the nerve to paint them yet.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 18, 2019, 05:25:08 PM
Chaos themed monsters
Title: Re: Warhammer Quest - The Call of Fortune
Post by: robh on February 18, 2019, 10:05:51 PM
Wonderful painting on those Chaos characters. 
Outstanding game set you are putting together.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 18, 2019, 11:35:03 PM
Just finished the sewer tile, must be getting better at this as it only took an hour to paint. Bit longer the make the damn thing though.

Wonderful painting on those Chaos characters. 
Outstanding game set you are putting together.

Thanks very much, one has to have a hobby  :D
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Dr Mathias on February 18, 2019, 11:41:07 PM
Very cool! I have a compulsion for making 3D versions of flat games myself, I love your take on this game.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 19, 2019, 04:35:58 PM
Very cool! I have a compulsion for making 3D versions of flat games myself, I love your take on this game.

It must be a compulsion,  glad it's not just me.

Completed another tile

Title: Re: Warhammer Quest - The Call of Fortune
Post by: gibby64 on February 19, 2019, 04:51:10 PM
Fantastic work... nothing looks better on the table then details... details make the scene. You've mastered that on these tiles!
Title: Re: Warhammer Quest - The Call of Fortune
Post by: axiom on February 19, 2019, 05:05:39 PM
Just incredible! It's been a real treat to look at all of these tiles as well as the gorgeous models you've painted along with them. I'm in awe of your modelling and painting skill.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Elk101 on February 19, 2019, 09:26:36 PM
Lovely work, I'm enjoying seeing your painted miniatures and terrain.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 19, 2019, 09:45:43 PM
Fantastic work... nothing looks better on the table then details... details make the scene. You've mastered that on these tiles!

I can't take the credit, the artists who worked on the tiles originally put a lot of effort into the design. Definitely important to make sure it is taken across into 3D though.

Just incredible! It's been a real treat to look at all of these tiles as well as the gorgeous models you've painted along with them. I'm in awe of your modelling and painting skill.

Shucks, thanks very much

Lovely work, I'm enjoying seeing your painted miniatures and terrain.


Cheers bud, what projects are you working on at the moment?
Title: Re: Warhammer Quest - The Call of Fortune
Post by: jhonpog on February 19, 2019, 10:49:19 PM
really great thread keep up the excellent work!
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Elk101 on February 19, 2019, 11:00:09 PM

 
Cheers bud, what projects are you working on at the moment?

For fantasy it's Chaos warbands and orc warbands I'm putting together, mainly 80s and 90's stuff.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Timotl on February 20, 2019, 01:53:57 AM
This is just outstanding. I love it. :-*
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 20, 2019, 05:20:08 PM
For fantasy it's Chaos warbands and orc warbands I'm putting together, mainly 80s and 90's stuff.


Oh superb, hands down my favourite GW era releases. You might be please to hear I've got a lot of these on my to do list.

Do you have a oink to you work. Really like the chaos tree you made.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 20, 2019, 05:21:10 PM
This is just outstanding. I love it. :-*

Thank you!
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 20, 2019, 05:24:06 PM
Couple more finished yesterday. Only 8 tiles left to paint.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Knight-Captain Tyr on February 20, 2019, 11:47:37 PM
I missed out on Warhammer Quest - born slightly too late I think - but this thread is giving me immense nostalgia for something I never experienced. Really incredible job. I can't wait to see your 'game-ready' project and hope you'll continue to add to this for ages to come.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Daniel36 on February 21, 2019, 08:18:51 AM
I missed out on Warhammer Quest - born slightly too late I think - but this thread is giving me immense nostalgia for something I never experienced. Really incredible job. I can't wait to see your 'game-ready' project and hope you'll continue to add to this for ages to come.
Sadly, none of the later dungeon crawl games (including the Warhammer Quest "remake") really captured the magic the same way Warhammer Quest (and to some extent, HeroQuest) did. It's not weird that you feel nostalgic. I never played WHQ when it was released, and maybe a few games years later, and I only played 1 or 2 HeroQuest games when it was released. I only got a copy for it about 3 years ago.

If you ask me, it is mostly an aesthetic thing. The models were very old school. The only current gen models that capture that same vibe for me are the Frostgrave and Oathmark range. Of course, sometimes old school is just old and hideous, so not all models were awesome, but for the most part, that was where it was at. Also, the dungeon tiles weren't overldone. They were basic and that was perfect.

But then again, I might just be a grognard. I prefer 16-but graphics and poor 3D graphics to high end eye candy as well.

Anyways, these tiles are obviously very nostalgia-inducing as well. RustyT, you are doing an amazing job!

Oh and Rusty, since you wanted to know about my dungeon crawl rules, I decided to start a thread on it.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Elbows on February 21, 2019, 06:02:45 PM
Love seeing this thread pop up.  This is easily the best WHQ adaptation to 3D I've seen, and glorious painting on the minis as well.

I started my 20+ year battle of creating dungeon crawl rules after WHQ disappeared...so I heartily enjoy seeing people properly do the classic.  Would love to see some pics of a full table mid-game, such a glorious sight.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: gibby64 on February 22, 2019, 04:02:22 PM
I think we are all wanting to see a bunch of these connected together!! PICS PICS!!
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on February 22, 2019, 08:27:20 PM
I think we are all wanting to see a bunch of these connected together!! PICS PICS!!

Haha, well okay then. I've got a campaign starting on 21st March, will be taking photos throughout. However I might stage a photoshoot this weekend if I get chance.

Love seeing this thread pop up.  This is easily the best WHQ adaptation to 3D I've seen, and glorious painting on the minis as well.

I started my 20+ year battle of creating dungeon crawl rules after WHQ disappeared...so I heartily enjoy seeing people properly do the classic.  Would love to see some pics of a full table mid-game, such a glorious sight.

Thanks very much, the feedback definitely helps with motivation. It's a promise mate, I'll get some.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: wolfen on February 23, 2019, 06:02:03 AM
I’ve seen these tiles of yours on Facebook and love them so much. Really excellent job on what is my favorite GW game ever. I want to come to your house and play!
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Suber on February 23, 2019, 11:15:06 PM
Incredible work. Wow :o
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Dr Mathias on February 24, 2019, 04:52:39 AM
Tiles are continuing to look great, I'm eager to see them together!

I missed out on Warhammer Quest - born slightly too late I think - but this thread is giving me immense nostalgia for something I never experienced.

That's a strange feeling, isn't it? I get it as well. I have a copy of Space Crusade I bought two years ago out of nostalgia for a game I never played back in the day!
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on May 16, 2019, 07:43:23 PM
Well I've been busy with RL, but time is closing in on the Exeter Games Gathering in September, which I hope the tiles will be ready for.

Here is the Fountain of Light dungeon room. It was interesting being able to use some different techniques on this one.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: gibby64 on May 16, 2019, 07:55:40 PM
Man that looks so great.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on May 16, 2019, 08:16:21 PM
Man that looks so great.

Cheers! Although just realised I already posted this one, Haha.

Okay I've got Quirriks Laboratory in progress, it's built and undercoated so next up to paint. Photos to follow.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on May 25, 2019, 12:26:27 AM
Haven't painted in a while, but think I've managed to shift the hobby block.

An ogre I've just finished for the monster tables.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: DivisMal on May 25, 2019, 07:33:55 AM
Wow! I’m deeply impressed. That room is simply marvelous! And the ogre is also stunning.

Concerning the slightly off-topic discussion: for me WHQ is an all-time fave because I played it like crazy when I was younger and then played the app like crzay and currently play the 2nd app on my iPad like crzay... so maybe I’m a fanboy. lol
But what I really liked was that it captured the feeling of old school roleplaying without all this fancyschmancy stuff many modern dungeon crawlers bring. It’s you and your buddies against the monsters...depressingly outnumbered.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on June 12, 2019, 05:27:52 PM
Wow! I’m deeply impressed. That room is simply marvelous! And the ogre is also stunning.

Concerning the slightly off-topic discussion: for me WHQ is an all-time fave because I played it like crazy when I was younger and then played the app like crzay and currently play the 2nd app on my iPad like crzay... so maybe I’m a fanboy. lol
But what I really liked was that it captured the feeling of old school roleplaying without all this fancyschmancy stuff many modern dungeon crawlers bring. It’s you and your buddies against the monsters...depressingly outnumbered.

You described that perfectly, although I've really struggled to get 'into' the second version of quest game (end times?). Much prefer the first. And yes.. it's the roleplaying and difficulty which brings the team together so well, it feels like you really need to talk things through to make a group choice, which makes all the difference.

Thanks, the trouble with painting at this speed is realistically it makes getting everything painted is going to take an AGE!

Although I have finished the dwarf, made an attempt at NMM too.

Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on June 12, 2019, 06:10:17 PM
Oh and I've also started a mini diorama, figured it's more interesting to take photos against this background than plain black.

Some examples included.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Calimero on June 12, 2019, 06:44:03 PM

Very nice work!  8) :-* 8)
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Arundel on June 12, 2019, 07:10:57 PM
Everything's looking splendid. That ogre you posted above is a treat!
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Elbows on June 12, 2019, 07:42:01 PM
Yep, this is just the best.  If I still had my WHQ stuff or could reasonably find a full set (or had the balls to make one!) I'd probably play it over any other dungeon game.

The mechanics are decent (if a bit dated), but it was the 160+ page role-play book which gave the game so much depth and interest.  Also they were smart to have such immense encounter tables which included units from almost the entire Fantasy range at the time.

It had serious legs.  You won't be seeing people desperately playing the rather-scant new boxed versions in 20 years time, I assure you. 
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Ockman on June 17, 2019, 05:09:02 AM
Can't believe I missed this thread!

It's amazing!  :-* :-* :-*
Title: Re: Warhammer Quest - The Call of Fortune
Post by: beefcake on June 17, 2019, 05:23:12 AM
Yep, this is just the best.  If I still had my WHQ stuff or could reasonably find a full set (or had the balls to make one!) I'd probably play it over any other dungeon game.

The mechanics are decent (if a bit dated), but it was the 160+ page role-play book which gave the game so much depth and interest.  Also they were smart to have such immense encounter tables which included units from almost the entire Fantasy range at the time.

It had serious legs.  You won't be seeing people desperately playing the rather-scant new boxed versions in 20 years time, I assure you.
I picked up a cheapish set. My son loves it.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: chema1986 on June 17, 2019, 10:21:58 AM
gorgeous!!
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Kitsune on June 17, 2019, 11:05:36 PM
Great thread, great work. I’ve managed to hold onto my copy of quest over the years. Envy of the club, I was, especially as I’ve still got all of the character books too!
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on July 29, 2019, 12:58:13 AM
Apologies for the lack of replies, I started a new job and it took me away from the hobby for a short while. All good now.

Wow! I’m deeply impressed. That room is simply marvelous! And the ogre is also stunning.

Concerning the slightly off-topic discussion: for me WHQ is an all-time fave because I played it like crazy when I was younger and then played the app like crzay and currently play the 2nd app on my iPad like crzay... so maybe I’m a fanboy. lol
But what I really liked was that it captured the feeling of old school roleplaying without all this fancyschmancy stuff many modern dungeon crawlers bring. It’s you and your buddies against the monsters...depressingly outnumbered.

It really did capture everything good about roleplaying.

This project started in spirit the day GW destroyed the old world, I just couldn't leave that behind, it really was too much a part of our gaming groups history and I needed to maintain that link.

Very nice work!  8) :-* 8)

Thanks very much :D

Everything's looking splendid. That ogre you posted above is a treat!
it ended up being really fun to paint, which was a surprise!

Yep, this is just the best.  If I still had my WHQ stuff or could reasonably find a full set (or had the balls to make one!) I'd probably play it over any other dungeon game.

The mechanics are decent (if a bit dated), but it was the 160+ page role-play book which gave the game so much depth and interest.  Also they were smart to have such immense encounter tables which included units from almost the entire Fantasy range at the time.

It had serious legs.  You won't be seeing people desperately playing the rather-scant new boxed versions in 20 years time, I assure you. 
hahaha, my thoughts exactly, AoS lore is a bemusing jumble of ideas, not even in the same league as classic quest.

Can't believe I missed this thread!

It's amazing!  :-* :-* :-*

Thanks very much, sorry for the lack of reply and updates, this project is far from over so feel free to keep an eye out

Great thread, great work. I’ve managed to hold onto my copy of quest over the years. Envy of the club, I was, especially as I’ve still got all of the character books too!

Really is a great fun game, played at the weekend and haven't laughed so much in ages.

gorgeous!!
Just call me Rusty, but appreciate the compliment  :D

Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on July 29, 2019, 01:06:32 AM
Gorguts Lair completed, only a handful of objective rooms to build and paint now.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: Elbows on July 29, 2019, 03:16:22 AM
Superb.  Jealous.
Title: Re: Warhammer Quest - The Call of Fortune
Post by: RustyT on July 30, 2019, 05:38:48 AM
Superb.  Jealous.

Love the dungeon crawler work you're doing on your blog, that giant gribbly is great, and nice touch  with the clear bases too.
Title: Re: Warhammer Quest - The Call of Fortune 29/07/19
Post by: batu on July 30, 2019, 11:52:35 AM
Impressiv stuff. I like your painting style a lot. Very original. Overall fantastic project. Can we see a group pic?
Title: Re: Warhammer Quest - The Call of Fortune 29/07/19
Post by: gibby64 on July 30, 2019, 02:49:42 PM
beautifully done...
Title: Re: Warhammer Quest - The Call of Fortune 29/07/19
Post by: Koyote on July 30, 2019, 04:26:56 PM
Truly a labor of love.  Amazing.
Title: Re: Warhammer Quest - The Call of Fortune 29/07/19
Post by: warburton on August 01, 2019, 09:40:21 PM
Fantastic project  :-* :-* :-* I would love to do something like this myself one day  ;)
Title: Re: Warhammer Quest - The Call of Fortune 29/07/19
Post by: Elbows on August 01, 2019, 11:59:04 PM
Oh, yeah, after complimenting I forgot to join the chorus - SHOW US ASSEMBLED DUNGEONS :D

Do you have the original doors or are you going to build or buy some?  Plenty of vendors out there with reasonable stand-ins.
Title: Re: Warhammer Quest - The Call of Fortune 29/07/19
Post by: RustyT on August 02, 2019, 06:06:36 AM
Impressiv stuff. I like your painting style a lot. Very original. Overall fantastic project. Can we see a group pic?

Thanks very much, I think it's taken on a bit of a cell shaded look as the project has progressed. Now I'm not a fan of that particular art style, but I am really happy with how these have turned out. Go figure, must be nostalgia :?

beautifully done...
thanks very much!

Truly a labor of love.  Amazing.

Mentioned it before, but this is sort of an ode to the old world, almost a way to memorialise it for our gaming group.

Fantastic project  :-* :-* :-* I would love to do something like this myself one day  ;)
been good fun, not setting strict time scales helped with this. Been going for years now.

Oh, yeah, after complimenting I forgot to join the chorus - SHOW US ASSEMBLED DUNGEONS :D

Do you have the original doors or are you going to build or buy some?  Plenty of vendors out there with reasonable stand-ins.

Haha, I've uploaded a couple here now, but I've got a group of four players and myself GM'ing now meeting once a month so I'll upload some more following our next game on 17th August.

Doors I've got plenty, some secret weapon, some zealot miniatures and new arrivals from shed games.

I've also built a small diorama for taking photos, the tiles can be swapped which should be fun for the occasional photo shoot.

For anyone interested the gigantic spiders are a genus called Monocentropus Balfouri, they are communal spiders and will hunt in packs, I just loved the idea of these monstrosities stalking through the dungeons after unwary adventurers.
Title: Re: Warhammer Quest - The Call of Fortune 29/07/19
Post by: beefcake on August 02, 2019, 06:14:26 AM
I love the spiders! They look very scary especially how they are crawling over everything.  :o
Title: Re: Warhammer Quest - The Call of Fortune 29/07/19
Post by: RustyT on August 02, 2019, 06:32:08 AM
It was out of necessity as much as a fun project, they are huge and it took some positioning to get them onto 50mm bases.

The bases still need a lick of paint, but decided to keep them plain to show off the superb sculpts.  My boy loves them and we bought another so he could paint it and scare the crap out of his mum  lol
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Elk101 on August 02, 2019, 10:27:39 AM
Fantastic stuff! Those spiders are amazing.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Treebeard on August 02, 2019, 11:08:19 AM
Just WoW ... everything here is top quality
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Psychopomp on August 03, 2019, 06:26:52 PM
Amazing work!  This thread constantly tempts me to dig my big box o' Quest out of storage.

I remain shocked that no modern dungeon crawler has managed to capture that same lightning in the bottle since original WHQ.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Elbows on August 03, 2019, 09:58:40 PM
I think WHQ had several things going for it - things which haven't really been matched since:

1) While GW had a large hand in Hero Quest and Advanced Hero Quest, by the time they came to Warhammer Quest they could have abandoned the classic four-hero lineup but they kept it.  Likewise they kept the more mainstream baddies so that you didn't have to be a Warhammer Fantasy nut to understand or enjoy the game.

2) They, very smartly, gave the game really long legs by including a 150+ page roleplay book, and 15 levels (which took exponentially longer to complete), etc.  The portion between adventures was often as good as the game itself (which mechanically actually wasn't anything special).

3) It was a boxed game from what I consider GW's "golden era".  They'd moved out of the basement but were very much still a young fledgling business on the rise, run by a handful of passionate geeks.  This was just before the move to a more corporate, smart, and profitable company (the reason they're stupendously successful now, but at the cost of some of their quality).  The game box itself wasn't designed as "half a game", where they planned on you buying other stuff to completer it later.  It was a fully fledged game that would give you hours of enjoyment.  Expansions would be just that, actual expansions to the game.

4) The smart design meant that after Levels 1 and 2 you started to encounter all of the miniatures you could buy for the Warhammer Fantasy range.  You could easily proxy but it was a smart tie-in.  It opened up a gateway for gamers who liked GW and Fantasy miniatures but weren't interested in buying/painting a block of 30-40 infantry as part of a large army.  This game was the GW direction for people who wanted to go into the store and buy a couple blisters of fantasy minis they liked the look of.

5) The expansions were pretty good quality, and not terribly priced.  I think a little hero box was $15 for the mini, and a handful of nice card tokens.  Not extreme, but not super cheap.  The smart thing here is that they were also unique cast minis.  So if a Warhammer Fantasy player fancied a particularly special Imperial Noble or Trollslayer, it was a bonus that these existed.  At the same time, if you had the rules you also didn't need to buy the special minis.  If you had a Trollslayer, you could just run a Trollslayer.

6) It was heavily supported in a variety of magazines, including White Dwarf.  Free dungeon tiles and adventures were included every month or two.  More adventure tables, etc.  Then it was supported by its own magazine for a short while.  So the content was bordering on a proper RPG and less of a boardgame dungeon crawl.

7) This was before GW corporate era where they would occasionally include ideas, tables, charts, etc. for stuff that GW didn't sell.  This was when geeks were still encouraged to geek and make stuff up, design their own stuff, etc.  Articles included how to make your own dungeon cards, etc. etc.  They even sold blank card decks which you could write up your own characters/baddies/treasures/rooms, etc.  That would be a huge no-no nowdays.

8) It was just another example of how GW (and many other companies) used to put the idea of making a great/fun game on par with or just before profit.  You didn't need to squeeze every single cent out of a customer.

Overall, just a very smart game.  I'll admit the basic fighting mechanics are clunky and mediocre, but as a whole, it delivered a seriously fun and lengthy/deep package.  I'm sad to say that having witnessed the 40K versions of the Warhammer Quest line (I even bought Blackstone Fortress), they just don't compare at all.  It's unfortunate they bothered with the WHQ branding.  They're fine simple board games, but there's little to no DNA remaining from the classic game.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: beefcake on August 04, 2019, 12:48:55 AM
I never got into WHQ as a kid but picked it up about 6 or 7 years ago. My son loves it, his questing knight beats the crap out of the bad guys while my chaos warrior... doesn't, lol. Still loads of fun and he enjoys being better than me. I even went so far as to design a whole bunch of new cards (thread on here somewhere) with nice pics stolen off the net (I think one may have been yours Elbows IIRC).
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Elbows on August 04, 2019, 02:01:14 AM
Yeah, if I ever got into WHQ again (unlikely since I'm making my own game...which was inspired by the disappearance of WHQ about 17 years ago!), I'd definitely make a bunch of my own stuff.  Could replicate the box easily enough (dungeon cards and bits).
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Psychopomp on August 04, 2019, 09:00:58 PM
I think WHQ had several things going for it - things which haven't really been matched since:

I agree wholeheartedly with your list, which is a recap of everything everyone always waxes nostalgic about when discussing the game.  Which is why I don't understand why no one has ever used a similar list to tick off the checkboxes and make a modern dungeon crawler that would scratch the WHQ itch.

I had hopes for Mantic's Dungeon Saga, where the kickstarter more or less promised the core game would be a modern Heroquest, and the Adventurer's Companion would make it a modern WHQ.  Then they gave it to Jake Thornton to write freelance, and over on his blog he lectured us about how much he hated "RPG-lite" board games like the classic WHQ.  So we got crap.

Seems like a dungeon crawler (even just a PDF with print-your-own tiles & cards) with 4-6 good starting characters, a strong bestiary, and lots of leveling-up rules and such would be golden over on Wargames Vault.  All I want is a modern-system WHQ clone with the Warhammer serial numbers filed off!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Gabbi on August 05, 2019, 01:06:18 PM
Seems like a dungeon crawler (even just a PDF with print-your-own tiles & cards) with 4-6 good starting characters, a strong bestiary, and lots of leveling-up rules and such would be golden over on Wargames Vault. 

Can't speak of quality, as I have tried none, but there are a couple on WV:

https://www.wargamevault.com/product/192168/Dungeon-Scum
https://www.wargamevault.com/product/148237/2-Hour-Dungeon-Crawl

Pretty sure to remember one named just "Trapdoor" but can't find it anymore...
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Munindk on August 05, 2019, 01:20:27 PM
I'm considering using Rangers of Shadow Deep with homemade or bought tiles (ttcombat does some decent looking mdf tiles), and working up a randomising system for generating dungeons, for solo play or coop instead of gm vs players.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: twrchtrwyth on August 12, 2019, 08:18:39 AM
I agree wholeheartedly with your list, which is a recap of everything everyone always waxes nostalgic about when discussing the game.  Which is why I don't understand why no one has ever used a similar list to tick off the checkboxes and make a modern dungeon crawler that would scratch the WHQ itch.

I had hopes for Mantic's Dungeon Saga, where the kickstarter more or less promised the core game would be a modern Heroquest, and the Adventurer's Companion would make it a modern WHQ.  Then they gave it to Jake Thornton to write freelance, and over on his blog he lectured us about how much he hated "RPG-lite" board games like the classic WHQ.  So we got crap.

Seems like a dungeon crawler (even just a PDF with print-your-own tiles & cards) with 4-6 good starting characters, a strong bestiary, and lots of leveling-up rules and such would be golden over on Wargames Vault.  All I want is a modern-system WHQ clone with the Warhammer serial numbers filed off!

Have you looked at Frostgrave for this?
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Psychopomp on August 14, 2019, 06:53:30 PM
I'm considering using Rangers of Shadow Deep with homemade or bought tiles (ttcombat does some decent looking mdf tiles), and working up a randomising system for generating dungeons, for solo play or coop instead of gm vs players.

Have you looked at Frostgrave for this?

I'm eagerly awaiting the release of Perilous Dark for Frostgrave, to adapt any awesome solo / random dungeon rules to RoSD!

I'm mainly shocked that no one in the last 20 years has said, "Well if GW is just going to leave the Classic Warhammer Quest formula on the table, I'll pick it up and make my own WHQ-clone!  With blackjack!  And hookers!  ...or maybe just orcs and goblins."
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Elbows on August 15, 2019, 03:55:50 AM
I'm working on a dungeon crawl project at the moment which may eventually see the light of day.  As with my other projects it's about making something I want to enjoy - and if it's worth putting out for others later, cool.  It was started in my head in 2002...after the demise and slow disappearance of WHQ.  While I'm not replicating the game necessarily, it's heavily inspired by the lack of a WHQ styled game existing.

Now mine has been in a dozen or more forms since 2002 (it pains me to even look at my original notes...) but a co-op minis+randomized dungeon game with a similar feel is just something I want.  I've tried several options and never found any of them robust enough for me to enjoy.  A lot of nice PDF games that ended up being a little on the lazy side or just a bit too RPG.

I even debated doing something similar to this thread, just replicating all of the original content in a non-GW fashion for use...but instead ended up going in a different direction.  I don't believe my game will garner much attention, but it's been fun so far...only took me 17 years to figure out a suitable, elegant, fun idea. :D

I can't wait to see more of this thread - I even linked it to a couple facebook groups just to show off how inspiring I think it is. :D
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Munindk on August 15, 2019, 07:28:29 AM
I'm mainly shocked that no one in the last 20 years has said, "Well if GW is just going to leave the Classic Warhammer Quest formula on the table, I'll pick it up and make my own WHQ-clone!  With blackjack!  And hookers!  ...or maybe just orcs and goblins."

The boardgame Descent looks a lot like a WHQ... descendant (hmm, double meaning in the name?).

The concept more or less moved from the wargames industry to the boardgame industry.
Or to be precise, the boardgame industry are better at it.

Mantic did a crap version called Dungeon Saga (havent played it, but the reviews agree that its not good), Privateer press did a couple of games that didnt enjoy much success, but that had more to do with the pricetag and lack of support.

Meanwhile in the boardgame industry titles like Descent, Star Wars Imperial Assault and probably others popped up that felt a lot like modern versions of WHQ.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Dr. Zombie on August 15, 2019, 08:03:39 AM
Just found this thread and I am blown away!

Awesome and very atmospheric paintjobs. And I cannot believe how close your builds are to the old cardboard tiles. Back in the day I really enjoyed warhammer Quest. So this really plucks all the nostalgic strings.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: driller on August 17, 2019, 01:42:32 PM
I have to say DESCENT and IMPERIAL ASSAULT are nothing like WHQ.

What people like to overlook the act of exploration is probably the most exciting aspect of old WHQ and actual dungeon crawlers. That's missing from DESCENT and co, because the layout is set there, and visible from the outset. (I know that DESCENT's app version has a mode that has exploration - I've played it and it was not good...)

I too looking forward to PERILOUS DARK - if I will be able to convert RANGERS OF SHADOW DEEP into an actual dungeon crawler heavy on EXPLORATION, that would be amazing.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Psychopomp on August 18, 2019, 06:32:48 PM
I have to say DESCENT and IMPERIAL ASSAULT are nothing like WHQ. [\quote]

I have to agree, especially when playing the default "the GM is also an adversarial player trying to win against the heroes" mode.  Those were hands-down some of the most miserable dungeon crawler experiences of my life.

What people like to overlook the act of exploration is probably the most exciting aspect of old WHQ and actual dungeon crawlers. That's missing from DESCENT and co, because the layout is set there, and visible from the outset. (I know that DESCENT's app version has a mode that has exploration - I've played it and it was not good...)

I think the solo/co-op apps are a decent attempt to "fix" the Decent and Imperial Assault as dungeon-crawlers experience, but by adding features that the game should have been designed around.  Mansions of Madness 2e is designed around being a solo/co-op app-driven game, and it's actually a very good exploration and investigation Mythos game.  But it also doesn't feel like a dungeon crawler the way Classic Warhammer Quest did.

I think the exploration element you mention is part of it.  The random dungeon from cards combined with the randomized "what's in the new room" via cards (or better, the Roleplay Book's charts) gave it that flair of not knowing what was through the next door.  If you got fairly deep into the dungeon stack and had used a lot of your "once per dungeon" abilities already, you could find yourself hoping it was the boss room already so you could face them before you ran out of stuff and worrying that you might not have enough stuff left to pull off a boss room fight.  Or, when using the event/monster cards, rolling a 1 in the power phase, flipping the next cards, and hoping it wasn't that #$^%@!! 1d3 Minotaurs card...

I think another huge factor was the massive bestiary in the WHQ Roleplay book.  All the other dungeon crawlers today, Descent and Imperial Assault included, are very "these are the monster packs we've issued for the game, so these are the monsters you can face."  Meanwhile, classic Quest gave us a bestiary of all the Warhammer Fantasy evil races released to that date, plus a massive list of monsters - some of which GW hadn't produced models for in years, if ever.  This, plus the "how to run WHQ with a GM" sections made classic Quest into very much a dungeon crawler in the "like an RPG, but with most of the non-perilous parts stripped out."  Not quite a RPG-lite, but more than a board game with FFG designed/approved missions - classic Quest struck a very happy middle ground.

I ran classic Quest every Thursday night at the FLGS for the better part of three years.  My WHQ GM style varied from designing missions tailored to the cast of characters to - having had a big test in college that week, just officiating over a randomized adventure.  The acknowledged style was that players were encouraged to roleplay a bit if they wanted, but no storylines would require their presence.  If someone had to skip a week, even if we left off mid-dungeon, I just described the Dwarf leaning against a wall, revolving through a secret door the rest of the party couldn't reactivate, and then they'd find him stumbling confused into another room next week.  These are all experiences I don't think I could manage by hosting any of the modern dungeon-crawlers as boardgaming with pre-built mission-challenges.  Classic Quest gave you just enough stuff to make your own game, plus an amazing randomization-as-core-rules system that let you use as much or as little of it as you like.

And as evidenced by the list above, the formula is there, it's known, and it's not really lightning in a bottle.  It's just that no one - not even modern Games Workshop - seems inclined to pick up the proven success left lying on the table and just recreate something that already works.  That's what confuses me.

Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 26, 2023, 08:32:54 AM
The project is not dead, it was just sleeping.

Managed to get one tile painted since 2019 - Quirrick's Laboratory, which feels a little bare if Im honest, but its pretty faithful to the white dwarf suppliment. Although I noticed I'd added an extra tile row in length! Measure twice cut once and all that.

And some monsters.

Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Tactalvanic on January 26, 2023, 08:44:18 AM
yay!

Quality work - nicely done, even if you think it looks bare.

Nice to see more, can we see more sooner ?

Considering how slow I am in actually getting to sit and paint, that one is still more than I probably got done last year.

Keep it alive  :)
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: tikitang on January 26, 2023, 08:44:41 AM
Just seen this thread for the first time. HUGELY inspirational! Well done!

I do sorely regret selling my copy now!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 26, 2023, 09:17:25 AM
Nice to see more, can we see more sooner?

Absolutely, I'm going to put some of the other painted mini posts up, I just couldn't work out how to upload more than one photo to a post.

And thanks very much, that kind of enthusiasm really helps with a project as mammoth as this! (Mammoth for me anyway)

For two years I did zero painting, keep telling myself its a marathon not a sprint  :D

Edit: I usually put the painted tiles in the first couple of posts on the thread to keep then better categorised
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 26, 2023, 09:22:34 AM
Just seen this thread for the first time. HUGELY inspirational! Well done!

I do sorely regret selling my copy now!

It's all available in Littlemonks ultimate adventure book (a contemporary updated version to print and play) you can pretty much get away with picking that up and having it printed. That guy is a machine and kept the game alive for years

And thanks for the kind words!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 26, 2023, 09:28:37 AM
Some beasties I've painted for the quest monster tables over the past couple of weeks. Some were already part painted so it's not that I'm quick.

Also begun a diorama, mostly for taking cooler photos of minis. Will link some of those shots too
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Major_Gilbear on January 26, 2023, 09:30:05 AM
The project is not dead, it was just sleeping.
I'm glad you woke it up - it's an absolutely sensational project!  :-*

One thing that I'm curious about; do the accessories and features you model into the floor tiles interfere with placing the models in the dungeon at all?
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 26, 2023, 10:14:53 AM
I'm glad you woke it up - it's an absolutely sensational project!  :-*

One thing that I'm curious about; do the accessories and features you model into the floor tiles interfere with placing the models in the dungeon at all?

Thanks very much!

Yes they do, sort of, lol.

Although anything larger than a weapon is magnetised so I can take those on and off for gaming. The little skulls, swords and stuff like that I make sure they're positioned so a model's base can go over the top.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Major_Gilbear on January 26, 2023, 11:35:55 AM
Ah, so the bigger bits are held on with magnets then? Smart.  :)  I did wonder, as this sort of thing is the main reason I never did any "modelled" dungeon crawler tiles myself over the years. I almost made a set for AHQ on at least three occasions (including very recently), but never really figured out how to keep the tiles both attractive and practical.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Seditiosus on January 26, 2023, 05:08:56 PM
beautiful stuff! please keep them coming! :)
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: LoxIslay on January 26, 2023, 05:17:49 PM
How did i miss this thread?  :o Amazing stuff, love what you build 10/10
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Pattus Magnus on January 26, 2023, 06:16:51 PM
I’ll echo everyone’s comments- that’s all outstanding work!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: DivisMal on January 26, 2023, 11:21:53 PM
I loved WHQ (so much I even played the App onmy iPad for months)! I’ll echo what has been said about WHQ being so much more than modern Crawlers. For me it was possibly the best game GW ever produced.

So now let’s come to the thread‘s main attraction. The fabulous dungeon and the magnificent miniatures! I love them. It’s really things like this that make me enjoy exploring LAF.  :-* :-* :-*

Please post many, many other things here. We all want MOARE!  lol

I’d like to add that another thing I loved with WHQ and haven’t really seen replicated were the non-dungeon events. Exploring a city, buying stuff, getting chased by the citguard, winning a brawl in the pub and praying to Sigmar. All those random tables gave so much atmosphere! It really *felt* like an RPG … certainly was better than some I participated in.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 27, 2023, 01:05:02 AM
Ah, so the bigger bits are held on with magnets then? Smart.  :)  I did wonder, as this sort of thing is the main reason I never did any "modelled" dungeon crawler tiles myself over the years. I almost made a set for AHQ on at least three occasions (including very recently), but never really figured out how to keep the tiles both attractive and practical.

The biggest issue I have found is balancing cost, usability and aesthetic. Ended up with tiles smaller than I would have liked for gaming, but I think they look good and the cost wasn't too high for the resin casts.

Over all would have done a couple slightly differently if I did them again. Magnetic pieces ended up being an absolute blessing for gaming, but not so fun transporting, haha
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 27, 2023, 01:05:57 AM
beautiful stuff! please keep them coming! :)

Thank you very much! :D
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 27, 2023, 01:07:51 AM
How did i miss this thread?  :o Amazing stuff, love what you build 10/10

I had not given the project the effort it deserved so the time got lost in the Nether.

Cheers for the vote of confidence!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 27, 2023, 01:09:05 AM
I’ll echo everyone’s comments- that’s all outstanding work!

Thanks heaps Pattus, I need to learn how to multi-quote don't I? HAHA
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 27, 2023, 01:13:15 AM
I loved WHQ (so much I even played the App onmy iPad for months)!.

I was so addicted to that game! Wish they'd done a little more with the settlements though.

Speaking of settlements, there is a project called the Ultimate Adventure Book and ot has three suppliments covering a huge range of, imo very faithful and comprehensive hazards, settlement events and treasures. We use them in all games now. They made the game into an almost flawless rpg crawler

And thansk for the kind words too 😁
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 27, 2023, 01:15:26 AM
Painted up some snotlings too!

Build the tomb objective room this evening, will paint it over the next few days and then only a few more left to build.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: beefcake on January 27, 2023, 03:47:29 AM
So cool. Love all that era of mini. I really want some Orc Big'uns now.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: DivisMal on January 27, 2023, 07:36:59 AM
I was so addicted to that game! Wish they'd done a little more with the settlements though.

Speaking of settlements, there is a project called the Ultimate Adventure Book and ot has three suppliments covering a huge range of, imo very faithful and comprehensive hazards, settlement events and treasures. We use them in all games now. They made the game into an almost flawless rpg crawler

And thansk for the kind words too 😁

Yeah, the settlements were a weak point in the game. Did you ever finish it? I tried to level up so many characters that I lost teack of the campaign and when I was ready my party was so overpowered, it became tedious.
WHQ2 from the same company was also great. I played it a lot when my baby daughter was born and needed to be carried around all the time to stop crying and sleep: you’d see me slowly walking around with a babycarrier and my iPad in my hands :)

Where can I get all these books you speak of btw?

Edit: found the Ultimate Adventure Book project. Will have a look!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Tactalvanic on January 27, 2023, 08:42:22 AM
Superb - well worth the effort of a marathon, plus the simple fact your using them to.

I consistently keep reminding myself too about marathons in miniature painting ;D

Plenty to work on for me in the mountain, but I will not reach your level of skill anytime soon

Keep it up and do keep posting occasionally. preferably more frequently - its always good to see someone has a passion for a project like this.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: tikitang on January 27, 2023, 10:43:51 AM
Your flagstone bases on those snotlings are amazing. Did you glue on each individual "stone"?
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: zemjw on January 27, 2023, 11:50:17 AM
The only links I can find are to one that looks like it may be related to the computer game - https://bwarhammerquestcustomized.runboard.com/

and another to a Facebook page - https://www.facebook.com/WarhammerQuest/

Is either of these the correct one for the Ultimate Adventure Book? I am not, nor shall I ever be, a member of Facebook ;D, but the other one wants you to set up a free account to get access. Before I go to the hassle of creating a throwaway email account, I'd like to know if it's as least the correct site.

I still have Advanced Heroquest in the loft, but WHQ passed me by, for reasons that presumably made sense at the time ???
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 27, 2023, 02:37:02 PM
So cool. Love all that era of mini. I really want some Orc Big'uns now.

Hahaha, this is how it starts! You should probably pick up a copy of the rulebook too if you haven't already, you know... for research  ;)
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 27, 2023, 02:40:01 PM
Yeah, the settlements were a week point in the game. Did you ever finish it? I tried to level up so many characters that I lost teack of the campaign and when I was ready my party was so overpowered, it became tedious.
WHQ2 from the same company was also great. I played it a lot when my baby daughter was born and needed to be carried around all the time to stop crying and sleep: you’d see me slowly walking around with a babycarrier and my iPad in my hands :)

Where can I get all these books you speak of btw?

Edit: found the Ultimate Adventure Book project. Will have a look!

I'll be honest, I don't remember if I finished it or not, I played the main campaign to the end, but picked up the expansions and I think 2 came out and I lost interest.

Glad you found the adventure book. I've got some dioramas and stuff in the book too. I now tell people I'm published...  lol
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 27, 2023, 02:44:39 PM
Superb - well worth the effort of a marathon, plus the simple fact your using them to.

I consistently keep reminding myself too about marathons in miniature painting ;D

Plenty to work on for me in the mountain, but I will not reach your level of skill anytime soon

Keep it up and do keep posting occasionally. preferably more frequently - its always good to see someone has a passion for a project like this.

I have recently been diagnosed with ADHD, as a result projects like this give me a strong reference point to show despite difficulties I am able to organise myself enough to create something large that takes a decent amount of commitment and focus. It seems daft, but this is a big deal for me personally.

Will definitely keep updating, I've got at least four mini projects for this on the go right now. Just a case of which one will my brain allow me to finish first, haha
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 27, 2023, 02:48:23 PM
Your flagstone bases on those snotlings are amazing. Did you glue on each individual "stone"?

I did this to start with, so yes I did with these snots, but it is insanely time consuming and was really only done to preserve the slotta bases. So for some miniatures I will do this, but for others I have begun to use Wills Plasticard - York Stone design (the skaven gutter runners which are nearly completed beside me now have no slotta tabs) . It's perfect and saves hours in labour.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 27, 2023, 02:52:17 PM
https://bwarhammerquestcustomized.runboard.com/

This is the link, it's tough getting started, but we'll worth the effort once you get signed up. The Facebook page redirects here.

The owner Littlemonk is a man-machine, I've never know anyone so committed to his work and he is singlehandedly keeping the game engaging and exciting.

It's also never too late to start, but I'd source everything 3rd party personally now, the game is too highly priced for the original now.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 27, 2023, 02:55:11 PM
For anyone interested here is a photo of my diorama on the back inside cover of the Ultimate Adventure Book
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: tikitang on January 27, 2023, 02:57:29 PM
Perfect!

What models do you use for the doors/portcullises?
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 27, 2023, 03:09:47 PM
Perfect!

What models do you use for the doors/portcullises?

Those were from Zealot miniatures I believe, I should probably stick a post up about those too, and some secret weapon cave doors I painted up too. Ha! Turns out I probably painted more up than I thought.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: zemjw on January 27, 2023, 03:24:02 PM
This is the link, it's tough getting started, but we'll worth the effort once you get signed up. The Facebook page redirects here.

The owner Littlemonk is a man-machine, I've never know anyone so committed to his work and he is singlehandedly keeping the game engaging and exciting.

It's also never too late to start, but I'd source everything 3rd party personally now, the game is too highly priced for the original now.

Thanks :D I have loads of Citadel stuff from that era and I have no problems with "counts as", so I'll jump through the hoops and what's there.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 27, 2023, 06:41:48 PM
Zemjw - Fantastic, I see absolutely no reason to delay starting your quest project :D
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: DivisMal on January 27, 2023, 07:08:36 PM
That diorama is fantastic! Gets everything together what I love about WHQ!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Minus on January 30, 2023, 05:13:50 PM
Hey Rusty-

It was a pleasure chatting with you on reddit, and I'm thrilled to see you active again over here!

Going back to the beginning, I do believe I remember this thread. Once again, excellent work all around; huge fan of your painting.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Elbows on January 30, 2023, 06:06:41 PM
This is still the best Warhammer Quest project I think I've ever seen.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 30, 2023, 11:00:59 PM
That diorama is fantastic! Gets everything together what I love about WHQ!

Haha, same. I did so many of these diorama photo shoots I started to panic I'd lost my mind, but it just reminded me of those old white dwarf ones.
Hoping to get a game in soon with almost fully painted minis (will need to plan the dungeon around what I've done, haha)
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 30, 2023, 11:05:18 PM
Hey Rusty-

It was a pleasure chatting with you on reddit, and I'm thrilled to see you active again over here!

Going back to the beginning, I do believe I remember this thread. Once again, excellent work all around; huge fan of your painting.

Hey mate, great chatting, it was your conversation that reminded me to get my butt back over here, really appreciate that!

Thanks for the kind words too, I'm dropping another tile in a min too  ;D
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 30, 2023, 11:06:20 PM
This is still the best Warhammer Quest project I think I've ever seen.

Love this, thanks Elbows!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 30, 2023, 11:07:54 PM
Tomb chamber finished! Only three or four more left of the tiles, but thousands of miniatures.

Will need to do a full group shot at some point
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: DivisMal on January 30, 2023, 11:12:34 PM
Blimey! You continue to blow our minds! Seeing stuff like this, I wish to possess a shrinking ray to explore it as a model soldier myslef! :o
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: tikitang on January 30, 2023, 11:14:55 PM
Amazing! What tomb model did you use for the above? Looks familiar...

thousands of miniatures.

Wow, are you going for the complete ensemble from the RPG book?!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 31, 2023, 12:04:08 AM
Amazing! What tomb model did you use for the above? Looks familiar...

Wow, are you going for the complete ensemble from the RPG book?!

It's from zealot miniatures, I had an old grendel metal one, but it's honestly too heavy to game with, haha.

Yep, all ten monster tables, have all the miniatures more or less based and undercoated (with the exception of the dark Elves as I haven't really touched them yet.

I'm also missing a greater daemon and a few other pieces, but I'm mostly all set. All original metal games workshop models too, from citadel through to just before the change to finecast. Have some forgeworld resin too, but only because it's absolutely gorgeous.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on January 31, 2023, 12:05:01 AM
Blimey! You continue to blow our minds! Seeing stuff like this, I wish to possess a shrinking ray to explore it as a model soldier myslef! :o

Honestly that's why I do it, the games were we RP the characters is epic.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Bravo Six on January 31, 2023, 12:31:43 AM
Quote
I’ll echo everyone’s comments- that’s all outstanding work!

I'll ehco that echo..... brilliant thread old boy.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: eMills on February 03, 2023, 09:12:22 PM
Absolutely amazing work all through this thread!

I am contemplating dong something similar for my Siege of the Citadel board game.  Your work is definitely inspiring me to go ahead and try.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on February 12, 2023, 01:53:50 AM
Skaven gutter runners painted, these took way longer than I'd planned. Still pretty happy with them and finally have some painted rats so will be good for gaming.

As always, really appreciate the kind words, helps with the effort to push on with the project!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: LoxIslay on February 12, 2023, 06:50:17 AM
Love the rats, the tomb chamber is amazing!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: DivisMal on February 12, 2023, 07:35:17 AM
Gutter runners were quite nasty iirc! Yours look brilliant, not sure if it will be more fun to swarm a poor isolated hero (wizards, beware!) or to cut bloody paths into them with a valiant (if unruly, thieving, illoyal and alcohol addicted) group of heroes!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on February 12, 2023, 08:45:11 AM
Aye, the gutter runners are mean have some cool special rules too iirc
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on February 14, 2023, 09:04:39 PM
Zombies and skeletons
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Gibby on February 15, 2023, 07:52:09 AM
This thread is incredible. It fills me with nostalgia and makes me lament that I got rid of my copy of WHQ in my foolish late-teenage years! You are very talented!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Tactalvanic on February 15, 2023, 08:02:05 AM
Outstanding. utterly.

Plenty of nostalgia and envy both.

Thanks for sharing all of this.

Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on February 16, 2023, 02:43:17 AM
Thanks guys, really appreciate the kind words, it's a labour of love.

Finished 12 rats I had in the painting pile for a long time. Some of the bases were done very early in the project and don't quite match the tiles, but I was trying to work out a way to base that wouldn't take a huge amount of time. I never found a quick way really.

Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on February 17, 2023, 02:05:53 AM
All three ogres finally finished, quite a few different techniques for painting these guys, but well worth the effort as I rate the Perry Ogres amongst my favourites.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Ockman on February 20, 2023, 12:00:20 PM
Awesome stuff, friend!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on February 24, 2023, 07:41:39 AM
Awesome stuff, friend!

Thanks very much Ockman!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: RustyT on February 24, 2023, 07:45:26 AM
Tiny update, Bogoff the Snotling finally painted
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: Elk101 on February 24, 2023, 08:40:47 AM
That's very nicely done.
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: **GS** on February 24, 2023, 09:09:36 AM
Really nice miniatures and great paint jobs!

Kudos!

GS
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: Tactalvanic on February 24, 2023, 02:08:46 PM
Superb!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: NotifyGrout on February 24, 2023, 02:55:42 PM
So...game night at Rusty's house? :D This stuff looks amazing.

I am contemplating dong something similar for my Siege of the Citadel board game.  Your work is definitely inspiring me to go ahead and try.

Do it. Start today.

Perhaps I should do something similar, considering my hyperfocus on collecting Warzone models lately.
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: DivisMal on February 24, 2023, 03:47:29 PM
Yay! Here comes the experience food for Lvl 1 parties, zombies, rats and…ogres. Wait, ogres!  :o Let’s get out of here! Quick!!!

Awesome additions, mate!
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: eMills on February 24, 2023, 06:45:02 PM
Quote from: eMills
I am contemplating dong something similar for my Siege of the Citadel board game.  Your work is definitely inspiring me to go ahead and try.
Do it. Start today.

Perhaps I should do something similar, considering my hyperfocus on collecting Warzone models lately.
lol  Done!  Er, started anyway...
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: beefcake on February 24, 2023, 09:02:06 PM
Cool ogres. I think they are my fav's also. especially the 2 handed mace.
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: RustyT on February 25, 2023, 01:39:41 AM
Thanks for all the kind words guys.

Would definitely like a game night! All round mine, bring snacks!

Painting Gorgut, but couldn't complete it. So finished these two orcs so something got completed tonight.
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 07.03.23
Post by: RustyT on March 07, 2023, 01:36:41 AM
Couple of trolls from the collection finished
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: beefcake on March 07, 2023, 04:08:57 AM
Nice! those trolls are the best era trolls. Love the stone trolls especially. I'm always on the lookout for them but they go for megabucks on ebay.
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: The Voivod on March 07, 2023, 07:00:00 AM
Wonderfull thread.
Amazing  modern paintjobs on lovely old skool mini's.
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: DivisMal on March 12, 2023, 05:24:42 PM
Gosh! The troll, but also the orcs are awesome! :-*
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: twrchtrwyth on April 14, 2023, 09:44:41 PM
Great painting, love the bases too.
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: LouieN on April 15, 2023, 12:30:26 AM
Well done. 
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 17.07.23
Post by: RustyT on July 17, 2023, 12:34:19 AM
Been busy painting and realised I haven't updated in a while. Still at it and making good headway through the monster tables
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: Rabbitz on July 17, 2023, 01:29:54 AM
I have literally spent the last half an hour looking through this thread from beginning to end.  Outstanding work!!

You are incredibly talented.  It's all so gorgeous.     I love the older style of painting you have achieved on the models.

 Bravo
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: beefcake on July 17, 2023, 07:16:14 AM
Love the spider riders. I think I have 1 or 2. I must get a whole unit now!
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: RustyT on July 17, 2023, 09:42:06 AM
I have literally spent the last half an hour looking through this thread from beginning to end.  Outstanding work!!

You are incredibly talented.  It's all so gorgeous.     I love the older style of painting you have achieved on the models.

 Bravo

Thanks, that was nice to read. It's a labour of love so this kind of comment really helps with motivation.

Checked out your blog, love you work too
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: RustyT on July 17, 2023, 09:43:39 AM
Love the spider riders. I think I have 1 or 2. I must get a whole unit now!

Thanks very much! Didn't like them a few years ago, but something changed and now I think they're incredibly cute!

They're a bit pricey, but if you stick with it and don't rush you'll find some at a good price
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: Philotep on July 17, 2023, 09:44:32 AM
I've just discovered this thread, this series of figures is absolutely wonderful! And I love the tattoo on the giant.
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: Elbows on July 17, 2023, 06:51:29 PM
Love it every time this thread pops up.  Great stuff!
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: Daeothar on July 18, 2023, 02:32:20 PM
Wonderful work indeed  :-*

You've tackled and aced a project I've been wanting to take on for ages, but never did find/make the time for; recreating a beloved board game from the nineties in 3D/2.5D.

It's truly inspirational to see how you've managed to get so close to the original artwork with your tiles. The bright, nineties paintjobs on the units work equally well in evoking that nostalgic feel of these old games.

Please keep it up!  :)
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: RustyT on July 19, 2023, 08:30:36 AM
I've just discovered this thread, this series of figures is absolutely wonderful! And I love the tattoo on the giant.

Thansk very much!! Very nice to hear  :D
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: RustyT on July 19, 2023, 08:31:30 AM
Love it every time this thread pops up.  Great stuff!

I'll crack on with the painting then, I have to admit I'm a bit slow sometimes!
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: RustyT on July 19, 2023, 08:38:40 AM
Wonderful work indeed  :-*

You've tackled and aced a project I've been wanting to take on for ages, but never did find/make the time for; recreating a beloved board game from the nineties in 3D/2.5D.

It's truly inspirational to see how you've managed to get so close to the original artwork with your tiles. The bright, nineties paintjobs on the units work equally well in evoking that nostalgic feel of these old games.

Please keep it up!  :)

You've given me the kick up the butt I needed to finish building the fighting pit today. The project is nearly finished so the motivation is appreciated!

The colour choices aren't to everyone's taste, but I just love the bright colours on orcs and gobbos. Very pleased to hear they're well received and have that quintessential 90's vibe  8)
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: RustyT on July 29, 2023, 07:35:03 PM
Finished building the fighting pit and also finished painting a warboss
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: beefcake on July 29, 2023, 10:52:39 PM
Very nice. The green looks great. Is there a shield or weapon to go on the back?
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: Daeothar on July 30, 2023, 10:01:13 AM
Nice paintjob again  :)

And yes; I believe there's a shield that goes on the back. And a tiny Grot with a horned helmet to go on the base...
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: hubbabubba on July 30, 2023, 10:04:49 AM
Beautiful painting through out, the dungeon tiles are excellent.

I can't believe I've not seen this thread until now, very happy I found it.
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: Old Hob on July 30, 2023, 10:10:13 AM
Really beautiful painting throughout. That giant's tattoos though - masterful.
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: RustyT on August 02, 2023, 06:54:13 PM
Very nice. The green looks great. Is there a shield or weapon to go on the back?
yeah, the shield doesn't fit too well so will paint it up eventually, but have a replacement he'll be getting when I get round to it in the next month or so.
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: RustyT on August 02, 2023, 07:01:18 PM
Nice paintjob again  :)

And yes; I believe there's a shield that goes on the back. And a tiny Grot with a horned helmet to go on the base...

Thanks!

The snotling was called in to work the door at the Dwarves Head Inn (my 5th edition army)
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: RustyT on August 02, 2023, 07:18:10 PM
Beautiful painting through out, the dungeon tiles are excellent.

I can't believe I've not seen this thread until now, very happy I found it.

Thanks very much! It's probably a bit niche with it being Warhammer Quest, but it's very much 4th/5th/6th edition really.
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: RustyT on August 02, 2023, 07:19:19 PM
Really beautiful painting throughout. That giant's tattoos though - masterful.

Cheers! They were almost an afterthought, only added them because he looked so bare. Now everything is going to get a tattoo if there's enough room!
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: RustyT on August 02, 2023, 07:25:04 PM
I don't generally put up work in progress photos, but I am pretty pleased with the fighting pit. One wall magnetised for access and to take cool photos  :D
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: RustyT on August 29, 2023, 08:19:10 PM
Not exclusively warhammer quest, but thought I'd do a group shot of my orcs and goblins, pleased with the progress so far
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: Old Hob on September 01, 2023, 01:28:54 PM
Those orcs are fantastic. They simply ooze classic Warhammer. Lovely stuff.

Also, only orcs would think of using ballistas indoors! Genius, probably.
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: RustyT on December 18, 2023, 01:12:42 PM
Warhammer Quest Ex-Blood Bowl player. The rules, written by Jason Hill were originally published in Citadel Journal #16 back in 1996.

The miniature is a norse blitzer I thought looked ostentatious, and mean enough, to have survived a Blood Bowl career.
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 24.02.23
Post by: RustyT on December 30, 2023, 03:59:32 PM
Warhammer Quest High Elf Noble finished, ended up gifting this to a long standing friend, who will definitely be bringing it to the next game
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 30.12.23
Post by: RustyT on December 30, 2023, 04:01:12 PM
Another couple of Trolls done too
Title: Re: Warhammer Quest - 3D dungeon & monster project - Updated 30.12.23
Post by: RustyT on December 30, 2023, 04:07:49 PM
And an ogre, although he looks more like a disgruntled NPC than an orge warrior!
Title: Re: Warhammer Quest Monster project - Updated 30.12.23
Post by: beefcake on January 17, 2024, 11:28:29 PM
Love those trolls. They look great.
Title: Re: Warhammer Quest Monster project - Updated 30.12.23
Post by: Peithetairos on January 18, 2024, 04:12:57 PM
The violet in the skintone shadows looks great. Love the look.
Title: Re: Warhammer Quest Monster project - Updated 30.12.23
Post by: batu on January 18, 2024, 06:17:36 PM
Love your style! Very cool stuff. Especially the Trolls. People often pained them alike I think. Not yours though!
Title: Re: Warhammer Quest Monster project - Updated 30.12.23
Post by: Little Odo on January 19, 2024, 05:58:19 PM
That second troll looks the business. Nicely done sir.
Title: Re: Warhammer Quest - The Call of Fortune 02/08/19
Post by: Dean on February 13, 2024, 01:01:49 PM
Tiny update, Bogoff the Snotling finally painted

Ah, so wonderful to see, and takes me right back to the original concept, thanks for that trip down amnesia lane, Dean (Bass)
Title: Re: Warhammer Quest Monster project - Updated 30.12.23
Post by: Basementboy on February 14, 2024, 05:41:52 PM
Fantastic stuff!