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Other Stuff => Workbench => Topic started by: Flinty on April 08, 2020, 05:29:56 PM

Title: Re: Folk Horror Terrain - Wall update & rough ground scatter
Post by: Flinty on April 08, 2020, 05:29:56 PM
Like many, I have time on my hands at present and have decided that I have no excuse not to crack on with essential work. Bugger the kids, wife, housework, garden and DIY, build terrain!


Inspired by Wirelizard, Anevilgiraffe and Silent Invader, but woefully less impressive at every level, I am creating an unsettling vision of somewhere on the border of West Sussex and Wiltshire around the 1640's *cough*, when wicked and ungodly individuals meddled with infernal powers and the Righteous smote things - along with anything else I feel like squeezing into it.

So to make it look right, Im going to attempt to show the beginning, and then, break a habit of a life time and get to the/an end. We shall see...

Apologies for the crap photos.
First off is a start on the the Big House, where strange lights are seen flickering at night and unearthly howls echo from the scullery... although I wish I'd textured the beams first.

(https://live.staticflickr.com/65535/49750218342_b73446f61b_b.jpg) (https://flic.kr/p/2iNfSDd) (https://flic.kr/p/2iNfSDd)

(https://live.staticflickr.com/65535/49750218357_fb490db358.jpg) (https://flic.kr/p/2iNfSDt) (https://flic.kr/p/2iNfSDt)

Hoka Hey/Timeline Wealdon House (based on the Weal & Downland Museum original), bit of daz squidged into the frames, leaded lights being added to the window frames. Nice sturdy kit, good size and not expensive. The beams look a wee bit 'fantasy' to me occasionally, but  I was too lazy to whittle them down to my taste. I,m quite pleased how the shrinking Daz has pulled  away from the beams; gives a hint of an abode of one who dabbles with Alchemical arts rather than keeping up with the Jones's.
 
The Pious amongst the villagers need some sort of refuge from blasphemous doings - handlily provided by the old parish church. I went with a rendered finish. The Victorians were very keen on removing this (in my world anyway), and I wanted it to look pretty (ok, very) rustic and ramshackle. I breifly contemplated pushing several thousand small stones/bits of cat litter into this to make it look like flint - but thankfully realised that was moronic, and went with some half-hearted stonework instead.

I would point anyone at Anevilgiraffe's thread and use of wallpaper for flint.

(https://live.staticflickr.com/65535/49749350658_b44e01dd46.jpg) (https://flic.kr/p/2iNbqH9) (https://flic.kr/p/2iNbqH9)

Saxon/Norman church from Timeline/Hoka-Hey.

I have, amazingly, finished some scatter terrain - so long-term residents (hopefully, but probably not...) of the Churchyard:

(https://live.staticflickr.com/65535/49749888756_109eeaf14a.jpg) (https://flic.kr/p/2iNebEG) (https://flic.kr/p/2iNebEG)

And for those with differing religeous inclinations, a location at which to cavort with the Spawn of Satan:

(https://live.staticflickr.com/65535/49750218407_f5aaee338f.jpg) (https://flic.kr/p/2iNfSEk) (https://flic.kr/p/2iNfSEk)

I can make a circle and a nice Avenue out of these - I think a Long Barrow is also going to be required.

I need to source some village housing - somethin akin to the 4Ground cottages, but cheaper (Furlough means a pay cut, but thankfullly not redundancy, yet). So I'm thinking a basic mdf box with some balsa wood beams and the daz treatment will do the trick.

The next milestone will be doors and windows and then basing and finishing the Manor & Church.
Title: Re: Folk Horror Terrain
Post by: Swordisdrawn on April 08, 2020, 05:36:46 PM
They look really good. I m a keyworker so not had much building time after work. WW2 is usually my bag but these look bang on :o
Title: Re: Folk Horror Terrain
Post by: Daeothar on April 08, 2020, 09:15:24 PM
Great work, well the beginning is there... Now hold on and finish them all :D  I mean; what good is being cooped up, if one can't actually see a few projects through to the end, eh ;)

I especially love your idea of the loose dolmen. They can be positioned in any pattern; why didn't I think of that? I'm so going to pilfer that idea! I mean; I was actually thinking of how large my (mandatory) stone circle should be, but that won't be an issue anymore...

Keep it up sir; you're inspiring people here!  :D
Title: Re: Folk Horror Terrain
Post by: Codsticker on April 09, 2020, 12:42:58 AM
Great project! I think you and those LAFers you mentioned might be onto something with this Renaissance Horror thing too: great gaming potential.
I especially love your idea of the loose dolmen. They can be positioned in any pattern; why didn't I think of that?
Yeah, I think I will have to make some too. :D
Title: Re: Folk Horror Terrain
Post by: dampfpanzerwagon on April 09, 2020, 12:47:47 AM
Great looking buildings and scatter - I look forward to seeing more.

Tony
Title: Re: Folk Horror Terrain
Post by: Wirelizard on April 09, 2020, 01:34:08 AM
Inspired by Wirelizard, Anevilgiraffe and Silent Invader, but woefully less impressive at every level, I am creating an unsettling vision of somewhere on the border of West Sussex and Wiltshire around the 1640's *cough*, when wicked and ungodly individuals meddled with infernal powers and the Righteous smote things - along with anything else I feel like squeezing into it.

You've put me amongst august company there, with my little weird ECW project, but thank you, I'm glad to have helped inspire you!

Hoka Hey/Timeline are a new company to me, looks like they have some good stuff - bookmarked against future needs.

Looking forward to seeing how this progresses. I need to get my gun-gnolls and the whole pack of werewolves/demonic dogs/etc all finished. Lots of fussy greenstuffing on the gnolls coming...
Title: Re: Folk Horror Terrain
Post by: Mad Lord Snapcase on April 09, 2020, 04:51:46 PM
Some great ideas here, will be following with great interest.
Title: Re: Folk Horror Terrain
Post by: Flinty on April 10, 2020, 05:14:08 PM
Thanks for the encouragement chaps, running a thread is keeping me at it.

Ah! - thank you Tony. I dug out your Saxon church (re)build article in WS&S (Iss. 84, July 2016), and rushed headlong into experiments with Daz. 

...I'm glad to have helped inspire you!
.. I need to get my gun-gnolls and the whole pack of werewolves/demonic dogs/etc all finished. Lots of fussy greenstuffing on the gnolls coming...

Yep - I blame you. Looking forward to seeing those Gnolls and your dogs. Im pondering some folk-lorish hounds, but will probably diverge from the English descriptions of the Gabriel hounds (albino dogs? not scarey.) and stick with the Wiltshire Balck Dog, along with Werewolves, of course.

I was hoping to complete the church, but poor planning means I am waiting on the valiant Postie for materials, and a scheduled trip to the supermarket tomorrow to replace the battery on my flocking machine.

In the meantime I thought I'd start prepping some hedges and an abandoned redoubt - I need a mass burial in the locale so wanted to hint at previous military activity.

Ive also been pondering how to construct dry stone walling for the big house - a more rustic version of the below. Im not keen on scribing or random rock piles, so was looking at cutting out several hundred-too-many tiny bits of foam and tin-foiling them.

(https://c8.alamy.com/comp/EECKWA/newly-built-dry-stone-wall-drystone-constructed-of-new-cotswolds-stone-EECKWA.jpg)

Luckily I thought of transporting the Cornish versions across the country; as these can be quite thick, I could clad a chunk of something and finish with some greenery on the top. But mainly because there are fewer/larger stones (I can cast these in plaster) and I wont go as blind/mad.

(https://c8.alamy.com/comp/AYY92D/a-cornish-hedge-a-dry-stone-wall-filled-with-soil-wall-found-in-cornwall-AYY92D.jpg)

I haven't seen/don't remember any decent commercial versions in 28mm (obs railway stuff aside) - but hey, this is all about building stuff (with bought bits).

Photos of progress, dissapointing or even otherwise, tomorrow!
 
Title: Re: Folk Horror Terrain
Post by: Wirelizard on April 10, 2020, 08:50:59 PM
Ian of Fenris Games does drystone walls with exactly the same capping style as your first photo. He was in the middle of relocating his workshop when all this COVID stuff hit so he's warning of possible delays, but I believe his resin casting facility is still up and running.

https://fenrisgames.com/shop#!/FGBKWA04-Drystone-walls-straight-pair/p/10434792

There's curved bits and I think junction bits elsewhere in his webstore in the same style. I don't own these specific walls but I have other resin bits from Fenris and they're lovely sculpts and very clean castings. (here's some of his Norse runestones I did up last fall: http://www.warbard.ca/2019/10/27/fenris-games-runestones/ (http://www.warbard.ca/2019/10/27/fenris-games-runestones/) )

(http://www.warbard.ca/files/runestones_front_27Oct2019.jpg)
Title: Re: Folk Horror Terrain
Post by: Blackwolf on April 11, 2020, 02:05:47 AM
Brilliant stuff :-*
Title: Re: Folk Horror Terrain - Chruch done.
Post by: Flinty on April 11, 2020, 04:33:16 PM
Ian of Fenris Games does drystone walls with exactly the same capping style ... I have other resin bits from Fenris and they're lovely sculpts and very clean castings

Cheers for that. Agree, I've bought bits from Ian, including his silicone flagstone molds, and have always been impressed. I hadn't checked his site as last I heard he was closing shop.

I think in the interests (of sanity and) supporting Fenris I will spend some money, but might plug away at a scratchbuilt version and see how it goes.

I have finished the Church, but my flockbox stopped, so the grass is less than vertical and I also found out I only had one uniform length, someone has been grazing sheep on Church land....Verger!

I could briefly develop a charge in the walls but not on the ground surface - very odd and very annoying as it was a top notch bit of kit.

Crappy phone photos again, but its probably doing my standard of work a favour by being out of focus.
There is some weathering on there, honest, its just been bleached out very stubtle.

(https://live.staticflickr.com/65535/49760457393_90f32bf26d.jpg) (http://[url=https://flic.kr/p/2iPammz)

(https://live.staticflickr.com/65535/49760257708_c3eb95324a.jpg) (http://[url=https://flic.kr/p/2iP9jZJ)

(https://live.staticflickr.com/65535/49760257668_44bfc37c51.jpg) (http://[url=https://flic.kr/p/2iP9jZ3)

The ivy is a bit....rudimentary, my inclination rapidly wained as I struggled to stick dried sage on with pva, and then I realised it was too light.

The one thing I have learned is that I  need to develop patience and plan properly - my hedges need redoing, not least as the railway flock I'm using is a tad on the lurid side. I have also decided that I want to go for an autumnal theme, high summer isn't the season for life and death stuggles with the demonic.

Still waiting on Postie for brick sheeting for chimneys, roof tiles, mdf boxes and now a new static applicator. Cracking on with some more scatter - thought I'd try and create some brambles with teased out rubberised horse hair - don't hold your breath.
Title: Re: Folk Horror Terrain - Church done.
Post by: Silent Invader on April 11, 2020, 05:27:32 PM
This is a great project - am enjoying the progress  8)
Title: Re: Folk Horror Terrain - Church done.
Post by: Sunjester on April 12, 2020, 07:41:14 AM
You are doing some lovely work there, good luck with this project.
Title: Re: Folk Horror Terrain - Church done.
Post by: OSHIROmodels on April 12, 2020, 08:44:19 AM
Great thread  :)
Title: Re: Folk Horror Terrain - Church done.
Post by: Patrice on April 12, 2020, 10:06:41 AM
Nice houses  :-* and carved stones!

And the roof slates seem to have been installed by competent roofers, not by drunken orcs as it often apparently happens.  :D
Title: Re: Folk Horror Terrain - Church done.
Post by: Swordisdrawn on April 12, 2020, 01:11:55 PM
Very nice work
Title: Re: Folk Horror Terrain - Church done.
Post by: Bloggard on April 16, 2020, 09:41:11 AM
looks fantastic to me.
Title: Re: Folk Horror Terrain - Church done.
Post by: Captain Blood on April 16, 2020, 09:50:26 AM
Great work all round  :)
Title: Re: Folk Horror Terrain - Church done.
Post by: has.been on April 16, 2020, 11:34:16 AM
Following with interest, especially to see how you get on with Fenris, as I too thought he
had had to close down. That would be a shame, he does wonderful things. I have quite
a lot of his stuff, but could always do with more.
Title: Re: Folk Horror Terrain - Church done.
Post by: Ballardian on April 16, 2020, 03:28:40 PM
A great looking scenery piece :)
Title: Re: Folk Horror Terrain - Drystone walling.
Post by: Flinty on April 17, 2020, 02:22:22 PM
Thanks for the comments, the little warm glow it gives me keeps me plugging away  ;)

Well, against my better judgement, I thought I'd have a go at scratch building a cornish type drystone wall. This took a bit of time....
Still crap phone photos Im afraid.

Starting with a polystyrene core and lots of plaster casting, we get to here;

(https://live.staticflickr.com/65535/49784660972_147ec0b01b.jpg) (https://flic.kr/p/2iRipeE)

By complete luck, I cut the polystyrene to a size where I could get a base layer and four courses, but I decided that the coping stones needed some additional matchstick support;

(https://live.staticflickr.com/65535/49784334761_1d7676fe59.jpg) (https://flic.kr/p/2iRgJgk)

Finally, once we add some basic groundwork, we get to a point ready for flocking;

(https://live.staticflickr.com/65535/49784733452_cef77d9f81.jpg) (https://flic.kr/p/2iRiLMj)

I'll have enough to provide a small wall for the Manor once these are done, as long as it sits on the table edge. The drystone is then going on the back burner as a long term project. I have started some simple earth banks (much quicker) which will be used as field boundaries.

The local Squire has taken a very robust approach to maintaining law and order, ostenesibly against those breaking God's Writ - and that of the King/Parliment depending whose watching - but mainly to keep the peasants suitably subservient...

(https://live.staticflickr.com/65535/49784407966_06166bd720.jpg) (https://flic.kr/p/2iRh72u)

Apologies - I cant get this one in focus. The rope looks slightly better in reality, a more 'scale' thread wasn't really visible, but I think these need revisting at some point. Twigs, to save painting.

Still waiting for a few bits to arrive, hopefully the village housing will be here by the end of the week. I have started a root collection to get some wind stunted, knarled trees going - stealing Blackwolf's method, Im hoping I can get a small bit of his atmosphere.

Cheers.


Title: Re: Folk Horror Terrain - Drystone walls
Post by: Blackwolf on April 18, 2020, 02:26:52 AM
Wow! Those look great :)
Title: Re: Folk Horror Terrain - Drystone walls
Post by: OSHIROmodels on April 18, 2020, 07:32:51 AM
Very effective  8)
Title: Re: Folk Horror Terrain - Drystone walls
Post by: Bloggard on April 18, 2020, 10:15:37 AM
by gum, that's some dedication right there. Beautifully done.
Title: Re: Folk Horror Terrain - Drystone walls
Post by: Ragnar on April 18, 2020, 12:34:53 PM
Those walls are tip top
Title: Re: Folk Horror Terrain - Wall update & rough ground scatter
Post by: Flinty on April 21, 2020, 04:29:57 PM
Finished a few bits off. Usual caveats; 
Despite reading all the posts on the new Photography Board, I obviously need a lot more practice, not least in composition.
It looks better in the flesh, honest.

My Zen state was short-lived, so it will be a while until I make some more drystone walls, but I now have three of these, the two with 'intersting' bits in:

(https://live.staticflickr.com/65535/49801979226_dabb0465c5.jpg) (https://flic.kr/p/2iSQamf)

(https://live.staticflickr.com/65535/49801966401_52b15a30f1.jpg) (https://flic.kr/p/2iSQ6x8)

A quicker option is these feild boundaries/banks. Those dark splodges on the front one are not where I dropped it, they're rabbit holes.

(https://live.staticflickr.com/65535/49802286707_fefb110455.jpg) (https://flic.kr/p/2iSRJKD)

(https://live.staticflickr.com/65535/49801966526_1e24ba6308.jpg) (https://flic.kr/p/2iSQ6zh)

Still waiting for tiles and the village houses, so I thought I'd make a start on some scatter terrain. Appreciate the trees are a bit fantasy, but carefully deployed they should give an air of impending unearthly activity. There will be normal ones elsewhere on the board.

(https://live.staticflickr.com/65535/49802274637_e64878c982.jpg) (https://flic.kr/p/2iSRFax)

The thing on the right is meant to be boggy ground, the varnish water (luckily) proved beyond my skills to photograph.

(https://live.staticflickr.com/65535/49802274632_c99ef9aa7a.jpg) (https://flic.kr/p/2iSRFas)
Title: Re: Folk Horror Terrain - Wall update & rough ground scatter
Post by: Wirelizard on April 21, 2020, 06:57:48 PM
Looking great, especially those drystone walls, and the trees look suitably creepy.

I think I'll have to borrow the field bank idea and add a few to my current mix of hedges, stone walls, and such. Quick and looks good.

Warbases (currently not shipping because of the Current Situation, but an awesome company) do a pack of 28mm rabbits, so you could eventually populate your little rabbit warren with actual rabbits! https://warbases.co.uk/product/rabbits/
Title: Re: Folk Horror Terrain - Wall update & rough ground scatter
Post by: OSHIROmodels on April 21, 2020, 08:12:13 PM
Great stuff  8)

I do like those field boundaries  :)
Title: Re: Folk Horror Terrain - Wall update & rough ground scatter
Post by: v_lazy_dragon on March 16, 2021, 10:43:35 AM
Not sure how I missed this last year, but got to do some Threadomancy to say - Cracking Work!
Title: Re: Folk Horror Terrain - Wall update & rough ground scatter
Post by: Clach Umha on April 04, 2021, 03:18:21 AM
.