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Miniatures Adventure => Fantasy Adventures => Topic started by: Sir Barnaby Hammond-Rye on July 20, 2020, 05:32:36 PM

Title: The Lohwand Campaign - a Cosmology
Post by: Sir Barnaby Hammond-Rye on July 20, 2020, 05:32:36 PM
(https://1.bp.blogspot.com/-X9X4ygnCplg/XxWYtlaYNJI/AAAAAAAAFes/Riwf9bK4CeEimzdHxaFs2sh8ymjS_7tAQCLcBGAsYHQ/s1600/Lohwand_Campaign_Northlands.png)

A little bit of progress with the latest iteration of my Lohwand Campaign. This time starting in the "Age of Magic"*, and if plans and energy/interest last, on through the six other stages of the World.

Read about it here:

https://lohwand.blogspot.com/search/label/Lohwand

* "Magic" includes early gun powder, being "sufficiently advanced as to be indistinguishable" as the saying goes.
Title: Re: The Lohwand Campaign
Post by: Mister Frau Blucher on July 22, 2020, 12:30:49 PM
Cool reading about your campaign. Nice to see Bath's Setting Up a Wargames campaign still being used!
Title: Re: The Lohwand Campaign
Post by: Sir Barnaby Hammond-Rye on July 22, 2020, 01:42:30 PM
Thanks!

I've just added a bit more info: a look at the Southlands map (unfinished).

(https://1.bp.blogspot.com/-XkQ5ueBCEFQ/Xxg0shvmOAI/AAAAAAAAFf8/8cencnYgNV8egKbVw8E7EGRxmhEPis1SQCLcBGAsYHQ/s1600/Lohwand_Southlands-WIP.jpg)

Also, I've started looking more closely at some regions and factions:

(https://1.bp.blogspot.com/-ZGCXgxBsS-8/Xxg33RVzgNI/AAAAAAAAFgU/UOnkN_OH9_0v9rloWAuw1VBKZ-C0VoMVwCLcBGAsYHQ/s1600/Atlan_Confederacy.png)

(https://1.bp.blogspot.com/-bmB-oo4Rmeo/Xxg3_xhkNxI/AAAAAAAAFgY/pl0Aw5iy31UZ0WaG6eojL-xrobEG7fy6QCLcBGAsYHQ/s1600/The_Shield_Lands.png)

More here: https://lohwand.blogspot.com/2020/07/lohwand-first-look-at-southlands.html
Title: Re: The Lohwand Campaign
Post by: King of Umbar on July 23, 2020, 04:05:22 PM
A lot of names that I recognise. :D
Title: Re: The Lohwand Campaign
Post by: Sir Barnaby Hammond-Rye on July 23, 2020, 05:35:20 PM
Stolen from a broad swath of Science Fiction and Fantasy!  ;D
Title: Re: The Lohwand Campaign - the Lormyrian League
Post by: Sir Barnaby Hammond-Rye on July 24, 2020, 06:28:40 PM
Here is the Lormyrian League, which is my version of Greek City States/Trojan War cities.

(https://1.bp.blogspot.com/-BFYPizA1wR0/XxsewzCf9oI/AAAAAAAAFg4/Hwi6SMtZZ1QFnzKOn19K37k2xWeirOwPwCLcBGAsYHQ/s1600/Lormyrian_League.png)

I've used the Everway Fortune Deck to help me flesh out the background to the region:

(https://1.bp.blogspot.com/-_vkG1O8NpG8/XxsewF_HIdI/AAAAAAAAFg0/7iwqvYAVVw0YKu0G8jiTbHnkTSsYKnmCQCLcBGAsYHQ/s1600/Lormyrian_League.jpg)

For my initial results, please see my blog:

https://lohwand.blogspot.com/2020/07/lohwand-lormyrian-league.html


Title: Re: The Lohwand Campaign - the Lormyrian League
Post by: King of Umbar on July 24, 2020, 08:28:22 PM
Have you considered using Wonderdraft for your maps? It's really good at giving fantasy mapping.
Title: Re: The Lohwand Campaign - the Lormyrian League
Post by: Sir Barnaby Hammond-Rye on July 24, 2020, 11:29:05 PM
Have you considered using Wonderdraft for your maps? It's really good at giving fantasy mapping.

I'm trying to squeeze as much functionality as I can from PowerPoint.

Just think, if I did each turn as a slide, I could run the slide show to have an animation of the entire campaign. Wouldn't that be something?  :)
Title: Re: The Lohwand Campaign - the Lormyrian League
Post by: Storm Wolf on July 25, 2020, 06:26:09 AM
I'm trying to squeeze as much functionality as I can from PowerPoint.
 ::) lol lol
Just think, if I did each turn as a slide, I could run the slide show to have an animation of the entire campaign. Wouldn't that be something?  :)

It would, and as a plus it would be so much more interesting than what Powerpoint usually gets used for lol
Title: Re: The Lohwand Campaign - the Lormyrian League
Post by: Sir Barnaby Hammond-Rye on July 26, 2020, 03:22:56 PM
I've been trying to decide how much fantasy and magic is going to be involved and what form it will take. I'm thinking: no orcs, goblins or elves. At least not GW style. Or Tolkien.  Something along the line of Thane Tostig I might do. And Morlocks or other sub-humans. Giants, yes. I've sourced some already, about 6" tall if I've worked it out right. And probably Minotaurs. I've sourced one of those from D&D or Pathfinder, only I think it might also be about 6" tall.

Reaper makes Hill Giants (or Mountain Giants?) that make good abhumans. I might turn them into Fungus Eaters, another Tekumel reference.

Undead, but not for Stygia. The Ito - who are stolen from Tekumel - will have undead armies as part of their worship of Sarku, the Lord of Worms. Stygia will have older, darker magic.

Pan Tang will obviously be much like that of the Elric sagas, with giant War Tigers, for example. I picked up a Safari tiger from Michael's but it is so large I am wondering whether something in between would be better.

I think I've sourced boars suitable as Tusk Rider mounts, but when I went looking for rideable giant birds the best looking one turned out to be almost 10" tall!

Magic I hope to keep to a minimum. There will be limited gunpowder: the Cannon Cult and some units with handguns/arquebus or jezzails. Maybe the old kind of grenades and petards. For magic in general I think if there is a physical effect then that should be represented on the table. The D&D plastic Spell Effects are great, I just need to work out which ones will work for 60mm figures.

The work continues...
Title: Re: The Lohwand Campaign - the Tharkallan Empire - a First Look
Post by: Sir Barnaby Hammond-Rye on August 01, 2020, 06:20:26 PM
Some thoughts on the Thakallan Empire, my main "bad guy".

https://lohwand.blogspot.com/2020/08/lohwand-tharkallan-empire-first-look.html

(https://1.bp.blogspot.com/-DsAMTq3x4vY/XyWnP2yGy3I/AAAAAAAAFhc/lafa8azePu4zSMvpnGBxnRXYKv9lheVnACLcBGAsYHQ/s1600/Tharkalla.jpg)
Title: Re: The Lohwand Campaign - the Tharkallan Empire - Some Dates
Post by: Sir Barnaby Hammond-Rye on August 02, 2020, 02:11:52 AM
I've started thinking a timeline, and some dating...

The Provinces, in order of incorporation into the Empire:
Jharkor: 605 BP, 0 AF;
Dharjiin: 590 BP, 15 AF, (15);
Dharijor: 563 BP, 42 AF, (27);
Doblian: 482 BP, 123 AF, (81);
Dorel: 390   BP, 215 AF, (92);
Bisset: 275 BP, 330 AF, (115);
Voria: 205 BP, 400 AF, (70);
Kostaddi: 125 BP, 480 AF, (80);   
Karasal: 120 BP, 485 AF, (5);
Nemedia: 60 BP, 545 AF, (60);
Filkhar: 15 BP; 590 AF, (45);
Granbreton: 7 BP; 598 AF, (8 );
Arolanit: 5 BP; 600 AF, (2);

Current Year: 0 BP; 605 AF

BP = Before Present; AF = After Founding

So the current year is '0' - in My Reckoning, the "Year of the Comet" perhaps? - and in Tharkallan reckoning it is the 605th year of Imperial Splendor.
Title: Re: The Lohwand Campaign - the Year of the Comet
Post by: Sir Barnaby Hammond-Rye on August 02, 2020, 04:17:28 PM
Moving forward, last night I worked up a simple timeline for the Tharkallan Empire, and with that started to think about a campaign calendar for the first time. For one thing, using "Before Present" to measure backwards from Year "0" of the campaign wasn't going to work for very long.

Inspired by the Neowise comet, and that old movie "The Night of the Comet", I had an idea and decided to run with it:

https://lohwand.blogspot.com/2020/08/lohwand-year-of-comet.html

Title: Re: The Lohwand Campaign - the Legions of the Tharkallan Empire
Post by: Sir Barnaby Hammond-Rye on August 06, 2020, 06:26:29 PM
I have been admiring the 60mm plastics produced by Expeditionary Force (XForce) of Singapore for a while now. I was especially impressed by the different Early Imperial Romans with the slight variations in helmet and shields. When I started building this iteration of Lohwand I had the XForce Romans for Tharkalla right from the start.

There are six variants, including the Praetorian Guard and Auxiliaries. And then there are three types of cavalry, a dedicated "Legion Command" set plus artillery support in the form of Scorpio bolt-throwers.

https://lohwand.blogspot.com/2020/08/lohwand-legions-of-tharkallan-empire.html

(https://1.bp.blogspot.com/-RZxVe0Fs8-k/Xyv_3DnrHuI/AAAAAAAAFjA/z90v6k1OTts13UlT8sZSSd3kOKgH93bAQCLcBGAsYHQ/s1600/RMN%2B01-A%2B%25281%2529.jpg)

(https://1.bp.blogspot.com/-iGGsHlyRudU/Xyv_aJX3HnI/AAAAAAAAFi4/uZHE57ASHHcvL03PPrR7Wk56__fid97iwCLcBGAsYHQ/s1600/60-RMN-02-S-%253D-1.jpg)

(https://1.bp.blogspot.com/-dJVcGLPOdSI/XywAdG2_KvI/AAAAAAAAFjM/snXNquz_8E0tmvls6dumMJaxpJyDWXLLgCLcBGAsYHQ/s1600/60-RMN-03--2.jpg)

Pretty impressive looking, eh?!   :)

http://www.expeditionaryforce.com.sg/catalogue-c-9.html 
Title: Re: The Lohwand Campaign - the Legions of the Tharkallan Empire - Part 2
Post by: Sir Barnaby Hammond-Rye on August 27, 2020, 09:06:55 PM
I received my first XForce Romans about a week ago and have finally started trying to organize them. I'm trying to replicate the tactical deployment of an EIR Century, which will represent a cohort on the tabletop.

(https://1.bp.blogspot.com/-kpwsdmBRg3c/X0gU3Yx7j1I/AAAAAAAAFkg/zKB3l6NoYwUhK_XdGDduCzXc6wYvCdygACLcBGAsYHQ/s1600/DSCF1687.JPG)


For more see the blog entry, here:

https://lohwand.blogspot.com/2020/08/lohwand-legions-of-tharkallan-empire_27.html
Title: Re: The Lohwand Campaign - Armatura v1.0
Post by: Sir Barnaby Hammond-Rye on September 07, 2020, 02:05:36 AM
Here is the cheat sheet, and therefore, bulk of my rules, Armatura, which I intend to use for at least some of the battles in the Lohwand campaign.

It still needs a little cleaning up, as I just took the sheet for A Band of Joyous Heroes and modified it. As the Lohwand campaign is larger scale, I have modified the move stick slightly. The older (lesser) distances still show - please ignore.

https://lohwand.blogspot.com/2020/09/lohwand-armatura-v10.html

(https://1.bp.blogspot.com/-za0CTmL4Psc/X1Vd0tI10vI/AAAAAAAAFnA/wGMFCFrpZP4iSXNUutoTW6qKwpGxh8NPgCLcBGAsYHQ/s1600/Armatura_p1.jpg)

(https://1.bp.blogspot.com/-HOqpI2NKSz8/X1Vd06oDC4I/AAAAAAAAFnE/ThZetSdZwHET0_vj8cIH4E4cu2g8_VuVACLcBGAsYHQ/s1600/Armatura_p2.jpg)

I can already see a few changes and additions I need to put in version 1.1! For one, it occurs to me to change the format to tabloid (11" x 17") which should be ample size to fit everything on!

Title: Re: The Lohwand Campaign - Armatura v2.0
Post by: Sir Barnaby Hammond-Rye on September 08, 2020, 02:26:41 AM
Some changes made! Only the front page so far...

https://lohwand.blogspot.com/2020/09/lohwand-armatura-v20.html

(https://1.bp.blogspot.com/-iB0i9zXljgM/X1boufe0lHI/AAAAAAAAFnU/IhFYeHUmvDsM50XZAPm6-MpjKkNtW8qXgCLcBGAsYHQ/s1600/Armatura_v2_p1.jpg)
Title: Re: The Lohwand Campaign - Aces Wild!
Post by: Sir Barnaby Hammond-Rye on September 09, 2020, 03:15:16 PM
Yesterday, while pondering changes to the Armatura cheat sheet, I realized that Aces in a deck of cards are essentially the same as the '0' on a D10. That is they can be low or high value. Obvious, of course, but recognizing that fact made me think that I can use them like I do the '0' in my "Counting Zeroes" concept.

Here are some thoughts on that:

https://lohwand.blogspot.com/2020/09/lohwand-aces-wild.html
Title: Re: The Lohwand Campaign - Armatura v3.0
Post by: Sir Barnaby Hammond-Rye on September 09, 2020, 09:19:52 PM
I have incorporated many of the changes I was considering into a "version 3" though I spotted yet another revision even as I was posting it!

(https://1.bp.blogspot.com/-tB9Smtrfuc4/X1lA2BgamGI/AAAAAAAAFoA/YA05yN0lOxEhdbAcsGF9DKzZDZ7SZ6q-ACLcBGAsYHQ/s1600/Armatura_v3_p1.jpg)

See the blog for the explanation:

https://lohwand.blogspot.com/2020/09/lohwand-armatura-v30.html
Title: Re: The Lohwand Campaign - Armatura v4.0
Post by: Sir Barnaby Hammond-Rye on September 11, 2020, 08:56:34 PM
(https://1.bp.blogspot.com/-Ps_51dJR8lU/X1vjcL-UXkI/AAAAAAAAFoQ/JIlgyZZH7RA81N8X2tbV_FJHofQMEGDzQCPcBGAYYCw/s1188/Armatura_v4_p1.jpg)
Title: Re: The Lohwand Campaign - Armatura v4.0
Post by: AKULA on September 12, 2020, 07:54:38 AM
An interesting looking campaign - I’m surprised you haven’t had more replies.

I like the idea of keeping a record of your progress in a slide show.

Using 60mm figures is ambitious as well

 :)
Title: Re: The Lohwand Campaign - Armatura v4.0
Post by: Sir Barnaby Hammond-Rye on September 12, 2020, 12:34:57 PM
An interesting looking campaign - I’m surprised you haven’t had more replies.

I like the idea of keeping a record of your progress in a slide show.

Using 60mm figures is ambitious as well

 :)

Thanks! At least with 60mm figures I can see most of the detail!  :)

Besides the fun of working out the maps and planning the campaigns, and tinkering with rules, I am having a lot of fun building my armies. I settled on Expeditionary Force figures for a large portion of the figures - which set the campaign in 60mm as a result. I've been working out some conversions as well. It not just place names I've been borrowing from other settings! Tusk Riders, a staple of Dragon Pass (Glorantha) have always been a favourite of mine and I've found wild boars large enough to allow me to mount 60mm riders on...  8)
Title: Re: The Lohwand Campaign - Tharkallan Imaginifers of the Heartland Legions
Post by: Sir Barnaby Hammond-Rye on September 24, 2020, 08:41:51 PM
Taking a wee break from rules compiling, today I have posted about the Imaginifer standard bearers that accompany each of the Tharkallan Heartland Legions. These are exactly like their Roman legionary equivalent, with a twist of having a magical element as well.

Actually, I imagine that the Imaginifer had a sort of magical aura back then, being a personification of the Emperor. In my Lohwand campaign the magic is of a more practical nature...

(https://1.bp.blogspot.com/--kZrIa34ol4/X2z8jpqZyAI/AAAAAAAAFo0/fltqtWRSC0AVrqkDlOKZC73AUQCqgGAjQCLcBGAsYHQ/s879/61f7DuNke3L._AC_SY879_.jpg)

Read about it here:

https://lohwand.blogspot.com/2020/09/lohwand-tharkallan-imaginifers-of.html
Title: Re: The Lohwand Campaign - Come Together
Post by: Sir Barnaby Hammond-Rye on September 26, 2020, 03:04:30 AM
(https://1.bp.blogspot.com/-O0Sf1MCThjY/X23uTYwV7YI/AAAAAAAAFpA/xJOZvpDIdhAW1i8ht3bFNgFCvqT6WVxqwCLcBGAsYHQ/s768/The-Beatles-cross-Abbey-Road-768x471.jpeg)

Some more thoughts about progress, some more mapping and the question of scale. Map scale that is...

https://lohwand.blogspot.com/2020/09/lohwand-come-together.html

(https://1.bp.blogspot.com/-YYdDbJYg9rw/X26nv79vCMI/AAAAAAAAFpM/LlpVGJsLs1g7wALq-smjEe0koDhhVNaWQCLcBGAsYHQ/s895/Heartland_Provinces.jpg)

Title: Re: The Lohwand Campaign - Come Together
Post by: Codsticker on September 26, 2020, 04:56:28 AM
Very ambitious project with all the different aspects you are developing. I may have missd it on your blog, but what ranges will you be using for the opponents of the Tharkallan empire?
Title: Re: The Lohwand Campaign - Come Together
Post by: Sir Barnaby Hammond-Rye on September 26, 2020, 01:50:24 PM
I'm planning on using 60mm plastic figures where possible, 54mm (1/32nd scale) otherwise. I haven't gotten rid of my smaller scale force either so maybe at some point I'll use them as well.

For the Tharkallan Empire I've decided on Expeditionary Force (XForce) 60mm figures:

http://www.expeditionaryforce.com.sg/catalogue-c-9.html

In addition to the Early Imperial Roman range [i.e. Tharkallan Empire], they make Celtic Barbarians, Early Germans, Classical Greece, Ancient Macedonians and Ancient Persians.
They also have a range of Hundred Years War French and English.

Their future plans include Punic Wars, Ancient Egypt and Biblical Era, IIRC.

For immediate Enemies and Allies(?) of the Tharkallan Empire the western "Celtic" tribes are covered: Kost, Celtos, Teleos, Soleos, Brithos, Erin, and, possibly, Slontos. I will try and give them some sort of tribal identity. I don't mean collecting an army for each, but finding some way to swap them, either standards, or shields, or having detachable figures that can be switched around on the bases to make the unit look more like one tribe than the other.

The Early Germans will work as Wenelian barbarians, and also Toonolian Marsh tribes.

If XForce does come out with Ancient Spanish, then I will use them for Shem and Zingara.

Imther (and my Dunlendings) will be Ancient Thracians (part of the XForce Macedonian line).

For Amazons I am planning on using LOD figures which are also 60mm. Oronin, Oraya and Ologog comprise the Amazon Confederacy.

https://lodtoysoldiers.com/

They have a War of Troy range which also includes Greeks and Trojans.

The XForce Classical Greeks will supply: Ilmoria, Vilmir, Lormyr and Holay. Perhaps Sylila, but it just occurred to me that a non-Confederacy Amazon nation might be a good idea. Some Macedonians might find there way in as well.

Kos, Kroy, Ossary and Corlay will use LOD Greeks and Trojans.

Dara Happa, Saird and Turan will be a mix of Ancient Persians and Macedonians. Dara Happa being more Persian and Turan more Macedonian.

Deelguy and Eyagi are desert tribes, but otherwise I know nothing about them. The Hyrkanian Steppes and the Redlands have horse nomads. Erigia and Pent are still a bit nebulous as are the further Eastern nations, except Pan Tang, which I am intending to be very Chaotic, with Samurai as warriors, and many demons and monsters of various sorts.

The Shield Lands, comprising Furyondy, Jemmerdy, Valon, Olokand, Ulek and Vanch, I am planning on using the XForce Medieval range.  I think the character of the nations becomes more "Rus" as one goes eastward. Vanch is a frontier nation, mostly wilderness. The conflicts there will be small scale, between local Marcher Barons and the Forest Tribes.

Dol Amroth will also use Medieval figures. They are Swan Knights per Tolkien, but are NOT Elves or Half-elves*. I have already sourced the helmets that I think will work with the XFoce knights. They are my version of the Knights of St. John, only I am not using Christianity or Islam as religions. For religions I am doing something else. A blend of Glorantha and other sources. So, Humakt as premier War God.

* I don't want to use Elves and Dwarves, nor Orcs. At least not, the Tolkien, or D&D or GW versions. Trolls, along the line of Gloranthan Trolls, and half-trolls, like the Tusk Riders I like. I'm working on Tusk Rider conversions right now. I have some mounts, and am just waiting on suitable rider figures (in transit.) Sprites as found in the Thane Tostig saga, definitely, and Evil Dwarves as suggested in the Narnia stories, maybe. Beastmen, yes. Giants, yes. In Lohwand they are about 6" tall.

Shazar, Tarkesh, Haradwaith, Calormen and Carmania are the Turks. But they are not Islamic. They probably all worship a pantheon headed by Tash - see "A Horse and His Boy" by C.S. Lewis.

Umbar are a mix of Carthage and Corsairs, ala Tolkien.

Haida Pakala are also pirates or corsairs of even more irregular appearance.

The Chakan Forest area is veing populated by Chintoys Aztecs, Mayans and Incans.

Stygia is Ancient Egypt, of course. I have some figures for them from an old manufacturer and they are part of XForce's plans. The rest are a bit more muddled, and subject to change.



Title: Re: The Lohwand Campaign - Come Together
Post by: Sir Barnaby Hammond-Rye on September 26, 2020, 07:25:57 PM
Another post!

https://lohwand.blogspot.com/2020/09/lohwand-research.html

Wherein I blather on, and repeat myself slightly, and mention that the Perfect Captain is shutting down.  :'(
Title: Re: The Lohwand Campaign - Legions of the Tharkallan Empire - Part 3
Post by: Sir Barnaby Hammond-Rye on October 03, 2020, 09:13:13 PM
(https://images.fineartamerica.com/images/artworkimages/mediumlarge/1/roman-centurion-portrait-andrea-mazzocchetti.jpg)

Roman Centurion Portrait by Andrea Mazzocchetti

https://fineartamerica.com/featured/roman-centurion-portrait-andrea-mazzocchetti.html

(Isn't that a great piece of art!)

I've been working on my list of legions again. Re-numbering, re-naming, and starting to make all sorts of associations. Some of which I haven't put in the blog but some I have.

Here is my new list:

1) Legio I Jharkor Corneolus [Carnelian]
2) Legio II Jharkor Sarx [Sard]
3) Legio II Dharjiin Obsidianus [Obsidian]
4) Legio III Dharijor Sapphirus [Sapphire]
5) Legio IV Dharijor Ruber [Ruby]
6) Legio IV Doblian Topazus [Topaz]
7) Legio V Dorel Esmaraldus [Emerald]
8 ) Legio VI Bisset Amethystos [Amethyst]
9) Legio VIII Voria Ambar [Amber]
10) Legio IX Kostaddi Turchesius [Turquoise]
11) Legio X Karasal Onyx [Onyx]
12) Legio XI Nemedia Beryllus [Beryl]
13) Legio XII Filkhar Gagates [Jet]
14) Legio XIII Granbreton Achates [Agate]
15) Legio XIV Arolanit Iaspis [Jasper]
16) Legio I Thark Chromaticus [Chromatic]
17) Legio II Thark Adamantem [Diamond]
18) Legio III Thark Basaltes [Basalt]

You can read how I got there here:

https://lohwand.blogspot.com/2020/10/lohwand-legions-of-tharkallan-empire.html
Title: Re: The Lohwand Campaign - Keoland, the Great Kingdom
Post by: Sir Barnaby Hammond-Rye on October 10, 2020, 07:46:26 PM
My latest post is backstory. Fluff about the past for the Shield Lands and also setting up where my Macedonian-styled nations will be.

https://lohwand.blogspot.com/2020/10/lohwand-keoland-great-kingdom.html

(https://1.bp.blogspot.com/-aMf1b4qc_GQ/X4HWMwoqcCI/AAAAAAAAFqs/wHMMOoHqOmwtqwuUGnkev0OA0qpo_U1IwCLcBGAsYHQ/s1009/Keoland.jpg)

If you read it, Hestol V is my version of Alexander, and he sails off to the east and where he ends up is where my Macedonian pikemen will be. The Keoish "Great Kingdom" contracts into the present day kingdoms making up the Shield Lands. They will have a medieval flavour, using XForce HYW French and English.
Title: Re: The Lohwand Campaign - Keoland, the Great Kingdom
Post by: swiftnick on October 11, 2020, 09:58:37 PM
Been checking out the figures you are using. They are lovely sculpts and some are little works of art. But a bit pricey! Just wondering what unit sizes you are using?
Title: Re: The Lohwand Campaign - Keoland, the Great Kingdom
Post by: Sir Barnaby Hammond-Rye on October 12, 2020, 06:43:42 PM
I'm thinking I will likely use a mix of rules, depending on the situation. For example, for a small frontier battle I might use Saga: Age of Magic. So I think unit sizes of 8, 12 or maybe 16 for that.

But I also hope to use the Armatura rules I've been tinkering with. I have had a pile of 4" x 5" MDF pieces that I picked up cheap at a convention in the States, it must have been maybe as many as ten years ago, as I'm pretty sure the vendor was Gale Force Nine before they were absorbed by Battlefront. IIRC. From a bin of off-cuts intended as movement trays.

After sitting on them un-used for so long I want to use them for something so they are the basis for my units. I plan on using square or rectangular bases for units, and round or oval bases for singles, or small groups. Regulars will be in even numbers, irregulars in odd numbers.

Here is one of my Tharkallan cohorts, three bases, with six figures per base. Organized in the manner of a Roman century, Centurian at far right, front rank, and Signifer in the middle. The Optio and Cornicen will be behind the ranks.

(https://1.bp.blogspot.com/-kpwsdmBRg3c/X0gU3Yx7j1I/AAAAAAAAFkg/zKB3l6NoYwUhK_XdGDduCzXc6wYvCdygACLcBGAsYHQ/s1600/DSCF1687.JPG)

This will be a cohort. I am making it look like a century for show. I think the figure ratio works out at 1:24. Obviously fighting large battles at 1:24 is crazy, so I will have to bathtub things a bit. I am not planning on building ten cohorts per legion but would like to build maybe three or four cohorts for a couple of legions at least.

For cavalry, the legions will have their little Equites Singularies attachment. Because I am making  Regulars based in even numbers, these will be two bases of two mounted figures, so slightly understrength. I am going to have other cavalry as well; the Tharkallan Empire is not a straight-up version of "Rome" so there will be a Cavalry Corps, ala the Lunar Empire in Glorantha. I want there to be a Heartland Corps as well, but I haven't figured out exactly how that will fit into place yet. I think the Cavalry Corps units will have three bases of two figures each.

Other regulars will be based similarly, i.e. Greek Phalanx of six figures in two ranks of three. I'm thinking four bases ranked two by two to represent each sub-unit of a Phalanx. Tribal units will be five or seven figures per base, with three to six bases per unit, up to three bases wide and then two ranks deep. Tribal cavalry will have three figures per base, two bases per sub-unit. Chariots will be on a single rectangular base.

Elephants I'm not sure about. Maybe they will get an oval base to represent single animals, or maybe they should be rectangular representing three to five beasts, with Elephant escorts on the base as well.

Most artillery would be on square bases, with the odd one on round - like the Cannon Cult, which are unique weapons.

I'm mounting the figures with magnets so for large battles I might use single bases as DBA/DBM style elements.

Another option I am considering is fighting battles by areas. Maybe have a tactical map, and work out the initial attacks on that, but then fight say the cavalry flank battles on the table first, then do the center, with any flank attacks at the appropriate time. If I can work out a proper way of coordinating it it would triple my effective table size (which is actually pretty limited!)

Lastly, I'm almost ready to show some painted figures(!) I finally figured up how to paint orange, decided I didn't like Romans - even Not-Romans - in orange armour and so switched to having orange tunics, crests and shield backgrounds. I decided on Gunmetal for the armour which turns out to be quite blue in colour, but this is OK as I saw a show about Elizabethan "blued steel" armour that I quite liked the look of, and so "it works for me", as they say.  :)

I've also been starting to convert so Tusk Riders as a mercenary unit. Tusk Riders are another Gloranthan influence, being half-trolls who live in the Stinking Forest and have a cult centre at the Ivory Plinth. In Lohwand, the Ivory Plinth is somewhere deep in the forest of Rist to the west of Imther, and north of the Tharkallan Empire. Some Tusk Riders will just be raiders, but some will serve as mercenaries if their price is met.  8)

I am making them using suitably scaled wild boars as mounts and a mix of bodies and heads and arms for the riders.
Title: Re: The Lohwand Campaign - The Merchant Princes of Umbar
Post by: Sir Barnaby Hammond-Rye on November 15, 2020, 07:02:00 PM
Finally got around to making another blog post. I have been doing stuff - research mostly, on Ancient Rome and Celts, and the Punic Wars - with also a bit of thinking about basing. And I've actually made some small progress on the miniatures front. But nothing to show yet!

(It's pretty boring: cutting out magnetic sheet to stick in the hollows under the XForce figure bases.)

And even now I don't know if there is much point in posting as Norton's has seen fit to label my Lohwand blog as a "Known Malicious Site"! I've submitted a dispute but I note in their list of options as to what to label the blog as there is no "hobby related" option, nor "wargames", nor "miniatures".

Anyway, on the assumption that they will unchain my blog once some minion has reviewed my complaint, here is my latest blog post:

The Merchant Princes of Umbar

Umbar being my proxy for Carthage, hence all my research on the Punic Wars.

(https://1.bp.blogspot.com/-X6gbXlB-T9Q/X7FV7apEK0I/AAAAAAAAFr8/xrAyenghVA0OTNvGwvEfs1rUtR0BY3gDgCLcBGAsYHQ/s1220/Umbar_Empire.jpg)

The areas bordered in light blue are Umbarite possessions.

https://lohwand.blogspot.com/2020/11/lohwand-merchant-princes-of-umbar.html

Title: Re: The Lohwand Campaign - The Merchant Princes of Umbar
Post by: King of Umbar on November 23, 2020, 10:01:37 PM
Hi.
Title: Re: The Lohwand Campaign - The Merchant Princes of Umbar
Post by: Sir Barnaby Hammond-Rye on November 27, 2020, 12:32:09 AM
Hi.

What say Ye, oh King?  :D
Title: Re: The Lohwand Campaign - Umbar in Detail, Part 1
Post by: Sir Barnaby Hammond-Rye on November 29, 2020, 06:00:51 PM
I've started detailing the Kingdom of Umbar, following Tony Bath's lead and starting with the government and the Noble families that lead the nation.

I've come up with a concept for the government structure, and made tables of surnames and first names (male and female).

You can view the results here:

https://lohwand.blogspot.com/2020/11/lohwand-umbar-in-detail-part-1.html


Title: Re: The Lohwand Campaign - Back to Bases
Post by: Sir Barnaby Hammond-Rye on December 05, 2020, 07:56:12 PM
Finally! Something tangible in the way of progress!

My latest blog post highlights my magnetic basing scheme using magnetic sign scraps and a biscuit tin (and some ace bases from Litko and Warbases).

https://lohwand.blogspot.com/2020/12/lohwand-back-to-bases.html (https://lohwand.blogspot.com/2020/12/lohwand-back-to-bases.html)

(https://1.bp.blogspot.com/-4hbgRKRVmxw/X8vY_calN7I/AAAAAAAAFts/kKQ6Q6x3RgMLxm1mXyBPfoRCuZdX4P-QwCPcBGAYYCw/s2946/Warband_Bases-1.jpg)

(https://1.bp.blogspot.com/-yg3zKHxxMM4/X8vYxdAPCHI/AAAAAAAAFtc/PHLoM6W1zwUtBCeVHS2Cup7pWxU9wZhUwCPcBGAYYCw/s2048/Warband_Bases-3.jpg)

(https://1.bp.blogspot.com/-7jUOc6cgqFA/X8vZLzCqEcI/AAAAAAAAFtw/STvCMTy-hD0HO4sYSA9WYHYLriT_0ggNQCPcBGAYYCw/s2048/Formed_Bases-1.jpg)

(https://1.bp.blogspot.com/-Uj4wbcdgQXQ/X8vZMiTZ7cI/AAAAAAAAFt0/rKCQqD7P5JwOwypQpEw61hzJbQs7Fk1cwCPcBGAYYCw/s2048/Formed_Bases-3.jpg)
Title: Re: The Lohwand Campaign - Tharkallan Emperors part 1
Post by: Sir Barnaby Hammond-Rye on December 20, 2020, 04:07:32 AM
I'm back thinking about the Tharkallan Empire from my Lohwand Campaign. Today I worked on the list of Emperors. Previously I had posted a timeline in which the provinces had been added to the Empire. This adds a bit more to that timeline.

In part 1, I have a list of Emperors. In part 2 I will flesh out the information about them. I am borrowing heavily from Greg Stafford's The Fortunate Succession, background information for Glorantha.

(https://1.bp.blogspot.com/-eupqs2iWwR8/X97KldB46aI/AAAAAAAAFu4/JPVhNgAngJII4IfpSVhg0Bsg2EhXjImnQCLcBGAsYHQ/s982/Tharkallan_Emperors_List-Revised.jpg)

https://lohwand.blogspot.com/2020/12/lohwand-tharkallan-emperors-list-part-1.html (https://lohwand.blogspot.com/2020/12/lohwand-tharkallan-emperors-list-part-1.html)
Title: Re: The Lohwand Campaign - Dara Happan Emperors part 1
Post by: Sir Barnaby Hammond-Rye on December 21, 2020, 05:19:53 AM
Today I moved onto the Solar Empire, Dara Happa. Once a great, world-spanning Empire, Dara Happa traces its history to the First Sunrise, over 120,000 years ago (by their reckoning.)

I'm still borrowing for Greg Stafford's The Fortunate Succession.

See the list here:

https://lohwand.blogspot.com/2020/12/lohwand-dara-happan-emperors-list-part-1.html (https://lohwand.blogspot.com/2020/12/lohwand-dara-happan-emperors-list-part-1.html)
Title: Re: The Lohwand Campaign - Dara Happan Emperors part 1
Post by: Blackwolf on December 21, 2020, 06:04:18 AM
Great stuff! Glorantha fan since 1980 :)
Title: Re: The Lohwand Campaign - Tharkallan Emperors part 2
Post by: Sir Barnaby Hammond-Rye on December 25, 2020, 08:19:54 PM
(https://1.bp.blogspot.com/-CmnDlFjwvO4/X-UlvbtKbbI/AAAAAAAAFvU/xlijRobEOpsdE7Xo9smffrISwnm1wLpcQCLcBGAsYHQ/s1154/augustus-emperor-157484933-5898f0225f9b5874ee03bbe4.jpg)

I have just uploaded an expansion to my Thakallan Emperors list, with capsule descriptions of each Emperor. There are 27 in all, stretching back 605 years.

Please note that this is very much inspired by Greg Stafford's Glorantha, specifically the Lunar Empire and his work The Fortunate Succession wherein he details the Lunar Emperors. I've taken the names and some of the other concepts and transplanted them into my Lohwand Campaign, making changes or expansions as necessary.

Its possibly a bit long, but can be found here:

https://lohwand.blogspot.com/2020/12/lohwand-tharkallan-emperors-list-part-2.html (https://lohwand.blogspot.com/2020/12/lohwand-tharkallan-emperors-list-part-2.html)

Here is the map of the Empire:

(https://1.bp.blogspot.com/-DsAMTq3x4vY/XyWnP2yGy3I/AAAAAAAAFhg/k7CTZTYrRgMNyXyRK9gwiKHf0pZcC9kGgCPcBGAYYCw/s622/Tharkalla.jpg)

and here is my Emperor's list, as previously posted:

(https://1.bp.blogspot.com/-eupqs2iWwR8/X97KldB46aI/AAAAAAAAFu4/JPVhNgAngJII4IfpSVhg0Bsg2EhXjImnQCLcBGAsYHQ/s982/Tharkallan_Emperors_List-Revised.jpg)

Title: Re: The Lohwand Campaign - Tharkallan Muster part 1
Post by: Sir Barnaby Hammond-Rye on December 28, 2020, 10:33:17 PM
A partial muster of the Tharkallan Legions - aka Imperial Roman legions - and Auxiliary Cohorts:

(https://1.bp.blogspot.com/-4a7Yc1550K0/X-pK6e1XuKI/AAAAAAAAFwE/62yZCfhM4m82cjfVSp_gnuxfNr2r4FcLwCLcBGAsYHQ/s2624/Tharkallan_Muster-2.jpg)

The text is here:

https://lohwand.blogspot.com/2020/12/lohwand-mustering-tharkallan-legions.html (https://lohwand.blogspot.com/2020/12/lohwand-mustering-tharkallan-legions.html)

60mm Imperial Roman figures by Expeditionary Force (XForce).
Title: Re: The Lohwand Campaign - 31 Posts Later!
Post by: Sir Barnaby Hammond-Rye on December 29, 2020, 08:55:38 PM
Wow, has it really been 31 posts? And so much more to do!  :)

I've got a half a dozen figure conversions on the go: Swan Knights, Tusk Riders, EHC or SHC, Oliphants, War Tigers of Pan Tang, War Rhinos - I can't keep up.

Progress is slow though. It's not easy sculpting boars teeth into the sides of a boetian helmet, even if it is 60mm scale. Nor is it implanting tusks into the wearers mouth. Similarly I have a perfect swan-crested helmet for my Swan Knights but as I look at it I wonder if the eye-slits aren't too high? More conversion...???

I've spent a lot of time just on bases and magnetically mounting the figures, the idea being to reduce the number of overall bases I have to buy.

And I've spent a lot of time working out the background for the various nations. Been making massive progress on that front. The sources that have been helping with Dara Happa and Tharkalla are also helping with Umbar, Carmenia, Turan and Saird, possibly others. Yes, they are THAT interlinked!  :)

Great fun so far!  :)
Title: Re: The Lohwand Campaign - Mapping Tharkalla and its Neighbours
Post by: Sir Barnaby Hammond-Rye on January 09, 2021, 05:04:56 PM
The map detailing has begun!

https://lohwand.blogspot.com/2021/01/lohwand-mapping-tharkalla-and-its.html

(https://1.bp.blogspot.com/-YkjiXIB2fgw/X_nH5l8OwKI/AAAAAAAAFxE/fr971JuLNtALFpUwfrsRYwDijIvx2NFUgCLcBGAsYHQ/s1366/210109_Mapping.jpg)

Each small subdivision is labeled Xx.y i.e. P1.2 which means Prefecture #1, Estate #2. In Tribal lands the notation is T1.4 i.e. Tribe #1, Clan #4.

The actual names take up too much space and will be shown in the records.

Each subdivision is meant to also regulate map movement, being the distance the slowest element in almost any army (i.e. ox cart) can travel in a 10-hour day. This is assumed to be around 25 km.

I realize that the sub-divisions are irregularly shaped, but my assumption is that there are easier and harder routes through each area: roads, easy meadow valleys, hills, marshes, etc. Naturally this information is too granular to be shown on my maps.

I am also intending to apply movement penalties to areas of hills, or mountains. Infantry and cavalry elements will move faster, of course.

Here is my Map Key:

(https://1.bp.blogspot.com/-YBYfl5cd8W0/X_nXTFeUwbI/AAAAAAAAFxU/JLZdHqpZZ2wGGtJ0tM0re1f9IvOxbwLDQCLcBGAsYHQ/s592/Map_Symbols.jpg)

I haven't yet defined what the populations are of the different city types; I will be using POP, an abstract characteristic used in the Pendragon RPG. I will also be using Pendragon's fief system to generate each nations finances, each Estate, of Clan fief being run like a Pendragon manor.
Title: Re: The Lohwand Campaign - Fleshing Out the Tharkallan Legions
Post by: Sir Barnaby Hammond-Rye on January 10, 2021, 07:37:02 PM
A short post adding some stats and a tiny bit of fluff to my Tharkallan Legions:

https://lohwand.blogspot.com/2021/01/lohwand-fleshing-out-tharkallan-legions.html (https://lohwand.blogspot.com/2021/01/lohwand-fleshing-out-tharkallan-legions.html)

Also a map, to remind people of the locations:

(https://1.bp.blogspot.com/-DsAMTq3x4vY/XyWnP2yGy3I/AAAAAAAAFhg/k7CTZTYrRgMNyXyRK9gwiKHf0pZcC9kGgCPcBGAYYCw/s622/Tharkalla.jpg)
Title: Re: The Lohwand Campaign - Nemedia Province, Tharkalla - Part 1
Post by: Sir Barnaby Hammond-Rye on January 12, 2021, 03:46:55 AM
Nemedia Province, Tharkallan Empire:

https://lohwand.blogspot.com/2021/01/lohwand-nemedia-province-tharkalla-part.html (https://lohwand.blogspot.com/2021/01/lohwand-nemedia-province-tharkalla-part.html)

(https://1.bp.blogspot.com/-6d2qA8uQHwA/X_0YVF7qfKI/AAAAAAAAFx0/DqzI1ZoK1sE6x-cwrpz-UVlboqcZ04evwCLcBGAsYHQ/s1185/Nemedia_Province.jpg)

(https://1.bp.blogspot.com/-fNXDCTwuqaU/X_0YUjSv6uI/AAAAAAAAFxw/1Kn8fc082NoJ8_kRemyjI2PhUnRCRjuIgCLcBGAsYHQ/s1022/Fief_Generation.jpg)

Title: Re: The Lohwand Campaign - Nemedia Province, Tharkalla - Part 2
Post by: Sir Barnaby Hammond-Rye on January 13, 2021, 12:53:17 PM
Taking a stab at population densities...

(https://1.bp.blogspot.com/-a81ijjM6VFA/X_7pwmgoyCI/AAAAAAAAFyE/-V2tBKqfY8Y8XZlPz3TyftF5uJjEhU1TQCLcBGAsYHQ/s1136/Nemedia_Density.jpg)

Explanation here:

https://lohwand.blogspot.com/2021/01/lohwand-nemedia-province-tharkalla-part_13.html (https://lohwand.blogspot.com/2021/01/lohwand-nemedia-province-tharkalla-part_13.html)
Title: Re: The Lohwand Campaign - Armatura v5.0
Post by: Sir Barnaby Hammond-Rye on January 23, 2021, 03:40:53 PM
The latest tinkering with my Armatura rules has yielded some big changes:

(https://1.bp.blogspot.com/-B5yvCqcEmcE/YAw4U_mNW-I/AAAAAAAAFyo/KnzjHZIuRcE7s72q_8zppNsCD367Eps8QCLcBGAsYHQ/s1127/Armatura_ver5_210123.jpg)


(https://1.bp.blogspot.com/-2_qB0j5-_rg/YAw4VV4p_VI/AAAAAAAAFys/81CSK5BTrK4PwI4npRmuDuiTOnSkskVEACLcBGAsYHQ/s1127/Armatura_p2_ver5_210123.jpg)


https://lohwand.blogspot.com/2021/01/lohwand-armatura-ver-50.html (https://lohwand.blogspot.com/2021/01/lohwand-armatura-ver-50.html)

Latest post:

/quote/
Here is the latest iteration of my Armatura rules, version 5.0, though as you can see I need to do some more edits. (I got confused as to how many versions I had made and discarded.) Some changes to both front and back.

For one thing, I changed the rules for Army Morale. I realised I was referencing rules that were not on the sheet, which kind of defeated the "all-the-rules-on-the-cheat-sheet" objective. It possibly fails that in other ways; I need to vet it again to be sure.

I also changed a couple of the Command Actions, and have gone through and made sure that I used the same format for abbreviations throughout.

The morale test has changed as I finally realized that it didn't need to be an opposed test, and was probably better that it wasn't. I've tried to add a mechanism to allow the Saxon Fryd to pursue fleeing (retiring) Normans out of their formation. Not sure yet if it works.

And I'm thinking that Staff Slings probably should only have a ROF of 1.

Under Armatura each unit, be it a cohort, squadron or warband, has three primary traits: Virtis, Disciplina and Labor. Virtis is its combat ability, Disciplina represents discipline and morale, and Labor is the unit's engineering skill. A unit may also be designated as having an Exceptional Leader.

There is assumed to be an overall commander, with sub-commanders in charge of left and right wings, and any reserve. Commanders have another trait called the Tactics Rating. (I tried to find the latin translation. I thought it would be "Tactica" but it seems not to be the case. Or maybe my Google-Fu is weak!) This rating determines the number of cards in their hand. It is assumed all officers have the rating, but it is only determined when relevant. i.e. if a centurion were promoted to command a detachment.

I need to sort out the "Well Led" and "Exceptional Leader" designations b/c I notice they are overlapping somewhat.

/end quote/
Title: Re: The Lohwand Campaign - Armatura v6.0
Post by: Sir Barnaby Hammond-Rye on January 24, 2021, 04:43:13 AM
Fixed some stuff...

(https://1.bp.blogspot.com/-M8kMdhjx7AM/YAz4NNiBERI/AAAAAAAAFzA/Mk89mldMogcfRRsXf4agIPSYDIDRDe3swCLcBGAsYHQ/s1126/Armatura_ver6_pg1_210123.jpg)

(https://1.bp.blogspot.com/-phvaCRWQGBY/YAz4M-jBtzI/AAAAAAAAFy8/pqpEvWKj9c8duTtt4DoYXnuAP28LhlkzQCLcBGAsYHQ/s1128/Armatura_ver6_pg2_210123.jpg)

Almost there?  ???

https://lohwand.blogspot.com/2021/01/lohwand-armatura-ver-6.html (https://lohwand.blogspot.com/2021/01/lohwand-armatura-ver-6.html)
Title: Re: The Lohwand Campaign - Swan Knights of Dol Amroth
Post by: Sir Barnaby Hammond-Rye on February 13, 2021, 09:22:48 PM
Finally! Something to show off that isn't just a digital map or background fluff!

(https://1.bp.blogspot.com/-oI1l339oN1k/YCg9UUHTpfI/AAAAAAAAF1w/Y1huXbu4fPMNOxHsz5UEwRVzcW24PRexwCLcBGAsYHQ/s2048/DSCF1745.JPG)

In my Lohwand campaign the Swan Knights of Dol Amroth are much like their LOTR counterparts, only they are not elves or half-elves. They are my version of the Knights of Malta: they have an island with a fortress and ride the waves seeking their foes in their war galleys. Only their foes are not Muslims in this case, but rather pirates.

And like their historical versions they are not above a bit of piracy themselves...

https://lohwand.blogspot.com/2021/02/lohwand-swan-knights-of-dol-amroth.html (https://lohwand.blogspot.com/2021/02/lohwand-swan-knights-of-dol-amroth.html)
Title: Re: The Lohwand Campaign - Swan Knights of Dol Amroth
Post by: Sir Barnaby Hammond-Rye on February 14, 2021, 01:32:46 AM
Wasn't happy with my first design, so had another go:

(https://1.bp.blogspot.com/-rWRxJnGdtZA/YCh8OdPAUqI/AAAAAAAAF2Y/oLSezPLvA1Qt0YQZ-Qbm7Kox3IgYBLq3QCLcBGAsYHQ/s1366/Dol_Amroth_Banners.jpg)
Title: Re: The Lohwand Campaign - Swan Knights of Dol Amroth
Post by: Sir Barnaby Hammond-Rye on February 14, 2021, 06:52:06 PM
Third time lucky!? I realized belatedly that I have the ship sailing the wrong direction in the square (foot) banners. I think it should be facing towards the banner pole as in the other flags.

Here is the fixed version:

(https://1.bp.blogspot.com/-AbrAM6txA3E/YClu8SHRwoI/AAAAAAAAF2k/tLSYsDQ-e6M_9t-1xf5OOcatdUVFbEKJQCLcBGAsYHQ/s1021/Dol_Amroth_Banners.jpg)
Title: Re: The Lohwand Campaign - Dunland and the Exiles mapping
Post by: Sir Barnaby Hammond-Rye on February 20, 2021, 10:34:10 PM
And so the mapping continues, with Dunland and the Exiles:

(https://1.bp.blogspot.com/-DMmMtr7wkrI/YDF92rS3kPI/AAAAAAAAF20/LrVEXKwrjdIN_CrX6_UBMCBHQHe0DPniwCLcBGAsYHQ/s1365/Dunland_WIP.jpg)

And I've just spotted an error!  >:(

https://lohwand.blogspot.com/2021/02/lohwand-dunland-and-exiles-mapping.html (https://lohwand.blogspot.com/2021/02/lohwand-dunland-and-exiles-mapping.html)
Title: Re: The Lohwand Campaign - The Races of Lohwand
Post by: Sir Barnaby Hammond-Rye on March 28, 2021, 08:11:06 PM

(https://1.bp.blogspot.com/-QlNOT5bBvLE/YGDVJeeryPI/AAAAAAAAF6U/KH4oNbJPVJU7ewZRKVWiuHZV3lWz7LY-gCLcBGAsYHQ/s787/Races_of_Lohwand.jpg)

When I started my Lohwand campaign I had intended to leave out elves and dwarves and the like, particularly orcs and goblins. But fairly quickly I decided I wanted Tusk Riders, who are half-trolls. These are Gloranthan trolls, by the way, "Uz", not those that live under bridges. I have relented even further since and arrived at the above chart showing the main races.

So, most civilized and most intelligent are the Vadhagh, which are Corum's race from Moorcock's Corum series (and possibly also Elric's race.)

The Mostali (Gloranthan Dwarves) are next in line with high civilization levels and high use of technology and science (= intelligence.)

Then come the Mabden (i.e. Mankind, using the term from the Corum books.) They are reasonably civilized with Empires and Kingdoms, but with some primitive, tribal cultures as well. They have some technological or sorcerous ability, reading and writing, mathematics, etc. At the most civilized levels, at least.

Then come the Uz (Gloranthan Trolls.) Not quite so intelligent, at least not in the way of using technology or the niceties of civilization, but not stupid either; they can be cunning and wily strategists, but tend to emphasize force over other means. Some species, such as Cave Trolls are very beast-like.

The Aldryami (Gloranthan Elves) are next. They are the basically plants, some very intelligent, others mindless, but all distinctly on the "wild" side.

Last are the Morlocks, an off-shoot of the Mabden race. As barbaric as in The Time Machine, with cunning to match Gollum.

More at the blog...

New blog post: https://lohwand.blogspot.com/2021/03/lohwand-races-of-lohwand.html (https://lohwand.blogspot.com/2021/03/lohwand-races-of-lohwand.html)
Title: Re: The Lohwand Campaign - The Races of Lohwand
Post by: Seditiosus on April 03, 2021, 07:11:36 PM
not to be knitpicking, but this is a very confusing way of displaying the axes. it seems to imply, that the gradient from barbaric to civilized is on the x-axis, while in reality it is on the y-axis...  (basically barbaric would be 0 on the coordnates, while your upper limit is civilized..)

I like what you do here though. and this visualization certainly has its uses. just well. usually it would be displayed in a different way (the positions stay the same).  looking forward to more details from lohwand.
Title: Re: The Lohwand Campaign - The Races of Lohwand
Post by: Sir Barnaby Hammond-Rye on April 03, 2021, 09:01:34 PM
Thanks! I threw the axis on at the last minute.  :) 
Title: Re: The Lohwand Campaign - The Races of Lohwand
Post by: Sir Barnaby Hammond-Rye on April 04, 2021, 07:37:56 PM
basically barbaric would be 0 on the coordinates, while your upper limit is civilized


Actually, no, that is not correct. The axis are meant to indicate the medians but ignore them if they confuse things.

Example, to the Greeks the Persians are "barbarians", when in fact both are civilized cultures. Scythians might be considered more barbaric than either, and tribes from Papua New Guinea on the other hand are certainly more barbaric than all of them. The technological advances of the Romans might make an argument that their civilization is farther to the right than the Greeks.

On the Intelligence vs Mindless axis the PNG tribesmen are certainly not mindless as they have all the survival skills they require, they are however, fairly low on the axis. Greeks and Romans would be somewhat higher. The Scythians are somewhere in the middle. We don't know of any Scythian philosophers, for example.

Title: Re: The Lohwand Campaign - Mapping Tharkalla
Post by: Sir Barnaby Hammond-Rye on June 27, 2021, 01:50:13 AM
After a long time not posting, an update at last:

(https://1.bp.blogspot.com/-2GWikVIX8Uc/YNeHYieCX_I/AAAAAAAAGAw/TyGpSf3fk5URyjce4kTrt04IoRMH2v97gCLcBGAsYHQ/s1304/Tharkalla_Mapmaking_WIP-210626.jpg)

Mapping a few of the "Heartland Provinces", plus a few neighbouring regions:

(https://1.bp.blogspot.com/-ovnEVpBj8kw/YNeHj02O9UI/AAAAAAAAGA4/ymPUIuS-s5oUh4NJh9GdRnO0inaMWqZEwCLcBGAsYHQ/s1301/Dunland_Mapping_WIP-210626.jpg)

(https://1.bp.blogspot.com/-us8njI5FljI/YNeHi7TwpsI/AAAAAAAAGA0/Oq9oVyJX6jkbFjRb4e7XiMcr7rLUNFZYACLcBGAsYHQ/s1301/Dorastor_Mapping_WIP-210626.jpg)

Full post here:

https://lohwand.blogspot.com/2021/06/lohwand-mapping-tharkallan-empire.html (https://lohwand.blogspot.com/2021/06/lohwand-mapping-tharkallan-empire.html)

Also, a smaller post I snuck in a while back, on river names:

https://lohwand.blogspot.com/search/label/Rivers (https://lohwand.blogspot.com/search/label/Rivers)
Title: Re: The Lohwand Campaign - Armatura X
Post by: Sir Barnaby Hammond-Rye on August 12, 2021, 05:24:27 PM
Latest version of the rules post here:

https://lohwand.blogspot.com/2021/08/armatura-x.html

(https://1.bp.blogspot.com/-iRjuh2k3aIg/YRQ-q1b8G3I/AAAAAAAAGDs/5edO5oUFT4gcdZTK4srP3c_QqWnwxXXRgCLcBGAsYHQ/s1189/ArmaturaX_Front.jpg)

(https://1.bp.blogspot.com/-cJqffNdTPD4/YRQ-qxIajVI/AAAAAAAAGDw/d-WrG1U_bTYlauYgFrjbzLgIkyKNrkpUQCLcBGAsYHQ/s1190/ArmaturaX_Back.jpg)

I've already spotted a couple of more "tweaks"...!  :D
Title: Re: The Lohwand Campaign - Tharkallan Legions Revisited
Post by: Sir Barnaby Hammond-Rye on August 22, 2021, 09:37:30 PM
A realization that I wanted large battles has led to a rethink about scale!

https://lohwand.blogspot.com/2021/08/lohwand-tharkallan-legions-revisited.html

I'll keep working on the 60mm figures for small battles, skirmishes and Gangs of Rome style games, but for the large battles I am switching down to 15mm scale figures:

(https://1.bp.blogspot.com/-u_LK64KXMyw/YSKsEpG4a8I/AAAAAAAAGEo/5SXo-LzHIQU61bAJ71CQ3rYYHgLHYGWQACPcBGAYYCw/s1935/Cohort_Front.jpg)

(https://1.bp.blogspot.com/-ZQyudAZe8eQ/YSKr2GkU0LI/AAAAAAAAGEc/eKnPnwAtNkMRRVrJX0ExdVrrcfPGsdYJQCPcBGAYYCw/s1222/Cohort_Detail.jpg)

(https://1.bp.blogspot.com/-j0NiKYAgD8Y/YSKsIIHzhuI/AAAAAAAAGEs/rYafBIYL9MQcl6OHSqXFlcDUz1RRqTA7QCPcBGAYYCw/s2048/Triple_Aices.jpg)

(https://1.bp.blogspot.com/-RQXi8sM7ckI/YSKsN0NN9wI/AAAAAAAAGEw/xIg1q4HAsuUweaj8m_PlloRTiRfQLQyPACPcBGAYYCw/s2048/Legion.jpg)
Title: Re: The Lohwand Campaign - Tharkallan Legions Revisited
Post by: Little Odo on August 24, 2021, 07:05:24 AM
Looking good so far.
Title: Re: The Lohwand Campaign - a Cosmology
Post by: Sir Barnaby Hammond-Rye on June 03, 2022, 02:17:30 PM
After a very, very long time, finally a new post for my Lohwand Campaign:

https://lohwand.blogspot.com/2022/06/lohwand-cosmology-based-on-writings-of.html (https://lohwand.blogspot.com/2022/06/lohwand-cosmology-based-on-writings-of.html)

This post is a cosmology for Lohwand as a world and wargame setting. It will form a background for how I develop magic for the campaign.

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIogcfUxxGhsqCWouXZfOkuvf8WOHuVrvB9qLCXd1J6D-95Ly1vXGYdldDMIB-JJ8oapsTGRVxvY_7VGiqPO6bQg061bk9zugXFijZUKPqhOF8dm3bmYGx0jOiG9pPhPKOhNi3HyKa2y4moUjv4B3pri1iDfQ0RVKAB-8QiY5PGxFnIcPU0BKpDffM/s1022/Lohwand_Cosmology.png)

This post also introduces one "Timeon of Ar" who is to become my chronicler of the campaign.

My cosmology borrows from Michael Moorcock, Greg Stafford, Terry Pratchett, Lovecraft, and probably others that I am forgetting, plus - most especially - it follows in the spirit of Tony Bath's Hyboria of working with what you have and making full use of the Greats.