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Miniatures Adventure => SuperHero Adventures => Topic started by: ckoz on June 25, 2019, 10:10:36 PM

Title: Super Mission Force Throwing Terrain Rules?
Post by: ckoz on June 25, 2019, 10:10:36 PM
I love the rules for using super clubs but I don't see anything covering throwing objects. I want to throw buses at people! Anybody have a clean way to handle this?
Title: Re: Super Mission Force Throwing Terrain Rules?
Post by: fourcolorfigs on June 26, 2019, 01:18:10 PM
Major Super-Strength has a built-in mechanics for this--you get a flat 4D, 10" ranged attack representing your ability to hurl massive objects. I did this for speed and ease of play.

If you want something more meaty, simply apply the Super-Club rules to your throwing attacks:

Small objects = 4D[1]
Medium objects = 4D[2]
Large objects = 4D[3]

In these expanded rules, Minor Super-Strength characters can hurl small objects out to 10". Major Super-Strength characters can throw small objects 15", and Medium and Large objects out to the normal 10" range.

You can give this a shot and let us know how it works.

For my money, I am happy using the simplified system in the base rules, but these more detailed rules shouldn't slow things down too much!  ;)
Title: Re: Super Mission Force Throwing Terrain Rules?
Post by: DS615 on July 02, 2019, 03:45:36 PM
That's what I did, added the club rules to the thrown object Super Strength rules.
It works very well.