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Miniatures Adventure => VSF Adventures => Topic started by: Fuzzywuzzieswiflasers on August 19, 2009, 01:07:15 AM

Title: VSF world campaign
Post by: Fuzzywuzzieswiflasers on August 19, 2009, 01:07:15 AM
Hello all,

Has anyone here toyed with the idea of running a world wide VSF campaign? Similar to the evil empire GW type campaigns they run from time to time.

I am imagining running a campaign on mars for example. Players register as being part of different factions eg:

British
Prussian
French
Russian
US
Japanese
Evil mastermind league or similar
Martians
Anarchists

We set up a map and background to this campaign and then organise battles. It doesn't matter what scale or rule set used by individual players.

Players submit results (and lots of piccies  ;) ) and the moderator
updates everyone.

What do you all think? Could we do this??  :o

Cheers
Fuzzy.
Title: Re: VSF world campaign
Post by: Sinewgrab on August 19, 2009, 02:43:18 AM
If I was in Australia, maybe.
Title: Re: VSF world campaign
Post by: Fuzzywuzzieswiflasers on August 19, 2009, 02:53:51 AM
No this would be a world wide campaign. It doesn't matter which country players are located (or what rules they play with). They play their games and submit the results to the campaign moderator/s who updates the map and faction standings.

I imagine players at one club may be operating within one province of Mars. The campaign would consist of a series of "rounds" where games are organised between players within each province.
Different factions will be winning different provinces. The total points for each faction are gathered from each province so we can determine which faction is winning the campaign.


cheers
Fuzzy
Title: Re: VSF world campaign
Post by: Doc Twilight on August 19, 2009, 03:28:43 AM
Hello all,

Has anyone here toyed with the idea of running a world wide VSF campaign? Similar to the evil empire GW type campaigns they run from time to time.

I am imagining running a campaign on mars for example. Players register as being part of different factions eg:

British
Prussian
French
Russian
US
Japanese
Evil mastermind league or similar
Martians
Anarchists

We set up a map and background to this campaign and then organise battles. It doesn't matter what scale or rule set used by individual players.

Players submit results (and lots of piccies  ;) ) and the moderator
updates everyone.

What do you all think? Could we do this??  :o

Cheers
Fuzzy.


I think it's doable, but it would require dedication from the players in order to work. I'd certainly be game.

-Doc
Title: Re: VSF world campaign
Post by: Tommy20 on August 19, 2009, 03:47:50 AM
You could use "The Sun Never Sets" as a basis, but would need to add Mars as well as any non-British empires.
Title: Re: VSF world campaign
Post by: Bako on August 19, 2009, 04:03:16 AM
This would be excellent fun if I had others to play with. I'd certainly enjoy seeing how such a campaign would pan out though. :)
Title: Re: VSF world campaign
Post by: Sinewgrab on August 19, 2009, 06:09:46 AM
Let me clarify - if I were in Australia, or perhaps somewhere else where I would have a few dedicated VSF fans to play with and against, like Sacramento, or jolly old England.
Title: Re: VSF world campaign
Post by: OSHIROmodels on August 19, 2009, 08:32:58 AM
Put me down for this, what a good idea  :o  :D

cheers

James
Title: Re: VSF world campaign
Post by: answer_is_42 on August 19, 2009, 10:21:16 AM
Yes, this could work...but I'm sure most people have access to no more than two or three factions, and so would only be able to fight battles with them. I, for example, only have French and British forces, so can only submit results for these two.

GW campaigns work because almost every player can play against all factions, through the shops.
Title: Re: VSF world campaign
Post by: Rabbitz on August 19, 2009, 05:56:42 PM
Sounds good to me
Title: Re: VSF world campaign
Post by: Gluteus Maximus on August 19, 2009, 07:30:41 PM
Yes, this could work...but I'm sure most people have access to no more than two or three factions, and so would only be able to fight battles with them. I, for example, only have French and British forces, so can only submit results for these two.

GW campaigns work because almost every player can play against all factions, through the shops.


I'm sure that would only be a problem if you were an anal-retentive "every detail must be perfect" or  win-at-all-costs "competition" type.  I'm sure most VSF gamers could live with French troops representing Japanese, Zulus as Somalis or whatever. After all, a sense of fun and the ability to appreciate the ridiculous are part of what makes a VSF gamer tick, so minor distractions like the wrong uniform or flag shouldn't be an obstacle to fun.

So long as it's not a demo or participation game at a show, of course  ;)

I hope this gets off the ground, even though I wouldn't be able to spare the time to commit myself, as it's a great idea to have a LAF e-campaign.

Go Fuzzy! Go Fuzzy!
Title: Re: VSF world campaign
Post by: Tommy20 on August 19, 2009, 07:40:41 PM
I don't think every player need have figures for every faction.  The beauty of an e-campaign is that participants could play out a battle in the theaters they DO have figs for.  The number of players with a given combination will determine how big that particular theater becomes.
Title: Re: VSF world campaign
Post by: answer_is_42 on August 19, 2009, 07:43:02 PM
I'm sure that would only be a problem if you were an anal-retentive "every detail must be perfect" or  win-at-all-costs "competition" type.  I'm sure most VSF gamers could live with French troops representing Japanese, Zulus as Somalis or whatever. After all, a sense of fun and the ability to appreciate the ridiculous are part of what makes a VSF gamer tick, so minor distractions like the wrong uniform or flag shouldn't be an obstacle to fun.

But...but...but they'll have the wrong type of buttons! And the uniforms'll be the incorrect shade of blue! How can you even suggest such a thing?!

You make a fair point. Lets see what everyone else thinks, eh? Honestly, I'm suprised such an idea hasn't been pondered on here before.
The more I think about it, the more I like it, good idea Fuzzy!
Title: Re: VSF world campaign
Post by: Gluteus Maximus on August 19, 2009, 08:21:42 PM
But...but...but they'll have the wrong type of buttons! And the uniforms'll be the incorrect shade of blue! How can you even suggest such a thing?!

 lol


You make a fair point. Lets see what everyone else thinks, eh? Honestly, I'm suprised such an idea hasn't been pondered on here before.
The more I think about it, the more I like it, good idea Fuzzy!

For those who have problems finding an opponent, it would be very easy to fight solo battles, using Two Hour Wargames' "Colonial Adventures" rules:

http://www.angelfire.com/az3/twohourwargames/ColonialAdventures.htm

I've managed to play a small practice game and the solo playability is very good - as with all 2HW products. They are also very reasonably priced, so you can probably afford to try them and not cry too much if they don't work out  ;)

I hope there is a big response to this campaign.
Title: Re: VSF world campaign
Post by: Ruarigh on August 19, 2009, 09:20:32 PM
I might be interested in this, assuming that my other commitments permit me.

One thing you might consider is not worrying about where players are based. Instead, players can fight anyone from around the world. This is dealt with by making the defender in a battle fight the battle out. If the defender has no opponent or does not have the time to fight the battle, then the attacker fights it out. The person that fights the battle takes the role of their own army and their opponent takes the role of the other army. They then report the results back to the umpire, who informs the other army's owner what has happened. Players are put on their honour for this. Surprisingly, it works really well with the right group of people. When we played the Ztumsia e-campaigns (AK47 Republic), there were no accusations of cheating, no bad feeling or anything like that. People all got into the spirit of the game and role-played it out as well as playing the battles. I guess the sort of people that would worry about cheating would not sign up for this sort of game in the first place.

Another thought is to use map movement to determine when battles occur rather than having everyone fighting every turn. This makes the load on each player slightly lighter. If some people are only interested in the map movement and campaign setting or are unable to get an opponent, then you could get volunteers to fight the battles that involve those people.

Bagsy be the Martians,
Ruarigh
Title: Re: VSF world campaign
Post by: Fuzzywuzzieswiflasers on August 19, 2009, 09:36:08 PM
Here are some more thoughts on campaign structure.

Maybe we should keep the campaign on Earth (maybe a fictious continent?) to start with since most people have earth terrain. The Martians or Venuvians,  dinosaurs etc. can still make an appearance.

We would have three type of battles:
Skirmish
Typical standard wargame
Aeronef/land ironclads epic scale games.

All battles would have the same rating in terms of faction points for the winner. I massive victory in a land ironclads game for example, would only have big ramifications in that province.

If you don't have much time or stuff you could just play out skirmish games.

We can divide the map into provinces and people register for each province. Each province will be a geographical region e.g. Melbourne Australia.

To keep the workload down we can have regional moderators that just collate info on their own provinces and then pass this on to the main moderator. We could have a specially set up forum or pinned topic set up for posting of the results.

It would of course be good if the moderators put together some sort of narrative , probably in the vein of a foreign correspondent to explain the provinces events. That type of battle report seems to be quite a popular here. Got to have lots of yummy piccies too!  ;)

Maybe we could aim to kick this off at the start of next year.

Cheers
Fuzzy.

Title: Re: VSF world campaign
Post by: gamer Mac on August 20, 2009, 09:12:49 AM
I have been thinking about this and have come up with two ideas.

1) An all out invasion of Great Britain.
From what I have seen of other peoples armies everyone has some British forces or has an opponent who has British.
Most people will have some scenery that will suit.
Alien armies could appear on the battle field under their own steam or transported there by their allies.
Basically everyone who has a force would need to pick a side. Defending Britain or Invading.

2) The other idea is Atlantis has risen in the oceans of the planet earth. All the opposing forces of the solar system want to conquer it and recover the fantastic technology hidden there.
The same as the idea above, Alien armies could appear on the battle field under their own steam or transported there by their allies or they could be the inhabitants of the island.
We could come up with a map of the island or just leave it to the respective players.
Scenery could be a bit more difficult than the British idea. But we could use any type of scenery and explain it away by people being marooned on the island in the past. Or as part of the build up to the campaign we could come up with some original scenery for the place. I am sure there are enough imaginative people on the forum to do that (New LAF competition idea ???).
The island could be big enough to have different areas of terrain, jungle, desert, temperate etc. So that what ever type of board people have will fit in.


We would have three type of battles:
Skirmish
Typical standard wargame
Aeronef/land ironclads epic scale games.


Would anybody be interested in arranging a game, as part of this, with 28 mm Aeronefs? :o
Title: Re: VSF world campaign
Post by: Malamute on August 20, 2009, 11:26:05 AM
Sounds like a great idea.

As you know some of the LAFers here have been involved in a mini campaign based around the Prussian invasion of England.

We also started a campaign based on Venus, which is an ongoing project.

I am very happy as moderator to manage any new campaign and publish the results in an ILN type format as long as people send me photos, and AAR reports.
Title: Re: VSF world campaign
Post by: Fuzzywuzzieswiflasers on August 20, 2009, 12:22:20 PM
I think the Atlantis idea could be good. Maybe Atlantis didn't sink between the waves. Maybe the Alanteans were conducting an experiment that went terribly wrong. When the device was activated it emitted a strange source of radiation killing the Atlanteans but also moving Atlantis into a parallel dimension. Life continued on this continent. When the device finally failed thousands of years later the dimensional bubble collapsed and Atlantis suddenly reappeared in the middle of the Atlantic ocean.

The continent contains remnants of the Atlantis city and diverse animal life such as dinosaurs and strange humanoids, the barbaric de evolved Atlanteans etc. etc.

The many powers of earth and the cosmos race to carve up this new territory and harness the left over Atlantis technology.

Anyone have a map of Atlantis???

Cheers
Fuzzy.
Title: Re: VSF world campaign
Post by: answer_is_42 on August 20, 2009, 12:27:42 PM
I'd prefer the Britain invaded (or perhaps France or something - much more original) idea to Atlantis. I only really have terrian for Africa (or rather, my figures are all based for Africa), so any games I play'll have to be set somewhere that looks like the Sudan...

Edit: Oh, I forgot about my 2mm LI stuff! Yes, I could play games in Europe at that scale. although, I'd need to build a few more....
Title: Re: VSF world campaign
Post by: Thunderchicken on August 20, 2009, 01:20:34 PM
Count me in! Bloody good idea!

As Malamute said a bunch of us here have been playing a Prussian invasion of England mini campaign and we're also toying with the idea of a counter invasion of Prussia.

As we're looking at playing in any scale I've got enough 15mm VSF forces for a campaign in the jungles of the Far East. I've got Brit, Prussian, Dutch, French, US and Confederation of South America units along with the steam contraption gubbins. It would certainly make for an interesting diversion and might even spread to Oz! 

Sterling Moose and the gang in Ontario have been playing some great VSF colonial games set in Asia so if they jump on board there's another theatre of combat.   
Title: Re: VSF world campaign
Post by: OSHIROmodels on August 20, 2009, 01:25:20 PM
Atlantis gets my vote  :D :D

cheers

James
Title: Re: VSF world campaign
Post by: Malamute on August 20, 2009, 01:26:45 PM
Atlantis gets my vote  :D :D

cheers

James

Over to you to make the scenery for that one Jim ;)
Title: Re: VSF world campaign
Post by: OSHIROmodels on August 20, 2009, 01:30:03 PM
Already on it in some respects  :D  :D (project from a while ago that DOES need to be brought out of the cupboard  ;) )

cheers

James
Title: Re: VSF world campaign
Post by: Sinewgrab on August 20, 2009, 02:51:07 PM

Would anybody be interested in arranging a game, as part of this, with 28 mm Aeronefs? :o


Sure. Fly on over here, and I will try to build a few more.  :D

I think the idea is wonderful - I just may try to see if I can get some other people interested enough to maybe join in. They all play Warhammer or Warmachine, but I just got a copy of Valor, Steel, and Flesh, and I must say, these rules look relatively simple but workable. Need to playtest them...

I think the easy way is to (is my wife looking? No?) collect a British or a Prussian force to oppose my Norwegians, as well as the Red and Green Martians I am also working on. I would love to be able to partake in the wine of VSF gaming with LAF.
Title: Re: VSF world campaign
Post by: gamer Mac on August 20, 2009, 03:44:04 PM
but I just got a copy of Valor, Steel, and Flesh, and I must say, these rules look relatively simple but workable. Need to playtest them...
I am still waiting on my set coming. Up to two weeks now :'( :'(
Title: Re: VSF world campaign
Post by: Alfrik on August 20, 2009, 04:49:00 PM
I have run such a campagin in the far past, though it was run by mail and grew till it collapsed, but I digress.

Suggestions and thoughts, as the coordinator, you update the maps and post the engagements that need to be played out, with a site to post on, the players can sign up for the listed battles and post results. Should players sign up, and not follow thru, then you have a Stalled offensive that is reposted as the sides "manuver and spread propaganda etc." Those that sign up and are really late convert the battle to a battle of manuver with the result haveing a minor or reduced effect if other battles were dependent on its outcome.

Another way is to list the battles, a bit of info the players need. If several different groups fight the battle you could:
     Average out the results, counting each as a part of the battle.
     Results that are wildly unlikely (we destroyed 100% and took no casualties) , well you have to figure what to do with those...

For battles, such as a city being atacked that Must have a result and for which you have no sign ups, to keep the whole thing moving along, you may need an arbitrary roll off chart.

Some groups might offer to fight several battles. Figuring a way to have the results influence a following battle give a bit of weight to the players in that they might play a bit harder to win .... which could be good or bad , heh.

Anyway there are my rambling and disorded thoughts.
Title: Re: VSF world campaign
Post by: Fuzzywuzzieswiflasers on August 21, 2009, 01:08:51 AM
We don't have to over think the mechanics of the campaign.

The "campaign" could really just be a series of standalone battles in a particular province. Different groups of players can decide for themselves how they want to run their own mini campaign.

I guess we could have any theatre we like. Britain invaded, Prussia invaded, Mars, Atlantis etc. The campaign could be a whole solar system affair. Players also don't need to commit to regular games all the time. I think to keep it simple we can just announce which factions are winning which provinces and which faction is the leader overall after taking the results from each province.

I guess we should maybe decide on the factions first:

Some of the more obscure armies e.g. Norwegian  ;) could decide to join one of the larger factions as an ally.

Here is a obvious list please make suggestions:

British
Prussian
Russian
French
USA
Japan
Martians
Evil scientists/anarchists


For example Captain Nemo would be a member of the Evil Scientists faction.  Boxer rebellion Chinese could also side with the Evil scientists or maybe Russia.

Cheers
Fuzzy
Title: Re: VSF world campaign
Post by: Sinewgrab on August 21, 2009, 01:22:50 AM

I guess we should maybe decide on the factions first:

Some of the more obscure armies e.g. Norwegian  ;) could decide to join one of the larger factions as an ally.

Who are you calling obscure, Aussie?

Here is a obvious list please make suggestions:

British
Prussian
Russian
French
USA
Japan
Martians
Evil scientists/anarchists


For example Captain Nemo would be a member of the Evil Scientists faction.  Boxer rebellion Chinese could also side with the Evil scientists or maybe Russia.

Cheers
Fuzzy


Although that is not a bad way to do it - I'd be more than happy to make my Norwegians battle for the might of Mars. That would show the Brits what for!
Title: Re: VSF world campaign
Post by: Fuzzywuzzieswiflasers on August 25, 2009, 11:18:21 AM
How many provinces are we likely to have?

My province is the fantastic realm of Melburnitopia where the beer is cold, the woman hot and it is the empire's sporting capital of the globe  :D

In our realm we have the following factions ( or will have once I twist a few more arms)

British
Prussian
Japanese
Russian
Zanzibar/Arab slavers ( evil scientists faction)
Boxer Chinese  (faction tbc)
Doctor Moreau and Charles Darwin's children of the evolution army
(evil scientists faction)

Any other provinces to be nominated??

Cheers
Fuzzy
Title: Re: VSF world campaign
Post by: Dewbakuk on August 25, 2009, 11:29:23 AM
What about the Noble Parrotmen of Venus? Where are you putting them hmm?
Title: Re: VSF world campaign
Post by: Fuzzywuzzieswiflasers on August 25, 2009, 11:34:08 AM
Yes. I need to buy some GW Kroot for my parrotmen. How many Venus players do we have here?

Fuzz
Title: Re: VSF world campaign
Post by: Dewbakuk on August 25, 2009, 11:58:43 AM
That play games on Venus or who have a dedicated army? I suspect just me for the latter  :'(

There are a few with Parrotmen or Lizardman Sepoy/Askaris etc at least.
Title: Re: VSF world campaign
Post by: Red Orc on August 29, 2009, 05:42:05 PM
Hi there, long time reader, first time poster, but this has got me very excited and I thought I'd share something I wrote this afternoon. It's a campaign background that seeks to tie together everything that everyone's been talking about (just about)...

Ancient history



Positioned as it was between ancient Barsoom (Mars) and Perelandra (Venus), it was inevitable that the Earth should be drawn into their wars. At first both sides sent scouting parties, then diplomatic and then military missions. They were each seeking the rare and unstable element Aetherium, a crystalline mineral used to power their Aetheric ships.



The Martians established bases in the Himalayas and Andes, and in Siberia - those areas that most closely resembled their homelands in the freezing, air-thin deserts of Mars. The Venusians, by contrast, preferred the tropical swamps and jungles of the equatorial regions. At this time, the Earth was much cooler than it is now; this put the Venusians at something of a disadvantage, unused as they were to Earth's more extreme conditions.



Contact was made with the two advanced Earth-civilisations existing at the time - Atlantis and Mu. The Emissaries of Barsoom established themselves in the Atlantean mountains, but could not tolerate the swampy lowlands of Mu, preferring to operate from their bases in the Himalayas.



The Envoys of Perelandra, on the other hand, established themselves in the canals in the southern part of Atlantis, near the capital, and at many places on the generally low-lying continent of Mu. tensions rose between the two sides, but outright war was averted, at least at first. Aetherium extraction was allowed to both sides, but as large concentrations of Aetherium near the surface were only known in two places - the Atlantean highlands, and the swamps of Mu - the two competing alien powers did not often come into direct conflict.



It was in the year 3,217 of the Atlantean calendar - about 9,000 years before the beginning of the Christian Era - that open war finally engulfed the Earth. Devestating weapons were unleashed, and the Priest-Kings of Mu and Council of Atlantis were forced to recognise the inevitable.



Factions arose in both Mu and Atlantis both for and against the alien powers - some wanted to support Barsoom, some Perelandra; some wanted no part of the war; some sought to agitate among the aliens themselves, to turn on their own leaders and establish three equal allied sovereign states on the three planets.



At last, as Earth became more and more devastated, sea levels began to rise as a result of Venusian action, the Mediterranian was breached, and northern Africa was desiccated by Martian energy weapons, a secret clique of scientists in both Mu and Atlantis began a last-ditch experiment to save the planet.



Unleashing terrible energies, they ignited the Aetherium under the planets' surface, hoping to destroy the aliens' mining operations and drive them from the planet. However, the Aetheric Flux generated in the explosions detached both Atlantis and Mu from their foundations and catapulted them into the Temporal Vortex. Thus, both Atlantis and Mu were lost the Earth, to remain only as legends.







March 1889



Recent experiments with Aetheric Flux devices have been highly successful (see Venus Campaign at http://leadadventureforum.com/index.php?topic=8689.30 where the principle of flight through the Luminiferous Aether is explained). An unexpected side effect, however, has been to create a Vortex in the Stream of Time which has, by the process known as Convergence (or temporal attraction), allowed the 'lost' continents of Atlantis and Mu to re-appear.



The nations of Earth have failed to grasp this literally Earth-shattering opportunity to unite and co-operate, however. Each country has staked its claim to the new territories, and war now seems inevitable.



Factions claiming territorial rights over Atlantis:



Greece (a claim supported by Greece's sponsor, Britain);

Ottoman Empire (as the successor to the Phoenicians and Egypt);

Spain (on behalf of City of Cartagena);

Portugal (proximity to Azores);

Mexico (as Atlantis is 'Aztlan', homeland of the Aztecs);

France (claims that crew of Breton fishing vessel was first to land);

Free State of Norway (first sighted by His Majesty's Norwegian Navy Ship "Fˆrnuft");

Kingdom of the Netherlands (as the Lost Province of Atland);

Imperial Russia (as compensation for the unexplained loss of the Imperial Russian vessel "Hydromonitor" (for the reasoning behind this name, see http://leadadventureforum.com/index.php?topic=1085.0 ) whilst en route from Archangelsk to Rio de Janeiro);

Denmark (The northern parts of Atlantis are inside the claimed territorial waters of Iceland, a Danish Protectorate);

USA (because they can, and obviously the Monroe Doctrine could be extended to cover large islands in the Atlantic, tolerably close to South Carolina. If Mu's being used, it's tolerably close to Hawaii, too).



Other factions can be allied as seems necessary - Austria to Spain, Prussia perhaps to the Netherlands or the Ottoman Empire, Japan (unless a parallel campaign on Mu is also running) with Britain or Portugal, etc etc.



This allows for a good number of human factions, Atlantean (and Muan) energy weapons, 'lost world' tribes, hi-tech and low-tech Venusians and Martians...



Hope this is of some use. I also have a good deal of ideas on how the campaign could actually work (TBH, I'm lifting a lot of things from another campaign I was organising that never happened... oops)

There are some things that will need changing, obviously, Perelandra for instance is my 'ancient Venusian Empire' because I read Lewis's books many years ago. Not everyone might want that background... fair enough. But as I say, an offering to the general organisation of the campaign anyway...

Title: Re: VSF world campaign
Post by: Doc Twilight on August 29, 2009, 09:13:31 PM
Well, Fuzzy, I think that the Empire of Austria-Hungary might be an interesting addition.

You know, the Habsburgs did actually attempt to intervene in the Spanish-American War (the navy had orders to assist the Spanish, but by the time they'd arrived, the battles had already occurred; same with the troops sent to the Philippines. However, they did manage to get a lot of ammunition to the Spanish - probably the only shells they had that actually worked...)

Count me in if this is happening. Many, many possibilities here.

-Doc


Title: Re: VSF world campaign
Post by: HerbyF on August 31, 2009, 05:41:17 AM
As in history not all Imperial factions were involved in all regions. Even the British had areas that they either didn't hold much sway or just didn't have an interest to become involved. Each club could just run their campaigns with the factions they have on hand or have an interest in. Then turn in the battle reports & campain results for the moderator to sort out. As in the period there will be a lot of confussion as to just where different provences & and territories are and there relationship with others. No need for everyone to have Prussian or British or any other nationality or Alien race. Those that are absent are just not involved or have an interest there. No need to try to standardize the campaign for everyone or pretend that someones French are Belgians or Brits & Americans are Prussian. Another force to be reconded with might be the ABC powers. This was a serious contender as a word power in the late 1800s and early 1900s up to WWI. Argentina, Brazil,  and Chile had sizable military capacity at this time. And were just starting to look outward just as the USA was. A lot of political activity went on to try to bring them into WWI as a counter to the USA's involvement. And combined could have fielded a navy to rival the USA.
Title: Re: VSF world campaign
Post by: Fuzzywuzzieswiflasers on September 01, 2009, 03:28:25 AM
Great Background Red Orc! The theme of atlantis returning is similar to my earlier post.

Well if we want to give this a go, I guess we had better get players signed up.

If you are interested in taking part in some kind of world VSF campaign for later this year/next year you can send me a PM with your details.

I would need the following:

Players name & LAF user name
email address
Real World location
local gaming club

Armies you have and preference for faction e.g British, Evil scientists etc.

I gree with your ideas of the campaign HerbyF, as for the actual workings of the campaign we can sort that out later on once we have enough players to kick it all off.

Cheers
Fuzzy :D
Title: Re: VSF world campaign
Post by: gamer Mac on September 01, 2009, 11:26:59 AM
How would the campaign work? Would there be various phases to go through?
For example:
Phase 1 - secure a landing zone/beachhead
Phase 2 – move inland
Phase 3 – Secure some objective

I take it the winning faction of each phase would receive a bonus for the next phase. But what sort of bonus would work for all the different rules system likely to be used. I suppose you could use things like bonus points for army selection or a slightly larger army for the winning force, if there is no points system in place for the army selection.
We would need to work out rough objects for each phase and a bonus for the winning faction.
Have we decided on a location for the campaign? Would it be worthwhile setting up a poll so people could vote on a setting?

The poll could contain

Atlantis
Venus
Mars
Britain Invaded
Prussia Invaded
etc.
Title: Re: VSF world campaign
Post by: Fuzzywuzzieswiflasers on September 01, 2009, 11:41:10 AM
A poll would be a good idea.

My vote would be for some kind of atlantis type setting as we could have a variety of terrain types e.g desert , swamp, mountains etc.
so everyone can play with existing terrain they have.

Once we have our players signed up and allocated to regions, I think the background to each region could be made up by the players in that region. That way there is more personal ownership by the players in their own region.

cheers
Fuzzy
Title: Re: VSF world campaign
Post by: OSHIROmodels on September 01, 2009, 01:30:44 PM
Atlantis gets my vote again  :D  :D

cheers

James
Title: Re: VSF world campaign
Post by: Mors on September 01, 2009, 09:22:28 PM
I am up for this and shall send a pm. Personally Id like a bit of a lead time before we start as I would need to finish some forces off , but at least it would be a spur to reduce the lead mountain.

I am happy to go with the flow with how we play it, my preference would be that its as loose as possible in size of game, scale , rules and location...Mars, Atlantis, Europe etc etc . My forces are mainly built to skirmish game but Im sure I can adapt them to the setting thats decided. 

I would imagine the complexity of trying to work out a league table would be a real headache , I can only suggest it be made as simple as possible , maybe just a percentage of wins as a faction with a minimum number of games required?

Mors
Title: Re: VSF world campaign
Post by: leadfool on September 02, 2009, 06:12:45 AM
The real world location of Sacramento CA should be able to host a few games, and Sinewgrab can even come down from Beaverton Oregon and play, it is only about 350 miles. 

Sinewgrab, did we meet in line at Historicon?

Sacramento players have vertually all the factions, well except the Norgeians, but we do have a Swedish army forming.

I can field English, (including Canadians, Scots, "Disrealians", Sikhs, Gurkhas etc.), Prussians, Austrians, Russians, Americans, Japanese,  Mexicans, Spanish, Arabs, Zulus, and Askaris.  Skrapwelder, Alfrik and Nils can all field many of these as well as Irish, Swedes, Azurians, Martians, etc. 
Title: Re: VSF world campaign
Post by: Sinewgrab on September 02, 2009, 06:48:34 AM
The real world location of Sacramento CA should be able to host a few games, and Sinewgrab can even come down from Beaverton Oregon and play, it is only about 350 miles. 

Sinewgrab, did we meet in line at Historicon?

Sacramento players have vertually all the factions, well except the Norwegians, but we do have a Swedish army forming.

I can field English, (including Canadians, Scots, "Disrealians", Sikhs, Gurkhas etc.), Prussians, Austrians, Russians, Americans, Japanese,  Mexicans, Spanish, Arabs, Zulus, and Askaris.  Skrapwelder, Alfrik and Nils can all field many of these as well as Irish, Swedes, Azurians, Martians, etc. 

Unfortunately, no. I had no such luck as to go. I bet my wife would let me make a trip of it, as she is from there. Depends on how work is going for me - i.e., if I have found a job, and then, if that job allows me to go somewhere. I honestly can't believe I am considering it.
Title: Re: VSF world campaign
Post by: Sinewgrab on September 02, 2009, 06:59:14 AM
And, of course, it is actually about 800 miles - a full 10 hours at 70 MPH.

Bleagh.
Title: Re: VSF world campaign
Post by: Red Orc on September 03, 2009, 09:58:24 AM
Great Background Red Orc! The theme of atlantis returning is similar to my earlier post...

Thanks very much. I tried to fit in most of the stuff people had been talking about, with some of my favourite bits from other people's threads (Free Norway and the Venus Campaign being the obvious places), and filled in the gaps from my own VSF campaign background.

Well if we want to give this a go, I guess we had better get players signed up.

If you are interested in taking part in some kind of world VSF campaign for later this year/next year you can send me a PM with your details.

I would need the following:

Players name & LAF user name
email address
Real World location
local gaming club

Armies you have and preference for faction e.g British, Evil scientists etc.

I gree with your ideas of the campaign HerbyF, as for the actual workings of the campaign we can sort that out later on once we have enough players to kick it all off.

Cheers
Fuzzy :D


I like the idea of a campaign that spans Atlantis, an Invasion of England, Venus and any other setting. But I don't know how it could work (consider for instance that Britain wins the Atlantis and Venus sections, but Prussia or France invades London and captures Queen Victoria - who 'wins'? Does Delhi then become the capital of the British Empire, or something?)

So I would vote for Atlantis for this campaign (maybe with Mu as well). As Fuzzy says, that can provide a range of terrain types - it's a small continent after all - so mountains, desert, plains, swamps, farmland, forests, cities, or pretty much anything else could be fought over.

Also, as Herby points out, there's no necessity for every faction to be in every location - though with some version of the campaign background I sketched out, any faction pretty much could be anywhere.

I think an important thing to know for the organisation of the campaign is 'scale' of battles people are intending to fight. Are people wanting to fight Aeronef battles, have small skirmish games, fight regiment sized battles, naval battles even? All are do-able and can be intergrated into the campaign I think. But does a small group of explorers raiding an ancient shrine carry the same 'weight' as a Waterloo- or Jutland- sized battle?

For that reason, and this is only a suggestion obviously, I'd recommend that we ask people to limit their faction choices to one at each 'scale', and these can be the same or different to other scales (so maybe French at 1:3 regimental battles, Prussian for Aeronef combat, and American for 1:1 skirmishing).

A suggetion I think is really good is that each group has a particular region it's fighting in. If groups say more or less what terrain and boards they have, and what types of battles they want to fight, it'll be easy I think to say "OK, you lot are fighting in the south-east region, it's mostly jungles and swamps with some cities and farmland, there're a lot of coastal islands, and there are Venusian colonies down there, let's see how your British, French, Portuguese and Prussians get on in their skirmishes and naval battles", while another group is told "OK, you're in the north, mostly mountains, a few big cities and some steppelands, your Americans, Spanish Martians and French can fight it out with their Aeronefs and skirmishers" or whatever.

Anyway, I'll leave the suggestions there for the mo. Hope some of them are helpful.
Title: Re: VSF world campaign
Post by: OSHIROmodels on September 03, 2009, 12:21:15 PM
How about...

Points for win, loose or draw and depending on the scale of the battle more (or less) points are awarded eg...

A 'normal' sized battle between Brits and Chinese, the Brits have a marginal win giving them 5 points and the Chinese get 2.
A small skirmish game between Norwegians and Prussians, The Norwegians have a huge win and get 2 points with the Prussians not getting any.
And then large battle with various nations on each side, the baddies (  ;D ) have a resounding win getting 12 points and the goodies (  ;D ) not getting any...

So the forces of good get a total of 7 campaign points and the forces of evil getting 14.

Obviously the points values would have to be played around with and the scale of the games (or maybe leaving that to the groups involved) and at the end, tot 'em all up and watch the good guys bring it home  ;)

My two yens worth for now  ;)

cheers

James
Title: Re: VSF world campaign
Post by: Red Orc on September 04, 2009, 12:00:02 PM
I'd back something like that too.

It would be a lot of work for the moderators, however; I think we might be better off totting up scores as we go along.

If this is done with groups playing games in their 'zone', we should get a fairly good idea of how different forces are doing as we go along. But the principle of a 'big' win counting as say three small wins is basically sound I think.

I do think that every force that shows up should get a point though - even if you get beaten, it means you've been able (on behalf of your faction) to project your power into that area, if only minimally. That should count for something, I think.

Title: Re: VSF world campaign
Post by: OSHIROmodels on September 04, 2009, 01:15:05 PM
Quote
I do think that every force that shows up should get a point though - even if you get beaten, it means you've been able (on behalf of your faction) to project your power into that area, if only minimally. That should count for something, I think.

I think thats a good idea  :)

Maybe extra points for a really good battle report (to represent a good field reporter/galloper returning to headquarters and giving the news)

cheers

James
Title: Re: VSF world campaign
Post by: Fuzzywuzzieswiflasers on September 05, 2009, 08:42:58 AM
Yes Jim, The overall moderator. For example Malamute :D would allocate some bonus points for a good write up and pictures.

Nothing like some bonus points to motivate factions  ;)

Cheers
Fuzzy
Title: Re: VSF world campaign
Post by: Malamute on September 05, 2009, 08:50:16 AM
Yes Jim, The overall moderator. For example Malamute :D would allocate some bonus points for a good write up and pictures.

Nothing like some bonus points to motivate factions  ;)

Cheers
Fuzzy

Hello, Somebody mention my name?  ;)
Title: Re: VSF world campaign
Post by: Thunderchicken on September 05, 2009, 10:13:00 AM
Yes Jim, The overall moderator. For example Malamute :D would allocate some bonus points for a good write up and pictures.



That is so asking for trouble!
Title: Re: VSF world campaign
Post by: Svennn on September 05, 2009, 02:01:51 PM
Thunderchicken and that bloke in Shrewsbury could get together and play out some rounds lol
Title: Re: VSF world campaign
Post by: Malamute on September 05, 2009, 02:12:16 PM
Thunderchicken and that bloke in Shrewsbury could get together and play out some rounds lol
lol lol lol
And I bet Thunderchicken would lose too. ;)
Title: Re: VSF world campaign
Post by: Gluteus Maximus on September 05, 2009, 03:02:33 PM
Thunderchicken and that bloke in Shrewsbury could get together and play out some rounds lol

you mean these two:

(http://www.derbydeadpool.co.uk/images/celebs/d/daview.jpg)    (http://www.doyouremember.co.uk/assets/windsor-davies.jpg)

 lol
Title: Re: VSF world campaign
Post by: Thunderchicken on September 05, 2009, 03:48:24 PM
you mean these two:

(http://www.derbydeadpool.co.uk/images/celebs/d/daview.jpg)    (http://www.doyouremember.co.uk/assets/windsor-davies.jpg)

 lol


Bloody hell I've got a brother! I bet he lives near me.
Title: Re: VSF world campaign
Post by: Malamute on September 07, 2009, 05:34:03 PM
Bloody hell I've got a brother! I bet he lives near me.

Identical too by the look of him. I'll wager he plays VSF games too ;)
Title: Re: VSF world campaign
Post by: Red Orc on September 27, 2009, 03:41:57 PM
I really don't want anyone to think I'm nagging, honest, but is anyone doing anything about this?

I'm really up for helping to organise things things - if there's anything to organise.
Title: Re: VSF world campaign
Post by: Fuzzywuzzieswiflasers on September 28, 2009, 12:03:35 AM
I have had about half a dozen people express an interest in this idea. I guess we could go ahead with it anyway and hope that a "if you build it they will come" attitude will get this going.

Cheers
Fuzzy.

P.S. Game report coming soon :)
Title: Re: VSF world campaign
Post by: Red Orc on September 28, 2009, 10:14:22 AM
I'm happy enough building it in the expectation they'll come. It's what every mad inventor does when they want to lure a hero into their lab after all.

Does the 'half dozen' include me? And are the rest of them (fingers crossed) the representatives of clubs or other groups that play VSF? Or was it really just me and five other people PMing you to say 'yeah, I'd be up for that'?

I'd suggest what we need from everyone who wants to go ahead with this is info on whether they've got a regular group, and what sort of games they're planning on playing (skirmish, company level, naval combat, aeronefs or whatever).

I like the idea of giving groups a province that they're playing in; that will make organisation simpler I think. If there are only half a dozen interested parties, we may only have to invent 3 provinces ;)

I also think that those who are organising this (and as you know I'm up for helping to organise it) can work on the background that we'll need. Happy for my background to be used in part or in whole, or butchered and generally dismembered as appropriate.

As always, I'm here for help, suggestions, nagging, generally getting in the way, flogging a dead horse etc.
Title: Re: VSF world campaign
Post by: OSHIROmodels on September 28, 2009, 11:30:59 AM
I`ll put my name down for organising the South-West London mob (and that will probably include the Shewsbury hoards  ;)  ;) )

I think we can get some regluar games in now of probably lots of different types  :D

cheers

James
Title: Re: VSF world campaign
Post by: Ray Rivers on September 29, 2009, 01:06:47 PM
So... for the uninitiated and ignorant...   o_o

Is this basically all nations against all nations or are there some alliances?  If so... who is allied with whom?

Also, would be interested if there was a Venusian side show, though my buildup of forces is still inadequate to initiate warfare there.
Title: Re: VSF world campaign
Post by: answer_is_42 on September 29, 2009, 07:13:52 PM
I'd go for British/Germans VS French/Russians. I don't know enough about Japanese etc history to comment on the others.
Title: Re: VSF world campaign
Post by: Fuzzywuzzieswiflasers on September 30, 2009, 12:18:51 AM
I don't think we need alliances really. We can have separate factions for the major powers i.e. British, Prussian, Russian, French, US, Japanese. For some of the smaller players like Boxer chinese, belgium or mad scientists etc we could have some sort of confederation faction to encompass that. If you have an army for some other country e.g papal states you can specify which faction you want to join.

If we set the campaign in the 1880's we have Prussia in ascendance. Britain and Russia are playing out the "great game". France is working towards countering the British navy and the upcoming powers of the Japanese and US are starting to flex their muscle on the world stage.

Add a couple of angry martians, venusians and moon men and you have a cracking world campaign.

I personally think a lost continent like Atlantis (or maybe Africa) would be the best venue for the campaign. We can create provinces for each gaming group around the world and place them on the map close to their other nearby groups. 

For example in Australia I know of two groups that play VSF. My group in Melbourne and Jammed Gatling's group in Perth. We would each occupy one province, maybe next to each other.

We can have an overarching background to the campaign with rough objectives to each faction but the back story of each province would be run by each gaming group that would submit game reports and pictures in a story/war correspondent style.

Cheers
Fuzzy.
Title: Re: VSF world campaign
Post by: HerbyF on September 30, 2009, 07:29:05 AM
As I said before the way many colonial campaigns went, sometimes expeditions from the same power were working a cross perpose to each other. Often didn't even know where other units where or what they were doing. I think each club or group should be free to send in their battle accounts & the results of their campaigns where ever they happen. They could be Mars, Venus, The Lost Continant, where ever. These campaigns are all going on at the same time. Just like real historical colonial campaigns. Lets everone imagination go where it takes them. No need to restrict everyone to a narrow campaign.
Title: Re: VSF world campaign
Post by: Red Orc on October 05, 2009, 10:33:10 PM
I've been thinking about this a lot, I have to admit.

I'd say it would be better to have a fixed background and location. Partly, that's because otherwise it could be too confusing - which could be like the real 1880s, but the problem arises that perhaps the Prussians invade England and capture Queen Victoria, while for another group, Queen Vicoria is leading an expedition to Mars, and for another, an attempted Prussian invasion is beaten off by the sudden appearance of Aeronef pirates over the North Sea.

If the organisation of the campaign is by provinces of Atlantis (Mu; a previously undiscovered planet, perhaps on the far side of the Sun; a primal continent accessable through a recently discovered scientific technique, possibly involving time-travel, etc) then there's no 'crossing of time lines', no Paris being destroyed by the Venusians in one 'history', and becoming the capital of l'Empire Mondiale in another.

If that does happen, then there's no meaningful way that it's a world campaign at all, it's just groups putting up battle reports and hoping no-one notices they don't fit together. To have a common frame of reference is to accept some loss of creativity, because the other options are to have no meaningful effect on narrative (what does it matter if you fight to save Constantinople from the Russians, if in someone else's version the Russians and the Ottomans are allies?); or to have a central power checking what is 'possible' in relation to everyone else - no that group in NSW can't use the Gordon Highlanders in their defence of Zanzibar, because at the same time the London group's Gordon Highlanders are on Mars battling lizards; no that Japanese battleship wasn't sunk at the Battle of easter Island, because a week later someone else used it to attack Vladivostok.

So both in terms of straight organising, and for story-telling purposes, I think a controlled setting would be better. I still think Atlantis (or any other lost continent) could easily provide a host of different game settings - deserts, jungles, forests, mountains, cities, grasslands etc, and a lot of different scenario ideas (straight fights, assassinations, desperate attacks and defences, rescues, treasure hunts), as well as a variety of 'scales' to play at - RPG 'party' style, skirmish/squad level, company level, naval and aeronef/airship...

Title: Re: VSF world campaign
Post by: leadfool on October 06, 2009, 07:02:27 AM
I still like the Turtledove alt history world, with the Prusians allied to the American north and the British empire and France allied to the Confederate south.  Cuba and Mexico goes confederates, Spain to Prussia/Union.  Russia and Japan to Britain but Turkey to Prussia. 
I don't know what to do about Venus or Mars or Atlantis.

But I agree with red Orc that some sort of national side designations are needed.  I don't care which, as I own lots of representative troops, and everybody wore pith helmets anyway.
Title: Re: VSF world campaign
Post by: answer_is_42 on October 06, 2009, 08:50:05 PM
How about having something like the Fashoda Incident as our starting point?

http://en.wikipedia.org/wiki/Fashoda_Incident
But ten or so years earlier, so redcoats aren't a problem*...


*They may be driving steam tanks and aeronefs, but I'll be damned if their uniforms aren't the right shade!
Title: Re: VSF world campaign
Post by: Sinewgrab on October 07, 2009, 04:23:19 AM
I think a common point of reference would be good - I am not going to be able to get very many games in - right now, my best shot is going to be my Norwegians against Martians game that I will be running with a local group here, as an intro to VSF, as they are all pretty focused on historicals. I have not yet decided who I will build next, but it will probably be either British or American forces...
Title: Re: VSF world campaign
Post by: leadfool on October 07, 2009, 08:30:05 AM
I just ran a largeish Russian civil war game that had a VSF aspect.  First I used the Valor Steel and Flesh rules.  Second the armored cars were not all conventional and I slightly suspended history by having all the forces that fought in the Russian civil war (that I have painted) in the same battle, ie Japanese and French (including FFL) and Americans and Serbs and Reds and Whites and Germans and Finns, and the Czech legion and British (including Sikhs, Scots and Gurkhas).  It was a lot of fun.  It was a 3 way fight Allies/whites in the north, the Germans/Finns in the west and the Reds in the south. 
Naturally we forgot a camera.
Title: Re: VSF world campaign
Post by: Red Orc on November 16, 2009, 11:17:15 AM
Well, I think I'm going to conduct a bit of threadomancy and say... is anyone else really interested in this, or am I going to admit defeat and let it die a death?

For the record, my favoured way of running it would be:
1 - local groups play whatever battles they like with whatever forces and local alliances they like;
2 - in a group-specific setting/background provided by the world-wide moderators;
3 - that is based on some version of the Atlantis background I outlined earlier (itself a mish-mash of various ideas kicking around on this forum, with my own RPG Atlantis campaign filling in some gaps);
4 - providing battle reports and whatnot to the moderators for inclusion on one or more threads in LAF to detail what's happening where.

The different areas that groups were playing in would be different regions of Atlantis (or whatever other setting is chosen); each group's battles would correspond to a particular region, so there would be little (or no) interference from outside (unless players travelled to another country taking their armies with them... no, silly idea); and the overall campaign-winning faction would be decided by the mods on the basis of the battle reports (probably through some points system).

If anyone thinks something like that is do-able, please say so! And I promise that if no-one else does I'll shut up about this for at least 4 months.
Title: Re: VSF world campaign
Post by: warrenpeace on November 17, 2009, 12:20:18 AM
Not here to chime in on the heart of the VSF campaign issues, but just want to mention that I saw some Serbs, Bulgarians, and Greeks for the Balkan Wars (1912) at Tiger Miniatures.  If anybody is looking for some odd and different factions, then perhaps those would be useful. Perhaps one of those smaller nations could be the first to develop interplanetary travel, or perhaps they have to migrate to Mars or Venus after being conquered by a larger neighbor.
Title: Re: VSF world campaign
Post by: Fuzzywuzzieswiflasers on November 18, 2009, 12:08:07 AM
I would love to see a world campaign kick off next year, but to date I have only received email's from about 5 people expressing an interest in taking part.

I could take the fields of dreams mentality of "If you build it they will come" but don't really have the time to invest in setting it up for it to die a premature death.

Cheers
Fuzzy.

Title: Re: VSF world campaign
Post by: HerbyF on November 18, 2009, 05:32:17 AM
Hey Fuzzy, Why not just set up 2 threads. One to receive battle reports, hopefully with pictures. And one to run a scoring system like the LPL painting contests. Members could vote on the value of each report to receive. Large scale battles say 25 points miner skirmishes 5 points with a sliding scale for every thing in between. Then assign the points based on the margine of victory. Overwelming all but 1 point to the victor, major win most of the point, minor win over half, a wash an even split, etc. In a muti-sided battle points could be divided accordingly. So say in the 1st week you get 3 battle reports. 1) British w/Parrotmen allies VS french w/Lizardmen on Venus. 2)Russians & Japanese both land small parties on MU. 3) The British & French both have reports on each others bases on Mars & decide to try to take the other out. 1) is a large raid votes give it 14 points. 2) is a minor skirmish 5 points  3) large battle, but wait a minute just as the French & British & their Martian sepoys join battle a large martian resistance force shows up supported by an Imperial Chinese force"where did these guys come from?". It's now a major battle with 3 sides, 25 points. 1) an inconclucive fight with the British getting the upper hand, 8 points BR, 6 points FR. 2) the Japanese all but wipe out the Russians, 4 points JP, 1 point RS. 3) The British & French both get beaten back by the Chinese/Martian alliance, the French marginally but the British get trounced but do hold on to their Mars base. So we give the Chinese 15 points the French 7 & the British 3. At the end of the first week the BR 8+3=11, FR 6+7=13, RS 1, JP 4 And the CH 15. No body else was involved in a battle so no one scored points. No major alliances needed players can play in whatever theater they want, with any armies they have.   
Title: Re: VSF world campaign
Post by: HerbyF on November 18, 2009, 05:37:26 AM
To encourage photo reports maybe double the points for battles or some kind of bonus for pictures.
Title: Re: VSF world campaign
Post by: Christian on December 10, 2009, 11:54:26 AM
Apologies for any doubling up of opinions here, but here's what would make it work:

- Clearly defined teams that can be awarded points: "Good" Human Empire, "Bad" Human Empire, Good Alien Empire, Bad Alien Empire (possibly collapse the Good and Evil sides)... let's face it, the Prussians are going to be the bad guys :P Alternatively, just go for country by country... although by the looks of things, participation might not be overwhelming?

- A clearly defined setting: Maps like the RISK board games - a very generalised Earth Territories map, and at least one Alien planet... however, the alien planet could be as complex as the Earth one, hence why you would need to keep the factions simple.

- Player commitment: Make it easy to get involved. Essentially it's up to each player's time and playing capacity, so options for solo play are great.

Despite what you might think about GW, their worldwide campaigns work because they are essentially very simple: players just have to fight battles, and a hub decides what these results mean.

So, if you want to increase player participation, provide a list of battles by name... Battle for Territory X, for example... and let the players decide what storyline they wish to follow to accomplish that objective. Essentially, the result will be the same, and you can collate that and keep track of who is winning.

Maybe you could provide some styles of missions: Supply Dump Raid, Pitched Battle, Infiltration etc.

If you want to expand on the first point, players can decide what faction they want to join in terms of Good and Evil. If you think about how WW2 is portrayed, the Axis forces were generally accepted to be evil, and the Allies were generally accepted to be good: it is obviously not that simple, but it may have to be for the sake of the campaign to work. So, you could field some bizarre force as long as their points went to the respective good/evil side.

This is a great idea, it doesn't surprise me that a fellow Aussie came up with it  ;)

Anyone willing to play in Sydney? I don't really have anything but some WGF Colonial Brits so I know what I'll be playing :P

EDIT: After reading Red Orc suggestion, I think playing on a planet of your own devising may be the way to go in order to simplify the game... but I would love to see some really landmark battles happen on Earth, too. The quasi-historical nature of these games is what make them appealing, to me at least.
Title: Re: VSF world campaign
Post by: Red Orc on December 11, 2009, 11:22:38 PM
OK, I'll bite.

There isn't enough interest, as far as I can see, for this to work. I badgered Fuzziewuzzies a lot, saying 'yeah, let's just do it anyway, don't worry, we'll get people' and it seems I was wrong (and he was right). To my knowledge, there are seven people interested in the idea of a world campaign, and I think only one of those has expressed the belief that they can get a group involved. You're number seven by the way, and three of the others are Fuzzywuzzies himself, me, and HerbyF.

I think most of your suggestions are good, personally, though I'm not happy about the idea of picking 'good guys' and 'bad guys'... what if a group only has forces (eg British and French) that are labelled 'good'? Or let's say Russian and Prussian that get labelled 'bad'? The idea I was suggesting relies on national armies all fighting their own corner with temporary alliances but no overall stacking of sides, because it causes problems with no gain for playability or simplicity as far as I can see.

The idea of setting it on another planet is a bit iffy I think, that's fine for people who have Prussians in gasmasks, Aetherships, and a lot of alienesque terrain (of course, the campaign might be on Mars while I have Venusian terrain - d'oh!) but for others of us, not so good. That's why I'm advocating Atlantis (or Mu or Lemuria or some other varient of the 'Lost Continent' idea) - anything from dinosaurs to aliens, stone tools to lasers, caves to crystal palaces, mud huts to fantastic temples is possible with Atlantis.

But the idea of letting groups fight their battles after saying 'okay, you're fighting out the Conquest of Territory X' is what I've been advocating, and my understanding of Herby's posts is that this is close to his position too. I think the difference between me and Herby on this is that I think it's better to set things going by providing some background, eg giving each group control of let's say a province of Atlantis. I think it is the only way to go, if this ever gets off the ground. But sadly as I say there don't seem to be enough people interested to get it to work.
Title: Re: VSF world campaign
Post by: answer_is_42 on December 11, 2009, 11:26:57 PM
You guys put up a thread, and I'll post some games. It'll be fun to have an aim to play towards. As long as people don't have to 'do' anything beyond post pictures, I expect you'll get a fair turnout.
Title: Re: VSF world campaign
Post by: Red Orc on December 11, 2009, 11:40:38 PM
As far as I'm aware, answer_is_42, they do have to 'do' something else - say they want to be in! And we may just have hit 8 people (not sure if you already PMed Fuzzy to be honest, so I don't know if you're already on the list)! It is good to know that there are at least some people interested (I did feel for a while it was really just Fuzzy, Herby and me pushing this). Woo-hoo! Let's hope we get a few more over the weekend!

I knew I wasn't going to be able to shut up about this until March 16th.
Title: Re: VSF world campaign
Post by: Christian on December 12, 2009, 02:31:03 AM
Interesting point... play the games and worry about recording the info on a map later. Might work that way too!
Title: Re: VSF world campaign
Post by: Red Orc on December 12, 2009, 09:34:42 PM
I'd say that would be up to the local group, to be honest. The way I see it working, you could have groups who do things totally differently.

Let's say we have Group A (in Australia) who want a map-based campaign; they have British, French, Martians and Venusians, and are taking the South East Province of Atlantis. They use the map of the province to plot their campaign moves up the Valley of the Dawn into the Moonshadow Mountains, past the vast inland Sea of Unnumbered Rivers; and they keep the rest of us informed as to what's going on.

Group B (in Belgium) want a league-based campaign. They're fighting over the Northern Province of Atlantis, and have Prussians, French, Dutch, Spanish, Russians and a random fantasy army... let's say Elves... as Atlanteans. They run their league, everyone plays everyone twice, they regularly post game reports so we know how the fighting in the Northern Province is going. No map necessary, though we all know it's 'north'.

Meanwhile a group in Canada (Group C of course) is playing a scenario-driven campaign where British, French, Spanish and Americans are fighting it out in the Western Province. The first battle - all the armies trying to capture the Citadel of Storms (a vital harbour location) - leades on to the second - the Race to the Forbidden Tower - where one side must rescue a powerful local leader from one of the other factions... here the 'map' only exists as series of locations linked by a narrative. It doesn't really matter if the Forbidden Tower is north or east of the Citadel of Storms, 20 miles away or 200... it's the story that's important.

All of these styles and more could be incorporated into the campaign depending on the local groups. I'm pretty certain that I'd want to encourage all of them.
Title: Re: VSF world campaign
Post by: former user on December 13, 2009, 07:27:09 AM
if I may throw in my 50c...
for this to work it has to be simple

- collect forces from players
- define a very rough starting plot (no historical/major personalities involved)
- players game whatever they want, post the game with rough background etc.
- when moderators decide there is enough background story for the next turn, they post a "the story so far" plot, that can be briefly discussed and  altered to suit the players involved
- players can decide to ally, they communicate covert and inform the mods, these keep track and reveal what is necessary
- the next turn commences
etc

this way it can work - only rule is that the mods have total control of the main development
but they have to be motivated enough to tell the narrative campaign
I've done this before and it works - but You have to be patient.
Otherwise it works like RPG
Title: Re: VSF world campaign
Post by: Red Orc on December 16, 2009, 11:34:22 AM
Been reviewing this thread, and I've noticed a couple of things;

1 - there are 15 people who have said they are up for this, and three more possibles if they can. That's Fuzzies, Doc Twilight, Bako, Jimbibbly, Answer_is_42, Rabbitz, Gluteaus Max, Ruarigh, Gamer Mac, Malamute, Thunderchicken, Mors, Leadfool, Christian and me for definite; and Sinewgrab, Tommy 20 and Ray Rivers if certain problems are overcome. I think (even if some now drop out that this must be do-able with that many, especially as some of those have already offered to help with co-ordination.

2 - Atlantis is the front runner in terms of location, but other people seem less keen; so I suggest that anyone who is less keen says whether they don't want Atlantis at all in the background, or if they're happy for Atlantis to be used, but want their battles to be elsewhere. If it's the latter, that shouldn't be a problem. If it's the former, we need to think hard about how we do background at all.

I'm now quite hopeful that this might actually happen. I also think we should perhaps have two threads for this, one for discussing background, on for discussing co-ordiantion in terms of groups, results, battle reports, interventions from co-ordinators etc.
Title: Re: VSF world campaign
Post by: answer_is_42 on December 16, 2009, 12:05:01 PM
Well, I can fight in plains of Africa or the green fields of Europe (in 28mm/2mm respectively). I’m ok if you want to put Atlantis in, as long as it’s not overbearing on the rest of the campaign.
Title: Re: VSF world campaign
Post by: Sinewgrab on December 16, 2009, 11:31:29 PM
My main problem is opponents - but I am slowly overcoming that. And I have a few Atlantis ideas I could abuse...er, use. Maybe a portal in a lost Martian city opens to Atlantis, and now we Red Men and Green Martians are trying to invade with Norwegian allies...
Title: Re: VSF world campaign
Post by: warrenpeace on December 17, 2009, 12:36:55 AM
My main problem is opponents - but I am slowly overcoming that. And I have a few Atlantis ideas I could abuse...er, use. Maybe a portal in a lost Martian city opens to Atlantis, and now we Red Men and Green Martians are trying to invade with Norwegian allies...

I don't think there is so much of a problem there, Sinewgrab.  There's so much crossover to colonials with VSF that all we would have to deal with is a few extra gadgets.  I've got the ~50 British in Kahki.  Ian C has small contingents of British, Spanish, Italians, Germans and Americans, and lots of French Foreign Legion and a few French marines and sailors.  He also has hordes of Arabs and Berbers, which could stand in for some factions of Martians.  His hordes of Black Africans could stand in for impoverished shattered remnants of the Martian black race driven out of their south polar lair by John Carter.  Jeff C and Loren W might purchase a few Bronze Age minis and make some technical goodies like flyers.  There's plenty of players here, and plenty of already painted colonials.
Title: Re: VSF world campaign
Post by: Mors on December 17, 2009, 08:15:23 PM
Im still keen  providing 'Billy No Mates'  like me can participate, I got a feeling there are a few others that would solo game too.It really depends on how inclusive or exclusive you want the campaign to be.

If you ask 20 gamers a question you will get 20 different answers , my tuppenceworth is that I think it should be set worldwide , including lost continents , and on other planets too. I generally agree with former user , let the local players/groups play the games to there own settings , rules, scales etc. Then for a moderator (or two) to run the campaign allocate points etc. I have been thinking about how it would work as a campaign quite a bit and would be happy to put up some ideas if people are interested.

It does need to be kept as simple as possible for the moderators sakes and also to encourage people to participate.

It was this thread that got me painting VSF figures instead of just buying the bloody things...however I seem to have slipped off too darkest Africa at the moment , still useful for Askaris seeing service on the Red Planet though.

Cheeers Mors
Title: Re: VSF world campaign
Post by: warrenpeace on December 18, 2009, 12:51:19 AM
Let me make a suggestion from the viewpoint of a colonial miniatures wargamer and formerly avid cardboard wargamer.  For a strategic format it would be possible to use the old Victory Games cardboard game Pax Britannica.  That game was published in 1985, and has a beautiful map.  In that game there are 7 playable colonial powers, ranked: Great Britain, France, Germany, the United States of America, Japan, Russia, and Italy.  Three other minor colonial powers make moves per a random chart: Belgium, the Netherlands, Spain, and Portugal.  Imperial China and the Ottoman Empire do not expand, but may fight against the colonial powers.  The game starts in 1880, although the setup is not exactly historically correct, and areas are rated in a somewhat weird way.  Turns reflect four years of actualy time, with colonial powers placing various markers representing levels of involvement: "interest" "influence" "protectorate" "possession" "dominion" (GB) or "state" (USA).

It probably wouldn't be too hard to come up with maps of Venus and Mars to add to the Pax Brit map of the world.  Powers could compete for colonies on earth while at the same time competing for colonies on Venus and Mars.  Wars to establish protectorates or possessions vs indigenous people or nations could be resolved by some sort of decisive miniatures battle or series of battles.  Colonial powers at war with each other would be harder to resolve. But one of the goals of Pax Britannica is actually to AVOID triggering the Great War. So diplomacy resolves most conflicts between colonial powers.
Title: Re: VSF world campaign
Post by: HerbyF on December 18, 2009, 01:19:04 PM
I'm game, having Brits w/ some Indians & Gurkas, some French, and some Russians. I also have a Steam walker that looks very nice w/ the Russians and my steam elephant goes nicely w/ the Indian troops. I also have some Martians both red & yellow, & lots of lizard men for Venus. And of course my favorite a large Boxer & Imperial Chinese army. I'll try & stir up some interest here in the Seattle/Tacoma area.
Title: Re: VSF world campaign
Post by: Christian on December 23, 2009, 01:16:31 PM
Good to see this idea is still up and... well, running isn't the word I'd use! But it's getting there.

I think you should start setting up groups per country/state/territory. Even if it's just by name and one person to contact.

Then you could have your thread/sticky with admin talk.
Title: Re: VSF world campaign
Post by: Red Orc on January 03, 2010, 02:16:32 PM
Right then - I'll step up to the plate and say that, as we're all into the idea of having a campaign, but it'll take several mods probably to do it, and we want it to happen on Earth, with and without Atlantis and/or Mu, and on Mars and Venus, I'll volunteer to mod the Atlantis bit of the campaign.

If other mods want to volunteer to run a Mars campaign, a Mu campaign, or whatever, that's great. Hopefully we will be able to integrate them.

What I'll need from interested players wanting to take part in the Atlantis section is as follows:
1 - whether you're joining as an individual or representing a group, and where you're based;
2 - what faction(s) you're representing;
3 - what 'scale(s)' of games you'll be playing (I don't mean 1:72 or 32mm, I mean company-level, squad-level, fleet-level, party-level or whatever).

I'll then assign you a province of Atlantis to game in, and provide some background.

I'm opening a new topic for anyone who wants to go for the Atlantis setting here (http://leadadventureforum.com/index.php?topic=15362.0) - please go to it and register and we'll get this mad contraption off the ground.

I'd suggest that anyone wanting to mod a different setting posts here in similar fashion to this, and then sets up a new thread linked like this one.

See you all on the lost shores of the Primal Continent!