Lead Adventure Forum
Miniatures Adventure => Future Wars => Topic started by: Gabbi on January 09, 2020, 08:12:29 PM
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I have the chance to acquire some 1st edition X-Wing stuff at a bargain price. I'm tempted but I have to say I'm not particularly fond of the game system (I tryed the game and, while I do love WWI Wings of War, I was less than impressed by X-Wing). So, since the deal is good enough for the models alone, I'm asking suggestions for a space combat ruleset that could allow me to use X-Wing models. All those I know seems more indicated for larger ships. It needs to have some customizability options, to allow me to adapt ship profiles to Star Wars space fighters. Bonus if it's simple and doesn't require a lot of book keeping. I know, X-Wings looks like what I'm looking for... ^^;
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There will be a version of Fistful of Lead coming out at some point. I’ve played a test version and it works great. There will be customisation along with build opportunities :)
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There will be a version of Fistful of Lead coming out at some point. I’ve played a test version and it works great. There will be customisation along with build opportunities :)
I think you mean star eagles? it has been out for a bit. https://www.drivethrurpg.com/product/245903/Star-Eagles
Not a bad game I gather, I havn't gotten round to playing it myself truth be told.
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To echo what Oshiro said:
http://baronvonj.blogspot.com/2019/12/playtest-ii-fistful-of-lead-starfighters.html
http://baronvonj.blogspot.com/2019/11/fistful-of-spaceships.html
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I think you mean star eagles? it has been out for a bit. https://www.drivethrurpg.com/product/245903/Star-Eagles
Not a bad game I gather, I havn't gotten round to playing it myself truth be told.
Nope :)
Jaye has been working on altering FFoL for it over the past couple of months.
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derp, mixing up flying lead (the SoBaH engine) and fist full of lead. o_o So much lead, mountains of them round here! ::)
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lol
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Thanks for suggestions.
Star Eagles has just one review on WV and it is not a very good one...
Will keep an eye on Baron's progresses.
Anything else already available?
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Silent Death. Still available as pdfs last I looked, and not hard to find print copies used online. Has a design-your-own system, and if you dig around you can probably find the old Star Wars Gamer magazine article from...2000? 1999? That did some of the iconic ships (X, Y, TIEs, maybe more) for the rules and save some work.
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5150 fighter command?
Basically solo rules for generating something that looks a lot like Wing Commander missions.
There’s a conversion pdf with Star Wars stats.
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ooh, interesting
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Brigade Models has Squadron Commander. http://www.brigademodels.co.uk/Gaming/SCR/index.html No idea about how well it plays, but for free it’s worth a look.
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Interesting thread, I have rather a few Crimson Skies 'planes which may benefit from the above suggestions, the rules themselves (Crimson Skies) are rather clunky.
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Bag the Hun from Two Fat Lardies is widely admired. There is a Bag the Jedi expansion in the Compendium.
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Interesting thread, I have rather a few Crimson Skies 'planes which may benefit from the above suggestions, the rules themselves (Crimson Skies) are rather clunky.
Not to hijack the thread (yet I'm doing it anyways lol ), but I recently bought into Crimson Skies (the pre-painted plastics) at a bargain price, because I loved the old PC game, but haven't gotten around to playing it yet.
Is it that cumbersome?
I know there is some grumbling going on in regards to the maneuver templates (all those hexes do appear a tad convoluted), and I found someone on Boardgamegeek who ported the X-Wing rules to CS. I happen to like X-Wing (1.0), and played it to death for years, so that would certainly be an option, but doing up all the cards, templates and dials is a lot of work for a simple and small game that will not be played much anyway.
I'm not opposed to trying the original rules, but any suggestions for using the CS planes in another system are obviously welcome :)
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I've always thought that Ganesha Games' Mighty Monsters style engine (where you roll for 'parts' of a single monster as opposed to the usual SOBH engine of rolling to activate models) could work well for dogfighting - must tinker with that.
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There were some nowadays very old rules for playing space fighters in battlestar galactica:
Fasa 1979 Battlestar galactica https://de.scribd.com/document/98567493/BOARDGAME-FASA-Battlestar-Galactica
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Wow, lots of replies, thanks everyone!
Silent Death. Wow I totally forgot this. Never played it. Being an old-ish game I fear it could be a tad too detailed/clunky for what I'm looking for, but I'll check this out, just in case.
5150: Fighter Command. Didn't know this. Will take a look, but generally I'm not a fan of Ed Texeira/THW games. Not the games themselves, but how they are written. I find them very "tiresome" to read. Really, stuff is just organized badly.
Daeothar: I think Blackwolf is referring to the original boardgame by Fasa.
Mighty Monsters. I'm generally a fan of Andrea's games, but I think that this and the giant robots one are among the worst iterations of Ganesha SBH engine. These two feel quite "lazy" to me. There wasn't really a better way to depict giant monsters/robots that treating them as a fantasy warband? (i.e. each part like a soldier). Strongly dislike them (albeit I have to admit that the colored dice mechanic is neat).
Battlestar galactica, Bag the Hun, Squadron Commander. Didn't know these at all. Will check them out.
To everyone, whatever is my opinion on the games, a big thank you for taking the time to post suggestions.
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Mighty Monsters. I'm generally a fan of Andrea's games, but I think that this and the giant robots one are among the worst iterations of Ganesha SBH engine. These two feel quite "lazy" to me. There wasn't really a better way to depict giant monsters/robots that treating them as a fantasy warband? (i.e. each part like a soldier). Strongly dislike them (albeit I have to admit that the colored dice mechanic is neat).
That's interesting - they're my favourite SBH driven games. I'm always looking for games where you can control a single unit but that are actually interesting - I wish they'd translate the gladiator one too.
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Brigade Models has Squadron Commander. http://www.brigademodels.co.uk/Gaming/SCR/index.html No idea about how well it plays, but for free it’s worth a look.
Played it a few times. It's okay, although I wouldn't put it at the top of any lists. The minis, on the other hand, are absolutely stunning, especially when seen in person.
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5150 fighter command?
Basically solo rules for generating something that looks a lot like Wing Commander missions.
There’s a conversion pdf with Star Wars stats.
Rules allow dog fights as well as attacking big ships with them. There was (it's now OOP) the ruleset and a supplement with a campaign with linked scenarios and new rules. You can ask Ed at Two Hours Wargames for those rules and I'm sure he'll manage something.
You can read many batreps at my blog: http://javieratwar.blogspot.com/search/label/5150%20Fighter%20Command (http://javieratwar.blogspot.com/search/label/5150%20Fighter%20Command)