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Miniatures Adventure => Post-Apocalyptic Tales => Topic started by: Spinal Tap on October 27, 2020, 05:21:15 PM

Title: Zona Britaniya - Trotter Watch
Post by: Spinal Tap on October 27, 2020, 05:21:15 PM
Using the Zona Alfa rules by Patrick Todoroff (Dentatus of this Parish), the background story to this campaign can be found here on my build stuff thread -

https://leadadventureforum.com/index.php?topic=124785.0

This initial campaign is about raising enough cash to re-recruit the missing 4 members of Trotter Watch in order to have a pool of 8 fighters of different abilities for subsequent games.


Chapter 1 - Homesick

No-one knows his true name and, given the lack of any surviving official records, it’s unlikely anyone ever will.

Everyone calls him Uncle Marek and his warehouse on the frozen shores of the North of England is known as Marek’s House of Fun.

The warehouse contains not only his accommodation but also the centre of operations for his salvage and recovery business, a store selling goods and equipment, a bar and rooms to rent.

The warehouse is well defended by a loyal crew of Stalkers who mostly work directly for Marek.

He has recently employed a relatively new, but tough crew, to complete a few particularly nasty jobs; he likes them but he can’t afford to mollycoddle them.

The crew call themselves ‘Trotter Watch’ and use call-signs from the famous old TV show; they are all ex-military, well trained and well equipped – should they require back-up this will be provided by either Marek’s personal roster or subcontracted personnel.

Delboy is a Leader with Hustle and is armed with an AK74 and Magnum.

Rodney is a Fuse Cutter with skills in Scrounging carrying a Shotgun and Machete.

Raquel is a Bone Doc with Unload skill, also has an AK74 and a pistol.

Trigger is the team sniper with Steady Hands and a Dragunov Rifle and a Magnum, he also can Hustle when needed.

All four are Veterans and carry various grenades and med kits.

The team will venture into the most volatile regions of the zone to complete a number of missions, the specifics of which will be revealed by Marek on a need to know basis.

Pay is good and Marek will ensure that, should they become injured, die, or worse, their families will be cared for; such is the coin that makes his crews so loyal.

The crew haven’t been out for a number of months as they all required some healing time after their last job. Now they are physically well Del has asked that they have a couple of easier jobs to hone their skills prior to going for the big paydays.

Reluctantly Marek has agreed. He knows, in his heart of hearts, that they will stand a much better chance, and be more profitable, if they get up to speed.

First assigned task is to sort themselves some living quarters as the House of Fun is rammed to the gills.

Marek tells Del of a ship a few miles to the North, frozen in ice and used by a previous crew in his employ. It’s most likely inhabited by Hostiles now although they are most likely to be of the less lethal kind this close to a populated area.

‘Trotter Watch’ prepare to move out and decide to clear the intervening area of hostiles before attempting to secure the ship.

They are on the clock as a storm is coming in; they need to be safe and sound on the ship 80 minutes (8 Turns) from mission start.


(https://live.staticflickr.com/65535/50553384598_a7520832f8_c.jpg) (https://flic.kr/p/2k2eiZh)PA270072 (https://flic.kr/p/2k2eiZh) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

(https://live.staticflickr.com/65535/50554114341_785f417563_c.jpg) (https://flic.kr/p/2k2i3V4)PA270073 (https://flic.kr/p/2k2i3V4) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr



Turns One and Two - Delboy tosses a bolt towards a Hot Spot close to the infiltration point, revealing an Imminent Blowout – there aren’t enough turns to do anything useful and make cover in time so the whole team heads for an open container to seek cover.


(https://live.staticflickr.com/65535/50553379603_3ee7554654_c.jpg) (https://flic.kr/p/2k2ehva)PA270075 (https://flic.kr/p/2k2ehva) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


Turn Three – Del leaves the container and moves behind a Hesco barrier before tossing a bolt at another container. Three ‘Clickers’, huge centipede like creatures, immediately rush from inside, one heading to the rear the other two rushing towards Del.


(https://live.staticflickr.com/65535/50554110446_4dfcefbd80_c.jpg) (https://flic.kr/p/2k2i2KU)PA270076 (https://flic.kr/p/2k2i2KU) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

He disables the huge creature as it rears up towards him whilst Rodney rushes in and dispatches another; the final Clicker is killed by Trigger after he gained some height to make sniping more viable.

Raquel advances to search the empty container finding Kevlar armour plates, she looks to Del who nods for her to don her find.


Turn Four – Trigger reveals yet another Imminent Blowout whilst Raquel manages to disturb a huge Alpha Mutant near a pile of useful looking salvage.

(https://live.staticflickr.com/65535/50553375643_a8b69fedc9_c.jpg) (https://flic.kr/p/2k2egjT)PA270077 (https://flic.kr/p/2k2egjT) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


She looses off a shot which hits the beast then legs it out of it’s range. Rodney and Del are really on form and hit it three more times to finally kill it.

(https://live.staticflickr.com/65535/50554106146_4113b0582d_c.jpg) (https://flic.kr/p/2k2i1tL)PA270078 (https://flic.kr/p/2k2i1tL) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

Turn Five – Everyone reaches cover under the crates on the Ship where the Alpha appeared and sits out the second blowout of the day.



Turn Six – While Rodney the Scrounger loots the salvage for all it’s worth the other three move in towards the bridge of the ship, finding an injured Stalker on the lower deck. Raquel administers a Med Kit allowing the young man to join for the push to clear one final Hot Spot.


(https://live.staticflickr.com/65535/50554103616_f14c0f3d27_c.jpg) (https://flic.kr/p/2k2hZJ9)PA270079 (https://flic.kr/p/2k2hZJ9) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

Trigger tosses a bolt towards 2 tanks astride a container to the South of the ship – Booby Trap!! Fortunately he is the only one not in cover and he manages to dodge the shrapnel.

(https://live.staticflickr.com/65535/50554236292_935d5959cf_c.jpg) (https://flic.kr/p/2k2iFaE)PA270080 (https://flic.kr/p/2k2iFaE) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


Turn Seven – Raquel searched the booby trapped location as Rodney was still collecting Salvage – she found 150 value of Salvage whilst Rodney’s haul was more substantial 1850 of Salvage and a Med Kit.




As the final turn began Trotter Watch and the rescued Stalker stood atop the Bridge watching the storm roll in. Tomorrow they would begin the task of clearing the area surrounding their new base and send the recruit back to Marek’s with news of their successful mission.

(https://live.staticflickr.com/65535/50554099061_376a3aefff_c.jpg) (https://flic.kr/p/2k2hYnB)PA270082 (https://flic.kr/p/2k2hYnB) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

Final Haul was 2000 value of Salvage, Kevlar for Raquel and a Med Kit that was spent on the Injured Stalker.

Hoping for less Imminent Blowouts on the next run.

Title: Re: Zona Britaniya - Trotter Watch
Post by: Grumpy Gnome on October 28, 2020, 09:14:27 AM
Great stuff! I can not get over how much I love what you have done with that icy setting, in particular the ship itself.
Title: Re: Zona Britaniya - Trotter Watch
Post by: Dan55 on October 28, 2020, 10:50:19 AM
Yes, a very nicely told tale.
Title: Re: Zona Britaniya - Trotter Watch
Post by: Easy E on October 30, 2020, 06:46:52 PM
I enjoyed that.  Good work!
Title: Re: Zona Britaniya - Trotter Watch
Post by: Spinal Tap on October 31, 2020, 12:09:29 PM
Thank you for your comments.

Glad folk like it.
Title: Re: Zona Britaniya - Trotter Watch
Post by: Malebolgia on November 02, 2020, 03:51:00 PM
The thing I like so much about projects like these is seeing miniatures and terrain from all sorts of games combined into a very cool project. Awesome man
Title: Re: Zona Britaniya - Trotter Watch
Post by: Spinal Tap on November 08, 2020, 05:13:24 PM
The thing I like so much about projects like these is seeing miniatures and terrain from all sorts of games combined into a very cool project. Awesome man


Really glad you liked it; here's the next instalment with really poor pics from my phone as the camera batteries were flat:


Chapter 2 – Second Time Around

The rescued Stalker, Max, hung around for a few days, helping the team shore up their defence, check the remainder of the ship for hostiles and generally get the place livable. He was especially useful at getting the generator working and sorting out power routing issues.

On the morning he left Delboy decided that it was high time they checked out the myriad of wrecked container to the North of the ship. A quick recce had indicated that there were a few places where hostiles may be hiding, no humans but pretty much anything else might be in there.

He’d also spotted a Snow Tractor which would prove invaluable for the missions to come.

As always time was not on a Zone crew’s side, they estimated they had 90 minutes (9 turns) to clear the area, start the Tractor and get back to the ship. In reality they had to have the area cleared of hostiles and be in the vehicle within 80 minutes, the last 10 should see them back at the Ship.

(https://live.staticflickr.com/65535/50579599987_9e1bc5eea2_c.jpg) (https://flic.kr/p/2k4xEUK)20201108_132807 (https://flic.kr/p/2k4xEUK) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

(https://live.staticflickr.com/65535/50578734383_6f5815f88a_c.jpg) (https://flic.kr/p/2k4teAx)20201108_132816 (https://flic.kr/p/2k4teAx) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

Turn One – this sees Trigger take up station at the highest point on the ship while the others prepare to move out. Del tosses a bolt at a nearby container, not really expecting anything.

However, he got 6 Grubbers. 3 adults and 3 juveniles.

(https://live.staticflickr.com/65535/50579638047_38145e5e38_c.jpg) (https://flic.kr/p/2k4xSdX)20201108_134157 (https://flic.kr/p/2k4xSdX) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

Del throws a Molotov Cocktail and kills 2, Raquel finishes another whilst Trigger and Rodney fire totally wild and miss everything.

A Grubber engages Del but the ensuing melee neither in injured.



(https://live.staticflickr.com/65535/50579682382_bb01430dcc_c.jpg) (https://flic.kr/p/2k4y6pm)20201108_135608 (https://flic.kr/p/2k4y6pm) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


Turn Two – Del continues to battle in melee with the juvenile Grubber’ finally killing it but taking a wound himself.

Triggers kills the remaining 2 Grubbers while Raquel moves to Del and administers a med kit, her Bone Doc leaves him healed but pinned.

In the meantime Rodney rushes to the now safe container, finding a dead scientist with bulging rucksack but no time to search thoroughly.


Turn Three – Del shrugs off his pin and Hustles forward to cover; Raquel follows him and they cover Rodney while he searches (Scrounger) the scientists bags, finding 850 value of salvage, a pair of binoculars and a gas mask. Feeling chuffed he uses his remaining moments to toss a bolt at the next container along – Bad Move.

Rodney has disturbed a nest close to him and has no time to react. The Clickers rush out and all head straight for him, Triggers takes one out but the others reach the overconfident Trotter.

(https://live.staticflickr.com/65535/50579624121_131d82f23e_c.jpg) (https://flic.kr/p/2k4xN5R)20201108_142016 (https://flic.kr/p/2k4xN5R) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

Turn Four – Rodney kills the remaining 2 creatures, Delboy notes 2 Points of Interest next to each other and decides to bolt toss, activating both. One contains 6 more Grubbers; the other an Anomaly.

(https://live.staticflickr.com/65535/50578937358_7701a55627_c.jpg) (https://flic.kr/p/2k4ugW7)20201108_143439 (https://flic.kr/p/2k4ugW7) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

Del and Trigger take out 3 of the vile beings then Raquel, keen to not let the boys get too cocky, takes the other 3 out.


Turn Five – Another bolt toss and more hostiles, this time some strange group of creatures that appear to be made of nothing more than ice and snow.

(https://live.staticflickr.com/65535/50579693401_477f19a22f_c.jpg) (https://flic.kr/p/2k4y9Fk)20201108_144327 (https://flic.kr/p/2k4y9Fk) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

Del shoots and destroys one as does Trigger.

Raquel and Rodney take 2 each, smile at each other and move forward.


Turn Six – Delboy, mindful that there are still 2 areas to clear as time gets on hustles forwards towards the truck supported by Raquel. Rodney searches the snowbeast container and finds 500 more salvage, another gas mask and a red dot sight.

Trigger holds position.


Turn Seven – Delboy tosses a final bolt at the Snow Tractor, disturbing 3 more Clickers, Raquel takes one whilst Del finishes off the other 2, Rodney makes a second search of the area and comes up with more loot – a med kit and 500 value salvage.

However the whole crew are sickened that there is an unexplored anomaly, and probably other loot, yet they have no time to backtrack and collect it.


Turn Eight - ‘Never mind’ says Del, ‘we’ve got the whole area clear and some goodies might just make it to the morning. In the mean time Rodney, you have a final search around whilst we get comfy’.

Rodney makes two searches with his Scrounger ability, finding 850 salvage, before hopping into the driving seat for his final turn.


Turn Nine – The three crew, covered by Trigger, drive back to the ship in their new yellow van.

(https://live.staticflickr.com/65535/50579789436_ef20ef8f2f_c.jpg) (https://flic.kr/p/2k4yDe7)20201108_151039 (https://flic.kr/p/2k4yDe7) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

The following day the crew head to the House of Fun, sell their 4700 salvage to Marek for 4230 quid. They buy Molotov Cocktails for Del and some Kevlar Plates for Rodney, leaving 2100 quid in the kitty for future emergencies.

A quick chat with Marek and they agree that they are ready to start work.

Lovely Jubbly.
Title: Re: Zona Britaniya - Trotter Watch Chapter 2: Spring Clean 08.11.2020
Post by: Dan55 on November 09, 2020, 02:54:31 AM
Nice story and great terrain.  Well done.
Title: Re: Zona Britaniya - Trotter Watch Chapter 2: Second Time Around 08.11.2020
Post by: Spinal Tap on November 13, 2020, 07:44:15 AM
Thanks. Hopefully get another session in at the weekend.
Title: Re: Zona Britaniya - Trotter Watch Chapter 2: Second Time Around 08.11.2020
Post by: Malebolgia on November 13, 2020, 10:12:33 AM
Really cool report once again!
Title: Re: Zona Britaniya - Trotter Watch Chapter 2: Second Time Around 08.11.2020
Post by: Spinal Tap on November 16, 2020, 08:22:17 AM
Chapter 3 – Healthy Competition

Delboy receives a call from one of his old crew mates, Cassandra, with news that she’s available for work.

She goes on to tell Del that she is a bit down on her luck and needs 2500 quid to get straight and kitted out. She reports that she knows the whereabouts of the rest of the crew; Denzil, Marlene and Boycie; he decides that pulling the whole crew back together whilst completing Marek’s jobs is the way forward. He’s going to need big money for that, probably another 7 grand over and above the cost of Cassie.

Del tells her of his new benefactor, Marek who seems fair, pays well and has plenty of work; she should sit tight and they will pull the cash together then come to escort her to their base of operations, the ship they’ve called The Inge.

Marek approves of the plans and says he has a little job that should earn them the required cash; he has heard of a French military base that seems to have been overrun, certainly no-one has heard any radio calls from it in the past 10 days.

Rumour has it that the French sent a drone over to recce the area and noted 2 possible areas of human life, unfortunately there was no further detail.

Mission objectives are to:

1. Find and eliminate both parties of humans in the vicinity of the base.

2. Enter the base and ensure no hostiles are within the gates.

3. Retrieve any valuables and information.

Incoming storms are really limiting mission time as 7 turns are rolled, equating to 70 minutes to get in, do the job and be back in the van.


(https://live.staticflickr.com/65535/50608691327_cbde20916d_c.jpg) (https://flic.kr/p/2k77LKz)PB150073 (https://flic.kr/p/2k77LKz) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


(https://live.staticflickr.com/65535/50607822223_477f3fb528_c.jpg) (https://flic.kr/p/2k73jp2)PB150074 (https://flic.kr/p/2k73jp2) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

(https://live.staticflickr.com/65535/50608686887_0a68d11495_c.jpg) (https://flic.kr/p/2k77Kr2)PB150075 (https://flic.kr/p/2k77Kr2) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

Turn One – Delboy tosses a bolt at a nuclear container at the gates to the base and a hand raises from a foxhole in the ground just next to it. It’s Uncle Albert!. Del moves over and a brief conversation reveals the situation of the next two closest points of interest – there’s a nest of Clickers infesting the main barracks and a group of mutineer French Marines holed up in an ice field to the East.

(Uncle Albert is one of the few positive random encounters in the Zone – an ex military man who scouts interesting areas of the Zone and passes on information about the 2 closest POI’s to crews working there).

(https://live.staticflickr.com/65535/50608564656_70e5af4b6e_c.jpg) (https://flic.kr/p/2k7786A)PB150076 (https://flic.kr/p/2k7786A) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

The team heads for the Marines who remain unaware of Trotter Watch until Raquel tosses a bolt their way; Trigger and Rodney are on Alert and the resulting firefight sees one killed and another pinned.



(https://live.staticflickr.com/65535/50608683057_73ca5f8bb8_c.jpg) (https://flic.kr/p/2k77JhZ)PB150077 (https://flic.kr/p/2k77JhZ) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


The remaining Marines fire in panic missing every single member of the crew.



Turn Two – Rodney closes on 2 Marines sheltering behind a large mound of ice and manages to kill both with some real fancy shooting.

Trigger takes out the last Marine with a well place sniper shot.

Del Hustles forward to the enemy position and quickly searches finding loot to the value of 1000 and a detector – that will come in handy.

Raquel moves forwards to within range of the next objective; a collection of Hesco barriers.


Turn Three – Del tosses a bolt and misses, tosses another and is rewarded with a mighty roar as an enormous Alpha Mutant rushes towards him.


(https://live.staticflickr.com/65535/50608680937_4446d14237_c.jpg) (https://flic.kr/p/2k77HEr)PB150078 (https://flic.kr/p/2k77HEr) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

Raquel opens fire but all her shots are deflected, Trigger and Rodney are more successful and dispatch the beast with 3 well placed hits before it can react again – pretty lucky really as Del would likely be dead or severely injured if the creature had been allowed to revisit it’s attack.



Turn Four – Time is beginning to press and the approaching storm is evident on the horizon, this sees Trigger and Raquel move back towards the front gates whilst Del enters through broken fencing to the East and positions himself near the corner of the barracks. He is careful to avoid alerting the Clicker nest inside.


(https://live.staticflickr.com/65535/50608555931_066d274c16_c.jpg) (https://flic.kr/p/2k775va)PB150080 (https://flic.kr/p/2k775va) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


(https://live.staticflickr.com/65535/50608558316_8aece1783c_c.jpg) (https://flic.kr/p/2k776dh)PB150079 (https://flic.kr/p/2k776dh) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


Meanwhile Rodney goes off to the Alpha Mutant lair to put his Scrounger ability to good use netting 1750 and a hot load of ammo.



Turn Five – Raquel and Trigger both go on Alert and Del successfully tosses a bolt towards the Quonset huts managing to reveal 2 POI’s at once, one is an injured stalker and the other a team of scruffy mercenaries.


The resulting fight sees all the bandits go down but Trigger is also hit and goes out of action.

(https://live.staticflickr.com/65535/50608673572_48e2830ffb_c.jpg) (https://flic.kr/p/2k77Fts)PB150081 (https://flic.kr/p/2k77Fts) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


Rodney, oblivious to event in the searches again (Scrounger) and finds 1350 and another detector before starting to retreat to the extraction van.


Turn Six – things are getting a little desperate, only two turns left and the Clickers are still in the barracks.

Raquel moves to Trigger, applies a med kit and tosses a bolt to lure the Clickers out. The mindless beasts rush forwards and are immediately killed as Trigger loses his pinned status and begins his retreat. Del uses his final two moves to get to the injured Stalker and throw him a med kit; his generosity might just cost him his life.


(I was enjoying the tension of time running out so much that I forgot to take any pics if the fights).

Turn Seven – The Stalker heads into a hut to shelter from the storm as Raquel, Trigger and Rodney easily make it to the van.

Delboy starts running as if his life depended on it (it did) and barely made it to the safety of the vehicle, merely seconds before Zona Britaniya’s skies rained destruction over the area. If he had not had Hustle he would not have made it and he would have been sadly lost.



Mission parameters were, barely, accomplished with a final haul of a hot load of ammo, 2 detectors and 4100 value of salvage including the intel Marek desired.
Title: Re: Zona Britaniya - Update 15.11.2020 Trotter Watch Chapter 3: Healthy Competition
Post by: Dentatus on November 16, 2020, 01:20:19 PM
Very nice. I take it you used the POI cards?
Title: Re: Zona Britaniya - Update 15.11.2020 Trotter Watch Chapter 3: Healthy Competition
Post by: Spinal Tap on November 16, 2020, 02:54:36 PM
Very nice. I take it you used the POI cards?


A variation. I actually use playing cards so if I need 2 Injured Stalkers for a scenario I put in 2 sixes and then whatever number of random cards to bring the number up to the required POI on the board ( Last week I managed to get 2 Jokers out of 8 cards!!!!!!

Here's my list:


Ace– Zone Reaction                  2 – Uncle Albert                            3- Dead Scientist

4 – Supply Cache                     5 – Supply Cache                          6 – Injured Stalker

7-  Nest                                   8- Booby Trap                               9 – Zone Hostiles

10- Zone Hostiles                     Jack- Bandit Ambush                      Queen- Alpha Mutant

King- Anomaly                         Joker – Imminent Blowout
Title: Re: Zona Britaniya - Update 15.11.2020 Trotter Watch Chapter 3: Healthy Competition
Post by: Dentatus on November 16, 2020, 05:49:58 PM
Nice. That works.
Title: Re: Zona Britaniya - Update 15.11.2020 Trotter Watch Chapter 3: Healthy Competition
Post by: Spinal Tap on November 22, 2020, 09:34:37 AM
Chapter 4  - Chain Gang

Whilst the crew moved back to The Inge, Delboy travelled to see, and recruit, Cassandra. She has now given him the locations of Boycie and some clues to Marlene and Denzil’s whereabouts, and he will endeavour to have them all re-employed by Trotter Watch in the coming weeks.

First target to hunt down will be Boycie who is currently detained at a rival’s facility, working on a chain gang to repay his debt after selling them a couple of dodgy snowmobiles.

The gang are based on and around a section of oil rig half a day to the North of The Inge and are likely to be well armed.

Trigger is going to sit this one out, the stock of his Dragunov is damaged and he needs to replace it; this will be the seventh stock it has had!!!!!!!




9 Turns (90 minutes) to get the job done.

(https://live.staticflickr.com/65535/50631638423_3ab5f44751_c.jpg) (https://flic.kr/p/2k99o8a)PB210074 (https://flic.kr/p/2k99o8a) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

(https://live.staticflickr.com/65535/50631638703_f248d364bb_c.jpg) (https://flic.kr/p/2k99ocZ)PB210073 (https://flic.kr/p/2k99ocZ) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

(https://live.staticflickr.com/65535/50631638038_6d6277dc00_c.jpg) (https://flic.kr/p/2k99o1w)PB210077 (https://flic.kr/p/2k99o1w) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


Turn One – Delboy tosses a bolt at the nearest container – it’s Boycie – that’s a stroke of luck.

(https://live.staticflickr.com/65535/50632380161_c0c3eeae78_c.jpg) (https://flic.kr/p/2k9dbBK)PB210078 (https://flic.kr/p/2k9dbBK) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

Med Kit applied and he joins the crew as a Rookie until fully rested and tooled up.

Cassie tosses a bolt to the crude looking hut on the lower tier of the rig – a shout indicates another captive, injured stalker. The crew need to find some keep moving for now – he might need to wait a while for release.



Turn Two – Rodney activates the POI at the hut to his North – it’s Uncle Albert again who tells him there’s Zone Hostiles at the next POI; second POI activation is a Zone Reaction – it falls dark and LOS/LOF is reduced to 12”.


(https://live.staticflickr.com/65535/50631637473_a38e5c007a_c.jpg) (https://flic.kr/p/2k99nQM)PB220079 (https://flic.kr/p/2k99nQM) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

(https://live.staticflickr.com/65535/50632379411_88f76ea2de_c.jpg) (https://flic.kr/p/2k9dboP)PB220080 (https://flic.kr/p/2k9dboP) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr



Remainder of crew move to support positions.



Turn Three – 2 Clickers rush from the main building towards Rodney who turns tail back towards the others. Delboy Hustles into range and kills one, Cassandra kills the other.

(https://live.staticflickr.com/65535/50631636798_7032e41710_c.jpg) (https://flic.kr/p/2k99nD9)PB220081 (https://flic.kr/p/2k99nD9) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


Turn Four – Current situation is that primary target has been found but absolutely nothing of value. Delboy doesn’t like to leave empty handed and orders an advance on 2 promising looking containers to the East.



Turn Five – The first container does seem to contain some salvage but as the team approach gang members rush from in, and behind, the structure and advance. Luckily their shooting was poor and, during the ensuing firefight all four were killed.

(https://live.staticflickr.com/65535/50632472612_89835d04f5_c.jpg) (https://flic.kr/p/2k9dE6J)PB220083 (https://flic.kr/p/2k9dE6J) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


(https://live.staticflickr.com/65535/50632378206_21c669b366_c.jpg) (https://flic.kr/p/2k9db33)PB220084 (https://flic.kr/p/2k9db33) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


Turn Six – Rodney moves to the loot and, using Scrounger and a turn from Del’s Leader, searches twice, finding 1500 salvage and a scope. Trigger will like that.

Remainder of the crew position themselves to search the next container except Raquel who climbs the rig and releases the stalker, administering a Med Kit figuring he might provide some covering fire if needed.

(https://live.staticflickr.com/65535/50632377886_3718177db5_c.jpg) (https://flic.kr/p/2k9daWw)PB220085 (https://flic.kr/p/2k9daWw) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr



Turn Seven – a second Zone Reaction (High Radiation) reducing Turn time by 1 and doubling salvage – unfortunately with the reduced turns no-one has time find salvage locations, let lone search them, and Trotter Watch pull back to the van for extraction.

(https://live.staticflickr.com/65535/50632377641_23c9b147bb_c.jpg) (https://flic.kr/p/2k9daSi)PB220086 (https://flic.kr/p/2k9daSi) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


(https://live.staticflickr.com/65535/50631636413_15101b5b74_c.jpg) (https://flic.kr/p/2k99nwv)PB220082 (https://flic.kr/p/2k99nwv) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr





Total outcome was a mission success with Boycie rescued but profit was scant.

After replacing the 2 Med Kits used only 800 Quid earned.


Returning to the House of Fun they spent 2100 Quid from savings to get Boycie fully kitted out.
Title: Re: Zona Britaniya - Update 22.11.2020 Trotter Watch Chapter 4: Chain Gang
Post by: Grumpy Gnome on November 22, 2020, 09:48:48 AM
Always fun reading these battle reports, thanks for sharing!
Title: Re: Zona Britaniya - Update 22.11.2020 Trotter Watch Chapter 4: Chain Gang
Post by: Storm Wolf on November 22, 2020, 10:51:46 AM
Indeed, Trigger having to put a seventh stock on his rifle, priceless lol lol lol lol lol

Keep up the good work

Glen

"Watch-out, watch-out, there`s a Trotter about!"
Title: Re: Zona Britaniya - Update 22.11.2020 Trotter Watch Chapter 4: Chain Gang
Post by: Spinal Tap on November 28, 2020, 12:23:46 PM
Indeed, Trigger having to put a seventh stock on his rifle, priceless lol lol lol lol lol

Keep up the good work

Glen

"Watch-out, watch-out, there`s a Trotter about!"

 lol lol lol
Title: Re: Zona Britaniya - Update 22.11.2020 Trotter Watch Chapter 4: Chain Gang
Post by: Spinal Tap on December 07, 2020, 08:08:14 AM
Chapter 5 – To Hull and Back


Marek asks for the whole team to come see him at the House of Fun and tells them of a job in one of the worst parts of the zone – Hull.

He has received word that 3 supply caches are located on the outskirts of the old town and he wants Trotter Watch to go get them; he’ll take his usual cut and, if successful, the remainder will be easily enough to get Marlene and Denzil hired and fully kitted out.

If the mission fails then Marek will need to take a 40% cut rather than the customary 10% to sweeten his backers – harsh but fair.

It’s not going to be easy though, the Threat Level is 3 (Extreme) so any hostiles who come calling will be tough and highly mobile.

The team are to drive over the Pennines, establish an extraction point and head into the zone on foot.

They have 80 minutes (8 turns) to complete the search and there are 8 points of interest (POI) identified.

Total success will be collecting all 3 caches; irrespective of that the team must be back at the extraction point before time runs out or have the whole field cleared of hostiles.



(https://live.staticflickr.com/65535/50683194421_28971aa444_c.jpg) (https://flic.kr/p/2kdGBVF)PC050072 (https://flic.kr/p/2kdGBVF) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

(https://live.staticflickr.com/65535/50682431853_f64d496fd3_c.jpg) (https://flic.kr/p/2kdCHeX)PC050073 (https://flic.kr/p/2kdCHeX) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


Turn One – Rodney uses a Special Action – Inspect and Bolt toss towards a large pile of goods; his roll is great and he reveals an Alpha Mutant den with all salvage intact but no Alpha in residence.

The next bolt toss isn’t so great and the crew are confronted with something they’ve never seen before – large jellyfish-like creatures seemingly defying gravity.

(https://live.staticflickr.com/65535/50682430218_c0c846a3f4_c.jpg) (https://flic.kr/p/2kdCGKL)PC050075 (https://flic.kr/p/2kdCGKL) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


Trigger shoots at the nearest causing it a wound but not killing it, Boycie opens up and kills one while Del wounds a third.

Cassie and Raquel are keen to not let the boys get too cocky and casually kill one Jelly each.

The remaining Jellies advance at speed and leave Rodney wounded and out of action with Delboy suffering one wound – however he manages to take out the wounded Jelly even as it’s tentacles wound him.



Turn Two - Cassie and Trigger get the remaining two Jellies, Raquel moves to Rodney and applies a Med Kit and he shakes his pins before moving forward.

Del uses his own Med Kit and shrugs off his 2 pins to end his turn.

Remaining crew move into position towards the next POI.




Turn Three – Delboy tosses a bolt towards a likely looking container and spooks an enormous Alpha Mutant guarding an anomaly.


The beast rushes towards Delboy, Trigger and Boycie shoot and hit the mutant twice, slowing but not stopping it. On engaging Del it inflicts a single wound who, in turn, wounds the Alpha for the final time; it falls to the ground and heaves it’s last breaths.
(https://live.staticflickr.com/65535/50683262177_df38954887_c.jpg) (https://flic.kr/p/2kdGY4T)PC050077 (https://flic.kr/p/2kdGY4T) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


As Cassie and Raquel move West to the next POI, Rodney heads to a promising looking stash of goods – using Scrounger he searches it twice and finds 4250 of salvage, a scope and kevlar plates.



Turn Four – Most of the team stand alert as Cassie stirs up another couple of lesser mutants near a target supply cache who are quickly despatched by Delboy and Boycie. Half the mission time has expired and the team have only found a single supply cache – time is running out.


(https://live.staticflickr.com/65535/50683190336_10c1c9e0f4_c.jpg) (https://flic.kr/p/2kdGAHf)PC050078 (https://flic.kr/p/2kdGAHf) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr



Turn Five – As Rodney moves to collect the salvage from this find, the others disturb a bunch of clickers hiding in a container; they rush Del who kills all three with a well thrown Molotov Cocktail.

(https://live.staticflickr.com/65535/50683189681_e7191639c6_c.jpg) (https://flic.kr/p/2kdGAvX)PC050079 (https://flic.kr/p/2kdGAvX) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr

(https://live.staticflickr.com/65535/50682426943_c3b367cb7c_c.jpg) (https://flic.kr/p/2kdCFMi)PC050080 (https://flic.kr/p/2kdCFMi) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr




Turn Six – Rodney reaches the target salvage and collects 1500 value equipment, the rest of the team go on alert as Boycie tosses a bolt – Booby Trap. No-one was hurt but lots of time wasted.



Turn Seven – With only 20 minutes (2 turns) remaining it becomes obvious that the 2 target salvage caches are located at the 2 remaining points of interest, both of which are too distant to reach and search. Bugger – mission failed.

Rodney moves to the anomaly revealed earlier as the others head to the van, he passes the will roll and gets a small artifact. Using Scrounger he rolls again and strikes gold, large artifact and +1 to movement.


(https://live.staticflickr.com/65535/50683259057_4c24410a24_c.jpg) (https://flic.kr/p/2kdGX96)PC050081 (https://flic.kr/p/2kdGX96) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


Turn Eight – All crew get to van and begin the long journey home.

(https://live.staticflickr.com/65535/50683258617_256e7a8740_c.jpg) (https://flic.kr/p/2kdGX1v)PC050083 (https://flic.kr/p/2kdGX1v) by markndebs (https://www.flickr.com/photos/41874623@N00/), on Flickr


Typical - 2 of the 3 required Points of Interest were the last 2 in the card deck so no time to get them.

Mission failed, Marek will need to take 40% of salvage value to cover his costs, but fortunately this mission has revealed plenty of goodies.

12,250 value of salvage nets 7350 quid; added to savings that’s 9165 in the kitty, that drops to 8190 once Med Kits and Grenades have been replenished.


When Marlene and Denzil arrive it costs another 4200 to recruit them and 2400 to equip.

So a full crew but only 1590 quid in the kitty.

Time for a little R and R before picking up some more jobs from Marek.
Title: Re: Zona Britaniya - Update 07.12.2020 Trotter Watch Chapter 5: To Hull and Back
Post by: Grumpy Gnome on December 07, 2020, 08:34:20 AM
Great report, despite the mission failure. Reading your reports is a lot of fun, so thanks for putting in the work to share them.
Title: Re: Zona Britaniya - Update 07.12.2020 Trotter Watch Chapter 5: To Hull and Back
Post by: dadlamassu on December 07, 2020, 10:34:46 AM
I really enjoy reading your reports and I have bought the rules and started on some terrain pieces.
http://leadadventureforum.com/index.php?topic=128510.msg1625702#msg1625702 (http://leadadventureforum.com/index.php?topic=128510.msg1625702#msg1625702)

I am working on two settings for the UK (one a Chernobyl style accident and one involving an asteroid collision) though not in winter so I can utilise my existing (Dedburgh and fantasy) figures on green bases!
Title: Re: Zona Britaniya - Update 07.12.2020 Trotter Watch Chapter 5: To Hull and Back
Post by: Spinal Tap on December 07, 2020, 12:10:30 PM
Great report, despite the mission failure. Reading your reports is a lot of fun, so thanks for putting in the work to share them.

Glad you like it. Must admit I do enjoy the bit of work to summarise the game.



I really enjoy reading your reports and I have bought the rules and started on some terrain pieces.
http://leadadventureforum.com/index.php?topic=128510.msg1625702#msg1625702 (http://leadadventureforum.com/index.php?topic=128510.msg1625702#msg1625702)

I am working on two settings for the UK (one a Chernobyl style accident and one involving an asteroid collision) though not in winter so I can utilise my existing (Dedburgh and fantasy) figures on green bases!

Thank you. Love the idea of a post asteroid strike world.

Cars/car based terrain are something I need to address in all my games - will be watching your thread with interest.
Title: Re: Zona Britaniya - Update 07.12.2020 Trotter Watch Chapter 5: To Hull and Back
Post by: Dentatus on December 07, 2020, 03:42:23 PM
Another nice Bat Rep.  And reminder to get one of those cargo ships.
So thanks for that.  ;)
Title: Re: Zona Britaniya - Update 07.12.2020 Trotter Watch Chapter 5: To Hull and Back
Post by: Spinal Tap on December 07, 2020, 04:22:16 PM
Another nice Bat Rep.  And reminder to get one of those cargo ships.
So thanks for that.  ;)

The ship is great. For this session I left out one level of the superstructure and one section of the hull.
Very flexible.
Title: Re: Zona Britaniya - Update 07.12.2020 Trotter Watch Chapter 5: To Hull and Back
Post by: Bullshott on January 19, 2021, 11:20:04 AM
Great work on creating the setting, both the concept and the execution of the terrain. Nice scenarios and reports too.

Seeing what you've done wit the ship, I might have to get something like that myself for a post-apocalyptic setting I have in mind.
Title: Re: Zona Britaniya - Update 07.12.2020 Trotter Watch Chapter 5: To Hull and Back
Post by: The Rock on April 05, 2022, 05:01:15 PM
nice report
Title: Re: Zona Britaniya - Update 07.12.2020 Trotter Watch Chapter 5: To Hull and Back
Post by: War Monkey on April 05, 2022, 06:49:23 PM
What a great game, I am going to have to follow these games as you put them out!
Title: Re: Zona Britaniya - Update 07.12.2020 Trotter Watch Chapter 5: To Hull and Back
Post by: Spinal Tap on April 06, 2022, 02:11:28 PM
Thank you for the comments.

As the dates will attest I've not played Zona Britaniya since last year, and only commented a few days ago on the 'Mertvyy District Run' thread by Dentatus that I needed to get the team out of retirement to play through Kontraband.

I've 2 solo campaigns going in fantasy and sci fi at the moment but there will definitely be more action from Trotter Watch in the near future.
Title: Re: Zona Britaniya - Update 07.12.2020 Trotter Watch Chapter 5: To Hull and Back
Post by: diehard on April 06, 2022, 06:33:04 PM
Just wanted to say thanks for all your efforts to post all this up for our enjoyment. Last night I read through everything from the very beginning. Lot of clever ideas there and you did an awesome job bringing it all together. Have a ton of Dark Future stuff that I never really did anything with and this really has me thinking of maybe a PA American version of this nature, so thanks for that too. Looking forward to the continuation of your adventures and again thanks for sharing.
Title: Re: Zona Britaniya - Update 07.12.2020 Trotter Watch Chapter 5: To Hull and Back
Post by: James Mahdeep Bond V on April 06, 2022, 10:03:30 PM
You pinned the needle on creepy images. Not in a bad way. You got the stuff of nightmares out there on the ice. Congratulations. That is some nasty stuff. I'd be packing some extra magazines, and cutting some deep X's onto the heads of my rounds if I knew that stuff was coming our way.  Grenades, flamers, and track shoes too.